Quasimidi CYBER-6 User manual

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CYBER-6
The Realtime-Enhancer

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important informations - read carefully before using
to avoid risk of electrical shock do not take off the cover of the keyboard.Maintenace and service by
qualified personal only. To ensure a long-time use and fun please following instructions.
-read all instructions carefully
-do not use this product close by water
-leave the keyboard in location with sufficient ventilation
-do not use the CYBER-6 in dusty places
-the keyboard should only be used on power supply systems described here and on the keyboard
-when the keyboard is not to be used for a longer time disconnect power cord from the AC power outlet
-at the beginning of a thunderstorm disconnect plug from outlet
-avoid mechanical loads as pressure and tensile
-for removing the main lead only pull plug
-for connecting this keyboard with other equipment please follow the instructions in this script
-do not expose the keyboard to moisture
-should any liquid or solid object fall into interior of keyboard unplug the CYBER-6 immediately and get
in touch with us
-the keyboard should be checked by qualified personal if.
a) power plug is dammaged
b) objekts or liquids have penetrated the case
c) the keyboard does appearently work properly and shows faults wich are not listed in this manual
d) the keyboard was exposed to rain
e) the CYBER-6 has fallen down or case is demaged
-refer servicing to qualified personal only
-the original packing of Cyber 6 is ideal for dispatch. Thus keep the original packing and you will have no
problems in case of mailing
-when opening the CYBER-6 without pulling the power cord or in case of any objects or liquids in the case
there is danger for life

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table of contents
Introduction ..................................................................................................................................................................................................................................... 5
Basic Operation ............................................................................................................................................................................................................................... 5
Connection ....................................................................................................................................................................................................................................... 7
Exercise 1: ........................................................................................................................................................................................................................................ 8
Playing of example-programs ......................................................................................................................................................................................................... 8
Using Cyber 6 as a simple midi-keyboard with changing programs ........................................................................................................................................ 10
Organisation of the MIDI-channels ............................................................................................................................................................................................. 10
editing the master-keyboard programs ....................................................................................................................................................................................... 11
Selection of MIDI-channels and key-window of the keyboard-zones ..................................................................................................................................... 12
Ecercise 2: playing different synthesizers .................................................................................................................................................................................... 13
playmode and zone-status ............................................................................................................................................................................................................. 13
Selecting the program-change and adjusting the volume for the different zones ................................................................................................................... 14
Namingof the masterkeyboard-program ................................................................................................................................................................................... 15
Storing the masterkeyboard-programs ....................................................................................................................................................................................... 16
Exercise 3: Programming of Basic-Programs. ............................................................................................................................................................................ 16
Transposing .................................................................................................................................................................................................................................... 16
Exercise 4: Programming of examples with Transpose function. ............................................................................................................................................. 17
Activating the realtime controllers. .............................................................................................................................................................................................. 17
Invertation of realtime-controllers ............................................................................................................................................................................................... 18
Motivator-Assignment ................................................................................................................................................................................................................... 19
Exercise 5: Selecting different motivator-programs ................................................................................................................................................................... 19
Realtime controller assignment .................................................................................................................................................................................................... 20
exercise 6: assigning the realtime-controllers ............................................................................................................................................................................. 22
Footswitch assignment .................................................................................................................................................................................................................. 22
realtime control to sequencer and motivator .............................................................................................................................................................................. 23
modulation of the motivator ........................................................................................................................................................................................................ 23
Modulation of the sequencer ........................................................................................................................................................................................................ 24
How to trigger motivators from the sequencer .......................................................................................................................................................................... 25
Editing the motivators ................................................................................................................................................................................................................... 26
The operating modes of the motivators ....................................................................................................................................................................................... 27
exercise 7: get to know the parameters in the arpeggiator-mode ............................................................................................................................................. 29
rhythmizing the motivator-patterns ............................................................................................................................................................................................ 30
How to edit the instruments of the motivator ............................................................................................................................................................................. 32
exercise 8: using all motivator-functions ..................................................................................................................................................................................... 33
Saving the motivator-settings ....................................................................................................................................................................................................... 33
how to copy from one motivator to the otherone ........................................................................................................................................................................ 33
basics of the CYBER-6 sequencer ................................................................................................................................................................................................ 34
pattern-oriented parameters ........................................................................................................................................................................................................ 34
track oriented parameters ............................................................................................................................................................................................................ 36
Realtime Recording ....................................................................................................................................................................................................................... 38
Exercise 9: ...................................................................................................................................................................................................................................... 39
The realtime recording .................................................................................................................................................................................................................. 39
Der TR-909 Drum-Programmer .................................................................................................................................................................................................. 39
Step by Step recording .................................................................................................................................................................................................................. 41
exercise 10: get to know the drum-programming ....................................................................................................................................................................... 41
recording of other controller ........................................................................................................................................................................................................ 42
Realtimecontrol of sequenzer tracks ............................................................................................................................................................................................ 42
Deleting MIDI-controller messages ............................................................................................................................................................................................. 43
SNAPSHOT-COPY: Transmission of Motivator themes into the Sequencer. ......................................................................................................................... 43
Copying track parameters ............................................................................................................................................................................................................ 44
Copying an entire pattern ............................................................................................................................................................................................................. 45
Mix down of tracks using the same midi-channel (track-bouncing) ........................................................................................................................................ 45
Track copy ...................................................................................................................................................................................................................................... 45
The chain-mode ............................................................................................................................................................................................................................. 46
Playing a chain ............................................................................................................................................................................................................................... 47
Chain-programming ...................................................................................................................................................................................................................... 48
The motivator-freeze-funktion. .................................................................................................................................................................................................... 50
MIDI-Dump-Functions ................................................................................................................................................................................................................. 51
Initialization of the memory ......................................................................................................................................................................................................... 52
Kalibrierung der Spielhilfen ......................................................................................................................................................................................................... 52
selecting the key-velocity curve .................................................................................................................................................................................................... 54
Assigning of special footswitch-functions .................................................................................................................................................................................... 55
COMPLETE INITIALIZATION ................................................................................................................................................................................................ 56
The Sysex-Dataformat .................................................................................................................................................................................................................. 57
converting of standard-MIDI files into the cyber-6´s dump format ......................................................................................................................................... 59
MIDI-Implementation ................................................................................................................................................................................................................... 60

