LAI Games MEGA STACKER LITE User manual

OPERATORS MANUAL
VERSION 3
MEGA STACKER LITE
© LAI Games

Correspondence regarding this machine should be addressed to your
closest LAI Games office, or LAI Games Distributor.
For contact details, refer to the back page of this manual.
© LAI Games
Copyright Notice:
Authorization is hereby provided to you to copy this
manual in its entirety provided such copies are used for
non-commercial purposes and solely for use with
LAI Games products. This authorization is specifically
conditioned to include all legends, copyright, proprietary
and other notices which appear herein are unaltered on any
and all copies you make.

Operator's Manual –Mega Stacker Lite
© LAI GAMES
i
LAI Games Notes
Dear Customer,
Keep up to date with new software updates or Service Bulletins for this
game.
Check our Website at www.laigames.com and click on Support, here you
will find links to all the Bulletins and Software Updates to keep your game
in top working order.
Thanks,

Operator's Manual –Mega Stacker Lite
© LAI GAMES
ii
TABLE OF CONTENTS
SAFETY PRECAUTIONS......................................................................................................1
MACHINE INSTALLATION AND INSPECTION............................................................2
INTRODUCTION ................................................................................................................2
SPECIFICATIONS ..............................................................................................................4
ASSEMBLE THE GAME....................................................................................................5
HOW TO PLAY....................................................................................................................8
OPERATION............................................................................................................................9
OPERATIONAL DIAGRAM.............................................................................................9
ATTRACT MODE..............................................................................................................9
PLAY MODE......................................................................................................................9
TEST MODE.......................................................................................................................10
TEST MODE DIAGRAM.................................................................................................10
SOUND, LAMPS &DISPLAY TEST..............................................................................11
SWITCH TEST.................................................................................................................11
PROGRAMMABLE ADJUSTMENTS............................................................................13
DESCRIPTION.....................................................................................................................13
RANGE ...............................................................................................................................13
DEFAULT ...........................................................................................................................13
PROGRAMMABLE ADJUSTMENTS DETAILED .......................................................14
AUDITS MODE..................................................................................................................19
AUDITS MODE DIAGRAM............................................................................................19
AUDIT PROCEDURE......................................................................................................20
AUDITS QUICK REFERENCE TABLE .........................................................................21
AUDITS DETAILED........................................................................................................22
GAME HISTORY MODE..................................................................................................24
GAME HISTORY MODE DIAGRAM.............................................................................24
GAME HISTORY QUICK REFERENCE TABLE..........................................................24
GAME HISTORY PROCEDURE ....................................................................................25
ERRORS AND TROUBLESHOOTING..........................................................................26
ERROR CODE QUICK REFERENCE TABLE...............................................................26
TROUBLESHOOTING GAME ERRORS.......................................................................27
SECTION A: SERVICE INSTRUCTIONS.........................................................................28
LOCATING AND ACCESSING PARTS.........................................................................29
LAMPS ................................................................................................................................31
MAINTENANCE................................................................................................................32
SECTION B: TECHNICAL DETAILS ...............................................................................33
MAINS VOLTAGE ADJUSTMENT................................................................................34
TICKET DISPENSER REFERENCE GUIDE ................................................................35

Operator's Manual –Mega Stacker Lite
© LAI GAMES
iii
COIN OPTIONS REFERENCE GUIDE..........................................................................40
MEGA STACKER LITE MAIN WIRING.......................................................................41
MEGA STACKER LITE MAIN WIRING 1....................................................................42
MEGA STACKER LITE MAIN WIRING 2....................................................................43
MEGA STACKER LITE CONTROL WIRING..............................................................44
MEGA STACKER LITE CONTROL WIRING 1...........................................................45
MEGA STACKER LITE POWER WIRING...................................................................46
MEGA STACKER LITE POWER WIRING 1................................................................47
MEGA STACKER LITE OPTIONAL WIRING.............................................................48

Operator's Manual –Mega Stacker Lite
© LAI GAMES
Page 1
SAFETY PRECAUTIONS
The following safety precautions and advisories are used throughout this manual and
are defined as follows.
BE SURE TO READ THE FOLLOWING
* WARNING! *
Disregarding this text could result in serious injury.
* CAUTION! *
Disregarding this text could result in damage to the machine.
* WARNING! *
Always turn OFF Mains AC power and unplugged the game, before
opening or replacing any parts.
Always when unplugging the game from an electrical outlet, grasp the
plug, not the line cord.
Always connect the Game Cabinet to grounded electrical outlet with a
securely connected ground line.
DoNotinstalls theGame Cabinet outdoors or inareas of high humidity,
direct water contact, dust, high heat or extreme cold.
Do Not installs the Game Cabinet in areas that would present an
obstacle in case of an emergency, i.e. near fire equipment or emergency
exits.
* NOTE! *
Is an advisory text to hint or help understand more !.
* CAUTION! *
Always use a Digital Multimeter, logic tester or oscilloscope for testing
integrated circuit (IC) logic PC boards. The use of a continuity tester is
not permitted.
Do Not Connect or disconnect any of the integrated circuit (IC) logic PC
boards while the power is ON.
Do Not uses any fuse that does not meet the specified rating.
Do Not Subject the game cabinet to extreme temperature variations.
Reliability of electrical components deteriorates rapidly over 60 oC.

