Funtronix SCORE-N-TIME SNT-140 User manual

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FUNTRONIX
SCORE-N-TIMETM
PORTABLE MULTISPORT
ELECTRONIC SCOREBOARD
OPERATING MANUAL
Models:
SNT-140, SNT-140P
SNT-440, SNT-440P
Revised January 7, 2016

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The contents of the package may contain parts and packing materials that can be hazardous to
children under 3 years old. These components must be handled with adult supervision.
While the optional wall-mount power supply is UL approved, care must be taken when plugging
the power supply into a standard wall outlet, as this is a source of dangerous high voltage.
ADDITIONAL WARNINGS:
1. Staring directly at the scoreboard display at close range for long periods of timemay cause eye
strain or eye damage.
2. Close proximity to the horn while it is sounding may cause hearing loss or damage. Make certain
everyone maintains a safe distance whenever the horn is sounded.
Thank you for purchasing a Funtronix Score-N-TimeTM Portable Electronic Scoreboard. At
Funtronix, our motto is “Electronic Fun for Everyone”. By offering a line of affordable
electronic scoreboards, our goal is to add a little fun to your sports and leisure activities.
Before using your new scoreboard, please read the following precautions. Doing so will
reward you with many years of enjoyment with your new scoreboard. Failure to follow them
may cause bodily harm or may damage the scoreboard beyond the terms of the warranty.
1. DO NOT expose the scoreboard or keypad to rain or other condensed moisture.
2. DO NOT store the scoreboard or keypad in direct sunlight for extended periods of time.
3. DO NOT drop or hit the scoreboard, as this may result in injury and/or void thewarranty.
4. Do NOT use abrasives orspray cleaning solutions onto the scoreboard or keypad. See
Section 13 for care and maintenance.
5. DO read the entire owner’s manual so thatyou will utilizethe full potential and versatility of
your new scoreboard.

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TABLE OF CONTENTS
SECTION PAGE
Product Features andHighlights 4
Section 1: Scoreboard Setup 5
Section 2: Using the common modes of the SNT-140/440 & SNT-140P/440P scoreboards 6
Section 3: Using the added modes of the SNT-140P/440P Multisport-Pro scoreboard 9
Section 4: Using the Tournament mode 14
Section 5: Using the Workout Timer 15
Section 6: Using your scoreboard for Bocce Ball 17
Section 7: Using the Game Clock as a Count-Down Clock or Count-Up Timer 18
Section 8: Halftime and Overtime Periods 19
Section 9: Short and Long Timeouts 20
Section 10: Charging the wireless keypad 21
Section 11: Pairing the wireless keypad and scoreboard 21
Section 12: Detailed keypad button descriptions and usage 22
Section 13: Care and Maintenance 23
Section 14: Troubleshooting Guide 23
Section 15: Product Specifications 24

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MODEL SNT-140
MODEL SNT-140P
MODEL SNT-440
MODEL SNT-440P
STANDARD MULTISPORT MODEL SNT-140 & SNT-440
Available with a full-function wireless keypad or
corded keypad with LCD display
Wireless keypad with built-in rechargeable battery
operates up to 200 feet from scoreboard*
Compatible withour WK-100RMwireless wrist-
mounted remote control
Large, easy-to-read displays can be seen up to 100
feet distance for SNT-140series, and up to 200 feet
distance for SNT-440 series scoreboards
Loud 110 dB internal horn** for end-of-period and
other alerts
Long-life LED display with multiplebrightness settings
Game clock adjustable from 5 seconds to 99 minutes.
Up to 9 periods plus adjustable halftime and overtime
Adjustable Short and Long Timeouts
Team possession arrows and bonus indicators can
be disabled if not used
Displays team scores upto 199 points
Game clock functions as a count-down timer or
count-up clock in several play modes
Fully-configurable Workout Timer
Tournament mode with sudden-death final round
Bocce Ball Mode can be configured for timed or
untimed matches.
Save-game feature allows current game data to
be saved and recalled at a later time
Tenth-second game clock resolutionwhen
remaining time is less than 1 minute
Sturdy tabletop swivel-out support legs
Power save feature turns display off when game
has been idle for anextendedperiod of time
Powered by batteries*** for portability or optional
AC adapter (purchased separately)
Black powder-coatedaluminum frame
construction
MULTISPORT-PRO MODEL SNT-140P & SNT-440P
Includes everything listed in theSNT-140/440, plus an extra display used with seven additional operating
modes:
Timed and untimed baseball modes with Balls, Strikes,
and Outs display
Basketball shot clock programmable from 5 to 55 seconds
Lacrosse penalty clock programmable from 1 to 9 minutes
Timed scoreboard with games played and games won
Soccer/Hockey/Basketball modes with team
fouls display
Football mode with Downs and Yards-To-First-
Down display
* Outdoor open-field environment.
** Horn loudness will vary as the batteries are depleted. Use fresh batteries or AC adapter for best
performance.
*** Batteries sold separately. SNT-140 family scoreboards require 6 AA-size alkaline batteries, while the
SNT-440 family scoreboards require 8C-size alkaline batteries.

