AMI Ion Aurora Quick start guide

PM0636-14
Ion Aurora
Installation & Owner’s
Manual
FOR TECHNICAL ASSISTANCE:
CONTACT YOUR LOCAL DISTRIBUTOR
For a list of distributors, visit us on the Web at
www.amientertainment.com


Table of Contents
© 2010 AMI Entertainment Network, Inc.
Ion Aurora, Megatouch, Ion, Mega-Lease, Mega-Link, MegaNet, MegaWeb, TournaMAXX and TournaCHAMP are
registered trademarks of AMI. Reproduction of this manual, in any form or by any means, is strictly forbidden without the written
permission of AMI.
Site Preparation ............................. p. 1
Setting up your
Megatouch Game ........................ p. 1
Game Description ........................ p. 1-2
Widescreen Model................... p. 1-2
Electronics Tray ...................... p. 2
Monitor Access ....................... p. 2
General Care
and Maintenance ......................... p. 2-4
Touchscreen/Joystick
Calibration ................................ p. 2-3
Monitor Adjustment
Procedure ................................ p. 3
General Circuit Board
Handling Information ................ p. 3-4
Cleaning the Cabinet ............... p. 4
Cleaning the Joystick .............. p. 4
Cleaning the Touchscreen
Monitor ..................................... p. 4
Cleaning the Fans and
Vents ....................................... p. 4
Watchdog Timer ...................... p. 4
Connecting a Printer
(German games only) ............. p. 4
Broadband Connection
Instructions for games on
the Subscription Model ............. p. 5-6
Megatouch Ion Software
Operator Setup Screens
Flowchart ........................................ p. 7-8
Game Name and Score Needed
for Initial Replay ............................ p. 9
Main Menu ...................................... p. 10-11
Credits/Pricing Menu ..................... p. 12-16
Quick Price Setup .................... p. 12
Coin-In Menu ............................ p. 13
Coinless Coin Op Menu ........... p. 14-15
Rental Mode ............................. p. 15
Freeplay Mode ......................... p. 16
Games Menu .................................. p. 16
Game Setup ............................. p. 16
Hi Scores Menu ................................ p. 17
View/Clear Hi Scores ................. p. 17
Books Menu ...................................... p. 17-19
Books Display ............................ p. 17-18
Cash Settlement ........................ p. 18-19
System Menu .................................... p. 20-21
Megatouch Player and
Operator Keys ........................... p. 21
Diagnostics Menu .......................... p. 22-23
Hard Drive Self Diagnostics ...... p. 23
Network Menu ............................... p. 24-30
Hardware Setup ........................ p. 24-25
Connection Wizard ..................... p. 26-28
AMI Jukebox Mega-Link Setup ... p. 29-30
Local Tournament Mode.............. p. 31-35
Credit Card Menu .......................... p. 36
Presentation Menu ....................... p. 37
Operator Ad Screens ................ p. 37
Sales Enabler Videos ................ p. 37
Sidebar Promotion ..................... p. 37
Promotion Menu ............................ p. 38-39
My Merit ..................................... p. 38
Merit Money ............................... p. 39
Promo Credits ............................ p. 39
MegaNet Menu ................................. p. 40-42
Megatouch Ion Aurora Hardware
DIP Switch Settings ......................... p. 43
Troubleshooting ............................... p. 44-46
Parts List and Illustrations
Game Illustrations ...................... p. 47-48
Replacement Parts List .............. p. 49
Connection Diagrams ................. p. 50-53
Warranty and Software License
Agreements
Warranty ............................................. p. 54
Software License Agreement .............. p. 55-60

COPYRIGHT © 2010AMI ENTERTAINMENT NETWORK, INC.
MEGATOUCH ION AURORA OWNER’S MANUAL PM0636-14
Site Preparation
In determining the location for your Mega-
touch Ion video game, consideration must
be given to a suitable, grounded electrical
outlet. Since the game is a computerized
device, it should have a separate circuit, if
at all possible. If a separate circuit is not
available, care should be taken to provide a
clean and constant voltage. As a basic
guideline, never connect the unit to a circuit
that also supplies power to freezers, cool-
ers or other high power consuming and elec-
trical noise generating equipment. Place the
game in a location where nothing will inter-
fere with proper ventilation. The game should
not be exposed to any dripping or splashing
liquids. Objects filled with liquid should not
be placed on the unit.
Setting up your Megatouch Game
1. After removing the game from the car-
ton, attach the power cord to the back
of the unit near the on/off switch. Plug
the game into a standard AC outlet.
2. Turn the power switch at the back of
the game to ON and wait for it to go
through its boot-up sequence. The
game will display the Main Menu Screen.
3. If you have a unit on the Broadband
Subscription Model follow the steps in
Broadband Connection Instruc-
tions to connect to the server in order
to activate it.
4. The machine has been preset at the
factory and therefore should not need
to be adjusted, however it is recom-
mended that the screen be calibrated
(see Screen Calibration) and the coin
or bill acceptor(s) be tested.
5. There are many custom settings avail-
able for the game. To customize the
settings, follow the software instruc-
tions in this manual.
Game Description
The Aurora has 2 key-locked compartments:
the rear door and the cash bracket (if appli-
cable). It comes equipped with a coin mech
and/or bill acceptor. This model also has
couplers installed in the rear of the game.
These are used for future hardware up-
grades which include linking and modem ca-
pabilities. Each game comes equipped with
a wireless USB adapter which can be used
to wirelessly link two Ion games together.
With the addition of a wireless router, the
game(s) can also connect to the Internet.
The Linksys 802.11G router is recom-
mended. For more information, see Con-
nection Wizard.
Widescreen Model
The widescreen model features a
widescreen LCD with an electronic sidebar
that provides space for displaying images,
advertisements, and in-game information.
The electronic sidebar feature allows you
to create customized sidebar images to dis-
play during idle mode. These images can be
imported using a USB pen at the game, or
they can be remotely sent to the game
through the Remote Operator Web Site. For
more information, see Sidebar Promotion
in this manual or refer to your Remote Op-
erator Web Site.
The widescreen model also features a built-
in credit card reader. To enable the credit
card reader, you must connect the game to
a broadband Internet connection, call into
the MegaNet server, and select a rate plan
on your Remote Operator Web Site.
NOTE: If a Megatouch unit that accepts
credit cards is moved between the U.S. and
Canada, Customer Service must be noti-
fied 2 business days before activating the
credit card feature in the new country. Fail-
ure to notify Customer Service will put the
operator in violation of card processing
1