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Congratulations for purchasing Cyber 6. You not only get a standard masterkeyboard but also a very
complex machine to enhance your live and studio sequencing and composing. You will create life-opera-
tions less stressfully and first of all in a more interesting way. With Cyber 6 at your disposal you have a
rational management of your instrument park and a precios live-sequencing-function which offers you
new possibilities in life-management. Here is a short survey about Cyber 6`s principal functions:
1) keyboard with 5 octaves, key velocity and aftertouch
2) various possibilities of sound manipulation with three wheels, three controllers, foot controller and
two foot-switches
3) masterkeyboard-functions which enable simultaneous and independent control of max. 8 synthesizers
and expanders
4) two motivators with new arpeggiator-effects, gated-chords and wave-sequencing
5) a powerful sequencer with much possibilities and interventions during live-operations
6) drum-programs in the fashion of TR 909
7) Up to 32 midi-channels over two midi-outs
First of all, these features cause enthusiasm after reading this manual a little bit. However reading alone
will not be enough. We advise to put the presented exercises into practise. You will find the exercises after
every chapter. With this methode you will be able to achieve the best learning results.
With the exercise we are trying to clarify the presented parameters which might still be unclear after
reading the chapters: Have great fun with "learning by doing".
Introduction
Cyber 6 offers a big deal of functions. At the beginning try to recept the positions of the keyboard and
operating elements. This facilates the exercises in the following chapters. The ilustration shows the oper-
ating section of Cyber 6:
The page-dial is a means to select various displays pages in the edit-menu. If you are not within one of the
edit-menus you can change in from one operating-system to another with the page-dial.
Basic Operation
Introduction

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Basic Operation
The "info"-key facilitates managing midi-channels. While pressing this key a "channel-usage" -display
appears explaining which midi-channels is controlled by what section of Cyber 6.
Cyber 6 offers following sections at your disposal:
1.) masterkeyboard (K) The letters in breackets appear on channel-
2.) motivator arpeggiator (A) usage-display on the channel which is used
3.) motivator-gater (G) by the section. Small letters appear when channel
4.) motivator-chord-play (C) is occupied but not used by section.
5.) sequencer (S)
example:
K AA SS
Channel Usage Display Mem96%
Each of these sections can steer up to 8 channels at the same time. For receiving a better survey you can use
"channel-usage" - display any time in order to make clear which midi- channel is being used at the mo-
ment. Above the display the numbers 1 - 32 are printed number 1 - 16 correspond to midi-channel 1 - 16
exit A. Numbers 17 - 32 correspond to midi- channels 1 - 16 exit B. If there is a (K) beneath figure 1 on the
display the midi- channel 1 exist.
K means, that this channel is used by the masterkeyboard. If there is an A beneath 17 on the display, midi-
channel 1, exit B is controlled by one of the two motivators within the arpeggiator-mode. The first 32
white keys are also numbered 1 - 32. If you press an occupied midi-channel with a key while holding the
"info"-key, Cyber 6 automatically jumps to the edit menu of the corresponding section. The "info"-button
is also a great help in the selection of midi-channels. All submenus, which are relevant for midi-channel-
selection are working with the "info"-button. When the channel-selection is highlighted, you can select the
midi-channel by holding the "info"-button down and pressing the corresponding white key of the key-
board. This facilitates selecting midi-channels not yet occupied. In case of double assignment the corre-
sponding sections are displayedon the display by turns.
With the cursor keys you can tap single parameters of a display page. After having reached the last param-
eter of one page, the cursor jumps back to the first one.
With "enter" - key numeric value entries of the number are confirmed. Parameters, which allow selection
of key-numbers such as a splitpoint or a transpose can be loaded directly over the keyboard by holding
down the "enter" - key. If you want to exit the edit menu press "exit".
The keyboard has two different functions. By using triple-digit numbers from 001 to 128 the128
masterkeyboard-programs can be called during operation. If you do not want to punch in a triple -digit
number each time, you can leave the corresponding zero of numbers without 10`s and 100`s. However,
after entering the number press "enter".
example:
selecting program no. 4:
either: (004) enter
or (4) enter
During editing, numbers can be punched in the same manner. Further, the "+/-"-buttons allows increasing
and decreasing of values.

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With the four "edit" - buttons the four edit menus can be chosen. There are following edit-menus:
[KEY] = masterkeyboard-edit [MOT 1] = motivator 1-edit
[MOT 2] = motivator 2-edit [SEQ] = sequencer-edit
As already mentioned at the beginning, the Cyber 6 does not only contain masterkeyboard-functions, but
also two motivators and one sequencer. The masterkeyboard can automatically call on motivator-pro-
grams. They start automatically when playing the keys within the motivator section. If the start of the
motivators is to be avoided, they can be turned off with the "mot. on-off" - key after calling on the
masterkeyboard-program. The motivators are only started when this key is pressed again. With the "seq.
start-stop" - key a sequence can be started or stopped.
These three sliders serve the real time control with the help of midi-controllers. Which midi- controllers
are sent by the sliders is assignable in the masterkeyboard-program. Thus it is possible that there are
different functions on these sliders for every masterkeyboard-program. Besides there three sliders, Cyber
6 contains further freely programmable realtime-controller:
- two wheels in addition to the pitch-bender
- channel aftertouch
- connecting point for a foot-controller and two footswitches
In addition to the sending of midi-controllers these sliders can control motivator and interior sequencer
parameters. The sliders` current data are not being stored in masterkeyboard-programs.
The "snap./copy" - key enables copying the notes created by the arpeggiator into the sequencer backup.
Like a Cyber 6 sequence, a snapshot can be transposed in real time over the keyboard.
Another important data-input device is the keyboard. This is the reason why there is a print above the
keyboard. The white keys are for the punching in letters for naming and together with the "info" - key
midi-channels can be programmed and sub-menus selected (also see description "info" - key). For pro-
gramming rythmic structures in the arpeggiator and sequencer the keyboard contains particular functions.
In this context the first 32 white keys can be used to put in rhythms in the manner of Roland TR 909. This
function will be described in details later.
Basic Operation
Connection
Connect the pedal-jack with a foot-controller. The jack is manufactured as a stereo-handle. The resistance
should be 10 to 50 k ohm. We have made very good experiences with a Yamaha FC-7 foot-controller. Like
the wheels and other Cyber 6 realtime-controller, the function of the foot-controller can be assigned for
every masterkeyboard-programs.
Both footswitch jacks can be connected with footswitches. If the controls are already connected when you
turn the Cyber 6 on, the polarity will automatically be detected. Footswitchers send midi-controllers as
well as sequencer and arpeggiator parameters.•