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SECTION 1: SCOREBOARD SETUP
1. If you are using a wireless keypad, make sure it is fully charge before using your scoreboard. Refer to
Section 10 for charging instructions.
2. If you are using the scoreboard without an AC adapter, remove/open the battery cover(s) located on
the rear of the scoreboard and install six AA-size alkaline batteries (SNT-140 series) or 8 C-cell
alkaline batteries (SNT-440 series). Re-attach/close the battery cover(s).
3. Extend the support stand/legs as shown below:
SNT-140 series support legs
SNT-440 series support stand
4. Use the optional AC adapter if operating the scoreboard near an electrical outlet to conserve batteries.
NOTE: If you are using the scoreboard outdoors, aim the display away from the sun for best
visibility.
5. Place the scoreboard in a desired location near your playing field. The best location is mid-court on
the sidelines. This will provide the best view of the display. It can also be placed in the corner of the
playing field, as long as everyone in the opposite corner of the field can view it and is within radio
range of the keypad.
6. Select the display brightness by pressing and holding the GUEST button for approximately 3
seconds. Each press and hold of this button will toggle between the low, mid, and high brightness
levels.
7. You are now ready to use your scoreboard. Proceed to Section 2 for using the various operating
modes. Additional modes of the SNT-140P/440P scoreboard are detailed inSection 3.

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SECTION 2: USING THE PLAY MODES COMMON TO BOTH SNT-140/440
AND SNT-140P/440P SCOREBOARD MODELS
LAYOUT OF THE SNT-140/440 SCOREBOARD WIRELESS KEYPAD
- - Buttons with Alternate Functions - -
Hold these buttons down for several seconds to select the alternate function.
1. Prior to the start of a game, press and hold the button until the scoreboard clock flashes a
“PL X” message. The “PL” indicates the play mode the scoreboard is currently in. See the table
below for the list of play modes in your scoreboard. Additional play modes for the SNT-140P and
SNT-440P are detailed in Section 3.
2. While the “PL” message is flashing, you will be able to change the play mode with each press of the
button. Once you have selected the play mode you want, simply wait until the “PL”
message disappears to begin playing your game.
NOTE: Changing the play mode is only allowed prior to the start of a game and cannot be
changed once a game has begun.
List of available play modes in the SNT-140/440 scoreboards
PLAY
MODE
NAME
USES - /FEATURES
GO TO
1 Timed mode Soccer, Hockey, Basketball Section 2 Step 3
2 Untimed mode Volleyball, Table Tennis Section 2 Step 4
3 Tournament
mode 2 or more timed rounds plus an untimed
sudden death round Section 4
4 Workout timer Sparring, exercising. Includes resting round Section 5
5 Bocce Ball Timed or untimed play with scores only Section 6
6 Clock/Timer Only Use as a count-up timer or count-down
clock. Section 7

