Hall & Collins signature echo User manual

OWNERS INSTRUCTIONS
better by e xperience
PROBABLY THE FINEST
COLLECTION OF VINTAGE
AND CONTEMPORARY
ECHO SOUNDS AVAILABLE
ANYWHERE TODAY

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FCC - PART 15 RADIO FREQUENCY DEVICES
Unintentional Radiators
Note: This equipment has been tested and found to comply with
the limits for a Class B digital device, pursuant to part 15 of the FCC
Rules. These limits are designed to provide reasonable protection
against harmful interference in a residential installation.
This equipment generates, uses and can radiate radio
frequency energy and, if not installed and used in accordance
with the instructions, may cause harmful interference to radio
communications. However, there is no guarantee that interference
will not occur in a particular installation.
If this equipment does cause harmful interference to radio or
television reception, which can be determined by turning the
equipment off and on, the user is encouraged to try to correct the
interference by one or more of the following measures:
• Reorient or relocate the receiving antenna.
• Increase the separation between the equipment and receiver.
• Connect the equipment into an outlet on a circuit different from
that to which the receiver is connected.
• Consult the dealer or an experienced radio/TV technician for
help.
Hall and Collins operate a policy of continual improvement and
reserve the right to make changes as required without notification.

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KEY FEATURES
• Quality steel casing with attractive two tone burgundy and grey powder coated
finish for superior ruggedness and long life.
• Attractive angled panel design with sunken control area to help protect critical
control settings during use.
• Ease of operation while still including advanced features.
• Large size backlit LCD display panel with two rows of characters showing patch
information or editing features.
• Two patch banks, Preset and User, each with 64 echo patches.
• Three footswitches for one step or fast scrolling of up/down echo patch selection
and echo on/off control with red LED indicator.
• All analogue solid state preamp emulating closely the sound and harmonics
generation of valve/tube stages of the Echomatic 2 echo unit.
• All analogue solid state emulation of typical distortion and compression
characteristics found in magnetic oxide recording systems, with user variable
control of the echo drive signal level.
• A choice of easy settings or advanced real time adjustment, via five rotary controls
for Dry Level, Echo Drive, Echo Output, Feedback, and Wow & Flutter.
• Digital echo design with highly advanced programming code to emulate many
sought after echo and delay sounds.
• Fast and easy editing of patches without requiring connection to any computer or
other device.
• Patches can be assembled in any required order into the User bank.
• Powered by separate AC power adaptor to help eliminate frustrating earth (ground)
loop hum problems. Does not require any kind of battery power.
• Concept, design and testing by Charlie Hall and John Collins.
• Manufactured entirely in the UK.

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INTRODUCTION
Congratulations on your purchase of the Hall & Collins Signature Echo. You will be rewarded
with what we consider to be the finest collection of vintage and contemporary echo sounds
available anywhere today in one compact unit, the result of more than four years of painstaking
development by a skilled team of musicians, and equally skilled engineers, who totally
understand how world class performance and sound can be appreciated by discerning
musicians and audiences alike.

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STORY OF DEVELOPMENT
Charlie Hall, based near Cambridge in the UK, is a guitarist and audio electronics
designer with over 50 years of experience in both fields. Charlie started writing echo
patches for various digital effects units in 1994. He has supplied echo patches to
Hank Marvin and to Peter Frampton for use during recording and live performances.
Charlie also worked on, and finalised the design of, a signature guitar amplifier for Hank
Marvin.
Always experimenting with design ideas, Charlie developed valve/tube emulation
with solid state technology some time before the “Hall & Collins Signature Echo”
was conceived. He was always frustrated with the lack of features of existing effects
units that prevented highly accurate emulation of specific echo sounds, sounds that
originally came from units that have been unobtainable for nearly half a century, so
he often hoped to be involved with developing a dedicated unit that could include the
features needed to reproduce these sounds extremely accurately.
On the other side of the globe, in New South Wales, Australia, John Collins began a
lifelong involvement with guitars and music at age 12. He played guitar and bass
with bands throughout his teens and 20s – guitar instrumentals were often featured
in the play lists. John also developed an early interest in electronics, and some of his
first construction projects were guitar related – “fuzz boxes” “wah-wah pedals” etc.
He completed a Diploma in Electronics and has had a long career as a Technical
Specialist, maintaining Telecommunications equipment for Telstra (Telecom Australia).
As the digital age progressed, he took a keen interest in programming and digital
circuit design, and some of his projects started using microprocessors and digital
audio techniques. John learnt of Charlie’s web forum from a friend, and it was this
chance encounter that rekindled an interest in the guitar sound obtained from the old
Echo units. Shortly after this, he started experimenting with some basic digital circuits in
an effort to replicate some of those old echo patterns.
And so it was in March 2010, after some encouraging initial results, that John sent
Charlie an email with details of his experiments. Charlie offered John some tips on how
to improve the echo sounds of John’s basic digital design, and then Charlie saw the
opportunity to realise his long-time dream of helping to develop an echo unit that could
emulate echo sounds to an accuracy that had never been reached with other effects
processors. He offered to work with John as a team to develop the unit, so after nearly
five years of research and development, and continual improvements and fine tuning,
the “Hall & Collins Signature Echo” became a reality.
We trust you will enjoy the fruit of our endeavours and welcome your feedback at