COPYRIGHT © 2010AMI ENTERTAINMENT NETWORK, INC.
PM0636-14 MEGATOUCH ION AURORA OWNER’S MANUAL
General Care and Maintenance
NOTE: THIS GAME MUST ONLY BE SER-
VICED BY QUALIFIED SERVICE PERSON-
NEL.
CAUTION: THERE ARE HIGH-VOLTAGE
PARTS IN THIS GAME. BE CAREFUL
WHEN SERVICING THE INSIDE OF THE
GAME. THE GAME SHOULD ALWAYS BE
UNPLUGGED BEFORE SERVICING.
Touchscreen/Joystick Calibration
How To Calibrate:
•Find the CALIBRATE button on the OSD
board inside the CPU section, and
press it to enter screen calibration
mode.
•Touch the center of the first cross that
appears. Once you release your
finger, a second cross will appear.
NOTE: You must hold your finger on
the cross for approximately 2 seconds
for the calibration to be recognized.
•Touch the center of the second cross
that appears on the screen.
•Once the second cross is touched and
released, another cross will appear on
the screen. To test the calibration of
the screen, touch the cross with your
finger and slowly drag your finger
around the screen. The cross should
follow your movement.
•Touch the EXIT button.
The game will prompt you to go through the
same steps two more times.
•The game will then prompt you to cali-
brate the joystick. First, select the joy-
stick model on your game by touching
regulations, for which the operator assumes
full responsibility. Furthermore, players who
pay by credit card in the new country will be
surprised with currency exchange fees,
which will likely lead them to call their credit
card companies, dispute the charge, and
obtain a charge reversal. The net result will
be a credit card payment refund to the play-
ers, which will hurt revenue.
Electronics Tray
The electronics tray houses the
motherboard, I/O board, OSD board, hard
drive, power supply and the main harness.
Unlock and open the rear door to access
the tray (see Figure 34).
To completely remove the tray from the game
the rear cover must be removed. To remove
the cover, turn off and unplug the unit and
reach under the center of the top of the
cover to locate the rotary draw latch (see
Figure 34). Turn the wing on the latch coun-
terclockwise to disengage, then unscrew
the thumbscrew located in the center of the
bottom of the cover (see Figure 34). Slowly
lift the cover and disconnect the ground wire
attached to it. To remove the tray, unscrew
the thumbscrew located in the middle rear
of the tray (see Figure 34), disconnect the
VGA connector and the touchscreen con-
nector from the motherboard and discon-
nect the power cord from the power supply
and slide the tray out of the chassis.
Located on the OSD board on the electron-
ics tray are two buttons, SETUP and CALI-
BRATE (see Figures 34 and 39). Pressing
the SETUP button will bring you to the Mega-
touch Setup Screen. See the next section
for calibration instructions.
Monitor Access
To gain access to the LCD monitor, remove
the screw at the top of the marquee on the
front of the game (see Figure 34); also re-
2
move the two screws on the rear of the
monitor and the center security screw (17”
games) or nut (19” games) inside the chas-
sis securing the monitor enclosure (see Fig-
ure 34).
NOTE: To access the security screw or
nut, the rear cover must be removed.
For instructions on how to remove the
cover, see the previous section.

COPYRIGHT © 2010AMI ENTERTAINMENT NETWORK, INC.
MEGATOUCH ION AURORA OWNER’S MANUAL PM0636-14
Monitor Adjustment Procedure
The vertical/horizontal controls and bright-
ness/contrast controls are located on the
OSD board, inside the CPU section near the
hinge of the door. Pressing the button la-
beled Menu on the OSD board will show
the on-screen display on the monitor. Use
the Left and Right buttons to move through
the menu. Touch Menu again to select the
option you want to change. Use the Left
and Right buttons to change the option. Then
select Menu again to deselect the option.
Auto will automatically adjust the size and
brightness. Touch the Exit button to exit.
Adjust the monitor controls until the screens
look as suggested in the following steps.
1. Set the game to the Checkerz game
screen.
2. Adjust the vertical and horizontal size
and vertical and horizontal position to
make sure that the game screen fills
the monitor screen and that the game
screen is centered.
3. Adjust the brightness and contrast con-
trols until the top sets of checkers are
a rich red and the bottom set are a dark
gray. The feet on the “Checkerz”
character should be white. (Adjusting
the brightness and contrast can also
correct for a lack of sharpness.)
NOTE: If you are experiencing an issue
where your screen seems to be slightly
shifted, repeat the screen calibration
process, pressing “Auto” on the OSD
board when each new calibration
screen appears BEFORE calibrating the
screen for that resolution.
General Circuit Board Handling
Information
Before handling any boards, observe the
following procedures:
•Prevent Electro-Static Discharge by:
1. Storing the boards in the anti-
static bags in which they are
shipped.
2. Removing any static charge
from your body before handling
the boards.
3. Using a ground strap when
handling the boards.
•When plugging in connectors to the
board, make sure the connector is
inserted straight onto the header and
that the connector covers all header
pins.
•Do not connect any peripheral device
to the board, if the power is still
connected to the peripheral or if power
is already applied to the board.
CAUTION: Be extremely careful when re-
placing the lithium battery on the mother-
board. There is a danger of explosion if the
3
it. Then move the joystick as far left as
it will go, release the joystick, and press
one of the buttons on the joystick.
NOTE: The joystick may not appear to
be functioning correctly during cali-
bration, but it is important that you
continue the calibration steps. After
calibration has been completed, it will
function properly.
•Move the joystick as far right as it will
go, release the joystick, and then press
one of the joystick buttons.
•Move the joystick as far up as it will go,
release the joystick, and then press one
of the joystick buttons.
•Move the joystick as far down as it will
go, then release the joystick and press
one of the joystick buttons.
•Then, without touching the joystick,
press one of the buttons on the joy-
stick to complete calibration.
•Touch the EXIT button.