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Synthesizers and expanders wich are controlled by midi-channels B1 - B16 are connected tomidi out B
jack. Due to this second midi output Cyber 6 can manage 32 midi-channels. Connect midi outputs with the
midi inputs of your synthesizers, expanders and midicontrollable effect-units.
The MID-Input jack is internally connected to the MIDI-thru jack. If you want to connect a midi-source to
the CYBER-6 and another midi-device, you can connect the other device with the midi-thru jack. It gets
the same data like the CYBER-6. On this jack Cyber 6 does not send any own data. However, if more than
five MIDI-devices are connected in a thru line, data might be lost during midi transmission.
Midi-channels A1 to A16 are situated at the "midi out A" - jack. Synthesizers which are to be controlled by
these channels correspondently to be connected with their midi-input to this jack.
The "midi-in" - jack is responsible for receiving midi-data. This Cyber 6 midi-input is only being used for
receiving tempo-informations and data exchange with other midi-devices (system-exclusive-data). CYBER-
6 offers also a soft-thru-function for sysex-data of other midi-devices. From a data-filer you can transmit
midi-data to devices, which are connected with the midi-output of the CYBER-6.
Basic Operation
You have learnedhow to use the keyboard and how to connect it. Now we would like to give you an
example. For immidiate use of Cyber 6, we have programmed 30 masterkeyboard- programs through wich
you will get to know the different kinds of utilization. As we do not know what kind of equipment you are
going to use, we have split up our masterkeyboard-programs into three sections:
The first ten programs 01 - 10 have exclusivly been programmed for the Quasar. For a proper performance
Quasar should be set to performance and multichannel operation. Tune the master channel to 13.
The next ten programs 11 - 20 have been programmed for Technox. In order to hear them according to our
programming, Technox must be set to the sequencer-mode.
Costumers who don´t have a quasimidi synthesizer but a general-midi-device can try out program 21 - 30
wich are GM compatible. Thus they can be used alongside any GM compatible midi expander or synthe-
sizer. Quasar users can use both first 10 programs as well as 21 - 30. Nevertheless, when using the GM-
programs, Quasar should be set to GM mode in order to ensure a proper function.
We have only used the midi-channels 1 to 16. So you have to connect the midi-output "A" of the CYBER-
6 with the midi-Input of youre soundsource. The expander or synthesizer must certainly be connected to an
amplifier.
Connecting plan:
Exercise 1:
Playing of exam-
ple-programs
to amplifier

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When everything is connected, please turn the power on in the right order: (CYBER-6, Sound-source,
amplifier). After turning the power on, the CYBER-6 jumps to the main-menu. With the"page-dial" you
can call various display-pages. The first page is for loading the masterkeyboard-programs.
|1> CYBER-6
Program 1 Layer
With +/- keys you can call various example programs. It is also possible to load directly via the corre-
sponding program number plus pressing the "enter" key. The chart below contains the various example
programs. 10 programs have the same function and have been programmed for various tone-generators.
Exercise 1: Playing of example-programs
During trying the example-programs please also use the realtime-controlers of Cyber 6. Wheels and sliders
are assigned to different functions. With the "info" -button you can see which midi.channel is selected by
which section.
Apart from the masterkeyboard-program there are some grooves and sequences in storage. You can call
them by chain-play-mode (chain-play, page 46). On the CYBER-6 chain-play-mode you can program a
course of sequence-patterns and masterkeyboard-program-calls. In this way you have the possibility to
program complete songs with Cyber 6. You find the chain-play-mode on the second page of the main-
menu.
< 2> 11111111 (MKB: 1 PAT: 1 ) DEL
Chain: 1 Step: 1 Bars: 0 EDIT
With "+/-" buttons you can load a "chain". Chain numbers marked with a star * are empty. So it makes no
sense to load them. With "enter" - key you can confirm a "chain" - selection. With "seq.-start/stop" you can
start the chain-song. When started, the cursor is automatically set to the "Step"-parameter. With "+/-"-
buttons you can jump one step forward and backwards. With the "enter"-button you can freeze a song-
position until you press the "enter"-key again. The first two chains are programmed for Quasar, the next
two chains for Technox and the last two chains for GM tone generators. With chain-play-mode
masterkeyboard program and sequence-pattern will be loaded automatically.
The first one or two octave of the keyboard are often assigned to the realtime-transpose-feature of the
CYBER-6. At the end of the chain, the sequencer will be stopped. To start chain again it must be loaded
again. Let´s have a lot of fun with the sequences and masterkeyboard-programs!
Prg.No. name function
1&11&21 layer pad sound of several voice-colors
2&12&22 split several sounds with keyboard split
3&13&23 arp 1 split bass-arpeggio left and solo-sound right
4&14&24 dualArpe1 left two arpeggios and solo-sound right
5&15&25 dualArp2 one arpeggio left and one arpeggio right
6&16&26 gater bass-arpeggio left and gater-effect right
7&17&27 chords bass-arpeggio left and chord-rythm right
8&18&28 waveSeq1 different mono-wave-sequences left and right
9&19&29 waveSeq2 bass-arpeggio left and chord-wave-sequences right
10&20&30 chrdHold holden layer. Hold accord still to the next change (special
gater-function).