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OPERATING INSTRUCTIONS
Please read the operating instructions before using the Hall & Collins Signature Echo
for the first time to understand its features for the best results.
The input sensitivity and impedance is suitable primarily for use with an electric guitar,
however, other signal sources can be used provided the maximum signal level at
the input does not exceed around 0.6 volts peak (1.2 volts p-p), which could cause
unwanted distortion. Keep in mind that distortion on loud signal peaks may not be
very audible with certain sound sources (eg. a distorted guitar) and certain sound
reproduction equipment (eg. a guitar amplifier with limited bandwidth).
The signal path throughout this echo unit is mono, as was the case with most of the
echo units emulated by the Hall & Collins Signature Echo.
Please refer to the diagrams below for identification of controls and connections.
The amplifier should initially be switched off or set to standby so that it cannot produce
sound.
Check the power adaptor mains input voltage specification is consistent with the known
mains voltage in your location. A socket adaptor may be required in some locations.
Connect the power adaptor to a mains power socket. It is best to connect to the same
mains power source as your amplifier.

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Connect the 12volt AC plug of the power adaptor to the power input socket on the
rear panel. The unit will power up when the mains power is live. An introductory screen
display will flash three times, then the last used patch will be active, as shown on the
display panel. The red LED indicator will be lit, indicating that the echo effect will be
heard.
Connect a signal cable from the OUTPUT jack socket to your amplifier input.
Connect your guitar cable to the INPUT jack socket.
Set all five rotary controls in the front recessed panel to a nominal setting based on the
3 o’ clock position (facing to the right, as indicated by the arc at each control).
The amplifier can be powered up and its controls set as required.
A play test can commence as soon your amplifier is producing sound.
The Hall & Collins Signature Echo has a Preset Bank and a User Bank with 64
patches in each bank. The Preset Bank patches are numbered P01 to P64. The User
Bank patches are numbered U01 to U64. To access the other bank from the currently
shown bank, simply select a patch location before 01 or after 64. The Preset Bank
contains patches that can not be changed, however any patch can be edited and/or
copied to any location in the User Bank (which will overwrite the patch currently at that
location). With a new unit, the patches in the Preset Bank are duplicated in the User
Bank and numbered similarly. A unit that has had its patches edited can also be reset
to its original configuration if so desired.
To change from the selected patch to the next patch, press and release the right
footswitch. Pressing and holding down the right footswitch will initiate a fast scrolling
forwards patch selection which is stopped by releasing the right footswitch.
To change from the selected patch to the preceding patch, press and release the left
footswitch. Pressing and holding down the left footswitch will initiate a fast scrolling
backwards patch selection which is stopped by releasing the left footswitch.
Pressing and releasing the middle footswitch will turn the echo effect off or on. The red
LED will be lit when the echo effect is on.
The dry unaffected signal will not “drop out” whilst changing patches or turning the
echo effect on or off, so live performance is never totally interrupted.