COPYRIGHT © 2010AMI ENTERTAINMENT NETWORK, INC.
PM0636-14 MEGATOUCH ION AURORA OWNER’S MANUAL
battery on the motherboard is incorrectly
replaced. Only replace the battery with the
same type recommended by the manufac-
turer. Dispose of used batteries according
to the manufacturer’s instructions.
Cleaning the Cabinet
•The cabinet should be cleaned with a
damp cloth and mild detergent. Always
apply the cleaner to the cloth and not
directly on the game. Liquids could
enter the cabinet and damage electron-
ics inside.
Cleaning the Joystick
•The joystick should be cleaned with a
damp cloth and mild detergent. Always
apply the cleaner to the cloth and not
directly on the game. Liquids could
enter the housing and damage elec-
tronics inside.
Cleaning the Touchscreen Monitor
•The touchscreen glass should be
cleaned with a damp cloth and isopro-
pyl alcohol or a non-ammonia cleanser.
Do not use any abrasive or vinegar-
based cleansers, as they will damage
the touchscreen glass.
NOTE: DO NOT USE ANY ABRASIVE
SOLVENTS, ACID OR VINEGAR-BASED
CLEANSERS ON THE MONITOR OR
SIDE DECALS. OVER TIME, SUCH
CLEANSERS COULD HARM THE
TOUCHSCREEN AND ERASE THE DE-
CALS. BE CAREFUL NOT TO USE COM-
MERCIAL CLEANERS CONTAINING
ANY OF THESE SUBSTANCES.
Cleaning the Fans and Vents
•The fans and vents should be cleaned
of any dust and grime on a regular
basis to ensure proper ventilation of
the game.
•To ensure proper operation of the
game, it is important that all fans are
operating correctly and that the airflow
is unobstructed. Make sure nothing is
placed inside the cabinet or next to the
fan vents that would inhibit the flow of
air. Also, if any fans are not operating,
it is important that they be replaced.
Watchdog Timer
This game has been equipped with a fea-
ture that allows it to automatically reboot if it
encounters a problem. When the watchdog
timer is enabled, it will reboot the machine
within 5 minutes after a failure, allowing the
game to automatically reset itself if a prob-
lem arises without needing a technician
present.
If you want to disable the watchdog timer,
set DIP switch 3 on the I/O board to the open
position and reboot the game.
Connecting a Printer
(German Games Only)
To connect a printer to the game as needed:
Locate the printer port in the back of the
game (see Figure 30). When the game en-
ters idle mode, connect the printer to the
printer port on the game.
NOTE: Some printers may cause the
game to reboot. Once the game has
rebooted and entered idle mode, the
printer will begin printing. Do not dis-
connect the printer until it is finished
printing.
Um einen Drucker an eine Maschine
anzuschliessen:
1. Den Druckeranschluss hinten am Gerät
feststellen (Siehe Fig. 34). Wenn das Gerät
in den Leerlauf übergeht, den Drucker am
Druckeranschluss des Geräts
anschliessen.
BEMERKUNG: Bei bestimmten
Druckern rebootet das Gerät. Nachdem
das Gerät dann in den Leerlauf
übergeht, beginnt der Druckvorgang.
Den Drucker bitte nicht abschalten
bevor der Druckvorgang beendet ist.
4

COPYRIGHT © 2010AMI ENTERTAINMENT NETWORK, INC.
MEGATOUCH ION AURORA OWNER’S MANUAL PM0636-14
Broadband Connection Instructions for Games on the
Subscription Model
Aurora games on the Broadband Subscription Model are required to connect to a broad-
band Internet connection for game and credit card reader functionality. Follow the instruc-
tions below to connect your game.
To enable this feature, you will need a broadband Internet connection, a router (The
Linksys 802.11G router is recommended) and Ethernet cable(s) (if you aren’t using wire-
less). It is recommended that you set up and configure your router prior to connecting the
unit. Once the router is set up, follow the instructions below.
5
connection type to connect to the
Internet, touch YES. The game will then
scan for available networks. To se-
lect a network from the list, touch it
and then touch NEXT. If your network
does not appear in the list, touch
MANUAL CONNECTION, enter the
SSID (network name) of the network
you want to connect to and then touch
ENTER. If your network has a secu-
rity key (password), enter it and touch
ENTER. If you have not set a pass-
word, simply touch NEXT. Continue
with step 5.
4. Wired connections only: Touch
WIRED ETHERNET. Then, touch WIRED
ETHERNET NETWORK. If the game
asks you if you are using this connec-
tion type to connect to the Internet,
touch YES. Continue with step 5.
5. On the next screen, simply touch AC-
CEPT SETTINGS AND CONNECT to
accept the default settings. If you wish
to change the settings, touch MODIFY
SETTINGS and use the SET or
MANUAL buttons to enter the new
settings. For help with any of the set-
tings, touch the ?buttons on screen.
After you have entered in your new
settings, touch DONE and then touch
ACCEPT SETTINGS AND CONNECT.
Hardware:
1. Wired connections: Turn off and
unplug the unit and connect an Ethernet
cable to the Ethernet coupler. Connect
the other end of the cable to the exter-
nal router. Plug in and turn on the unit.
2. Wireless connections: Plug in and
turn on the unit. NOTE: If you are
using security, only 64 or 128-bit
WEP encryption is supported.
NOTE: When you first turn on an game
on the Broadband Subscription
Model, it will display a message indi-
cating it is out of service. Your game
must call into the server in order for it
to function.
Software:
1. Press the SETUP button.
2 Touch the Network button and then
CONNECTION WIZARD. If prompted,
select your time zone and touch NEXT.
3. Wireless connections only: Touch
WIRELESS ETHERNET. You’ll be
prompted to choose your connection
method.
•If you want to connect to an AMI router,
touch AUTO-CONNECT TO AMI
ROUTER and continue with step 5.
•If you want to connect to a non-AMI
router, touch OTHER WIRELESS
ROUTER OR ACCESS POINT. If the
game asks you if you are using this