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3. If the game clock is being used, set the desired length of each period with the and
buttons. The period length can be preset in 5 second intervals up to 1 minute, then 1 minute 30
seconds, and then in 1-minute increments from 2 to 99 minutes. All periods (except overtime and
halftime) will start with this time and will be stored in the scoreboard even after power is turned off.
The ability to set the length of the current period is disabled once the period has started.
4. The possession arrows can be enabled or disabled at any time before or during a game. Hold the
button for approximately 3 seconds to disable the possession arrows. Press this button
any time to re-enable them. With the arrows enabled, each press of this button will toggle the
possession arrows.
5. The scoreboard horn can be configured to automatically sound for different conditions (aside from
manually sounding it with the ‘HORN’ button). The game clock must be enabled for the
automatic horn sounding to be enabled:
Press and hold the button for 3 seconds to cycle through each of the three modes
described below.
HORN
MODE
DESCRIPTION OF HORN MODE
INDICATED BY
1 Automatic horn sound disabled – no horn when period
expires or when clock started/stopped Display blinking
once when selected
2 Horn sounds when period and penalty clock expires (default) Horn beeps once
3 Horn sounds when clock starts/stops, and when period ends Horn beeps twice
NOTE: The display may dim or go off while the horn is sounding when the scoreboard is
powered with batteries. This is a sign that the batteries are near the end of their life.
6. Each press of the button will start and stop the game clock.
7. Use the HOME , , , and GUEST , , and buttons to
control the team scores.
8. Hold the HOME or GUEST buttons down for 3 seconds to toggle team bonus indicators.
9. The SNT-140P and SNT-440P scoreboards have the ability to display fouls for each team when
using play mode 1. Simply press the and buttons to increment the Home and
Guest team’s fouls, respectively. Press and release the button to clear the fouls display.
10. After approximately 10 minutes of non-use (game clock stopped, no buttons pressed), the
scoreboard display will shut off and the game clock decimal point will blink to indicate the
scoreboard is still on and in power save mode. Pressing any button on the remote will re-awaken
the scoreboard with the previous status of the game play information intact.
11. To adjust the remaining time in a period during game play (i.e., disputed call requiring adding time
back onto the game clock): stop the game clock using the button and then press the
and buttons to add or subtract time from the game clock, respectively. Game play
can resume by pressing the button again. This adjustment will not affect the length of the
remaining periods.

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12. If your game goes into overtime, set the period digit to ‘0’ by repeated presses of the
button and then set the length of the overtime period time using the and buttons.
See Section 8 for details on using the halftimeand overtime periods.
13. Your scoreboard features a short and long timeout function when using play mode 1. Refer to Section
9for details on using the short and long timeout feature.

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SECTION 3: USING THE ADDED MODES OF THE
MULTISPORT-PRO SCOREBOARD: MODEL SNT-140P/440P
1. Prior to the start of a game, press and hold the button until the scoreboard clock flashes a
“PL X” message. The “PL” indicates the play mode the scoreboard is currently in. See the table
below for the list of play modes in yourscoreboard.
2. While the “PL” message is flashing, you will be able to change the play mode with each press of the
button. Once you have selected the play mode you want, simply wait until the “PL” message
disappears to begin playing your game.
Refer to the list of play modes of the SNT-140P and SNT-440P scoreboards on the next page

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List of available play modes in the SNT-140P/440P scoreboards
Play
mode
Configuration
Uses/Features Owner’s Manual
Section
1 Timed Soccer, hockey, basketball Section 2Step 3
2 Untimed Volleyball, table tennis Section 2 Step 4
3 Tournament
mode 2 or more timed rounds plus an untimed
sudden death round Section 4
4 Workout timer Sparring, exercising. Includes restinground Section 5
5 Bocce Ball Timed or untimed play with scores only Section 6
6 Clock/Timer Only Use as a count-up timer or count-down clock Section 7
7 Untimed Baseball Shows balls, strikes and outs Section 3 Step 3
8 Timed Baseball Timed play with balls, strikes and outs
Display Section 3 Step 3
9 Timed with fouls Any timed sport needing team fouls display Section 3 Step 3
10 Basketball
with Shot clock
or
Lacrosse with
Penalty Clock
Shot clock: can be set from 5 to 55seconds.
Expired shot clock stops the game clock.
Default setting is 24-second shot clock.
Penalty clock: Programmable from 1 to 9
minutes.
Section 3 Step 3
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Basketball
with Shot clock
or
Lacrosse with
Penalty Clock
Shot clock: can be set from 5 to 55seconds.
Game clock will continue to run if shot clock
expires unless theremaining period time is
two minutes or less. Default setting is 30-
second shot clock.
Penalty clock: Programmable from 1 to 9
minutes.
Section 3 Step 3
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Basketball
with Shot clock
or
Lacrosse with
Penalty Clock
Shot clock can be set from 5 to 55 seconds.
Shot clock is self-resetting and causes
possession to toggle each time it expires.
Default setting is 35-second shot clock.
Penalty clock: Programmable from 1 to 9
minutes.
Section 3 Step 3
13 Football Timed play with downs and yards-to-first-
down display Section 3 Step 3
14 Timed with
games played &
won
Standard scoreboard mode with period
display showing games played and multisport
digits showing games won
Section 3 Step 3