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Organisation of MIDI-Channels
In a masterkeyboard-program you can fix the synthesizer which you will load on keyboard. By changing
only the program-number of the CYBER-6 you can change between different synthesizer, between layer
and split setups and so on. With Cyber 6 you can use eight keyboard- zones at the same time. The zones
can lay on the top of each other or side by side. Every zone has a key-window which is described with the
"lowest key"- and the "highest key"-parameter.
To have an independent access to different synthesizers which are connected to the same midi-out-
put, it´s necassery to set them to different midi-channels. Multimode-synthesizers like our quasar
have different midi-channels in one box, so that it can be used like several independent synths.
It makes no sense to use the same midi-channels for different sections of the CYBER-6. You can not use
the same channel for masterkeyboard and motivator at the same time because your synthesizer will not
work at the same time with more than one program at one midi-channel.
When you use certain midi-channels in the masterkeyboard-programs and all motivator-programs and
other midi-channels in motivators and sequencers you can combinate all motivator- programs whith every
masterkeyboard-programs without risk of a double reservation. It is also possible to combine all
Organisation of
the MIDI-chan-
nels
Using Cyber 6 as
a simple midi-
keyboard with
changing pro-
grams
You will get very soon an impression of different kinds of utilization of Cyber 6. Using all the presented
example-programs you will avoid a lot of work. If you have erased the example- programs you will get
them back by initialization (total initialization of Cyber 6, page 57).
Now you know the complex features of Cyber 6. But if you want to have only a very simple MIDI-
keyboard, which would send only your handmade keyboard-playing to expanders or sequenzers, try the
next function of CYBER-6. With the following mode Cyber 6 sends on only one midi-channel like any
other standard synthesizer or keyboard. The realtime-controllers are assigned to the standard controllers.
You will find this mode on display-page 3 of main-menu. After dialing this page with alpha-dial you
should get following display-report (program numbers and volume-amount can vary):
< 3> CYBER-6 Volume: 100
Channel:A 1 Bank: 73 Program: 52
wished input parameter operation
Changing of midi channel of keyboard Channel change with "+/-" keys or direct dial with help of
channel-usage-display
Changing of program-change-bank Bank change with "+/-" keys or direct with number keys
with following "ENTER"
Changing of program-change-number Program change with "+/-" keys or direct with number keys
with following "ENTER"
Changing of volume Volume change with "+/-" keys or direct with number keys
with following "ENTER"
With "cursor"- buttons you can select the parameters. With "number"- or "+/-" -buttons you can change
the corresponding amount. During the selection of the midi-channel you will see, that according to the
selected channel - bank changing and program numbers are yet visible.
desired input

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Organisation of the MIDI-channels
K* = MIDI-channels be used by Quasar Performance
The first eight midi-channels are used by the motivators. The following 3 - 4 midi-channels for the sequencer
further 4 - 5 for masterkeyboard-programs. Using only one midi-out there are totally 16 channels at your
disposal. Using also midi-channel B you will get 16 channels in addition.
Now you will learn to make masterkeyboard-programs by yourself. To get an impression of all possibili-
ties please pay attention to following table:
editing the master-
keyboard pro-
grams
Page Menue-Contents
Zone-parameters: This parameters can be
tuned seperately for each keyboard-zone.
Every keyboard zone has its own
midi-channel, program change etc. Further,
you can decide for every keyboard-zone,
which kind of midi-data will be send, when
the realtime-controls are used.
1midi-channel and keyboard-zone
2play-mode and global zone-parameters
3 volume, bank- und program changes
4transposition and footswitch On/Off
5 bis 8 controller on/off and polarity
This parameters have an effect for the whole
masterkeyboardprogramm. So you can not
change these values for individual zones.
Here you fix the functions of realtime
controls, assign sequencers and
motivator-tunings to masterkeyboard-
programs and decide between internal and
external synchronisation. The finished
program can stored in this menus.
9motivator zone-assignment
10 bis 13 controller definition
14 bis 15 motivator: realtime controller assignment
16 selection of sequence, tempo, Start-Mode
17 bis 18 sequencer: realtime-controller sssignment
18 synchronisation und trigger-options
19 choice of name
20 save procedure
masterkeyboard-programs with motivator-programs without having conflicts with the midi-channels.
Following table shows the assignment of the midi-channels in our example-programs:
MIDI-channels -> A01 A02 A03 A04 A05 A06 A07 A08 A09 A10 A11 A12 A13 A14 A15 A16
Synthesizer MIDI-channels as used by: K = masterkeyboard, M1 = motivator 1,
M2 = motivator 2, S = sequencer
QUASAR M1 M1 M1 M1 M2 M2 M2 S S S S KK* K* K* K*
TECHNOX M1 M1 M1 M1 M2 M2 M2 M2 S S S S K K K K
GM-kompatible M1 M1 M1 M1 M2 M2 M2 M2 S S S S K K K K

