Crown IQ system AMB-5 User manual

Printed on
recycled paper.
100234-1
12/96
Advanced IQ Software for IQ System Control and
Monitoring with an MS-DOS PC Host Computer
-MSDTurbo
Version 1.4
© 1996 by Crown International, Inc., P.O. Box 1000, Elkhart, IN 46515-1000 U.S.A.
Telephone: 219-294-8000. Fax: 219-294-8329. IQ System components and
software are produced by the Professional Audio Division of Crown International, Inc.
Trademark Notice: MPX-6,
™SMX-6,
™AMB-5,
™Distributed Intelligence™and
SmartAmp™are trademarks and Dataframe,
®Amcron,
®Crown,
®IOC,®ODEP,®IQ
System ®and P.I.P.
®are registered trademarks of Crown International, Inc. Other
trademarks are the property of their respective owners.

IQ–MSD Turbo 1.4 Advanced IQ System Software
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Crown Software License Agreement
This is a legal agreement between you, the end user, and Crown, a division of Crown Interna-
tional, Inc., 1718 West Mishawaka Road, Elkhart, Indiana 46517-4095 U.S.A. If you do not agree to the
terms of this agreement, promptly return the unopened disk package and the accompanying
items (including written materials and binders or other containers) to the place you obtained
them for a refund.
License
1. Crown grants to you the personal, non-exclusive right to use one copy of the enclosed software program (the “Software”) on a single computer at any one
time. A computer is hereby defined as one central processing unit and associated peripheral equipment, all at one location.
2. The Software is owned by Crown and is protected by United States copyright laws and international treaty provisions. Therefore, you must treat the Soft-
ware like any other copyrighted material (such as a book or a musical recording) except that you may either (a) make one copy of the Software solely for
backup or archival purposes, or (b) transfer the Software to a single hard disk, provided you keep the original solely for backup or archival purposes. You may
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and without the recipient agreeing to the terms of this Agreement.
4. This Agreement is effective until terminated. This Agreement is immediately terminated if you violate the terms and conditions hereof. You agree upon such
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the other disks on another computer or loan, rent, or transfer them to another user except as part of the permanent transfer (as provided above) of all Software
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1. This Limited Warranty and any implied warranties are effective for a period of ninety (90) days from the date of delivery (the “Limited Warranty Period”) as
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NESS FOR ANY PARTICULAR PURPOSE. Some states or provinces do not allow the exclusion of implied warranties or limitations on how long an implied
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The Software and documentation are provided with RESTRICTED RIGHTS. Use, duplication, or disclosure by the Government is subject to the restrictions set
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Should you have any questions concerning this Agreement, please contact Crown’s Technical Services Department at 57620 County Road 105, Elkhart, Indi-
ana 46517.
12/91

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Contents
1 Introducing IQ–MSD Turbo ................................................................................ 11
1.1 System Requirements ............................................................................................................... 12
1.2 About This Manual ................................................................................................................... 12
1.3 Technical Support ..................................................................................................................... 13
1.4 Installation ................................................................................................................................. 14
1.5 For Experienced Users ............................................................................................................ 15
1.6 What’s New in Version 1.4 ........................................................................................................ 15
2 Using Turbo ......................................................................................................... 17
2.1 Basic Concepts ......................................................................................................................... 17
2.1.1 Text Screens ............................................................................................................... 18
2.1.2 Graphics Plates ........................................................................................................... 20
2.1.3 Perspective ................................................................................................................. 21
2.2 Starting the Program ................................................................................................................. 22
2.2.1 Optional Command Line Parameters ........................................................................... 22
2.3 Establishing Communication ...................................................................................................... 23
2.4 Setting Turbo’s System Parameters .......................................................................................... 25
2.5 Using Control Blocks ................................................................................................................ 30
2.5.1 The Parts of a Control Block ........................................................................................ 32
2.5.2 Navigating Control Blocks & Setting Controls .............................................................. 32
• Moving from One Control Block to Another .............................................................. 32
• Adding a New Control Block .................................................................................... 33
• Selecting a Control or Text Line ............................................................................... 33
• Setting an On/Off Control .......................................................................................... 33
• Setting a Level Control ............................................................................................. 33
• Setting a Range Control ........................................................................................... 33
• Moving from a Control Block to a Sub-block ............................................................ 33
2.6 Using Sub-blocks ...................................................................................................................... 34
2.6.1 Navigating Sub-blocks & Setting Controls ................................................................... 35
• Moving from One Sub-block or Sub-block Screen to Another .................................. 35
• Moving Among Sub-blocks of Similar Components .................................................. 35
• Locally Copying & Pasting in a Mixer Sub-block ..................................................... 35
• Globally Copying & Pasting Between IQ Components ............................................. 36
• Restore Default Settings to All the Sub-blocks of an IQ Component .......................... 36
• Moving from a Sub-block Back to a Control Block .................................................... 36
2.7 Activating Emergency Mute ...................................................................................................... 37
2.8 Using Graphics Plates ............................................................................................................... 38
2.8.1 The Graphics Plate Control Block Screen ................................................................... 39
2.8.2 Using the Graphics Plate Control Block from the Graphics Plate .................................. 40
2.9 Saving and Loading Dataframe Files....................................................................................... 42
2.10 Printing the IQ System Settings ................................................................................................. 43
2.11 Checking Memory .................................................................................................................... 44