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PM0636-14 MEGATOUCH ION AURORA OWNER’S MANUAL
Obtain IP
Address
Checks for proper IP
address for game-to-game
and jukebox linking or for
Internet connection
Internet
Connection
Checks for Internet
connection
Check
Registration
Checks for MegaNet
registration
MegaNet
Connection
Checks for communication
to MegaNet server
7. After an initial connection to the server
has been made, a second connection
must be made in order for all connec-
tion features to be fully operational.
This call in can also be performed by
entering Operator Setup, touching
Network, and then touching CON-
NECT TO MEGANET/UPDATE FROM
SERVER. When your machine makes
the second connection, the time that it
calls in will be set as your default up-
date time. This can be changed by
entering the Network Menu, touching
NETWORK OPTIONS, then touching
SET next to "UPDATE TIME".
6. If you make a successful connection
and want to retain these settings,
touch SAVE SETTINGS. If the connec-
tion fails, touch the MORE INFO but-
ton to determine the cause.
NOTE: The game performs multiple connec-
tion checks. Use the following table if you
need to better understand the information that
is shown while your Megatouch is attempt-
ing a connection.
IMPORTANT: Games on the Broadband
Subscription Model must make a success-
ful connection to the server in order to func-
tion. If you attempt to call in, but the call
was not successful, the game will function
for a 3-day grace period, but if a successful
call is not made within those 3 days, it will
shut down.
6

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MEGATOUCH ION AURORA OWNER’S MANUAL PM0636-147
Operator Setup Screens Flowchart
Clear All
Clear One
Credits/Pricing
Games
Hi Scores
Books
System
Diagnostics
Tournament
Network
Credit Card
Presentation
Promotion
MegaNet
Set Time
Security Setup
Volume Control
Set 6 Star PIN
Data Transfer
Options
Setup Operator Keys
AMI Setup
Books Display
Cash Settlement Setup
Cash Settlement Collection
System
Books
Setup Operator Keys
Cash Settlement Collection
Revenue Details/Cash Out
Fee Details
Clear/Complete Collection
Set Key
Erase Keys
Erase All Keys
Security Setup
Enter Security PIN
Options
Auto Clear
Hi Scores
No Names in
Hi Scores
(game list)
Clear All Games
View/Clear High
Scores
Games
Main Menu
View/Clear
High Scores
Options
Game Setup
Options
Hi Scores
Quick Price Setup
Coin-In
Value of Credit
Credit Card Pricing
Pay Per Time
Coinless Coin Op
Clear Credits
Free Credits
Options
Credits/Pricing
Puzzles
Cards
Erotic
Strategy
Mega-Link
New Games
Action
Quiz & Word
Enable
All Games
Factory Default
Games
Enable erotic games
Allow game continue
Show deck cards
Allow bonus replay
Enable easy mode
Continuous bonus round
Linked games enabled
Photo Hunt hints
Trivia rounds/bonus
Show correct answer in Trivia, Power Trivia
and Snap Shot
Enable free game in Solitaire
Split column move in Power Solitaire
Enable free game in Power Solitaire
Category same for all in Power Trivia
Enable consolation question in Power Trivia
Face up cards, player selectable in Tri Towers
Checkerz Rules
Enable Kids Club category
Enable Premium Erotic Ad Screen in Idle
Force Slow Senior Game Play
Sticker Book Timer Options
Disable Questionable Content
Individual Game
Price Display
Freeplay Enabled
Enable Coinless Coin Op
Enable Rental Mode
Options
Game Setup
Options Price/Credits
Cost to continue
Default Games
Clear One
Clear All
Enable All Games
Enable 6 Stars
Default Language
Player selectable language
Language buttons have flags
Show games unavailable in current language
Enable theft deterrent
Enable Educational Attract Mode
Enable Attract Mode Sounds
Tournament Mode
Show prize pools on Main Menu
Enable TouchTunes
Enable TouchTunes Hi-Resolution Mode
Enable AMI
Enable Light Show
Options

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PM0636-14 MEGATOUCH ION AURORA OWNER’S MANUAL
8
Credit Card
Functionality Test
Credit Card Pricing
Setup Operator Cards
Vault Credits
Options
Enable Premium Erotic
Enable MegaWeb
Enable Operator Website
Enable Hot Topics
Price/Credits
Default Games
Clear One
Clear All
Enable All Games
Access Sales Enabler Videos
Manage Sidebar Images
Import Sidebars
Sidebar Promotion
Operator Ad Screens
Add/Edit Billboard
Set Start/End Date
Remove Billboard
Remove All Billboards
Premium Erotic
Operator Web Access
MegaWeb
Hot Topics
Options
MegaNet
Options
Operator Ad Screens
Sidebar Promotion
Options
Presentation
My Merit
Merit Money
Promo Credits
Options
Promotion
Options
Hot Topics Start Time
End Time
Idle Time
Number of Free Credits
Enable My Merit
Enable Merit Money
Enable Promo Credits
Options
View Player Data
Show Game Play Frequency
Show Player Hi Scores
Backup/Restore
Merit Money
Promo Credits
Start Time
End Time
Free Game Limit
Set PIN
My Merit
Enable Credit Card Functionality
Pulse Hard Meter For Credit Card Purchases
Network Options
Dial-Up Options
Tournamaxx Options
Network Options
Tournament
Set Up Tournament
Clear Winners
Reset All
Credit Card
Wireless Ethernet
Wired Ethernet
Dial-Up
Connection Log
Location Info
Connection Wizard
Connection Diagnostics
Network Options
Connect to MegaNet
Network
Options
Diagnostics
Video Test
I/O Test
Touchscreen Calibration
Touchscreen Test
Checksum Test
System Info
Verify Databases
Hard Drive Self Diagnostics
Joystick Calibration
Joystick Test
View System Log
Clear Tournamaxx Databases
Network Options
Set MegaNet Server
Set MegaNet ID
Set Update Time
Tournamaxx Options