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The 5 rotary controls are described from left to right:
The DRY LEVEL control adjusts the gain of the dry signal. Normally this should be set
for unity gain (this is when the dry signal is the same loudness as when your guitar is
connected directly to your amplifier, ie. with no gain or loss of volume) and this will be
found to be when the control is at the nominal 3 o’ clock position.
If this control is not set for unity gain, the ECHO LEVEL may also need corresponding
adjustment so the balance of dry signal to echo is still as required for each patch. This
control can be turned anticlockwise to the minimum setting if only the echo signal is
required at the output, for example with a recording desk effects send and return.
The ECHO DRIVE control adjusts the level of signal reaching the magnetic oxide
emulation circuit and therefore the amount of compression and distortion of the echo
signal, independent of the patch selected. Keep in mind that higher drive settings will
result in a louder echo effect on notes with a soft pick attack but may not be perceived
as louder with a harder pick attack because of compression. The usual setting for this
control is at the nominal 3 o’ clock position.
CONTROL SETTINGS FOR PERSONAL SOUND VARIATIONS

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The ECHO LEVEL control adjusts the amount of echo mixed with the dry signal.
This is useful for re-balancing the echo amount in case the ECHO DRIVE control or
other controls are set to other than the 3 o’clock position, or if your amplifier has less
or more mid range frequencies than would be considered normal, or if your amplifier
compresses the sound at higher volume levels. The amount of echo can also be
controlled by editing a patch, thus it is possible to have each patch set up for the
required amount of echo without having to adjust this control again. The usual setting
for this control is at the nominal 3 o’ clock position, except under the conditions noted
above.
The FEEDBACK control adjusts the amount of feedback, or regeneration, of the echo
and delay. The amount of feedback can also be controlled by editing a patch, thus it
is possible to have each patch set for the required amount of feedback without having
to continually adjust this control, furthermore, the amount of feedback is limited by
the amount set in the patch. Thus if a patch is set for no feedback, this control will not
change that. The usual setting for this control is at the nominal 3 o’ clock position.
The WOW & FLUTTER control adjusts the amount of wow and flutter. The usual
setting for this control is at the nominal 3 o’ clock position, where the amount of wow
and flutter has been fixed to be authentic for each patch.

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EDITING PATCHES
The patches are grouped in various types as shown below:
P01 to P07 ECHOMATIC
P08 ECHOMATIC HIGH SPEED
P09 to P11 MODEL J
P12 to P23 ECHOMATIC 2
P24 to P28 ECHOMATIC (later type)
P29 FACTOTUM SPECIAL
P30 to P33 LONG TOM
P34 to P43 RE-301
P44 to P56 ECHOREC 2
P57 to P60 KLEMT NG51
P61 PEARL ECHO ORBIT EO-301
P62 to P64 MODERN DELAY
You should understand that settings such as wow and flutter, as well as other settings,
are fixed in the patches and cannot be edited. There is good reason for this; editing
patches is simplified, and it ensures that a patch can not deviate in a bad way from the
sound of the unit it emulates. Therefore when a certain sound is required you must start
editing with a patch that is nearest to that type of sound and so the grouping above will
help with that choice. For example, an Echomatic patch will not sound like an Echorec
patch, and neither patch can be made to sound exactly like the other.
Overview of Editing:
Editing of the patches is quite straightforward, however there are a few simple concepts
to keep in mind, which will help make the editing process an easy and enjoyable one.
The Echo unit has two modes of operation; Play Mode and Edit Mode. The unit will
always power up into Play Mode, which is the normal condition for playing. When
you wish to change or copy a patch, you will need to activate the unit’s Edit Mode.
Before doing this, the patch that you wish to edit, or copy to another location, must be
currently selected – ie visible in the display window. Then Edit Mode is activated by
briefly pressing the ENTER button from Play Mode. Once in Edit Mode, changes are
made by navigating through menu options in the display, and selecting the required
options to copy or make changes to that patch.

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When a menu option calls for parameters to be input, the + and - foot switches are used
to cycle up and down through a range of values. Parameters such as Individual Head Echo
levels and Feedback levels (in decibels, or dB), Head timings (in milliseconds, or mSec), can
be viewed and changed. Importantly, the results of these changes can be heard instantly. The
dB levels used in the device are all referenced to a maximum level setting of 0dB. Other dB
values therefore are always negative values, so representing attenuation from the maximum
level of 0dB.
When the desired sound is achieved, the edited patch can be copied, or saved, to any
desired location in the User Bank ie. U01 to U64 by using the + and - footswitches to cycle
up or down to the User Bank location where you wish to Save the patch, and the Patch
Name can be edited if required. Note that whenever the unit returns to Play Mode from Edit
Mode, it will return to the patch number that was selected when Edit mode was engaged.
The four switch functions in Edit Mode are:
ENTER To initiate Edit Mode, and to execute menu options in Edit Mode.
NEXT To cycle through the various menu options shown in the current view.
PATCH UP (+) To cycle UP through parameter values when editing patch settings.
PATCH DOWN (–) To cycle DOWN through parameter values when editing patch settings.
Available Editing Functions:
1. Copy (Save) a patch from the Preset Bank or the User Bank to any position in the
User Bank
2. Edit the Name of a patch.
3. Edit the overall Echo (O/P Trim) level and Feedback (F/B Trim) level of a patch.
4. Edit individual Heads parameters of a patch – DELAY time, ECHO level, F/BK level.
Note that each Patch has up to six Heads available for editing.
5. Reset the User Bank to default (ie. the same as the Preset Bank).