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3 Designing Graphics Plates ................................................................................ 45
3.1 Overview ................................................................................................................................. 45
3.1.1 A Simple Example ....................................................................................................... 45
3.1.2 Graphics Plate Design Principles ................................................................................. 48
3.2 Creating a New Graphics Plate ................................................................................................ 49
3.3 Adding Objects to a Graphics Plate ........................................................................................... 53
3.3.1 Toolbox ....................................................................................................................... 53
3.3.2 Resizing an Object ...................................................................................................... 55
3.3.3 Moving One or More Objects ...................................................................................... 56
3.3.4 “Autosizing” an Object ................................................................................................. 58
3.3.5 Changing the Attributes of an Object ............................................................................ 59
3.3.6 Copying and Pasting an Object ................................................................................... 60
3.4 Deleting an Object from a Graphics Plate .................................................................................. 61
3.5 Adding a New IQ Component from a Graphics Plate ................................................................ 61
3.6 Copying and Pasting an Entire Graphics Plate ......................................................................... 62
3.7 Restoring a Graphics Plate to a “New” Condition ..................................................................... 62
3.8 The Crown IQ Icon .................................................................................................................. 62
3.9 How to Create a Custom GDM ................................................................................................. 63
3.9.1 Preparing an OIF ........................................................................................................ 63
3.9.2 Exit and Restart Turbo ................................................................................................ 64
3.9.3 Creating a GDM Container ......................................................................................... 64
3.9.4 Adding Objects to the GDM Container ......................................................................... 66
3.9.5 Saving the GDM ......................................................................................................... 68
3.10 Saving a Graphics Plate ........................................................................................................... 69
4 Object Reference ............................................................................................... 71
4.1 Graphic Display Module (GDM) ............................................................................................... 71
4.2 Pot ............................................................................................................................................ 73
4.3 On/Off Button ............................................................................................................................. 76
4.4 Bar Meter ................................................................................................................................. 79
4.5 Digital Meter .............................................................................................................................. 81
4.6 LED .......................................................................................................................................... 83
4.7 Text ........................................................................................................................................... 85
4.8 Container ................................................................................................................................. 88
4.9 Clock ........................................................................................................................................ 91
4.10 Spin Control .............................................................................................................................. 92
4.11 System Button ........................................................................................................................... 94
4.12 GDM Container ........................................................................................................................ 97
4.13 Mini Plate ................................................................................................................................ 100
4.14 Line ......................................................................................................................................... 103
4.15 Drone Objects ........................................................................................................................ 104
4.16 Plotter ..................................................................................................................................... 108
4.17 Curve ...................................................................................................................................... 111
4.18 String ....................................................................................................................................... 113

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5 Monitoring & Controlling Amplifiers ............................................................... 115
5.1 Initializing an Amplifier Control Block ......................................................................................... 116
5.2 Monitoring an Amplifier ............................................................................................................. 118
5.2.1 Monitoring from a Control Block ................................................................................. 118
5.2.2 Monitoring from a Display Screen .............................................................................. 118
5.2.3 Monitoring from a Graphics Plate ............................................................................... 120
5.3 Manual Controls ..................................................................................................................... 121
5.3.1 Manual Control from a Control Block ......................................................................... 121
5.3.2 Global Amplifier Controls ............................................................................................ 123
5.3.3 Manual Control from a Graphics Plate ....................................................................... 124
5.4 Automated Controls ................................................................................................................ 125
5.4.1 ODEP Conservation ................................................................................................. 126
5.4.2 Smooth Output Limiter ................................................................................................ 126
5.4.3 Stand By ................................................................................................................... 127
5.4.4 Error Reporting ......................................................................................................... 127
5.4.5 Input Compressor ..................................................................................................... 128
5.5 DSP Controls .......................................................................................................................... 129
5.5.1 Signal Delay ............................................................................................................. 129
5.5.2 Programmable Filters ................................................................................................ 129
6 Monitoring & Controlling Mixers .................................................................... 133
6.1 Initializing a Mixer Control Block .............................................................................................. 133
6.2 Monitoring a Mixer ................................................................................................................. 134
6.2.1 Monitoring from a Display Screen ............................................................................. 134
6.2.2 Monitoring from a Graphics Plate ............................................................................... 137
6.3 Manual Controls ..................................................................................................................... 138
6.3.1 Manual Control from a Control Block ......................................................................... 138
6.3.3 Manual Control from a Graphics Plate ....................................................................... 140
6.4 Automated Controls ................................................................................................................ 141
6.4.1 Gate Function ............................................................................................................ 143
6.4.2 Duck Priority Function ............................................................................................... 145
6.4.3 Input Compressor/Limiter Function ............................................................................ 146
6.4.4 Auto Level Function .................................................................................................. 148
6.4.5 Output Compressor/Limiter Function ......................................................................... 151
6.4.6 Gate Count Function ................................................................................................. 153
6.4.7 External Functions (SMX-6 Mixers Only) ................................................................. 154
6.4.8 SMX Interrupts Function (SMX-6 Mixers Only) ......................................................... 156
6.4.9 Mute Function (SMX-6 Mixers Only) ......................................................................... 157
6.4.10 AMB Function (AMB-5 Mixers Only) ........................................................................ 159
7 Monitoring & Controlling Equalizers ............................................................. 163
7.1 Initializing an Equalizer Control Block ...................................................................................... 163
7.2 Monitoring an Equalizer .......................................................................................................... 164
7.3 Manual Controls ..................................................................................................................... 165
7.3.1 Manual Control from a Control Block ......................................................................... 165
7.3.2 Manual Control from a Graphics Plate ....................................................................... 166