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MEGATOUCH ION AURORA OWNER’S MANUAL PM0636-14
9
Game Name and Score Needed for Initial Replay
Great Solitaire and Power Solitaire will always offer a replay once the listed score is
attained. The other games have to reach the score listed as well as attain the high score for
the game in order to offer a replay. NOTE:The available games may vary.
11 Ball/11Up 125,000 Moondrop 160,000
Air Shot No Replay My Ex 150,000
Avalanche Jack 150,000 Mystery Phraze 400,000
Backjammin 125,000 Office Bash 400,000
Battle 31 125,000 Outer Spades 75,000
Beer Pong (Ion Only) 200,000 Outlaw Poker/Cattle Drive 400,000
Beer Pong 21 (Ion Only) No Replay Pack Rabbit (Ion only) 400,000
Big Time Roller 60,000 Pharaoh’s Fortune 45,000
Boxdrop 175,000 Pharaoh’s 9 No Replay
Boxxi 850,000 Photo Hunt 400,000
Boxxi Blitz (Ion only) 17,000,000 Photo Pop 200,000
Brain in Gear (Ion only) No Replay Power Solitaire 55,000
Breakin’ Bricks 400,000 Power Trivia No Replay
Card/Castle Bandits 200,000 Puck Shot 3,000
Card/Crypt Raiders 175,000 QB Zone 65,000
Card/Jolly Pirates 200,000 Q-Shot 50,000
Casino Cats Hold ‘Em (widescreen only) No Replay Quik Cell 100,000
Chainz2: Relinked 500,000 Quik Chess 125,000
Chainz2: Puzzler 500,000 Quik Match 400,000
Checkerz 28,000 Race Poker/Motor Match No Replay
Chug 21 250,000 Rack ‘Em 200,000
Chug Monkey 65,000 Rack ‘Em 9 Ball 35,000
Coco Loco No Replay Royal Flash 300,00
Conga Fish (Ion only) No Replay Run 21 250,000
Conquest 30,000 Skee-Ball 900
Crazy Hearts 65,000 Snap Shot 400,000
Deflection 500,000 Space Crusader (Ion only) No Replay
Dodge Bull No Replay Space Farmer (Ion only) 83,000
Domino 5 200,000 Spider Kings/13 Spiders 160,000
Draggle Drop 200,000 Strip Club No Replay
Euchre Nights 6,500 Stunt Squirrel 125,000
Fast Traxx (Ion only) 100,000 Sudoku6 100,000
Feeding Frosty No Replay Super Boxxi 400,000
Fight the Landlord No Replay Super Cell Chaos No Replay
Flick and Kick Football (Ion only) 200,000 Super Snubbel No Replay
Four Play 1,500,000 Tai-Play 240,000
Funkier Monkey 150,000 Take 2 110,000
Funky Monkey 110,000 Tennis Ace No Replay
Gender Bender No Replay Texas Hold ‘Em No Replay
Gin Rummy 55,000 Text Twist 10,000
Goooal No Replay Tic Tac Trivia 75,000
Great Solitaire 45,000 Tri-Towers/Tri-Castles 125,000
Hollywood Match 400,000 Tricky Fish No Replay
Hoop Jones 125 Triple Crown Boxing No Replay
Ink Rally No Replay Trivia Treasure No Replay
Jackpot Corner (Ion only) 1,500,000 Trivia Whiz No Replay
Little Shop of Treasures 83,000 Trix (widescreen only) No Replay
Little Shop Road Trip 83,000 Trivia Whiz 2 No Replay
Look Out 400,000 Touchdown Poker 250,000
Lucky 11’s 340,000 Tug of Words (Ion only) 350,000
Luxor 500,000 Tuxedo Run (Ion only) 400,000
Luxor 2 (Ion Only) 500,000 TV Guide Mini Crossword 50,000
Luxor: Survival No Replay Vinci-Ball 400,000
Magic Charms 500,000 Wild 8's/Wild Apes 400,000
Mega Bowling 125 Word Dojo 375,000
Megatouch Battle Command No Replay Word Dojo 2 (Ion only) No Replay
Megatouch Memory 250,000 Word Safari 125,000
Megatouch Mini/Crazy Golf No Replay Wordster 100,000
Meteor Shower 200,000 Zen Word 350,000
MGA Champ. Golf No Replay Zip 21 200,000
Monkey Bash No Replay Zombie Cats (Ion only) 2,500,000
Monster Madness 400,000

