Deco Gear DGBB01 User manual

Luxury Dual Hoops Electronic Basketball Game
Assembly Instructions
!
READ AND FOLLOW ALL ASSEMBLY, OPE RATIONAND SAFE TY INSTRUCTIONS CAREFULLY.
CHOKE HAZARD - THIS TABLE CONTAINS SMALL BALL S AND PARTS
NOT SUITABLE F OR CHILDREN UNDER 3 YEARS OF AGE .
WARNINGS!
DGBB01

Phillips Head Bolt
(1 pc)
H4 - M6 x 15mm
Flat Washer
(3 pcs)
H5 - M6
Wing Nut
(19 pcs)
H6 - Plastic
Bushing
(2 pcs)
Phillips Head Bolt
(2 pcs)
H3 - M6 x 25mm
Phillips Head Bolt
(16 pcs)
HARDW
H1 - M6 x 35mm H2 - M6 x 90mm
ARE IDENTIFIER
H7 - M6
Lock Washer
(16 pcs)
T1 - Phillips
Allen Wrench
(1 pc)
H8 - Plastic
Wing Bolt to
attach P17
Control Box
(1 pc)
1

PARTS IDENTIFIER
P7 - Backboard
with Tubes Assembly
(1 pc)
P1 - Left Lower
Tube Assembly
(1 pc)
P5 - Front
Tube Assembly
(1 pc)
P8 - Ramp
Chute (1 pc)
P6 - Upper
Tube (2 pcs)
P2 - Right Lower
Tube Assembly (1
pc)
P3 - Left Middle
Tube Assembly
(1 pc)
P4 - Right Middle
Tube Assembly
(1 pc)
2

PARTS IDENTIFIER
P11 - Mechanical
Scoring Arm
(2 pcs)
P12 - Rim (2 pcs)
Arm Support Plate (2 pcs)
ACCESORY IDENTIFIER
A1 - Air Pump
with Needle
(1 pc)
A2 - Basketball (5 pcs) A3 - A/C Adapter (1 pc)
3 pcs AA Batteries Required ,
Not Supplied
Note: This is a special rim
designed to avoid entanglement
with the mechanical scoring arm.
P16 - Scoring
Control Box
Wire (1 pc)
P9 - Electronic
Scorer (1 pc)
P10 - Electronic
Scorer Face Plate
(1 pc)
P13 - Rim Net
(2 pcs)
Note: This is a special rim net
designed to avoid entanglement
with the mechanical scoring arm.
P14 - Rim Support
Plate (2 pcs)
P15 - Locking Pin
(2 pcs)
P17 - Control Box
(1 pc)
P18 - Mechanical Scoring
3

STEP 1
Spring Lock
Spring Lock
face backside
STEP 2
NOTE: The only assembly in this step is
connecting this spring lock.
FIGURE 1 P2
P1
Spring Lock
P4
P3
WARNING / PINCH HAZARD!
Keep hands and fingers away from
hinge until STEP 3 is complete and
the hinge is in a controlled position.
Connect P2 - Right Lower Tubes Assembly to
P1 - Left Lower Tubes Assembly using Spring
Lock as shown in FIGURE 1.
Connect P4 - Right Middle Tubes Assembly to
P3 - Left Middle Tubes Assembly using Spring
Lock as shown in FIGURE 2.
FIGURE 2
4

STEP 3
FIGURE 3
Spring Lock
Spring Lock
H5
H4
H1
DETAIL A
H4
H5
H1
ASSEMBLY FRAME
FROM STEP 2
ASSEMBLY FRAME
FROM STEP 1
NOTE: Lastly, these six points can now
be tightened using a phillips screwdriver
or Phillips Allen Wrench (T1) provided
and plyers.
Connect Middle Tubes Assembly from STEP 2 to
Lower Tubes Assembly from STEP 1 using Spring
Locks. Next, using H1 Bolt, H4 Washer and H5 Wing
Nut connect frame braces as shown in FIGURE 3 and
DETAIL A.
5

STEP 4
FIGURE 4
Spring Lock
Bungee
Cord
Spring Lock
Bungee
Cord
STEP 5
P5
P5
P2
P1
P5
P1
H2
H4 H5
P15
H6
FIGURE 5
DETAIL B
NOTE: Use “bottom” hole
for this assembly.
NOTE: Push H2 Bolts
around the inner bungee
cord.
Connect P5 Front Tube Assembly using Spring Lock
as shown in FIGURE 4.
NOTE: Bungee Cord is an assembly aide and stays in place.
Connect P5 Front Tube Assembly to P1 - Left Lower Tube Assembly and
P2 - Right Lower Tube Assembly using H2 Bolts, H4 Washers, H6
Bushing and H5 Wing Nuts as shown in FIGURE 5 and DETAIL B.
Note: This is a pivot point. “Snug” tighten H5 Wing Nuts only.
Make sure this assembly pivots freely.
6