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STEP-BY-STEP INSTRUCTIONS FOR THE EDITING FUNCTIONS
1. To Copy (Save) a patch to the User Bank
In Play Mode, select the patch you want to copy.
Press and release the ENTER button. The options Edit, Save, & Exit will be seen. An
underscore (cursor) will be seen under the Edit option and the first character (in this case E) will
have its background flashing.
Press and release the NEXT button until the cursor is under Save.
Press and release the ENTER button. The screen will read SAVE THIS PATCH? and the cursor
will now be under Save on the lower row.
To abort the Save without changing the patch, press and release the NEXT button so the cursor
is under the Exit option, then press and release the ENTER button to revert to Play Mode.
To continue to Save, press and release the ENTER button.
The screen will change to Save to UXX +/– (where XX is the patch number) with Ok and Back
on the lower row.
If you wish to Save to a different location than shown, use the +and –footswitches to select the
required location.
Press and release the NEXT button until the cursor is under Ok.
Press and release the ENTER button. The screen will briefly flash SAVING and then display
EDIT PATCH NAME? with No and Yes displayed on the lower row with the cursor under No.
If you do not wish to alter the patch name, press and release the ENTER button, and the patch
will be saved with its name unchanged, and the unit will return to Play Mode.
If you do want to change the patch name press the NEXT button so the cursor is under Yes.
Press and release the ENTER button. After brief instructions are seen the cursor will be under
the first editable character of the patch name.
Use the +and –footswitches to scroll through the character set to find the desired character.
The character set includes upper and lower case letters, numbers and symbols (including
space).

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Use the NEXT button to move the cursor to the next character location.
Use the +and – footswitches and the NEXT button as required until the patch name is as
required on both rows of characters.
When you have finished editing the name, or wish to cancel the name change, press and
release the ENTER button. The display will read SAVE CHANGES? with Yes and No options
on the lower row with the cursor under Yes.
If you change your mind and do not want to save the new name, press and release the NEXT
button so the cursor is under No. Press and release the ENTER button to revert to Play Mode.
To Save the changes, press and release the ENTER button. The screen will briefly flash SAVING
and the unit will revert to Play Mode.
Note that the displayed patch will still be on the unaltered patch you had selected for editing. If
the patch was saved to a different location, use the +and –footswitches if you need to navigate
to it, for example to check your work.
2. To Edit the Name of a User patch
In Play Mode, select the User patch you want to rename. Note: Patches in the Preset bank
cannot be re-named.
Press and release the ENTER button. The options Edit, Save, & Exit will be seen.
An underscore (cursor) will be seen under the Edit option and the first character (in this case E)
will have its background flashing.
Press and release the ENTER button. The screen will read EDIT Heads Name and on the
lower row Trim More Exit.
Press and release the NEXT button until the cursor is under Name.
Press and release the ENTER button. After brief instructions are seen the cursor will be under
the first editable character of the patch name.
Use the +and –footswitches to scroll through the character set to find the desired character.
The character set includes upper and lower case letters, numbers and symbols (including
space).
Use the NEXT button to move the cursor to the next character location.