COPYRIGHT © 2010AMI ENTERTAINMENT NETWORK, INC.
PM0636-14 MEGATOUCH ION AURORA OWNER’S MANUAL
FIGURE 1 - MAIN MENU
Main Menu
The Main Menu can be accessed by pressing the SETUP button inside the game. Use the
Main Menu to set up all game software options. NOTE: For help with the Options in any
menu section, touch the green “?” buttons to bring up a help screen.
A summary of the Main Menu functions appears in the following table. For more detail, see
the corresponding sections of the manual.
Main Menu Available Options Information
CREDITS/
PRICING
•Quick Price Setup
•Coin-In
•Value of a Credit
•Credit Card Pricing
•Coinless Coin Op
•Pay Per Time
•Options
•Clear Credits
•Free Credits
•AMI Play Cost
The Credits Screens allow the operator to set
credit rules for all games, set up the Coin-In Menu,
view the value of a credit, view and adjust credit
card pricing, enable the Coinless Coin Op feature,
enable the Rental Mode feature, select freeplay
mode, and add or clear credits. Operators with a
Mega-Link connection to an AMI jukebox can also
set up AMI jukebox play cost.
GAMES •Game Setup
•Options
In the Games Screens you can edit the game list
(choose which games are available and in what
category they appear on the Category Menu), and
select options for individual games.
HI SCORES •View/Clear Hi Scores
•Options
Touch CLEAR ALL GAMES to clear all high
scores, or select a particular game to edit high
scores for that game.
BOOKS •Books Display
•Cash Settlement Setup
•Cash Settlement Collection
The Books Screens display current and lifetime
credits information, as well as calculate and collect
the location and operator fees.
SYSTEM •Set Time
•Security Setup
•Volume Control
•Set 6 Star PIN
•Data Transfer
•Setup Operator Keys
(Ion Only)
•AMI Setup
•Options
Set the game clock, security PIN, game volume, 6
star PIN and features, and system options such as
language control, 6 Star Enable, and theft
deterrent. Also use this menu to transfer machine
configuration, books data, and ad screens with a
USB pen, and to program operator keys to enable
access to the setup screens via the key (if
applicable). The AMI Setup option allows
operators to establish a Mega-Link between their
Megatouch game and an AMI-powered jukebox.
DIAGNOSTICS •Video Test
•I/O Test
•Touchscreen Calibration
•Touchscreen Test
•Checksum Test
•Enters the Video Test screens. Touch the
screen to cycle through test.
•Tests the function of the I/O board, DIP
switches, coin meter, and lockout.
•Allows the operator to calibrate the touchscreen.
Follow the instructions on the screen.
•Checks touchscreen calibration. Touch the
cursor on the screen to make sure it is
accurately following your movement.
•Checks the hard drive for missing or corrupted
files.
10

COPYRIGHT © 2010AMI ENTERTAINMENT NETWORK, INC.
MEGATOUCH ION AURORA OWNER’S MANUAL PM0636-14
Main Menu Available Options Information
DIAGNOSTICS
(continued)
•System Info
•Verify Databases
•Hard Drive Self
Diagnostics
•Joystick Calibration
•Joystick Test
•View System Log
•Gives details about various hardware
components in the game.
•Only use on the advice of Technical
Service.
•Detects hard drive errors and predicts
future failures. Runs automatically during
system startup and software installation.
•Allows calibration of the joystick. Follow
the instructions on the screen.
•Checks joystick calibration. Move the
joystick and make sure the cursor
accurately follows your movement.
•Allows operators to easily read, capture
and send error log data.
NETWORK •Wireless Ethernet
•Wired Ethernet
•Dial-Up
•Connection Log
•Location Info
•Connection Wizard
•Connection
Diagnostics
•Network Options
•Connect to MegaNet
You can check the Connection Log, view
location information, enter the Connection
Wizard, view connection diagnostics,
connect to MegaNet (perform an Update
from Server), change the MegaNet server
address, change the MegaNet ID, set an
update time, and clear Tournamaxx
databases.
TOURNAMENT •Set Up Tournament
•Clear Winners
•Reset All
To enable Tournament mode (if applicable),
enter the System Menu and touch Options.
Touch Off-Line to switch the game from
Tournamaxx mode to local Tournament
mode. This will allow you to set up local
tournaments with prize pools for a dedicated
machine. See the Local Tournament Mode
section of this manual for more information.
CREDIT CARD •Credit Card
Functionality Test
•Credit Card Pricing
•Options
•Vault Credits
•Setup Operator Cards
Widescreen Models Only: Use the Credit
Card Menu to test the credit card reader,
view and adjust credit card, disable credit
card functionality, turn on/off the meter for
credit card purchases, manage the Player
Vault, and setup operator cards.
PRESENTATION •Operator Ad Screens
•Sidebar Promotion
•Options
•Create ad screens, and also add custom
screens created on a personal computer.
•Import/manage/delete sidebar images
(Widescreen Models Only).
•Access Sales Enabler Videos (Ion Only).
PROMOTION •My Merit
•Merit Money
•Promo Credits
•Options
•Enables a feature permitting players to
create custom accounts. Also displays
individual player data, and allows the
operator to back up or restore the data.
•Sets time periods in which location
owners can use the 6 Star feature to offer
free credits to encourage play.
•Sets time periods in which the game
offers a free credit while in Idle Mode.
•Enables My Merit, Merit Money, and
Promo Credits features.
MEGANET •Premium Erotic
•MegaWeb
•Operator Web Access
•Hot Topics
•Options
Enters the MegaNet Set-Up Screen if the
game is registered for
Tournamaxx/Tournachamp play. Features
must be enabled for the corresponding
button to appear.
11

COPYRIGHT © 2010AMI ENTERTAINMENT NETWORK, INC.
PM0636-14 MEGATOUCH ION AURORA OWNER’S MANUAL
12
FIGURE 2 - QUICK PRICE SETUP SCREEN
Credits/Pricing Menu
IMPORTANT NOTE: On machines with credit card functionality enabled, adjusting either the
Quick Price Setup or Coin-In Menu will change the default credit card pricing. Please make
changes to credit card pricing AFTER configuring the Quick Price Setup or Coin-In Menu.
IMPORTANT: The Quick Price Setup will revert to the default values when you exit
Rental Mode.
Quick Price Setup - This feature is only available in U.S. games.
Quick Price Setup allows the operator to make general pricing changes without entering the
Games Menu.
NOTE: If the game is set to 3 or 6 Credits for a Dollar, prices will display as Credits.
The operator can also use this screen to determine whether prices are displayed to players as
credits or monetary amounts, and to set the cost of Fast-Play Amusement, Standard Amuse-
ment, Long Amusement, and Premium/MegaNet games. Touch the Use Factory Default Pric-
ing button to restore default values.
3 Credits for a Dollar: Sets each game to the following price settings:
COIN VALUE = CREDITS
$0.25 1
$0.50 2
$0.75 3
$1.00 4
$5.00 20
6 Credits for a Dollar (default setting): Sets each game to the following price settings:
COIN VALUE = CREDITS
$0.25 1
$.50 2
$.75 4
$1.00 6
$5.00 30
4 Credits for a Dollar: Sets each game to the following price settings:
COIN VALUE = CREDITS
$0.50 1
$0.75 2
$1.00 3
$5.00 15