STEP 6
Attach
Attach P11 Mechanical Scoring Arms and P18
Mechanical Scoring Arm Support Plates to the
P7 Backboard using H3 Bolts H7 Lock washers
and H5 Wing nuts as shown in FIGURE 6.
P12 Rim and P14 Rim Support Plate
to the P7 Backboard using H3 Bolts, H7 Lock
Washers and H5 Wing Nuts as shown
in FIGURE 6.
Use T1 Phillips Allen Wrench and Plyers
(not provided) to tighten all Bolts.
FIGURE 7
P9 P7
STEP 7
Attach P9 Electronic Scorer and P10 Electronic
Scorer Face Plate to P7 Backboard as shown
in FIGURE 7.
NOTE: Place P10 Electronic Scorer Face Plate
into P7 Backboard first, then carefully “press”
P9 Electronic Scorer onto the four tabs on P10.
You should hear the four tabs “snap”
into place.
Loop the P13 Rim Net through the ram horns
on the P12 Rims as shown in FIGURE 7.
P13
P10
NOTE:
Remove Protective
Coating before
assembly.
P11
P18
P14
P12
P7
H3
H5 H7
FIGURE 6
NOTE:
P11 Mechanical Scoring
Arm
sensor plug must pass through
P7 Backboard and P18 Mechanical
Scoring Arm Support Plate.
Note: This is a special rim net
designed to avoid entanglement
with the mechanical scoring arm.`
Net does have a
top and bottom,
The long loops go
to the top.
7

FIGURE 8
Spring Lock
P6
STEP 8
Attach Backboard assembly from STEP 7 to Frame assembly from STEP 5 as shown in FIGURE 8.
Attach P6 Upper Tubes to P7 Backboard assembly using Spring Lock as shown in FIGURE 8.
8

STEP 9
Elastic
Loop
Ramp Chute
Upper Sleeve
P8
P6
DETAIL C
Bring Ramp Chute
cross bottom tube and
front U-tube down and
secure using velcro strips.
Connect Velcro
Strap here.
Connect Velcro
Strap here.
Connect Velcro
Strap here.
P8
FIGURE 9
NOTE: Bottom Tube.
Connect Velcro
Strap here.
Bottom
Tube
SIDE VIEW
Front U-Tube
Velcro Strap
Ramp
Chute
Slide elastic loops and the sleeve of P8 Ramp Chute onto P6 Upper Tubes as shown in FIGURE 9 and
DETAIL C.
At the front of P8 Ramp Chute, bring the ramp down and secure using velcro strap as shown in FIGURE 9.
Secure all velcro straps on the shootout as shown in FIGURE 9.
9

STEP 10
Connect P11 Mechanical Scoring Arm sensor wires to P9 Electronic Scorer as shown in FIGURE 10.
Secure Elastic Loops from P8 Ramp Chute to the back of P7 Backboard attached Wing Nuts as shown
in FIGURE 10.
Hook Elastic Loops over Wing Nuts in six locations as shown in FIGURE 10.
Connect P16 Scoring Control Box Wire to P9 Electronic Scorer as shown in FIGURE 10 and DETAIL D.
P11
Elastic
Loop
Elastic
Loop
Elastic
Loop
Elastic Loop Elastic Loop
FIGURE 10
NOTE:
ON/ OFF
DETAIL G
Control
Wire
Mechanical
Scoring Arm
Sensor
Mechanical
Scoring
Arm
Sensor P16
A3
Elastic
Loop
H8
P16
P17
FIGURE 11
P5
Install P16 Control
Box Wire into Hook
and Loop Straps.
Now attach P17 Control Box to the right corner of the front U-Tube P5 using H8 Wing Bolt as shown in
FIGURE 11. Run the rest of P16 Control Wire through the loops on P8 Ramp Chute.
This game has a Dual Power feature. You can insert 3 AA Batteries (not included) into the battery
compartment on the back of the Electronic Scorer P9--- OR --- use the A/C Adapter A3 (provided) when
your shootout is close to a power source. Please remove the batteries when you are using the A/C Adapter.
See” FIRST TIME BATTERY INSTALLATION AND NOTICE “ , before installing batteries, located on page 17
NOTE: ON/OFF switch
located bottom of
electronic scorer.
10