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Use the +and –footswitches and the NEXT button as required until the patch name is as
required on both rows of characters.
When you have finished editing the name, or wish to cancel the name change, press and
release the ENTER button. The display will read SAVE CHANGES? with Yes and No options
on the lower row with the cursor under Yes.
If you change your mind and do not want to save the new name, press the NEXT button so the
cursor is under No. Press and release the ENTER button to revert to Play Mode.
To Save the changes, press and release the ENTER button. The screen will briefly flash SAVING
and the unit will revert to Play Mode.
3. To Edit the overall Echo (O/P Trim) level and Feedback (F/B Trim) level of a patch
In Play Mode, select the patch you want to change.
Press and release the ENTER button. The options Edit, Save, & Exit will be seen. An
underscore (cursor) will be seen under the Edit option and the first character (in this case E) will
have its background flashing.
Press and release the ENTER button. The screen will read EDIT Heads Name and on the
lower row Trim More Exit and the cursor will be under Heads.
Press and release the NEXT button until the cursor is under Trim.
Press and release the ENTER button. The display will read something similar to
O/P Trim – X.XdB (where – and X.X represent the overall echo output level for the patch in the
range from -54.0dB to 0.0dB) and on the lower row Back Next Done.
To change the echo output level (O/P Trim) use the +and –footswitches. Monitor the echo level
while you play test the patch and adjust until you are happy with the echo level.
Press and release the NEXT button until the cursor is under Next (if you want to edit the overall
feedback level) or Done (if you are happy that no further changes are needed to the patch).
If you chose Next then press and release the ENTER button. The display will read something
similar to F/B Trim – XX.XdB (where – and X.X represent the overall feedback level in the range
from -54.0dB to 0.0dB) and on the lower row +/– Back Done.

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To change the feedback level (F/B Trim) use the +and –footswitches. Monitor the echo sound
while you play test the patch and adjust until you are happy with the feedback level.
Press and release the NEXT button until the cursor is under Back (if you want to make further
changes) or Done (if you are happy that no further changes are needed to the patch).
Press and release the ENTER button. The display will read SAVE THIS PATCH? and on the
lower row Save Exit with the cursor under Save.
Press and release the ENTER button. The screen will change to Save to UXX +/– (where XX is
the patch number) with Ok and Back on the lower row.
If you wish to Save to a different location than shown, use the +and – footswitches to select the
required location in the User area.
Press and release the NEXT button until the cursor is under Ok.
Press and release the ENTER button. The screen will briefly flash SAVING and then display
EDIT PATCH NAME? with No and Yes displayed on the lower row with the cursor under No.
To finish without changing the patch name press and release the ENTER button. The screen will
briefly flash SAVING and the unit will revert to Play Mode.
4. To Edit individual Heads parameters – DELAY time, ECHO level, F/BK level
In Play Mode, select the patch you want to change.
Press and release the ENTER button. The options Edit, Save, & Exit will be seen. An
underscore (cursor) will be seen under the Edit option and the first character (in this case E) will
have its background flashing.
Press and release the ENTER button. The screen will read EDIT Heads Name and on the
lower row Trim More Exit and the cursor will be under Heads.
Press and release the ENTER button. After brief instructions are seen the display will show
H1 DELAY XXX.XmS (where XXX.X is the delay time) and on the lower row
Back Next Done. The cursor will be under the 1of H1 which is Head 1. Pressing the +
footswitch will scroll through Heads 1 2 3 4 5 and 6 in a continuous cycle (the –footswitch will
cycle in a reverse order) and the delay times for each Head are shown in milliseconds and
tenths of a millisecond.

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With the Head you want to change showing, press and release the NEXT button until the cursor
is under the hundreds of milliseconds figure. The +and – footswitches are used to change this
figure.
Press and release the NEXT button until the cursor is under the tens of milliseconds figure. The
+and – footswitches are used to change this figure.
Press and release the NEXT button until the cursor is under the units of milliseconds figure. The
+and – footswitches are used to change this figure.
Press and release the NEXT button until the cursor is under the tenths of milliseconds figure.
The +and – footswitches are used to change this figure.
Press and release the NEXT button until the cursor is under Back. Pressing and releasing the
ENTER button goes back to the previous menu. Skip this step if you do not need to go back.
Press and release the NEXT button until the cursor is under Next. Pressing and releasing the
ENTER button goes the ECHO level menu that reads something similar to H1 ECHO – X.X dB
(where –and X.X represent the Head level in the range from Off dB to -54.0dB to 0.0dB) and
on the lower row Back Next Done. The cursor will be under the 1of H1 which is Head 1.
Pressing the +footswitch will scroll through Heads 1 2 3 4 5 and 6 in a continuous cycle (the –
footswitch will cycle in a reverse order) and the ECHO levels for each Head are shown in dB.
Press and release the NEXT button until the cursor is between the ECHO and dB figures. The +
and – footswitches are used to change the dB figure.
Press and release the NEXT button until the cursor is under Back. Pressing and releasing the
ENTER button goes back to the previous menu. Skip this step if you do not need to go back.
Press and release the NEXT button until the cursor is under Next. Pressing and releasing the
ENTER button goes the F/BK (feedback) level menu that reads something similar to
H1 F/BK – X.X dB (where – and X.X represent the individual Head feedback level in the range
from Off to -54.0dB to 0.0dB) and on the lower row Back Done. The cursor will be under the
1of H1 which is Head 1 (or the appropriate Head number if you had already changed it from 1).
Pressing the +footswitch will scroll through Heads 1 2 3 4 5 and 6 in a continuous cycle (the –
footswitch will cycle in a reverse order) and the feedback levels for each Head are shown in dB.
Press and release the NEXT button until the cursor is between the F/BK and dB figures. The +
and – footswitches are used to change the dB figure.
Press and release the NEXT button until the cursor is under Back (if you want to make further
changes) or Done (if you are happy that no further changes are needed to the patch).