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8 Monitoring & Controlling Drones ................................................................... 169
8.1 Initializing a Drone Control Block ............................................................................................. 169
8.2 Monitoring a Drone ................................................................................................................ 170
8.2.1 Monitoring from a Control Block ................................................................................ 170
8.2.2 Monitoring from a Graphics Plate ............................................................................... 170
8.3 Manually Controlling a Drone ................................................................................................. 171
8.3.1 Manual Control from a Control Block ......................................................................... 171
8.3.3 Manual Control from a Graphics Plate ....................................................................... 172
8.4 Control Block Shortcuts ........................................................................................................... 172
8.5 Training a Drone .................................................................................................................... 173
8.5.1 AUX Input Setup ....................................................................................................... 174
8.5.2 Simplex-Mode Assignments ...................................................................................... 175
8.5.3 Binary-Mode Assignments ........................................................................................ 180
8.5.4 Analog Input Assignments ......................................................................................... 182
8.5.5 AUX OutputAssignments ........................................................................................... 184
8.5.6 Paralyze Setup ......................................................................................................... 186
8.6 Linking Multiple Drones ........................................................................................................... 173
9 Monitoring & Controlling Matrixers ............................................................... 189
9.1 Initializing a Matrixer Control Block .......................................................................................... 189
9.2 Using a Control Block to Monitor & Control a Matrixer ............................................................ 190
9.3 Using a Graphics Plate to Monitor & Control a Matrixer .......................................................... 191
10 Monitoring & Controlling a PSI ...................................................................... 193
10.1 Initializing a PSI Control Block ................................................................................................. 193
10.2 Using a Control Block to Monitor & Control a PSI ................................................................... 194
10.3 Using a Graphics Plate to Monitor & Control a PSI ................................................................. 194
11 Configuring & Monitoring System & Load Monitors .................................... 195
11.1 Initializing an SLM-8 Control Block .......................................................................................... 195
11.2 Monitoring an SLM-8 .............................................................................................................. 196
11.2.1 Monitoring from a Control Block ................................................................................ 196
11.2.2 Monitoring from a Curve Screen ............................................................................... 196
11.2.3 Monitoring from a Graphics Plate ............................................................................... 197
11.2.4 Using a Monitor Speaker .......................................................................................... 198
11.3 Configuring an SLM-8 ............................................................................................................ 198
11.4 Manual Controls ..................................................................................................................... 201
11.5 Exporting Data from an SLM-8 ............................................................................................... 202
G Glossary of Terms ............................................................................................. 203
A Appendices ....................................................................................................... 213
I Index........................................................................................................................
215