Operator's Manual –Mega Stacker Lite
© LAI GAMES
Page 2
MACHINE INSTALLATION and INSPECTION
When installing and inspecting “Mega Stacker Lite”, be very careful of the following
points and pay attention to ensure that the players can enjoy the game safely.
Be sure to turn the power OFF before working on the machine.
Make sure the power cord is not exposed on the surface (floor, ground, etc.) where
people walk.
Check that the rubber glide feet levelers are set correctly on the floor so that the
game cabinet is level and stable.
Always make complete connections for the integrated circuit (IC) logic PC Boards
and other connectors. Insufficient insertion can damage the electrical components.
Only qualified personnel should inspect or test the integrated circuit (IC) logic PC
Boards.
If any integrated circuit (IC) logic PC Boards should need servicing. Please contact
the nearest LAI Games
Distributor. (Refer to the back page of this manual)
INTRODUCTION
* CAUTION! *
Before
Switching the machine on be sure to check that it has been set on the
correct voltage for your area!
Refer
To the mains voltage adjustment section of this manual. Machines are
normally shipped on 220V AC unless otherwise specified.
* WARNING! *
Always Turn OFF
mains power before removing safety covers and refit all safety
covers when work is completed.

Operator's Manual –Mega Stacker Lite
© LAI GAMES
Page 3
CONGRATULATIONS on your purchase of “Mega Stacker Lite.”This game is a
great centerpiece with a large, bright and attractive display panel. It also has dynamic
sound effects with a powerful subwoofer for that great game experience.
We hope you take the time to read this manual and learn about the many other features
and user-friendly adjustments that can be made to “fine-tune” the game for maximum
earning potential.
DESCRIPTION
The “Mega Stacker Lite”is a quick skill game that is simple to learn and fast to
play. The player uses the start/stop button to stop the moving blocks on top of the
blocks in the previous level. Each level higher the blocks are stacked the game will
get progressively harder.
Once the player reaches the Ticket Level, they can collect the Tickets or continue to
play on for the Major Prize but if they lose, they get nothing unless the Mercy Prize
option has been activated. Most players who reach the Ticket Level will continue to
play for the Major Prize believing they can reach it easily.
PACKAGING
At delivery, the machine should arrive in good condition. To move the packaged
machine for transport or placement, use a forklift and take carenot to hit the package
or stack heavy objects on top, as this may cause damage to the machine.
CONTENTS
The “Mega Stacker Lite” cabinet
Keys: 2 x coin door keys
2 x back door keys
2 x ticket door key
Operator’s manual
IEC Power Cord (In cash box)
Parts & Accessories (In cash box)

Operator's Manual –Mega Stacker Lite
© LAI GAMES
Page 4
SPECIFICATIONS
DIMENSIONS
Weight: 372 kg 820(lb)
Height: 2273 mm 89.5”
Width: 1700mm 66.9”
Length: 1275mm 50.2”
Power: Maximum 350 W –(220V @ 1.75 A)(120V @ 3.4 A)
ELECTRIC SUPPLY
The game has the option to operate on an 110V, 120V, 220V or 240V AC 50/60Hz
single phase mains electric supply.
The supply must be a three wire grounded supply.
LOCATION REQUIREMENTS
Ambient temperature: between 5°C and 40°C.
Ambient humidity: Low
Ambient U.V. radiation: Very low
Vibrations level: Low
* CAUTION! *
Before
switching the machine on be sure to check that it has been set on the correct
voltage for your area!
Please
Refer to the mains voltage adjustment section of this manual. Machines are
normally shipped on 220V AC unless otherwise specified.