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Press and release the ENTER button. The display will read SAVE THIS PATCH? and on the
lower row Save Exit with the cursor under Save.
Press and release the ENTER button. The screen will change to Save to UXX +/– (where XX is
the patch number) with Ok and Back on the lower row.
If you wish to Save to a different location than shown, use the +and – footswitches to select the
required location.
Press and release the NEXT button until the cursor is under Ok.
Press and release the ENTER button. The screen will briefly flash SAVING and then display
EDIT PATCH NAME? with No and Yes displayed on the lower row with the cursor under No.
To finish without changing the patch name, press and release the ENTER button. The screen will
briefly flash SAVING and the unit will revert to Play Mode.
5. To reset the User Bank to default (ie. the same as the Preset Bank)
Press and release the ENTER button. The options Edit, Save, & Exit will be seen.
An underscore (cursor) will be seen under the Edit option and the first character (in this case E)
will have its background flashing.
Press and release the ENTER button. The screen will read EDIT Heads Name and on the
lower row Trim More Exit and the cursor will be under Heads.
Press and release the NEXT button until the cursor is under More.
Press and release the ENTER button. The screen will read Reset Patches and on the lower row
Back Exit. The cursor will be under Reset.
Press and release the ENTER button. The display will read Reset User Area? and on the lower
row No Yes. If you decide you do not want to go ahead with the Reset then press and release
the ENTER button now to revert to Play Mode.
To go ahead with the Reset, press and release the NEXT button until the cursor is under Yes.
Press and release ENTER. The display will momentarily read Resetting and on the lower row
Please Wait, and then the display will read User Area Reset and on the lower row To Default
and then the unit will revert to Play Mode.

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Here are some of the most popular patches
for popular shadows tunes
36-24-36 P19
Apache P01
Atlantis P18
Blue Star P05
Cosy P15
Dance On P13
Don’t Cry For Me Argentina P38
F.B.I. P07
Fandango P18
Find Me A Golden Street P17
Foot Tapper P13
Geronimo P13
Gonzales P04
It’s A Man’s World P13
Kon-Tiki P15
Little Princess P13
Man Of Mystery P06
Memory P37
Midnight P07
Mountains Of The Moon P23
Mustang P03
My Resistance Is Low P15
Peace Pipe P15
Perfidia P14
Quatermasster’s Stores P08
Riders In The Sky P41
Round and Round P14
Shadoogie P14
Shindig P12
Sleepwalk P15 (Modern version P38)

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Some Are Lonely P14
Spring Is Nearly Here P15
Stardust P56
Stars Fell On Stockton P14
Sweet Dreams P15
The Boys P13
The Breeze & I P15
The Frightened City P03
The High And The Mighty P26
The Lonely Bull P14
The Lost City P14
The Miracle P22
The Rise & Fall Of Flingel Bunt P24
The Savage P15
The Stranger P02
Theme For Young Lovers P15
Theme From Giant P03
Theme From The Deerhunter P38
Walking In The Air P34
Wonderful Land P16
An extensive and constantly updated list that also covers
other artistes is available for download from our site:
www.hallandcollins.com/downloads
better by experience

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www.hallandcollins.com
Built Entirely in the UK
and distributed by
Electromech Assemblies
CT12 5HG - UK
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