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Illustrations
1.1 A Sample Turbo Graphics Plate Showing Custom Objects .............................................................................. 11
2.1 Sample Text Screen and Graphics Plate ........................................................................................................ 17
2.2 The Main Control Panel Screen ..................................................................................................................... 18
2.3 An Amplifier Control Block Screen .................................................................................................................. 18
2.4 A 6-Bar Amplifier Display Screen ................................................................................................................... 19
2.5 An Amplifier Sub-block Screen ....................................................................................................................... 19
2.6 A Sample Graphics Plate ............................................................................................................................... 20
2.7 Putting Text Screens and Graphics Plates into Perspective ............................................................................ 21
2.8 The Turbo Title Screen .................................................................................................................................. 22
2.9 No Interface Found Message ......................................................................................................................... 23
2.10 Looking for Interface Message ........................................................................................................................ 23
2.11 A Typical Roll Call ......................................................................................................................................... 24
2.12 Control Panel Screen ..................................................................................................................................... 25
2.13 System AUX Setup Screen ............................................................................................................................ 28
2.14 The Device Menu .......................................................................................................................................... 30
2.15 An SMX Control Block Screen ....................................................................................................................... 30
2.16 An SMX Control Block from a Graphics Plate ................................................................................................. 31
2.17 A Closer Look at a Control Block ................................................................................................................... 32
2.18 An Amplifier Sub-block Screen for an IQ–P.I.P.–SMT ..................................................................................... 34
2.19 The First of Four SMX-6 Mixer Sub-block Screens ........................................................................................ 34
2.20 A Sample Sub-block Help Window ................................................................................................................. 36
2.21 The Emergency Mute Screen ........................................................................................................................ 37
2.22 A Graphics Plate Under Construction ............................................................................................................. 38
2.23 The Graphics Plate Control Block Screen ....................................................................................................... 39
2.24 The Graphics Plate Version of the Graphics Plate Control Block ..................................................................... 40
2.25 The File Menu ............................................................................................................................................... 42
2.26 The Dataframe File List Window ................................................................................................................... 43
2.27 The Print Select Components Menu ............................................................................................................... 43
2.28 A Portion of a Sample Printout ........................................................................................................................ 44
2.29 Checking Available Memory from a Control Block Screen ............................................................................. 44
2.30 Checking Available Memory from a Graphics Plate ....................................................................................... 44
3.1 The Graphic Display Module (GDM) for an IQ–P.I.P.–MEM ........................................................................... 46
3.2 The Objects Used for the Graphics Plate Design Example ............................................................................. 46
3.3 The Combined Objects for the Graphics Plate Design Example ...................................................................... 47
3.4 Begin a New Graphics Plate at the Graphics Plate Control Block Screen ....................................................... 49
3.5 The Graphics Setup Window .......................................................................................................................... 50
3.6 A Graphics Plate with a Stadium Picture in the Background ............................................................................ 51
3.7 The Graphics Plate Attributes Window ............................................................................................................ 51
3.8 An Empty Graphics Plate with a Visible Grid .................................................................................................. 52
3.9 The Graphics Plate Toolbox ........................................................................................................................... 53
3.10 The Select Component Window for a GDM Object ......................................................................................... 54
3.11 The Pointer Changes to Aid Placement of the New Object ............................................................................. 54
3.12 A GDM With a Legend (Left) and Without a Legend (Right) .............................................................................. 55
3.13 Resizing an Object ......................................................................................................................................... 55
3.14 Restoring an Object to Its Default Size ............................................................................................................. 56
3.15 Moving a Single Object .................................................................................................................................. 56
3.16 Grouping Multiple Objects ............................................................................................................................... 57
3.17 Moving a Group of Objects ............................................................................................................................ 57
3.18 “Autosizing” an Object .................................................................................................................................... 58

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3.19 The GDM Attributes Window for a Legacy IQ P.I.P. ........................................................................................ 59
3.20 The Pot Attributes Window ............................................................................................................................. 60
3.21 The Add Component Window ........................................................................................................................ 61
3.22 The Crown IQ Icon ........................................................................................................................................ 62
3.23 ID Codes for OIFs .......................................................................................................................................... 64
3.24 GDM Container Attributes Window .................................................................................................................. 65
3.25 A GDM Container ........................................................................................................................................... 66
3.26 The Unassembled Custom GDM ................................................................................................................... 66
3.27 The Assembled Custom GDM ....................................................................................................................... 67
3.28 The Custom GDM Save Dialog Box .............................................................................................................. 68
3.29 The New GDM Replaces the Standard One That Came With Turbo ............................................................... 68
3.30 A Prompt to Store Changes Into Memory Before Exiting a Graphics Plate ...................................................... 69
4.1 The Graphics Plate Toolbox ........................................................................................................................... 71
4.2 GDM Select Component Window ................................................................................................................... 72
4.3 The Pot Attributes Window ............................................................................................................................. 73
4.4 Sample Pot Objects ....................................................................................................................................... 75
4.5 The Legend Automatically Scales to Fit the Pot .............................................................................................. 75
4.6 The Pointer Changes to a Hand When the Pot Handle is Clicked or Dragged .................................................. 75
4.7 The Button Attributes Window ......................................................................................................................... 76
4.8 A Sample Button ............................................................................................................................................ 78
4.9 Bar Meter Attributes Window .......................................................................................................................... 79
4.10 Sample Bar Meter Objects ............................................................................................................................. 80
4.11 The Legend Automatically Scales to Fit the Bar Meter .................................................................................... 80
4.12 The Digital Meter Attributes Window ................................................................................................................ 81
4.13 A Sample Digital Meter ................................................................................................................................... 82
4.14 The LED Attributes Window ............................................................................................................................ 83
4.15 Sample LED Objects ...................................................................................................................................... 84
4.16 The Text Attributes Window ............................................................................................................................ 85
4.17 Sample Fonts ................................................................................................................................................ 86
4.18 Sample Font Sizes ......................................................................................................................................... 86
4.19 Editing the Text in a Text Object ..................................................................................................................... 87
4.20 Moving a Text Object .................................................................................................................................... 87
4.21 A Text Object on an On/Off Button Object ....................................................................................................... 87
4.22 The Container Attribute Window ...................................................................................................................... 88
4.23 A Sample Empty Container Object ................................................................................................................. 89
4.24 A Sample Container Used to Create an MRX-24 Control Panel ...................................................................... 89
4.25 Normally New Containers Are Layered on Top of Older Containers ............................................................... 90
4.26 Moving a Container to the Front of Another Container ..................................................................................... 90
4.27 The Clock Attributes Window ......................................................................................................................... 91
4.28 A Sample Clock ............................................................................................................................................. 91
4.29 The Spin Control Attributes Window ................................................................................................................ 92
4.30 Sample Spin Controls .................................................................................................................................... 93
4.31 The System Button Attributes Window ............................................................................................................ 94
4.32 Dataframe Files Must Be Stored in the Turbo Directory .................................................................................. 95
4.33 The Select Mini Plate Window ........................................................................................................................ 95
4.34 A System Button ............................................................................................................................................ 96
4.35 The GDM Container Attributes Window ........................................................................................................... 97
4.36 The Custom GDM Save Dialog Box .............................................................................................................. 98
4.37 A GDM Container ........................................................................................................................................... 99
4.38 The Mini Plate Attributes Window ................................................................................................................. 100
4.39 A Mini Plate Container Object ....................................................................................................................... 101