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As the table shows parameters of masterkeyboard-programs are divided into two areas. The first area is
responsible for all parameters wich can be changed individually for every keyboard-zone. The second
zone is resposible in general for the selected masterkeyboard-program. A different definition for indi-
vidual keyboard-zones is not possible. The consequence for the controller of Cyber 6: you can fix an
active controller for each keyboard-zone. If a keyboard-zone is assigned to midi-channel A 01 and pitch-
bending is activated, Cyber 6 pitch-bending sends on this midi-channel. You can program for the total
masterkeyboard-program wich midi-controller is sent on this midi-channel by using a controller. That is
the reason why it is not possible to sent differet midi-controllers on one controller at the same time, but the
same midi-controller on several midi-channels.
If you feel constricted, consider, that a total free according of all playing aids of each zone contains a Cyber
6´s defile of power of midi-place of intersection. Forgetting this it would be possible to sent 8 different
midi-controllers on one program with one slider at the same time.
Besides, you will get problems with timing. In practice our mode prove it´s worth. It is a compromise
between a rich realtime control and a midi-place of intersection´s restriction of speed caused by the midi
transfer rate.
When Cyber 6 is switched on, it is set to the masterkeyboard-mode. If you have searched in the menus of
Cyber 6, press exit-key an turn the big page-dial left to reach the masterkeyboard-playmode. The display
shows following:
|1> CYBER-6
Program 001 Layer
Before selecting the masterkeyboard-edit-menu please load program 31 (operation: (31) (Enter) ) This
program is built up very simple and spartanic, thats why it is a good basic to get to know the features. The
display shows following content:
|1> CYBER-6
Program 031 Basic
Press "edit-keyb" -button. Now Cyber 6 is in the masterkeyboard-edit menu. You see the selected Menu
page in the first display line at the left side. If it is not dialed yet load it with page-dial of menu 1. The
following display-report appears:
|1> Keyboard Zone:1
Channel: A 1 LowKey: C 2 HighKey: C 7
In the first edit page you can choose the synthesizer which will be played at the selected zone. This works
by using different midi-channels for different synths. So you have first to make sure, that all your synthe-
sizers are set to different midi channels. Select the midi-channel [channel] of the desired synthesizer. To
select a different zone, choose the parameter "zone" with the cursor-keys and select one of eight zones
with the "+/-" buttons. We start with keyboard- zone 1. You can select the zone in all edit menus with zone-
refered parameters.
programming the masterkeyboard
Selection of
MIDI-channels
and key-window
of the keyboard-
zones

13
exercise 2: Playing different synthesizers
Ecercise 2: playing
different synthesiz-
ers
desired function parameter operation
selecting the midi-channels of zone channel Change with +/- keys or direct dial with
“channel-usage” display. Prefer dialing with
“channel-usage” display to avoid a double
reservation of midi-channels. Press “info” key and
chose midi-channel with the first white keys
(chapter “principal operations”). With +/- keys you
will reach amount “—” in this position the zone is
not activated because there is no active
midi-channel.
changing the lowest note of the key-window low key Select the parameter with the "arrow"-buttons and
change the value with the "+/-"-buttons. While
holding the "enter"-button you can also select the
lowest note with the keyboard.
changing the highest note of the key-window high key Select the parameter with the "arrow"-buttons and
change the value with the "+/-"-buttons. While
holding the "enter"-button you can also select the
highest note with the keyboard.
Also parameters of a menupage can be dialed with “cursor”- keys. Put the cursor to the desired parameter
and change it as follow:
Using the first edit-page of the masterkeyboard-edit menu, it is possible to select all con-
nected synthesizers. Please enter the used synthesizers and expanders - in accordance with
the dialed midi-channel - to setup-tables which are enclosed to Cyber 6. This facilitates the
orientation of our midi-system.
It make sense to reserve groups of midi-channels for different sections of cyber-6. Then it´s
possible to combine different sequences, motivator-programms and masterkeyboard-set-
tings, because you don´t have problems with double used midi-channels. In our demonstra-
tion programms, we have reserved the first eight midi-channels for the motivators, channels
9 to 12 for sequences and the channels 13 to 16 for the masterkeyboard section.
By changing the midi-channel, you can now select and play all your synthesizers one after
another, when the are set to different receive-channels. If there is one expander or synth,
which correspond on every channel, it´s set to midi-omni-mode. In this case switch off the
OMNI-mode in accordance with your synthesizer-users manual. For best use in combina-
tion with the CYBER-6, use MULTI-mode or POLY-mode at your synths.
Changing of parameters “lowKey” and “highKey” enables you to restrict the synthesizers
playing to a key-window. Next step will be to dial another zone and to activate another midi-
channel. By using the same key-window in more than one zone with different midi-chan-
nels, you have the possibility to create rhich, fat stack sounds. Using the described param-
eters will enable you to put max. 8 synthesizers on the top of each other or side by side. If
you work with one multi-mode-expander and if several keyboard-sections load different
sounds of a single synthesizers of it you have to pay attention to polyphonie and instrumen-
tal-timing. The reason for timing-problems is often a problem of tone-generators and not a
problem of the Cyber 6.
Select the second menu-page of keyboard-edit with the alpha-dial. The following display-
message appears:
<2> Keyboard
Zone:1
MODE: Poly Status: Play Zone
In this menu you could change playmode of the controlled synthesizers and keyboard-zone´s
function. The following table shows all parameters:
playmode and
zone-status