Operator's Manual –Mega Stacker Lite
© LAI GAMES
Page 5
ASSEMBLE THE GAME

Operator's Manual –Mega Stacker Lite
© LAI GAMES
Page 6

Operator's Manual –Mega Stacker Lite
© LAI GAMES
Page 7

Operator's Manual –Mega Stacker Lite
© LAI GAMES
Page 8
HOW TO PLAY
Players aim to build a vertical stack of blocks.
Pay to play.
Press the Start/Stop button to start a game.
Press the Start/Stop button to stop the moving blocks.
Stop the moving blocks on top of the blocks in previous level.
Players win a prize when ether the Ticket Level or Major Prize is reached.
On a Ticket level win, players will win Tickets or press the Continue button to try for
the Major Prize.
(The player will not win a prizes if they choose to continue and fail to reach the
Major level)
Game ends when a prize is collected or any time the player fails to stop the moving
blocks directly above a block on the previous level.
Note :
Staying Blocks
Lost Blocks
Perfect
Perfect
Not bad
Not bad
Missed
Game over
Missed
Game over

Operator's Manual –Mega Stacker Lite
© LAI GAMES
Page 9
OPERATION
The “Mega Stacker Lite” game has five operational modes: Attract mode, Play mode,
Test mode, Programmable Adjustments Mode and Audits Mode.
OPERATIONAL DIAGRAM
ATTRACT MODE
The Attract mode provides a light and sound display, while the game is not being
played. This feature is to attract potential customers to play the game. The attract
mode sound can be turned on and off
(Refer to programmable adjustment page of this manual).
PLAY MODE
The “MegaStacker Lite”has two playmodes. The Standard Coin Play mode, where
a coin, or coins are inserted. Or Free Play where no coins are necessary.
COIN PLAY
The Coin Play mode is entered from Attract mode, by inserting coins in any of the
two coin slots on the front of the machine cabinet, then following the instructions
in the “How to Play” section of this manual.
FREE PLAY
The free play mode is entered from attract mode by holding the Service button for
longer than five second,
F
r
E
E
will be displayed on the 4-digit LED display.
For a single free game, just press the Service button once. When issuing single free
games in this manner, Prizes can be won as normal.
POWER UP
ATTRACT MODE
PLAY MODE
TEST MODE
PRESS TEST
AUDITS MODE
PRESS TEST
PROGRAMMABLE ADJUSTMENTS MODE
PRESS TEST
PRESS TEST
* NOTE! *
Entering test mode will
clear any stored credits

Operator's Manual –Mega Stacker Lite
© LAI GAMES
Page 10
PROGRAMMABLE ADJUSTMENTS MODE
PLAY MODE
The Display counts,
all Lamps are flashing
and Sound is played
ATTRACT MODE
1
1
1
9
9
9
C
0
0
C
0
1
C
0
2
C
0
5
C
0
6
0
0
0
TEST MODE
The “Mega Stacker Lite”Test mode has Three Test Configurations allowing you to
explore the functioning of the Sound, Light & Display, the Game Switches and to allow
an operational test of Mega Stacker Lite (Refer to the Test Mode Diagram below).
The Test mode is also used for Clearing Game Errors. If there is an active error, its code
will be displayed. To try to clear the error code, press the red test button once. The
error can be bypass by quickly pressing the red test button twice.
TEST MODE DIAGRAM
* NOTE! *
Entering Test Mode will CLEAR any CREDITS remaining in the game.
If during test mode no ADJUSTMENTS or actions are made to the game for
approximately four minutes, it will automatically RETURN to Attract Mode.
SOUND, LAMPS & DISPLAY TEST
No INPUT is active
TICKET notch
is active
SERVICE switch
is active
To
PRESS TEST
PRESS TEST
SWITCH INPUT TEST
PRESS TEST

Operator's Manual –Mega Stacker Lite
© LAI GAMES
Page 11
SOUND, LAMPS & DISPLAY TEST
ENTER The Sound, Lamp & Display test is entered from Attract mode by
pressing the test button once.
DURING THE TEST:
oGame music and a voice over will be played.
oThe Credit display will count from 0000 to 9999 and then repeat.
oThe LED Playfield Display panel will run a test pattern sequence.
oThe Continue, Start/Stop and Select button lamps will flash on and off
EXIT The Sound, Lamp & Display test is exited by pressing the test button.
The next test will be the switch test.
SWITCH TEST
ENTER The Switch Test can be entered by pressing the Test button once while
in the Sound, Light & display test mode or by pressing the Test button
twice while in Attract mode,
C
-
X
X
will be displayed on the 4-digit
display where ‘XX’ is a number representing the switch that is active.
TESTING THE GAME SWITCHES
All game switches have a code from C1 to C10 as tabled below. By
activating any of the switches, their code will be displayed on the 4-digit
display. If there are no switches are active then
C
-
0
0
will be
displayed.
CODE
DISPLAY
SWITCH FUNCTION
SWITCH LOCATION
C0
C
-
0
0
No Switch Active
-
C1
C
-
0
1
Ticket Notch Active
Ticket Dispenser
C2
C
-
0
2
Service Switch Active
Service Panel
C3
C
-
0
3
Start/Stop Button Active
Control Panel
C4
C
-
0
4
Coin 1 Switch Active
Coin Door
C5
C
-
0
5
Coin 2 Switch Active
Coin Door
C6
C
-
0
6
Payout Button Active
Control Panel
Normal condition for the game is
C
-
0
0
, no switches are active.
* NOTE! *
If there is an active error displayed, press the red test button once to clear the
error.
If the error code will not clear, it can be bypassed quickly by pressing the red
test button twice.
* NOTE! *
Several switches can be simultaneously activated in the Switch test. The
display will then consecutively show their codes, indicating which switches
are active. However, it is much easier to test the game switches individually.