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4.40 The Select Mini Plate Window ...................................................................................................................... 102
4.41 The Line Attributes Window .......................................................................................................................... 103
4.42 Two Sample Line Objects ............................................................................................................................ 103
4.43 The Drone Object Attributes Window ............................................................................................................ 104
4.44 The Aux Input Drone Container Attributes Window ........................................................................................ 104
4.45 The Analog Input Drone Container Attributes Window .................................................................................... 105
4.46 The Binary Input Drone Container Attributes Window .................................................................................... 105
4.47 The Aux Output Drone Container Attributes Window ..................................................................................... 106
4.48 The Paralyze Drone Button Attributes Window .............................................................................................. 106
4.49 A Drone Container (Left) and Drone Paralyze Button (Right) .......................................................................... 107
4.50 The Plotter Attributes Window ....................................................................................................................... 108
4.51 The Plotter Setup Window ............................................................................................................................ 108
4.52 A Sample Plotter Object ................................................................................................................................109
4.53 A Plotter Object with a Curve Object ............................................................................................................ 109
4.54 The Plotter Cursor Displays the Value of Each Graph Coordinate .................................................................. 110
4.55 The Curve Attributes Window ....................................................................................................................... 111
4.56 One Curve Object on a Plotter Object ............................................................................................................ 112
4.57 Two Curve Objects on a Plotter Object ......................................................................................................... 112
4.58 An Unlinked Curve Object on the Graphics Plate .......................................................................................... 112
4.59 The String Attributes Window ......................................................................................................................... 113
4.60 A Sample String Object ................................................................................................................................. 114
5.1 A Typical Amplifier Control Block Screen ...................................................................................................... 115
5.2 The Control Blocks of Each IQ P.I.P. Model ................................................................................................... 116
5.3 Available IQ2 P.I.P. Models List .................................................................................................................... 117
5.4 Amplifier Model List ....................................................................................................................................... 117
5.5 A 6-Bar Amplifier Display Screen .................................................................................................................. 119
5.6 An 8-Bar Amplifier Display Screen ................................................................................................................. 119
5.7 Monitoring Amplifiers with Graphics Display GDMs ...................................................................................... 120
5.8 An Amplifier Control Block Screen ................................................................................................................ 121
5.9 The Amplifier “All” (Global) Controls ............................................................................................................. 123
5.10 Manual Amplifier Control with Custom Controls on a Graphics Plate ............................................................. 124
5.11 An Amplifier Sub-block Screen for a Legacy IQ P.I.P. ................................................................................... 125
5.12 An Amplifier Sub-block Screen for an IQ2 P.I.P. ........................................................................................... 125
5.13 An Amplifier DSP Sub-block Screen ............................................................................................................. 129
6.1 The Control Block of Each IQ Mixer Model .................................................................................................. 133
6.2 The SMX-6 Display Screen .......................................................................................................................... 134
6.3 A Single Input from an SMX-6 or AMB-5 Display Screen ............................................................................... 135
6.4 The MPX-6 Display Screen .......................................................................................................................... 136
6.5 Monitoring a Sensing IQ Mixer with a Graphics Plate GDM .......................................................................... 137
6.6 An SMX-6 Control Block Screen .................................................................................................................. 138
6.7 Turning the SMX-6 Lock Feature On Sets All Gain Controls to –100 dB ........................................................ 139
6.8 Manual Mixer Control with Custom Controls on a Graphics Plate ................................................................. 140
6.9 The First SMX-6 Sub-block Screen .............................................................................................................. 141
6.10 The First AMB-5 Sub-block Screen .............................................................................................................. 141
6.11 The Second SMX-6 Sub-block Screen ......................................................................................................... 146
6.12 The Third SMX-6 Sub-block Screen ............................................................................................................. 148
6.13 The Fourth SMX-6 Sub-block Screen ........................................................................................................... 151
6.14 The External Function (Algos) Window ......................................................................................................... 154
6.15 Turning On the SMX Interrupts Function Will Disable the Ch-2 Output Comp/Limiter ...................................... 156
6.16 Turning On the Mute Function Will Disable the Ch-2 Gate Count Function ..................................................... 157
6.17 The Mute Feature of an SMX-6 .................................................................................................................... 157