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3. Detailed information for each additional play mode in the SNT-140P/440P scoreboard is shown below.
(SNT-140P image shown for reference):
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Mode 7: Untimed Baseball/Kickball
Mode 8: Timed Baseball/Kickball
Left multisport digit = Balls
Middle multisport digit = Strikes
Right multisport digit = Outs
The possession arrows represent the top and bottom of the
inning.
A press and quick release of the button will reset the
Balls and Strikes to zero.
Mode 7:
Untimed Baseball Mode
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Mode 9: Timed with Fouls/Penalties Display
Left multisport digit = Home Fouls
Right multisport digit = Guest Fouls
Up to 9 fouls/penalties per team. A press and quick release of
the button will reset both team fouls to zero.
Mode 9:
Soccer withFouls Mode
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Basketball – Lacrosse Modes
Mode 10: Shot clock stops game clock when expired
Mode 11: Shot clock stops the game clock if the remaining
period time is less than 2:00 minutes
Mode 12: Shot clock is self-resetting and toggles team
possession each time it expires
Modes 10-12 are also used for Lacrosse with a penalty
clock when secondary clock is set for 1 minute or more. All
three modes behave the same for Lacrosse.
Mode 10 Shown:
The middle and right multisport digits display the shot clock, while all three digits are used with the
penalty clock.
Prior to the start of a game, set the length of the shot clock from 5 to 55 seconds or penalty clock
from 1 to 9 minutes.
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Mode 13: Football
The Left Multisport Digit indicates Downs, and the Middle &
Right Multisport Digit indicate Yards to First Down. For ‘X
Down and Goal’, where X is the current down, Yards to First
Down can be set to display ‘- -‘.
A press and quick release of the button will reset the
Downs and Yards-To-First-Down display.
Mode 13:
Football Mode
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Refer to the following table for a description of thekeypad functions for each Play Mode.
TABLE 1: MULTISPORT BUTTON FUNCTIONS
PLAY MODE
BASEBALL/KICKBALL
(Mode 7 & 8)
Increment Balls
Increment Strikes
Increment Outs
SOCCER/HOCKEY/BASKETBALL
With Foul/Penalty Display
(Mode 9)
Increment Home Team
Fouls by 1
Clear Fouls
Increment Guest Team
Fouls by 1
BASKETBALL / LACROSSE
(Modes 10, 11, and 12)
For Lacrosse these modes act the
same when using the penalty clock.
Reset/Enable
Shot Clock
or Penalty Clock
Enable Shot/Penalty
Clock (if disabled), or
Reset Shot/Penalty
Clock and keep it reset
until button is released
Before Start of Game:
Used to set length of
shot/penalty clock
during game.
Decrement 1 second if
clock is less than 40
seconds, or by 5
seconds if set to more
than 40 seconds
Game Clock Stopped:
Decrement shot/penalty
clock by 1 Second
Game Clock Running:
Disable shot clock
Before Start of Game:
Used to set length of
shot/penalty clock
during game.
Increment 1 second up
to 40 seconds, then by
5 seconds ifset to more
than 40 seconds
Game Clock Stopped:
Increment shot/penalty
clock by 1 Second
Game Clock Running:
Pause & un-pause
shot clock
FOOTBALL
(Mode 13) Increment Downs Decrement Yards to
First Down by 1 Increment Yards to
First Down by 1
GAMES PLAYED WITH WINS
(Mode 14) Increment Home Wins Increment Guest Wins
4. If the game clock is being used, set the desired length of each period with the and
buttons. The period length can be preset in 5 second intervals up to 1 minute, then 1 minute 30
seconds, and then in 1-minute increments from 2 to 99 minutes. All periods (except overtime and
halftime) will start with this time and will be stored in the scoreboard even after power is turned off.
The ability to set the length of the current period is disabled once the period has started.
5. The possession arrows can be enabled or disabled at any time before or during a game. Hold the
button for approximately 3 seconds to disable the possession arrows. Press this button any
time to re-enable them. With the arrows enabled, each press of this button will toggle the possession
arrows.
6. The scoreboard horn can be configured to automatically sound for different conditions (aside from
manually sounding it with the ‘HORN’ button). The game clock must be enabled for the automatic
horn sounding to be enabled:
Press and hold the button for 3 seconds to cycle through each of the three modes described
below.
HORN MODE DESCRIPTION OF HORN MODE INDICATED BY
1 Automatic horn sound disabled – no horn when
period expires or when clock started/stopped Display blinking once
when selected
2 Horn sounds when period ends or penalty clock
expires (default) Horn beeps once
3 Horn sounds when clock starts/stops, and when
period ends Horn beeps twice