4. Horse
a. Press "PLAY" to enter game.
b. Press "UP/Down" to select multiple players (P2/P3/P4)
c. Press "PLAY" after the number of player is selected
d. Player has to make a shot in 2 seconds.
e. First player is allowed to shoot at any hoop (Home or VISITOR). If first player scores in 2 seconds, no letter is
given. Game continues for next player. Scoreboard will display "next player(P2P3/P4)" and LED will flash twice
in a second. After flash, next player has to duplicate the shot in the same hoop selected by first player.
f. If player can't score in 2 seconds, player receives the first letter "H" which will display on scoreaboard. Game
remains for the same player untill the player scores. If player keeps missing, player receives "O" followed by "R",
"S", "E". The letter "E" is given, the player is out.
g. The first player to spell "horse" loses. Players stay in repeat step d.e.f. till game is finished
h. The last player to spell "horse" wins
i. Press "PLAY" to restart this game
5. Check Point
Press "PLAY" to enter game 5.
Press "UP/Down" to select single/multiple players (P1/P2/P3/P4).
Press "PLAY" to begin the game.
"HOME" displays "player", "VISITOR" displays "24" points, pre-set 40 seconds playimg time.
Points scored will display on scoreboard "HOME"
Before time is out, once 24/52/68/86 points is scored, playing time increases 10/20/10/20 seconds respectively
Countdown 5 seconds to next player's turn when one player finishes game
Player with more points scored wins ( LED will flash on player with higher score)
Game is finished when a player scores 99 points
Press "PLAY" to restart this game
6. Around the World
Use tape to mark the shooting lines.
Press "PLAY" to enter game 6.
Press "UP/Down" to select single/multiple players (P1/P2/P3/P4).
Press "PLAY" after the number of player is selected.
Scoreboard "HOME" displays Player 1/2/3/4, "VISITOR" displays scored points.
Once score comes to 14 points or time comes to 99 seconds countdown 5 seconds to next player's turn when one
player finishes game.
Player who finishes the game first wins (LED will flash on winner).
Press "PLAY" to restart this game.
7. Left and Right shoot
Press "PLAY" to enter game 7.
Press "UP/Down" to select single/multiple players (P1/P2/P3/P4).
Press "PLAY" after the number of player is selected.
Press "UP/Down" to select playing time, 30/45/60 seconds.
Press "PLAY" to begin the game.
Scoreboard "HOME" displays Player, "VISITOR" displays points.
Make a shot in "HOME" frame when LED is flasing on "HOME", 2 points scored display on "HOME".
Make a shot in "VISITOR" frame when LED is flasing on "VISITOR", 2 points scored display on " VISITOR".
Countdown 5 seconds to next player's turn when one player finishes game.
Player with more points scored wins ( LED will flash on player with higher score).
Press "PLAY" to restart this game.
8. One to One
Press "PLAY" to enter game 8.
Press "UP/Down" to select playing time, 30/45/60 seconds.
Press "PLAY" to begin the game.
Shot made in "HOME" frame, 2 points scored for "HOME", all shots count 3 points in last 10 seconds.
Shot made in "VISITOR" frame, 2 points scored for "VISITOR", all shots count 3 points in last 10 seconds.
Player with more points scored wins when time is out.
Press "PLAY" to restart this game.
11

CONTROL BOX OPERATION
Press "ON/OFF" to activate the scorer.
Scoreboard "HOME" shows "01" (pre- set game 1).
Press "SELECT UP and DOWN" to select a game.
Press "SELECT UP and DOWN" to enter selected game mode.
Press "SOUND" to switch sound ON/OFF while playing.
Press "PAUSE" to pause or start time counting.
Press and hold the button "ON/OFF" 3 seconds to turn off scorer.
Press and hold the button "RESET" 3 seconds to reset the games.
Note: If no shot is made or no button is pressed in 15 mins, scorer will be turned off automatically.
CHOOSE FROM 8 DIFFERENT GAME OPTIONS
1. Beat the time Clock
Press "PLAY" to enter game 1.
Press "UP/Down" to select single/multiple players (P1/P2/P3/P4).
Press "PLAY" after the number of player is selected.
Press "UP/Down" to select playing time, 30/45/60 seconds.
Press "PLAY" to begin the game.
Scoreboard "HOME" shows Player 1, 3; Scoreboard "VISITOR" shows Player 2, 4.
All shots worth 2 points until last 10 seconds, each score counts 3 points.
Countdown 5 seconds to next player's turn when one player finishes game.
Player with more points scored wins ( LED will flash on player with higher score).
Press "PLAY" to restart this game.
2. 3 Point Beat the Time Clock
Press "PLAY" to enter game 2.
Press "UP/Down" to select single/multiple players (P1/P2/P3/P4).
Press "PLAY" after the number of player is selected.
Press "UP/Down" to select playing time, 30/45/60 seconds.
Press "PLAY" to begin the game.
Scoreboard "HOME" shows Player 1, 3; Scoreboard "VISITOR" shows Player 2, 4.
All shots made count 3 points.
Countdown 5 seconds to next player's turn when one player finishes game.
Player with more points scored wins ( LED will flash on player with higher score).
Press "PLAY" to restart this game.
3. Battle Back
Press "PLAY" to enter game 3.
Press "UP/Down" to select playing time, 30/45/60 seconds.
Press "PLAY" to begin the game.
Shot made in "HOME" frame, +2 points scored display on "HOME" board and -2 points for "VISITOR".
Shot made in "VISITOR" frame, +2 points scored display on "VISITOR" board and -2 points for "HOME".
Once a player scores 10 points who wins and game is finished.
Press "PLAY" to restart this game.
1. Unscrew bolt using a screwdriver and open the battery box. Insert 3 AA batteries ( not included) in the order of
polarity as shown on the inside cover. Then close the cover using a screwdriver. Turn the power ON using the
ON/OFF switch. (if the game will not be used for a long period of the time, we recommend that the batteries
should be removed).
ELECTRONIC SCORER OPERATION
ON/OFF
CONTROL
WIRE
VISITOR
ON/OFF PLAY SELECT
UP
SELECT
DOWN
SOUND PAUSE RESET
CONTROL PANEL
12

13
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