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6.18 The Fifth AMB-5 Sub-block Screen ............................................................................................................... 159
7.1 A Typical Equalizer Control Block Screen .................................................................................................... 163
7.2 The Input/Output Level Bar Graphs on an Equalizer GDM ............................................................................ 164
7.3 A Typical Equalizer Control Block ................................................................................................................ 165
7.4 A Sample Equalizer GDM ............................................................................................................................. 166
8.1 A Drone Control Block Screen ...................................................................................................................... 169
8.2 Sample Objects Used to Monitor a Drone ..................................................................................................... 170
8.3 The Drone Object Attributes Window ............................................................................................................ 173
8.4 The Drone Aux Input Setup Sub-block Screen .............................................................................................. 174
8.5 The Drone Simplex Input Commands Sub-block Screen .............................................................................. 175
8.6 Adding a Command Assignment to a Simplex AUX Input ............................................................................. 176
8.7 Selecting an Existing Drone Command Assignment ..................................................................................... 179
8.8 Adding a Command Assignment to a Binary AUX Input ................................................................................ 181
8.9 Adding a Command Assignment to an Analog Input ..................................................................................... 182
8.10 Adding a Command Assignment to an AUX Output ...................................................................................... 184
8.11 Adding a Paralyze Command Assignment to an AUX Input .......................................................................... 186
8.12 Adding a Paralyze Command Assignment to an Analog Input ....................................................................... 187
8.13 The Drone Control Block with the Transponder Switch Enabled ................................................................... 188
9.1 The Matrixer Control Block Screen .............................................................................................................. 189
9.2 Monitoring & Controlling a Matrixer from a Graphics Plate ............................................................................. 191
10.1 The PSI Control Block Screen ..................................................................................................................... 193
10.2 Monitoring & Controlling a PSI from a Graphics Plate ................................................................................... 194
11.1 An SLM-8 Control Block Screen ................................................................................................................... 195
11.2 The SLM-8 Setup Sub-block Screen ............................................................................................................ 196
11.3 A Sample Impedance Curve ........................................................................................................................ 197
11.4 A Sample Graphics Plate Plotter Object with Two Curves ........................................................................... 197
11.5 The SLM-8 Setup Sub-block Screen ............................................................................................................ 198
11.6 Exporting Data to a DIF File .......................................................................................................................... 202

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1 Introducing IQ–MSD Turbo
Welcome to the Crown IQ–MSD Turbo program—software that brings the powerful monitor and control capabili-
ties of your IQ audio system to your PC-compatible computer. This manual will describe the use of version 1.4 of
IQ–MSD Turbo, referred from here on simply as Turbo.
With Turbo you can monitor and control your audio system from a remote location. It works with Crown’s
acclaimed IQ components, sophisticated audio components that are designed to work with Crown’s patented IQ
System®. But Turbo does much more than just monitor or control an IQ System. It also allows you to design, save
and reuse custom screens. We call these screens graphics plates (shown below) and they give you amazing
power over the operation of your IQ System.
A Turbo graphics plate gives you the ability to control what others can and cannot see or do with your IQ System.
And you can make them visually exciting and easy to use because you control the layout, size and color of each
object on the graphics plate.
Fig. 1.1 A Sample Turbo Graphics Plate Showing Custom Objects for
Seven Amplifiers, One SMX-6 Mixer and One MRX-24 Matrixer

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1.1 System Requirements
• A 33 MHz Intel®80486 PC-compatible computer (recommended: 75 MHz Pentium).
• DOS 5.0 or higher with HIMEM.SYS and EMM386.EXE loaded.
• At least 8 megabytes (MB) of random-access memory (RAM) with at least 512 kilobytes (KB) of free conven-
tional memory and no less than 3072 KB of free extended memory.
• A hard disk with at least 5 MB of free space.
• A VGA 16-color display adapter or better.
• A mouse or other compatible pointing device (a three-button mouse and appropriate DOS driver is recom-
mended).
• A 3½-inch floppy disk drive.
• An RS232 (COM) port that uses a 16550-compatible UART.
• An optional printer (if desired) for producing lists of system settings.
1.2 About this Manual
This User Manual is written for the IQ System Administrator—the individual responsible for installing and config-
uring the system and its software. It explains the features of Turbo but it does not tell you how to use them. Because
the details of specific audio systems vary widely, this manual does not attempt to be an operation manual for your
system. It is assumed that the IQ System Administrator (or whatever title you choose to use) will provide proper
training to the operators in the specifics of the audio system and this software. Crown offers an IQ School to
assist with the training and certification of IQ System designers, installers and administrators. Please contact us if
you would like more information about our IQ training program.
Before installing Turbo, we recommend that you read the installation instructions. Experienced users can then
skip to relevant sections later in the manual to learn about specific software features for various IQ components.
The Using Turbo Section is intended for first-time Turbo users who would like an overview of the program before
delving into the details.
In order to limit the scope of this manual, a few assumptions are made on the part of the user. First, the user is
assumed to be knowledgeable in the use of personal computers and is familiar with principles of audio and IQ
Systems. Second, the user is assumed to understand the requirements for his/her audio application and is able
to determine the system settings to achieve the desired results.