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NOTE: The display may dim or go off while the horn is sounding when the scoreboard is
powered with batteries. This is a sign that the batteries are near the end of their life.
7. Each press of the button will start and stop the game clock.
8. Use the HOME , , , and GUEST , , and buttons to
control the team scores.
9. Hold the HOME or GUEST buttons down for 3 seconds to toggle team the bonus indicators
10. When a period ends (game clock is enabled) and horn mode 2 or 3 are selected, the horn will sound
for approximately 3 seconds. The horn can also be sounded manually (with the game clock stopped
or disabled) by pressing the button.
11. Increment to the next period using the button. In mode 14, incrementing the period will also
reset the scores for a new game.
NOTE: The display may dim or go off while the hornis sounding when the scoreboard is powered
with batteries. This is an indication that the batteries are near the end of their life.
12. After approximately 10 minutes of non-use (game clock stopped, no buttons pressed), the scoreboard
display will shut off and a blinking red light will be visible to indicate the scoreboard is still on and in
power save mode. Pressing any button on the remote will re-awaken the scoreboard with the
previous status of the game play information intact.
13. To adjust the remaining time in a period during game play (i.e., disputed call requiring adding time
back onto the game clock): stop the game clock and press the and buttons to add or
subtract time from the game clock. Game play can resume by pressing the button. This
adjustment will not affect the length ofthe remaining periods.
14. If your game goes into overtime, set the period digit to ‘0’ by repeated presses of the button
and then set the length of the overtime period time using the and buttons. See
Section 8 for details on using the overtime period.
15. Your scoreboard features a short and long timeout function available in several play modes. Refer to
Section 9 for details on using this feature.

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SECTION 4: USING THE TOURNAMENT MODE
Tournament Modeis great for eventswhere multiple rounds of timed play occur, and a final round is set up
as a sudden-death round. Your SNT-140/440 scoreboard can be set up to have any number of timed rounds
(up to 9 total) and one sudden-death round. The timed rounds can be set up in two different ways:
Option 1: The first round has a different time than all remaining rounds.
Option 2: All rounds have the same time
The default configuration of the Tournament Mode is as follows:
Round 1 is a 3-minute timed round
Round 2 is a 2-minute timed round
Round 3 is a sudden-death round
To selectthe Tournament Mode(Mode 3) andto set up the times of therounds, simply follow thesesteps:
1. Select play mode 3 of the scoreboard as described in Section 2.
2. Set the length of the first round using the and buttons.
3. Press the button to select the second round.
4. Set the length of the second (and all remaining) rounds using the and buttons.
5. Press and hold the buttonto reset the Tournament Mode to thefirst round. Setup is complete.
Using The Tournament Mode:
1. Each press of the button will start and stop the game clock.
2. Use the HOME , , , and GUEST , , and buttons to
control theteam scores.
3. When each round has expired, press the button to advance to the next round.
4. Each round following round 2 defaults to a sudden death round, but can be changed to a timed round
by simply pressing the button (and then pressing this button again to start the clock). This
allows you to have a different number of timed rounds following a sudden death round for greatest
flexibility.
5. If you are using the SNT-140P or SNT-440P scoreboard, each press of the or buttons
will increment the penalties for the home and guest player, respectively.