COPYRIGHT © 2010AMI ENTERTAINMENT NETWORK, INC.
MEGATOUCH ION AURORA OWNER’S MANUAL PM0636-14
13
Coin-In Menu
FIGURE 3 - COIN-IN MENU
Game cost can be controlled two ways: by
changing the number of credits required to
play a game, or by changing the cost of a
credit. The Coin-In Menu allows you to ad-
just the cost of a credit, as well as provide a
way to give players “bonus” credits for de-
positing a higher amount of money. On the
Cash-In and Credits Table, the “-” and “+”
buttons are used to change the number of
credits, while the corresponding price value
for the credits is entered by pressing the
Edit button in that row.
NOTE: The “Edit” button will bring
up a numbered keypad, limited to 2
decimal places. The Cash-In and
Credits Table is ordered, so values
must be set in increasing increments
from top to bottom of the screen. The
final two values, however, can be
entered as “0”, which is the equivalent
of N/A. As each row on the table is
filled in, the “Edit” button will appear
for the subsequent row below it.
Similar to the Cash-In and CreditsTable, when
programming the Channels on the Coin-In
Menu, Channel 1 is set for the lowest value
coin, Channel 2 for the next highest value,
etc. The meter pulse, which is the highest
common divisor of all the monetary values
of the Channels, is independent of the cred-
its and only tracks the smallest unit of cur-
rency. Operators can use this number to
determine the amount of money earned on a
game by multiplying the meter pulse by the
reading on the hard meter.
NOTE: Changing the values of the
Channels on the Coin-In Menu may
change the meter pulse. Therefore, a
Cash Settlement Collection should be
performed prior to adjusting the Chan-
nels in order to accurately reflect coin
drop based on the hard meter reading.
Adjusting the Channels will not affect
the Cash-In and Credits Table, which
performs a separate function on the
Coin-In Menu.
To give customers bonus credits for insert-
ing larger denominations, manually adjust
the credits earned per dollar value on the
Credit and Values Table. Coins may be de-
posited in any combination of values, and
the game will automatically register the high-
est number of credits for the total amount of
coins deposited. Once a game is played,
any remaining fractional credits are saved
and applied to the next purchase.
NOTE: It is recommended that if you
are enabling bonus credits, that the
game be set to display in credits and
not money. If the game is set to display
in money, all money values will be
based on the value of 1 credit, which is
typically the most expensive credit.
The type of currency registered can be ad-
justed by touching the Change Currency
button at the bottom right-hand corner of the
Coin-In Menu. Touching the Default Set-
tings button just below it will return the Coin-
In Menu to its factory settings. This setting
can be adjusted (as described previously),
but will return if the game memory is cleared.

COPYRIGHT © 2010AMI ENTERTAINMENT NETWORK, INC.
PM0636-14 MEGATOUCH ION AURORA OWNER’S MANUAL
Settings
Touching the Settings button allows the
operator to choose whether players can
play Per Game, Per Time, or both when the
game is in Coinless Coin Op mode. Per
Time pricing can be changed on this screen
with the up and down arrows. The
currency amount will apply to each 15-
minute time block selected by the customer.
FIGURE 4 - PLAYER MENU IN COINLESS
COIN-OP (TIMEAND PER GAME MODES
BOTH ENABLED)
FIGURE 5 - COINLESS COIN-OP MENU -
SETTINGS SCREEN
Coinless Coin Op Menu
When enabled via the Options button on
the Credits/Pricing Menu, the Coinless Coin
Op feature allows the operator to charge
on a per-game or per-time basis without
players inserting money into the game. The
total amount owed after gameplay is tallied
by the machine and collected by the location
owner. Location owners reset the game
with a PIN after collection.
NOTE: If you have set a tax fee on the
Cash Settlement Screens, Coinless Coin
Op Mode play will be taxed at the set
rate. If you want to set the tax
percentage at a different rate for
Coinless Coin Op mode and regular
mode, you should perform a Cash
Settlement Collection, change the tax
rate and then switch modes.
Certain features will not be available in
Coinless Coin Op Mode, such as MegaNet
content, Merit Money, Promo Credits, Free
Credits, credit card purchases,
TouchTunes® music and AMI jukebox music.
Pricing for these features can only be
displayed in currency values, not credits.
Setting the PIN
Touch the Set PIN button on the Coinless
Coin Op Menu to program the PIN. The
number can be from 1 to 5 digits.
NOTE: The Coinless Coin Op PIN can
also be set from the Player Menu.
Touch the Options button, enter the 6
Star PIN, and touch the CCO Set PIN
button.
Disabling the Money Inputs
It is recommended that the money inputs be
disabled when the game is in Coinless Coin
Op mode. Unplug the power and signal
harness connected to the bill/note acceptor
and the harness connected to the coin
mech (if applicable) to disable the inputs.
14