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The typographical conventions used in this manual are listed below:
Style Meaning
Bold Indicates important passages which should be read. It also indicates an important keyword
or keyphrase.
Bold Italics Indicates a helpful tip.
Italics Indicates a note. It is also used to emphasize a word or tradename.
Typewriter Indicates something that should be typed exactly as shown.
1 0 Z Y (Text or symbols inside a box with rounded corners) Indicates one or more specific keys on
the keyboard.
! @ # Indicates function keys.
A+ZIndicates that the first key should be depressed first and held down while the second key is
pressed.
{Indicates a mouse action.
1.3 Technical Support
This software is backed by Crown’s technical support system. If you need assistance that this manual does not
provide, proceed as follows:
• If a problem occurs, attempt to duplicate it keystroke by keystroke in an effort to identify the point at which it
occurs.
• Take note of the software version number and date. This information is displayed on the start up screen.
• Take note of the date and version number of the manual. This information is at the lower right corner of the inside
title page.
• Have the details of your computer’s configuration available (a printout of the AUTOEXEC.BAT and
CONFIG.SYS files may be useful) and have the computer running Turbo when you call.
Crown Professional Audio Division
Technical Support / Factory Service
Plant 2 SW, 1718 W. Mishawaka Rd., Elkhart, Indiana 46517 U.S.A.
Telephone: 219-294-8200 or 800-342-6939 (N. America, Puerto Rico & Virgin Islands only)
Fax: 219-294-8301
Fax Back: 219-293-9200 (North America only) or 800-294-4094 (North America only)
219-294-8100 (International)
Internet: http://www.crownintl.com

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1.4 Installation
Turbo is a DOS-based program. Therefore, while Turbo can run under other operating systems (refer to
Appendix A for information on additional operating systems such as Microsoft®Windows®), the most straightfor-
ward installation and operation is under DOS. This manual assumes that the software is being run under DOS 5.0
or 6.xx.
DOS 5.0 and 6.xx use HIMEM.SYS and EMM386.EXE to manage computer memory. So, both of these files must
be in memory for Turbo to run correctly.
Before opening the diskette envelope and installing the program, please read the Software License printed on the
envelope. By opening the envelope, you agree to all of the terms of the Software License. In summary, Crown
grants a limited license to use Turbo on only one computer at a time. Please contact Crown if you need to
simultaneously run Turbo on more than one computer or on a network.
1 It is considered good practice to install software from a working copy. Therefore, make a copy of each of
the disks and use the working copy (backup) for the installation. Store the originals and backup in
separate locations away from magnetic fields and temperature and humidity extremes.
2Turbo is NOT compatible with some third party memory management software—especially if that software
has DPMI services. As a result, if you are using a third party memory manager with DPMI, disable it and
enable HIMEM.SYS and EMM386.EXE. Since memory managers are usually loaded by CONFIG.SYS
as part of the boot routine, it will probably be necessary to modify CONFIG.SYS to accomplish this. Refer
to the Appendix A for more information.
3 Boot up your computer. Many systems are set up to automatically load and execute Microsoft Windows.
If this is the case with your computer, exit Windows and return to the DOS prompt. Insert Turbo disk 1 into
your floppy drive, and switch to that drive by typing a:Eor b:Eas appropriate, depending on
the floppy drive’s designation in your computer.
4 After the computer displays the DOS prompt from Step 3, type installE.
5 After a brief delay, you should be prompted for the name of the directory where you want Turbo to be
installed. Press Eto accept the default directory (turbo) or enter the name of the directory you wish to
use. The installation program creates the directory if it does not already exist. Note: Some files may be
overwritten if Turbo is installed into the same directory as an older version.
All files are then created and copied into the directory. These files are:
TURBO14.EXE The Turbo program.
TURBO13.GXL A library file consisting of fonts, graphic images, and other associated material.
RTM.EXE A memory manager required by Turbo’s protected mode.
DPMI16BI.OVL A DPMI server required for the protected mode.

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TURBO14.PIF Asample PIF file for running Turbo under Microsoft Windows (refer to theAppendix).
TURBO14.ICO An icon file that can be used with Microsoft Windows.
###.OIF Several object information files (ending with the extension OIF) are provided for various IQ2
compatible components.
###.GDM Several graphic display module files (ending with the extension GDM) are provided for
various IQ2 compatible components.
###.PCX Several bitmap files (ending with the extension PCX) are provided to support the graphic
display modules of various IQ2 compatible components.
1.5 For Experienced Users
If you are already an experienced Turbo user, you may be eager to begin using Turbo without reading further.
Feel free to do so and refer to the manual as needed. To run the program, type turbo14 on the DOS
command line after it has been installed.
One important change to note is that s(the S key) is no longer used to enter a negative number— negative
numbers are now indicated by preceeding the number with the minus key.
1.6 What’s New in Version 1.4
• Support for new IQ2 components like the SLM-8 system and load monitor and new IQ P.I.P.s like the IQ–P.I.P.–
MEM,IQ–P.I.P.–SMT and IQ–P.I.P.–DSP.
• New DSP Sub-block screen for IQ P.I.P.s with digital signal processing capability.
• A new input compressor function has been added to all IQ2 P.I.P.s with SmartAmp automation features.
• Improvements to the user interface add consistency. For example, you can use the minus key to enter a
negative number into a level control.
• New graphics plate objects like the Plotter, Curve and String objects.
• Enhanced error reporting.
• Support for the PSI (Pocket Serial Interface), a new and portable IQ interface.
• Support for “System AUX”, the ability for an IQ AUX port on any IQ component to trigger changes in the IQ
System by loading the system settings in a predetermined dataframe file.
• The ability to automically detect the baud rate of the IQ interface.