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SECTION 5: USING THE WORKOUT TIMER
The workout timer is completely configurable for use in a variety of events, including sparing, exercise
routines, speech timing and debates. Each workout round can be set to a unique time. The resting period
can be set from 15 seconds to 99 minutes. And the total number of rounds can be set from 1 to 10 rounds,
or placed in a continuous-cycle mode.
Setting up the Workout Timer:
1. Select play mode 4 of the scoreboard as described in Section 2.
2. Set the length of the workout rounds using the and buttons. Each quick press of the
button will select the next workout round. The tenthround is indicated byperiod “0”, and
continuous-loop mode is indicated with the period displaying “C”.
3. Press and hold the button for approximately 3 seconds to set the warning time for indicating that
your workout round is about to end (indicated by an ‘A’ on the period display). Use the and
buttons to set this time. Choices are 10, 20, 30, 40, and 50 seconds, or ‘- -‘ to indicate no warning
sound. The default setting is 30 seconds.
4. Press and hold the button for approximately 3 seconds to select the resting periods (indicated by
an ‘r’ on the period display). Set the length of the resting period using the and buttons.
5. Repeatedly press the button to select the desired number of rounds. The period digit will display
a ‘0’ for round 10 and a ‘C’ for continuous-cycle mode. Pressing this button once more after displaying a
‘C’ will cycle back to 1 round.
6. Your workout timer is now set up. Simply press the button to reset theworkout timer and to
begin your workout, or press and hold the button for 3 seconds toreset the workout timer to the
first round toget it ready for use.
Example workout timer setup:
Let’s say we want a workout routine with the following times:
Round 1: 2 minute workout
Round 2: 3 minute workout
Round 3: 4 minute workout
A 20-secondwarning that the round is about to end
A 1-minute resting round
Follow these steps to setup and run the workout timer for this example:
1. Hold the button for approximately 3 seconds to reset the current event.
2. Set the Round 1 time using the and buttons until “2:00” is displayed on the clock.

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3. Press and hold the button for approximately 3 seconds to selectthe warning time setup.
The period digit will show an “A”. Use the and buttons to select set the warning
time to “:20” on the display.
4. Press and hold the button buttonfor approximately 3 seconds to select the resting round
time. The period digit will show a “r”. Use the and buttons to select set the resting
time to “1:00” on the display.
5. Press and release the button to select thesecond workout round. Set the Round 2
workout time using the and buttons until “3:00” is displayed.
6. Press and release the button to select the third workout round. Set the Round 3 workout
time using the and buttons until “4:00” is displayed.
7. Use the buttonto start and stop theclock. The horn will beeponce each time the clock
started andstopped.
8. The score digits are normally defaulted to off, but incrementing eitherthe Home or Guest scores will
enable them for scoring events with the workout timer.
9. The horn will emit a 2-beep alarm (if enabled) tolet you know your workout round is about to end
(as described in Step 3 above).
10. The horn will emit 3 beeps when your workout round has expired, at which time the resting period
will begin. If only 1 workout round is selected then the workout timer will stop at the end of thefirst
round.
11. At the end of each resting period the horn willbeep once to announce the beginning of the next
workout round (ifset to morethan 1 round).
12. Press and hold the button for 3 seconds to reset the workout timer to the beginning and to
enable changes to its settings, or simply press to reset and start another workout round.
The clock must be stopped prior to this action.