14
Programming the masterkeyboard
desired input parameter operation/explaining
changing playmode of tone-generator mode Change with +/- keys. Two values are possible:
1.) mono-mode - the synthesizer or part of
synthesizer will be switched to the monophone
playmode.
2.) poly-mode - the synthesizer can be played
polyphon. Not every synthesizer offers the
monophonic playmode.
selecting the zone-status status Change with +/- keys. Three positions are
possible:
1.) play-zone. This status accords to the principal
tuning. Zone can be played with keyboard. Use
this parameter to select a synthesizer.
2.) device/remote: Realtime Controller and
program-changes will be sent. But this zone does
not sent note-informations. Use this tuning for
effect-unit control. Effect program-changes can
be automated.
3.) control-only: In this setting neither notes nor
program-changes will be sent. A zone
programmed like this can be used to control a
motivator. You can also send a controller to a
synthesizer which is played by the sequenzer or
motivator.
Please try to use both new parameters. You can imitate the way of playing natural solo-instruments or old
monophonic analog synthesizers. The monophone playmode of this instruments allows technics wich are
not available by using polyphonic playmode.
Now we present the most important function of masterkeyboards. After learning to use the following
parameters you will be able to program extensive live-setups. Only by selecting another Cyber-6 program
you will select the desired program-change- and bank-numbers and the volume settings of the connected
synths. Select menu-page 3 of the masterkeyboard-edit menu to reach the following display-message:
<3> Keyboard Zone: 1
Bank: 0 Program: 1 Volume:100
Some synths have more than 128 programs. With the program-change command you can only select 128
different voices. For this reason the synthesizer manufactures invited a second midi-message to give the
possibility to choose between different program banks. This Midi-message is called "bank-select com-
mand". Before sending the program-change you have to use the bank-change command to select the de-
sired Program bank.
At the CYBER-6 the parameter “bank” allows the input of a bank-select command. Like the program-
change also the bank-select command has 128 different values. The CYBER-6 always will send the bank-
change automaticly, if you select a new program-change number.
Selecting the
program-change
and adjusting the
volume for the
different zones

15
Programming the masterkeyboard
desired action parameter operation/explaining
adjusting of keyboardzone volume Input of volume with +/- keys or directly with number and “enter”
key.
dailing of bank-number bank selecting the bank with +/- keys. At Quasar´s GM-mode the first 65
program-change-banks are indentical. A change arise at the 66th
bank-change. This is necessary to get a compatibility with
general-midi´s data format.
selecting of
program-number
program selecting of program-change with +/- keys or directly with numbers
followed by the “enter” button.
With the next aquired knowledges you will be able to program layer, split- and solo-programs. In the next
chapter you will learn to save your work and to give your programs names
All settings you have changed in the chapters before and also the parameters you will hear about in the
following chapters of masterkeyboard editing could be saved in 128 programs. Nevertheless you don´t
know everything about the CYBER-6´s masterkeyboard capabilities it´s useful to learn now, how to save
the changes you made in a new program.
One important information in association with the masterkeyboard programs are the motivator
parameters. They will not be stored automaticly within the masterkeyboard-program. In the mas-
ter-keyboard-program you only select the number of the desired motivator-program. The motiva-
tor-settings have to be stored in the motivator memories. After saving motivator-program, you se-
lect the motivator-program number inside the masterkeyboard-edit menu which will be called by
the the master-keyboard-program.
For better access on stored programs it´s useful to give your programs names. For that reason the first step
in the save procedure is the entry of the desired name. You will find this submenu on page 19 of the
masterkeyboard-edit menu. Select this page with the alpha dial. The following display-message will disap-
pear:
<19> Program-name
(ENHANC 1)
When you select this submenu, you will find the cursor direct at the first character of the name. All you
have to do is to select the character you want to change with the "cursor"-buttons and change the character
with the "+/-"-buttons. Further, you can also change the selected character with the white keys of the
Keyboard. To do this, you must hold the "enter"-button.
When you have noticed the position of the different characters on the Keyboard, the procedure of naming
a program is very fast and much better than using the "+/-"-buttons.
Namingof the
masterkeyboard-
program

16
Programming of Basic-Programs
To store the new program select the submenu 20 with the alpha-dial. The following display-message wil
disappear:
<20| STORE KEYB Program in
? 31 Patch1
With the "+/-"-buttons and also with the "number"-buttons, you can select a program-number between 001
and 128. The name of the destination program, which will be overwritten is shown in the display. After
pressing the "enter"-button a dialog will disappear, which will ask you, if you really want to store the new
program at the selected number:
REALLY STORE KEYB Program in
? 31 Patch1
If you press the "enter"-button again, the new program will be stored at the selected number. The display
confims the store procedure. With the "exit"-button you can quit the masterkeyboard-edit menu.
You have now heard about the basic features of the masterkeyboardsection. Before coming to the advaanced
functions, it´s useful to get closer to the basic features. The best way to learn more about the masterkeyboard
features ist to work on the basics by programming basic patches. Later, you can use these basic patches as
feedstock for more complex programs. As an example, you can program the following basic programs:
1.) Layer 4-Program
Four different sounds layered in the same key window. This kind of program creates a rhich fat sounds and
is the basic programming for textured pad-sounds and Ambient voices. For this kind of programms you
need 4 keyboard zones in play-mode with different midi-channels all with the same key range.
2.) Split-program with two sounds on each side of the keyboard
Creating Split-Programs is with two layered sounds on each side of a selectable splitpoint is possible when
you use two pairs of keyboard-zones with the same key-range.
With this basic-programs it´s very easy to create other Sound-combinations by only changing the pro-
gram-change numbers of the used synths.
Each of the eight keyboard zones are transposable in a range of 3 octaves up and down. With this feature
you have for example the possibility to play a deep bass-line with your right hand . Keyboarder, with a
virtuos and fast right hand will welcome this featur. But also for layered pad-sounds it is very useful to
control different synths with one key in different pitches. For fat solo-sounds you can also layer four or
more synths all with different intervalls. With simple waveforms on the different synths you have a crea-
tive additive synthesis controlled by CYBER-6.
The transpose-parameter is available on submenu 4 of the masterkeyboard-edit menu. You can select this
sub-menu with the page-dial. The following display massage appears after selection:
<4> Keyboard Zone: 1
Transp:C 3 FootSw1:OFF FootSw2:OFF
At first select the keyboard-zone you want to transpose. Then you select the parameter "Transp" (Transpoes)
with the "cursor"-keys. After selecting the parameter you have two different ways to change the transpose-
value:
1.) change the transpose value between C0 and C6 with the "+/-"-buttons in halftone steps. The original
pitch is at the value C 4.
Storing the
masterkeyboard-
programs
Exercise 3:
Programming of
Basic-Programs.
Transposing