Operator's Manual –Mega Stacker Lite
© LAI GAMES
Page 12
TICKET DISPENSER
The Ticket Notch switch (C1) can be activated either from the Ticket Feed button on the Ticket
Dispenser PCB or by manually pushing the tickets from the ticket holder through the dispenser
after releasing the ticket tension roller.
To ensure that even the largest prizes are paid out quickly, Mega Stacker Lite has two
ticket mechs installed which can dispense tickets simultaneously.
ROLLER TENSION SPRING
TICKET PIVOT BRACKET
NOTCH
H

Operator's Manual –Mega Stacker Lite
© LAI GAMES
Page 13
PROGRAMMABLE ADJUSTMENTS
No
Description
Range
Default
P01
Coin mech 1: number of coins
1..10
1
P02
Coin mech 1: number of credits
1..10
1
P03
Multiple Bonus stages from coin 1
On/Off
Off
P3-1
Number of coin on 1st level bonus at coin 1
Off…99
Off
P3-2
Number of Bonus Credit on 1st level bonus
Off…99
Off
P3-3
Number of coin on 2nd level bonus at coin 1
Off…99
Off
P3-4
Number of Bonus Credit on 2nd level bonus
Off…99
Off
P3-5
Number of coin on 3rd level bonus at coin 1
Off…99
Off
P3-6
Number of Bonus Credit on 3rd level bonus
Off…99
Off
P04
Coin mech 2: number of coins
1..10
1
P05
Coin mech 2: number of credits
1..10
1
P06
Multiple Bonus stages from coin 2
On/Off
Off
P6-1
Number of coin on 1st level bonus at coin 2
Off…99
Off
P6-2
Number of Bonus Credit on 1st level bonus
Off…99
Off
P6-3
Number of coin on 2nd level bonus at coin 2
Off…99
Off
P6-4
Number of Bonus Credit on 2nd level bonus
Off…99
Off
P6-5
Number of coin on 3rd level bonus at coin 2
Off…99
Off
P6-6
Number of Bonus Credit on 3rd level bonus
Off…99
Off
P07
Attract Sound
On/Off
On(1)
P08
Game Difficulty
1…5
4
P09
Average Minor Win / Game
1..5
4
P10
Average Major Win / Game
1…1200
100
P11
Number of Major Tickets
1-4975
3000
P12
Number of Minor Ticket(s)
0..200
30
P13
Prize Type
TIC / COUP
TIC
P14
Prizes in Free Play
Off / On
Off
P15
Attract mode animation
Off / On
On
P16
Ticket Dispenser option
0..3
1
P17
Number of Mercy Ticket
1..50
1
P18
Error Message Option
1….4
1
P19
ComCoin Enable
Off / On
On
P20
Mode Ticket Mech
Off / On
Off