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2 Using Turbo
The most effective way to learn Turbo is to begin using it to monitor and control an active sound system. This way
you can immediately observe the effects of your commands on the system. When doing this, always use caution
to avoid increasing the gain too far because hearing and loudspeaker damage can result.
Turbo can also be run when the computer is not connected to an IQ System. This allows you to create custom
graphics plates and configure system settings prior to the system’s installation and permits you or your operators
to become familiar with the software.
2.1 Basic Concepts
Turbo provides two methods of monitoring and controlling an IQ System: 1) using standard text screens or 2)
using custom graphics plates that you create. Each has unique advantages. After you have used Turbo to
configure the IQ System, you can then save all the system’s settings and all the graphics plates to a dataframe®
file on the computer’s hard drive or a floppy disk. If your audio system is like most, you will probably need more
than one configuration, one for each type of event it will serve. By saving each of these configurations to a
dataframe file, you can create a collection of dataframe files that enable you to quickly reconfigure your IQ
System. Simply “engage” the appropriate dataframe file whenever you want to reuse the configuration stored
within it.
Text Screen
U
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Fig. 2.1 Sample Text Screen and Graphics Plate
Graphics Plate

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2.1.1 Text Screens
Several different types of text screens are available including Control Panel screens, Control Block screens,
Display screens and Sub-block screens. The Control Panel screens contain general controls that pertain to
the overall operation of Turbo such as serial port and baud rate settings. The main Control Panel screen is shown
below in Figure 2.2 and is described in detail in Section 2.4 later in this manual.
Fig. 2.2 The Main Control Panel Screen
The remaining text screens are related to specific IQ components. They are described in detail in the Sections
devoted to specific IQ components later in this manual. The Control Block screen is the most common text
screen in Turbo. It is the first interactive screen you see when you first run Turbo. Control Block screens contain
individual control blocks. Each IQ component has a single control block and most Control Block screens display
four control blocks at a time as is shown below in the amplifier Control Block screen in Figure 2.3:
Fig. 2.3 An Amplifier Control Block Screen
One Control Block

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Some IQ components also have one or more Display screens. A prominent feature of Display screens is their
bar graph displays of signal levels. Amplifiers have two Display screens, a 6-bar and 8-bar Display screen. The
amplifier Display screens show both the input and output audio signal levels for each input channel of the IQ P.I.P.
Note: Only Crown P.I.P.-compatible amplifiers with an IQ P.I.P. can be controlled or monitored by the IQ System.
A 6-bar amplifier Display screen is shown below in Figure 2.4:
Fig. 2.4 A 6-Bar Amplifier Display Screen
Finally, some of the more advanced IQ components also have one or more Sub-block screens. Sub-block
screens contain a collection of controls that are used to configure automatic functions like signal compression or
limiting, auto standby, automatic mic mixing, etc.An amplifier Sub-block screen is shown below in Figure 2.5. Only
amplifiers with IQ P.I.P.s having SmartAmp™features have a Sub-block screen.
Fig. 2.5 An Amplifier Sub-block Screen
The biggest advantage of text screens is the ability to quickly set the parameters of many IQ components without
the need for custom-designed controls.

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2.1.2 Graphics Plates
A graphics plate is a graphic screen in which custom objects can be designed and stored to create attractive
operator screens for your IQ System. It may sound scary but it is actually very easy to create a graphics plate and
it gives you tremendous power over your system because you decide what controls are available and in many
cases what operating range the controls have. In addition, you can cause Turbo to display a graphics plate rather
than a text screen when the program starts up, making the program that much friendlier for your operators. A
sample graphics plate which was made from a combination of preconfigured graphic display modules (GDMs)
and custom objects is shown in Figure 2.6 below:
The primary purpose of graphics plates is to provide operators with an attractive graphical interface that makes the
system easy to use and control. Well designed graphics plates can be very intuitive, keeping operator training time
to a minimum. You can create as many graphics plates as your computer’s memory and storage space allow.And
you can create buttons on them that allow the operator to jump from one graphics plate to another. You can even
create graphics plates with instructions to serve as “help” screens for new operators.
The graphics plate in Figure 2.6 was created on a PC that provided only standard VGA graphics. This means that
the graphics plate has a resolution of 640×480 pixels. However, if your computer has a compatible SVGA or
XVGA graphics adapter, you can set Turbo to use a higher resolution such as 800×600 (SVGA), 1024×768
(XVGA) or even 1280×1024 pixels. This will give you much more room to create elaborate graphics plates with
many controls. Section 3 later in this manual will describe graphics plates in much greater detail.
Fig. 2.6 A Sample Graphics Plate
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