COPYRIGHT © 2010AMI ENTERTAINMENT NETWORK, INC.
MEGATOUCH ION AURORA OWNER’S MANUAL PM0636-14
15
FIGURE 6 - PAY PER TIME SCREEN
To Enter This Screen, Touch
“Pay Per Time” on the Credits Menu
Per-Game Mode
When players choose this mode, a running
total of the amount owed is maintained and
displayed in the CREDITS box on the
screen. The total is tabulated after each
game or function. The location owner then
collects the total amount owed at the end
of gameplay. If there is no activity for 10
minutes, the machine will disable and the
amount owed by the player will display on
screen. No further gameplay can occur
until the machine is reset by a location
employee using the PIN.
Time Mode
The price per 15-minute time block will be
displayed before players choose this
mode. During gameplay, the time remaining
and amount owed by the player will be
displayed on screen. When the time block
runs out, players can purchase additional
time. Otherwise, the machine will disable
and the amount owed by the player will
display on screen. No further gameplay
can occur until the machine is reset using
the PIN. If the player leaves the game
before the purchased time block has ended,
the game can be reset using the PIN.
Resetting or Freezing the Game
The game can be reset at any time using
the pre-programmed PIN. Once gameplay
totals have been tallied by the machine, the
attendant can also choose to freeze the
game to prevent more activity until the
transaction is complete. The Reset or
Freeze buttons are accessible through the
Options button on the Player Menu after
touching the Coinless Coin Op button. An
alarm will begin to sound after 3 failed
attempts to enter the valid number when
entering the PIN to reset the game. The
alarm will terminate when the machine is
rebooted, the operator SETUP button is
pressed, or the correct PIN is entered.
Rental Mode
NOTE: It is recommended that you clear
the books and perform a Cash Settlement
Collection when toggling Rental Mode on
and off in order to ensure accurate
bookkeeping.
When enabled via the Options button on
the Credits/Pricing Menu, Rental Mode
allows players to purchase a block of time
and use it to play as many games as they
want.
To set the value of a credit in Rental Mode,
select Pay Per Time from the Credits Menu.
Touch the arrows on either side of the time
interval to adjust the number of minutes of
play given for each credit. To disable any row,
set the value to zero.
Certain features will not be available in
Rental Mode, such as MegaNet, Merit
Money, credit card purchases, Promo
Credits, and Free Credits. Rental mode is
also unavailable with linked games.
IMPORTANT: If the machine is switched
out of Rental Mode, Merit Money,
Promo Credits, and Mega-Link games
will have to re-enabled in Operator
Setup in order for them to function,
and Quick Price will change to 4
credits for a dollar.

COPYRIGHT © 2010AMI ENTERTAINMENT NETWORK, INC.
PM0636-14 MEGATOUCH ION AURORA OWNER’S MANUAL
FIGURE 7 - GAMES MENU: GAME SETUP
To Enter This Screen, Touch “Game
Setup” on the Games Menu and
Select a Category
Enable All Games Into Menu: Turns on all
games (certain games that were previously dis-
played in the Game Setup have been turned
off in this software) and defaults the price set-
tings.
Factory Default Games Into Menu: Returns
the Game Setup to its default settings. Games
that were not originally enabled will be turned
off and all price settings will be reset.
When you touch a category name, the next
Game Setup Screen shows the game posi-
tions available for that category and the price
Games Menu
Game Setup
The game list and prices, as well as game
options, are programmed using these
screens. The first screen shows the vari-
ous game categories and allows access to
the following general settings for all games.
for each game, with the list at the bottom show-
ing all games available for the selected cat-
egory.
The Game Setup Screen also allows you to
make these general changes:
Default Games: Resets the selected cat-
egory menu to its default game and price
settings.
Clear One: Clears a selected item from the
player’s game menu.
Clear All: Clears all games from the player’s
game menu.
Enable All Games: Turns on all games
within the selected category and defaults
the price settings.
To customize a particular game list, first se-
lect a category on the first Game Setup
Screen. On the second screen, touch Clear
All to clear the game list. Choose the menu
position you want a particular game to oc-
cupy by touching that position, then touch-
ing the desired game name from the game
list on the bottom of the screen. Repeat until
all desired games appear in the menu (a game
cannot appear in the list more than once).
Games already in the menu will be red in the
game list at the bottom of the screen.
To adjust the price, touch the credit or cur-
rency value next to each game.
Some games support a “continue” function.
In the Cost to Continue column, games with-
out this function will display N/A. Games
that support continuation will show a credit
value. The cost to continue is adjustable
on a game-by-game basis. Touch the credit
value button to change the amount. Hit NEXT
to return to the Games Category page.
NOTE: The default Cost to Continue
price is the same as the default cost to
play the game; however, the Cost to
Continue does not need to be the same
amount as the original price.
16
Freeplay Mode
Turn this option on to enable free game play,
which can be used for promotions and
demonstrations. Additionally, Megatouch
systems with credit card functionality will
enter Credit Card Demo Mode when freeplay
is enabled. This can be used to show how
the credit card feature works without actually
charging a credit card.

COPYRIGHT © 2010AMI ENTERTAINMENT NETWORK, INC.
MEGATOUCH ION AURORA OWNER’S MANUAL PM0636-14
17
Hi Scores Menu
View/Clear Hi Scores
Use this menu to manage high scores. The
first screen allows you to clear all scores
for all games by touching Clear All Games.
To edit the high scores for an individual game,
select that game on the first screen.
FIGURE 8 - HI SCORES MENU:
VIEW/CLEAR HI SCORES SCREEN
To Enter This Screen, Touch
“View/Clear Hi Scores” on the
Hi Scores Menu and Choose a Game
Touch Clear All to remove all high scores
for that particular game or select an indi-
vidual score and touch Clear One to re-
move that particular score only.
Books Menu
The Books Screens display the current and
lifetime credit totals for each game, as well
as the percentage of credits played per game
(the percentage for each game is the total
number of credits played on that game di-
vided by the total number of credits entered
into the machine).
Books Display
FIGURE 9 - BOOKS MENU:
BOOKS DISPLAY SCREEN
To Enter This Screen, Touch “Books
Display” on the Books Menu
The books information can be sorted in three
ways with the button that toggles through
the sorting categories. Unsorted displays
the books information in the standard order.
Sorted by Current displays the current
credits for each game from most to least
played. Sorted by Lifetime displays the
lifetime credits for each game beginning with
the most played game.
Touch TournaMAXX Statistics or Tour-
nament Statistics to get the books infor-
mation for that play only. Touch Clear Cur-
rent to erase all current books data. The
date the data was last cleared will appear
at the top right of the Books Screen.
Touch the +above Total Credits to view Cur-
rent and Lifetime credits for each game mode.
Touch the button again to minimize this
screen.
Table of contents