Operator's Manual –Mega Stacker Lite
© LAI GAMES
Page 14
PROGRAMMABLE ADJUSTMENTS DETAILED
P01 = COIN 1: NUMBER OF COINS PER CREDIT
(Default 01) (Adjustable 1 –20)
This sets the number of coins that need to be inserted into coin mechanism 1, for
each credit. It can be set between 1 to 20 coins for one credit. The default setting is
“1”.
P02 = COIN 1: NUMBER OF GAME PLAYS PER CREDIT
(Default 01) (Adjustable 1 –10)
This sets the number of games for each credit inserted into coin mechanism 1. It
can be set between 1 to 10 plays for each credit. The default setting is “1”.
P03 = COIN 1: ACTIVATE MULTIPLE BONUS PRICING
(Default OFF) (Adjustable ON –OFF)
Note: Settings P 03 and P 03-1 thru to P03-6 are only used for the setting of
Bonus credit levels e.g. $0.50c/1 play, $1/3plays, $2/7plays, $5/20 plays
This turns on the multiple bonus credit system and activates the settings for up to 3
bonus levels on coin mechanism 1. It can be set to ON or OFF. The default setting
is “OFF” this mean the multiple bonuses is disabled, if the setting is changed to ON
the multiple bonus setting will be active and open the next sub-menu P03-1 and so
on.
P03 - 1 = COIN 1: NUMBER OF COINS REQUIRED TO
REACH BONUS CREDIT LEVEL 1
(Default OFF) (Adjustable OFF –99)
This sets the number of coins (or Bill Acceptor pulses) that need to be inserted into
coin mechanism 1 to reach the bonus credit level 1. It can be set to either OFF for
no bonus or 1 to 99 coins, (OFF=No bonus), the default setting is “OFF” this means
that the P03-2 will not open
Examples
(Base price $0.25c)
(Base Price $0.50c
(Base Price $0.50c)
(Base Price $1.00)
P Setting
Adjustment
1 play $ 0.25c
1 play $ 0.50c
1 play $ 0.50c
1 play $ 1.00
3 plays $ 0.50c
3 plays $ 1.00
3 plays $ 1.00
3 plays $ 2.00
7 plays $ 1.00
7 plays $ 2.00
8 plays $ 2.00
8 plays $ 5.00
($0.25c coins or
DBA set on $0.25c
pulses)
($0.25c coins or
DBA set on $0.25c
pulses)
22 plays $ 5.00
18 plays $ 10.00
($0.25c coins or DBA
set on $0.25c pulses)
($0.25c coins or DBA
set on $0.25c pulses)
P01 / P04
1
2
2
4
P02 / P05
1
1
1
1
P03 / P06
ON
ON
ON
ON
P3-1 / P6-1
2
4
4
8
P3-2 / P6-2
1
1
1
1
P3-3 / P6-3
4
8
8
20
P3-4 / P6-4
3
3
4
3
P3-5 / P6-5
OFF
OFF
20
40
P3-6 / P6-6
OFF
OFF
12
8

Operator's Manual –Mega Stacker Lite
© LAI GAMES
Page 15
P03 - 2 = COIN 1: NUMBER OF BONUS CREDITS GIVEN AT
BONUS LEVEL 1
(Default OFF) (Adjustable OFF –99)
This sets the number of bonus credits that are given when credit Level 1 is reached.
This Bonus amount is the additional number of credits required above the base
price. It can be set to either OFF, or between 1 to 99 bonus credits; the default
setting is “OFF” this mean that the P03-3 will not open.
Note: The Base Price is the normal price setting for one game.
e.g. If the game is set for $0.25c/1play then the base price is $0.25c, if the game is
set for $0.50c/1play then the base price is $0.50c, if the game is set for $1.00/1play
then the base price is $1.00.
P03 - 3= COIN 1: NUMBER OF COINS REQUIRED TO
REACH BONUS CREDIT LEVEL 2
(Default OFF) (Adjustable OFF –99)
This sets the number of coins (or Bill Acceptor pulses) that is needed to be inserted
into coin mechanism 1 to reach the bonus credit level 2. It can be set to OFF for no
bonus or between 1 to 99 coins, but the setting value must be higher than setting
value of P03-1, the default setting is “OFF” and if set to OFF this means that the
P03-4 will not open.
P03 - 4 = COIN 1: NUMBER OF BONUS CREDITS GIVEN AT
BONUS LEVEL 2
(Default OFF) (Adjustable OFF –99)
This sets the number of bonus credits that are given when credit Level 2 is reached.
This Bonus amount is the additional number of credits required above the base
price. It can be set to either OFF, or between 1 to 99 bonus credits; the default
setting is “OFF” this mean that the P03-5 will not open.
P03 - 5= COIN 1: NUMBER OF COINS REQUIRED TO
REACH BONUS CREDIT LEVEL 3
(Default OFF) (Adjustable OFF –99)
This sets the number of coins (or Bill Acceptor pulses) that is needed to be inserted
into coin mechanism 1 to reach the bonus credit level 3. It can be set to OFF for no
bonus or between 1 to 99 coins, but the setting value must be higher than setting
value of P03-3, the default setting is “OFF” and if set to OFF this mean that the
P03-6 will not open.
P03 - 6 = COIN 1: NUMBER OF BONUS CREDITS GIVEN AT
BONUS LEVEL 3
(Default OFF) (Adjustable OFF –99)
This sets the number of bonus credits that are given when credit Level 3 is reached.
This Bonus amount is the additional number of credits required above the base
price. It can be set to either OFF, or between 1 to 99 bonus credits; the default
setting is “OFF”
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