17
2.) While holding the "enter"-button you can also change the pitch by pressing only the desired transpose
offset at the keyboard of the CYBER-6. The original pitch is at C 4 on the keyboard. At the top of the
keyboard you see printed numbers between 1 - 32. The key direct under the number 15 is the note C 4.
Notes higher from this point will increase the pitch and keys lower from this point will decrease the pitch.
To learn more about the effect of the transpose parameter it´s useful to try out the new function with a few
example programs. For the following examples you need a program which contains 4 zones which are
layered with the same key window. You can use for every zone the same midi-channel, but be careful with
the input of program-changes and and volume. It must be the same at every zone when using one Midi-
channel. In the listing below you see four different examples of typical transpose-settings:
Example 1: Example 2: Example 3:
zone 1: C2 Zone e: C2 Zone 1: C3
zone 2: C3 Zone 2: G2 Zone 2: D#3
zone 3: C4 Zone 3: C3 Zone 3: G3
zone 4: C5 Zone 4: G3 Zone 4: C4
Example three is a good setting for techno-chords. Check out your own chords by setting other values. In
the next chapter you will learn everything about the realtime controllers. If you want to play programs with
layered and transposed keyboard zones with the same midi-channel, it´s necessary to filter the realtime
controllers of all zones except of one to reduce the midi-data stream. By activating the realtime-controller
for all zones, you send every controller message four times to the used synthesizer. This will cause timing
problems!
Aktivating the realtime-controllers
CYBER-6 has different realtime-controllers to manipulate the sounds of your synth in realtime. For every
zone you can decide, which controller you want to use on and which you don´t want to send on the zones
midi-channel. With this feature you can decide, that for example the modulation send by wheel 1 would
only control the synthesizer, which is controlled by zone 1.
The selection of the midi-controller, which will be send by using the selected realtime-controller is speci-
fied in another submenu of the masterkeyboard-edit menu. The determination of the realtime-controller,
therefor the midi-controller which will be send by the realtime-controller is the same for all zones. It would
be a hard work for midi, if the midi-controller would be different for every zone.
Generally you have two different kinds of midi-controller. The first kind are continuos controllers which
you need for parameter-changes like filter-cutoff control, volume-control and so on. The other kind has
only switch-functions. The most known usage of this kind of realtime-control ist the sustain-function like
at the footpedal of pianos. In the following chart you see the different realtime controls of the CYBER-6.
realtime-controller menu-page function
Foot Switch 1 4switch-function controller selectable
Foot Switch 2 4switch-function controller selectable
Pitch-Bend 5reserved for pitch-bending
Wheel 1 5continuous controller, midi-controller selectable
Wheel 2 5continuous controller, midi-controller selectable
Aftertouch 5continuous controller, midi-controller selectable
Pedal-Jack 6continuous controller, midi-controller selectable
Control 1 6continuous controller, midi-controller selectable
Control 2 6continuous controller, midi-controller selectable
Control 3 6continuous controller, midi-controller selectable
Activating the
realtime control-
lers.
Exercise 4: Pro-
gramming of
examples with
Transpose func-
tion.

18
Invertation of realtime-controllers
To activate the two footswitches for the selected keyboard-zone, you have to select the sub-menu 4 of the
masterkeyboard-edit menu. The following display message appears:
<4> Keyboard Zone: 1
Transp:C 3 FootSw1:OFF FootSw2:OFF
For every zone you can turn the footswitch-function on and off.. Besides the controller-messages like
sustain or sustenuto you can also control some internal functions of the CYBER-6 like "Start" or "Stop".
When footswitch 2 is used for this kind of functions, the midi-controller usage is disabled. Otherwise you
will for example hold a tone (sustain) when starting the sequencer. This makes no sense.
You can connect all kinds of footswitches but they must be unlatched. Otherwise the CYBER-6 will not
work proper. The polarity of the connected footswitches will be recogniced by the CYBER-6 when they
are connected befor turning the power of the CYBER-6 on.
In the following two sub-menus you will find the continuous controllers:
<5> Keyboard Contr. ENABLE Zone: 1
PitchB: ON Whl1:OFF Whl2:OFF Aftert:OFF
<6> Keyboard Contr. ENABLE Zone: 1
Pedal:OFF Con1:OFF Con2:OFF Con3:OFF
All the names are a little bit shorten to fit the display-message. For that reason look at the following list:
PitchB - Pitch Bender
Whl1 - Wheel 1
Whl2 - Wheel 2
Aftert. - Aftertouch
Pedal - Footpedal-Jack
Con1 - Control 1 (Regler 1)
Con2 - Control 2 (Regler 2)
Con3 - Control 3 (Regler 3)
The footpedal must have a resistance between 10 and 50 KOhm to work proper with the CYBER-6. When
first used, the footpedal must be calibrated. This procedure is shown in chapter "Calibration of realtime-
controls" on page 54. Best results we had with a Yamaha FC 7 Footpedal.
Sometimes it´s nice to invert the effect of the realtime-controller. Normally you will have the midi-Con-
troller maximum at the end of the range of the realtime-controller. When it´s inverted, you will have the
midi-controller minimum at the end of the range. A very good usage for this feature is the volume-control
of two different keyboard zones. Moving the realtime controller causes on one zone increasing of the
volume and at the other zone decreasing the volume. Only thing to do for this result is to invert the
realtime-controller at one of the two zones. At the example-program 01, 11 and 21 we have used this
feature. Further you have to select the midi-controller 7 (Volume) for the desired realtime-controller. The
assignment of midi-controllers is explained in the chapter "Assignment of realtime-controller" at page 20.
Invertation of
realtime-control-
lers

