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AIR POWERED HOCKEY:
1.This game is designed to be played with two (2) players, one at each end. Plug in A/C Adapter.
2.Play begins when the puck is placed on the playing surface. Players must hit the puck with the hand-held
pushers and attempt to shoot into the opponent’s goal.
3.One point is given when a puck is shot into the opponent’s goal.
4.Winning: the winning goal is accomplished by being the first player to reach a predetermined score or
by being the player to score the most points within a given period. Unplug A/C Adapter when not in use.
SOCCER:
1. This game is intended for 2-4 players. Competing teams will be on opposite sides of the table from one another.
2. Players must use the player rods to maneuver the ball into your opponent’s goal to score one point.
3. Spinning the rods with uncontrollable force is not allowed.
4.If a ball comes to a complete stop, a timeout occurs and the ball is dropped into the middle to start play
back up again.
Note: Use the ball entry cup for this if provided on your game table
BILLIARDS:
In the course of play, a player must call each shot in advance, by indicating the ball to be made and the
pocket into which it will be made. It is not necessary to indicate details such as cushions, banks, caroms,
etc. Failure to make the shot as called results in a loss of turn. If the shot is made as called, then any
other balls pocketed remain pocketed. However, if the called shot is not made and any other balls are
pocketed, then the shooter's ball(s) that were pocketed would be spotted and any of the opponent's balls
would remain pocketed.
In order to execute a Legal Shot, the first ball hit must be one of the balls in the shooter's group (stripes or
solids) and the object ball must be pocketed or the cue ball or any object ball must come into contact with
a rail. (Note: It is legal for the shooter to bank the cue ball off a rail before hitting the object ball.) A player
who legally pockets a ball continues play until missing or committing a Foul. Once a player's ball group
(stripes or solids) is pocketed, the player may play the 8 ball. Again, the player must clearly indicate the
intended pocket, even if it appears obvious. A player who legally pockets all of his ball group and the 8
ball is the winner.
FOULS
1. Failure to execute a legal shot as defined above.
2. A scratch shot (shooting the cue ball into a pocket or off the table)
3. Moving or touching any ball by means other than legal play.
4. Shooting an intentional jump shot over another ball by scooping the cue stick under
the cue ball. (A jump shot executed by striking the cue ball above center is legal.)
5. Using the 8 ball first in a combination shot when the table is not open.
TABLE TENNIS:
In singles, the server first makes a good service and then the receiver makes a good
return. Thereafter, server and receiver alternately each make a good return. In
doubles, the server first makes a good service and the receiver returns the ball. Then
the partner of the server makes a good return, followed by the partner of the receiver
returning the ball. Thereafter, each player alternately in that sequence makes a good
return
BONUS AIRZONE SOCCER GAME:
Your 4 in 1 multi game table includes a new bonus game
called “AirZone” Soccer.
A new exciting twist on the games of air hockey and foosball.
Using the included Air soccer puck (A13) you can
now play Air rod soccer on the air hockey playfield.
The “AirZone” playfield provides a cushion of
air for a new gaming experience.
Plug in A/C Adapter.
The game rules are the same as traditional foosball.
Younger novice players may find this version of
air soccer a little easier to play than foosball.
Always unplug A/C Adapter when not in use.
A13 Airzon Air Soccer Puck