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SECTION 6: USING YOUR SCOREBOARD FOR BOCCE BALL
The BocceBall modeis configurable for differentvariations of use: the match can betimed or untimed,with
timed matches settable from 15 minutes to 99 hours (default is 4 hours). The possession arrows default to
disabled but can be enabled toindicate teamturns, and the period digit can be used to indicate rounds of
play.
Setting Up the Bocce Ball Scoreboard:
1. Select play mode 5 of the scoreboard as described in Section 2.
2. For timed matches, press the and buttons to enable andset the match clock. Time
is indicatedin hours and minutes in this mode.
3. To enable the possession arrows, simply press the button.
Using the Bocce Ball Scoreboard:
1. Use the button to start and stop the match clock. The colon will blink to indicate when the
clock is running.
2. Use the HOME , , , and GUEST , , and buttons to
control the team scores.
3. Use the button tocontrol the possession arrows.
4. Press the button toincrement the period/round.
5. When a match or round is over, you havethe option toclear just the score digits (for multiple rounds in a
match), or you can reset the entire scoreboard for a new match.
5.1 To clear just the scores, press and release the button quickly.
5.2 To reset the entire scoreboard to start a new match, make sure the match clock is stopped
(if used) and then hold the buttonfor 3 seconds to begin a newmatch. Youwill
notice the match clock and arrows will also be disabled. Simply press button to
re-enable the arrows and press either the and button tore-enable the match
clock (the time on the clock will bethe same as the previous match time).
6. Repeat from Step 1 above to play a new match.

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SECTION 7: USING THE CLOCK/TIMER FUNCTION
In several play modes, the game clock can be configured as a count-down timer or count-up clock. Follow
the next few steps to configure the game clock.
1. Select one of the following play modes that support the count up/down clock mode function:
Play mode 1 – soccer/hockey/baskeball
Play mode 6 – clock/timer only
Play mode 9 – soccer/hockey/basketball with team fouls/penalties
Play mode 10 – basketball with shot clock mode 1 or penalty clock
Play mode 10 – basketball with shot clock mode 2 or penalty clock
Play mode 10 – basketball with shot clock mode 3 or penalty clock
Play mode 13 – Football mode
2. The clock/timer defaults to a count-down clock. Toselect the count-uptimer function, press and hold the
guest button for approximately 3 seconds. The display will show “.0” indicating a start time of
zero seconds.
3. Use the button to start and stop the clock/timer. The first minute of thecount-up timer or
remaining minute of thecount-down clock will display seconds and tenth-second time.
4. To reset theclock/timer, press and hold the button for approximately 3 seconds. The
clock/timer must bestopped prior to this action.

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SECTION 8: HALFTIME AND OVERTIME PERIODS
The SNT-140/440 and SNT-140P/440P scoreboards feature an adjustable halftime period and overtime
period. The halftime period can be inserted between any of the regular periods 1 through 9. It can be
adjusted from 5 seconds to 99 minutes, and is independent of regulation period times. The overtime
period can be called up when regulation play time has ended and an overtime period is required. It can
be set for 5seconds to99 minutes andis independent ofregulation period times.
NOTE: The halftime functionis not available in play modes where the game clock is configured as a
count-up timer.
To initiate a halftime period, follow these steps:
1. You must be in a play mode that uses the period digit and gameclock to enable the halftime
period.
2. Wait until the current period of play comes to an end.
3. Press and hold the button for 3 seconds. The period digit will change to an‘H’.
4. Use the and buttons to adjust the length of the halftime period.
5. Press the button to start the halftime clock.
6. When halftime is over, press and release the button toadvance to the next regular
period.
To initiate an overtime period, follow these steps:
1. You must be in a play mode that uses the period digit andgame clock to enable the overtime
period.
2. Wait until the current period of play comes to an end and the end-of-period horn has sounded.
3. Press the button repeatedly until the period digit shows a ‘O’.
4. Use the and buttons to adjust the length of the overtime period.
5. Press the button to start the overtime clock.
6. When the overtime period ends and another overtime period is required, simply repeat Steps 4
and 5 to add time back to the clock and restart it. The game clock must be stopped in order to
set the time.

20
SECTION 9: SHORT AND LONG TIMEOUTS
Your scoreboard features an adjustable short timeout and long timeout function. Follow the steps below
to initiate a timeout.
1. Make sure the game clock has been stopped.
2. Press and hold either the or button for approximately 3 seconds to initiate a short
timeout or a long timeout, respectively. The period digit will blink to indicate you are in a timeout.
3. Adjust the length of your timeout using the same or buttons (without holding them
down).
4. Press the to start or stop the timeout clock.
5. You can cancel your timeout by first stopping the timeout clock and then pressing either the
or button. Pressing either of these buttons during a timeout will not reset your game or
change the period.
Note: Your timeout settings will be saved in memory for the next time you use them.
This manual suits for next models
3
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