19
You will find the invertation of realtime-controllers at submenu 7 and 8 of the masterkeyboard-edit menu:
<7> Keyboard Contr. INVERT Zone: 1
PitchB:OFF ModW:OFF FreeW:OFF Aftert:OFF
<8> Keyboard Contr. INVERT Zone: 1
Pedal:OFF Con1:OFF Con2:OFF Con3:OFF
The handling of this feature is very easy. You have only to select the zone, which realtime-controller has to
be inverted. Then you select the realtime-controller you want to invert and set the value to "ON". At this
point, no exercise follows because you don´t have learned controller assignment now. Now we have
reached the last zone-related parameters. All parameters of the following chapters have parameters, which
have an effect to the whole masterkeyboard-program or which can only used by one of the eight zones at
the same-time (motivator-control). For this reason, you will not find the parameter "zone" in the following
submenus.
The CYBER-6 contains two independent motivators. A motivator is the ideal partner for creating ma-
chine-sequences like you know from Tangerine-Dream, Klaus Schulze, Kraftwerk and many other elec-
tronic musician. To get know more about the motivators please read chapter "programming the motiva-
tors" at page 26. By assigning the control of the motivators to different zones, you can use the motivators
in different key-windows. When you assign both motivators to the same keyboard-zone, you will control
both in the same key-window. Furthermore it´s possible to control the motivators from the sequencer.
At the submenu 9 in the masterkeyboard-edit menu you can change the assignment of the motivators:
<9> KEYBOARD MOT1 Zone: -- PROG-NR: 1
MOT2 Zone: -- PROG-NR: 1
At this submenu, you can now select the Keyboard-zone, which will control the motivator. You can also
select for both motivators a program-number. Both motivators can store up to 64 programs. You can use
them in every masterkeyboard program.
The midi-channel of the keyboard zone is not important for the motivators because the motivators have
their own channel-assignment. If you set the zones playmode to "control-only", the keyboard-notes of the
selected zone will be only send to the motivators but not directly to the assigned sound-modules.
Motivator-Assign-
ment
Motivator-Assignment
Take an example-program or one of your own patches and try out different motivator-programs on one of
the zones. When you have found an interesting combination you can store it. Further information for
motivator-programming you will find in the chapter "programming the motivators" at page 26.
If you can´t hear your own programs with the correct sound-settings during a motivator -session, you have
given both, the masterkeyboard-section and the motivator programs, at one or more tiles the same midi-
channel. Press the "Info"-button to see, if there are some overlapped midi-Channels. When there is one
position at the channel-usage-display with a flashing or varying character, two or more sections are routed
to the same Midi-Channel. This midi-channel will get then one program-change for example from the
masterkeyboard and another one from the motivator. Your synthesizer can only produce one sound at the
same time and midi-channel. The CYBER-6 will always send first the program-changes of the
masterkeyboard section and then the program-change of the motivator track. For that reason, you will have
the sound programmed in the motivator at your masterkeyboard zone.
Exercise 5: Select-
ing different
motivator-pro-
grams

20
realtime-controller assignment
In one of the chapters we handled before, we learned about the activation of the realtime-controllers for
every keyboard-zone.. In this chapter we will learn about the MIDI-controllers and the parameters of those
realtime-controllers. One thing has to be remembered. The conected expander can only react to MIDI-
controllers he knows. So if you select aftertouch, it doesn’t mean that the conected synthesizer reacts to it.
Look into the MIDI-implementation chart, which MIDI-controllers are known to your synthesizer, before
selecting.
In many synthesizers, a datafilter can be activated which can filter different MIDI-controllers out of the
MIDI-data flow. In this case the synthesizer is able to understand the datas but the willingness to react has
to be switched on first. Some controllers can be disabled this way. So if you have a synthesizer that doesn’t
understand aftertouch, you can select an other controller of the CYBER-6 which is known to the synthe-
sizer.
If you aren’t happy with the strength of the tone-changes, look for the modulation-sensivity of your syn-
thesizer. In most of the synthesizers, it can be changed. The CYBER-6 sends all realtime-controllers in full
data, to reach the best possible scaling. This is an indispansable assume to get a continuously variable
adjustment. The strength of the influence by the realtime-controllers should always be changed at the tone-
generator.
The realtime-controlls can be changed at the pages 10-13 of the keyboard-edit menu. Press the
“MASTERKEYBOARD-EDIT”-button and select the pages 10, 11, 12, or 13 by using the “PAGE”-dial.
The following message should be displayed:
<10> WHEEL 1-Assign Modulat 1 ***
WHEEL 2-Assign GenP1 16 ***
<11>AFTERTOUCH-Assign AFTERT ***
PEDAL-Assign DrumPitch C2
<12> CONTROL1 -Assign GenP2 17 ***
CONTROL2 -Assign GenP3 18 ***
<13> CONTROL3 -Assign GenP4 19 ***
FOOT1-Ass:Hold 64 FOOT2-Ass:PortaSw65
As far as the selectable MIDI - controllers have a determined meaning, it is indicated in the display. The
pertinent controller - number is always shown. Beside the standardized MIDI - controllers the Cyber-6
also works with the expanded NRPN - controllers.
These MIDI - controllers own a particularity: A NRPN - controller allows the choice of Sound-parameters
and the changing of their values at synthesizers with GS - standard. Also our synthesizers QUASAR and
TECHNOX accept these controllers. If formerly a direct manipulation of the sound-generator was only
possible by using systemexclusive - data , the NRPN - controllers allow to make changes of sound at GS-
synthesizers of all manufacturers. Since these controllers contain not only the change of value but also the
target of modulation in the sent data, these MIDI - messages are longer than the remaining MIDI - control-
lers. If the manipulation of the desired parameter is also possible by using one of the standard controllers,
you should choose this way, because you relieve thereby the MIDI - interface. In the menus concerning the
assignment of the modulation-sources you can recognize these controllers at the fact that no controller -
number is placed behind . Some of these selectable NRPN - controllers still have a further restriction
beside the MIDI - channel: They refer only to a certain note, that means you can change e.g. the tuning of
the hihat in the drumset by one regulator of the Cyber-6, without influencing the remaining druminstruments.
Realtime control-
ler assignment
Table of contents
Other Quasimidi Synthesizer manuals