JDSound GODJ User manual

GODJ User’s Manual
Version 2.51
Firmware 14122
2015.8.10
1
2015 JDSound Inc.

GODJ User’s Manual Contents
1 Introduction
About This Manual..................................................
2 Getting Started
2.1 Overview..........................................................
2.2 Basic Operations..............................................
2.3 Functions of the Screens...................................
2.4 Information Bar................................................
3 Preparing for Playback
3.1 Preparing Music Files......................................
3.2 Volume Controls.............................................
4 Common Operations
4.1 Button Controls...............................................
4.2 Multiple Ways of Mixing................................
4.3 Effects.............................................................
5 Searching music files –File browser screen
5.1 Media Selection...............................................
5.2 Directories and Files.......................................
5.3 File Browser Screen Icons..............................
5.4 Dedicated Actions for Recorded Files.............
5.5 Playlists...........................................................
5.6 History............................................................
5.7 Reset Menu......................................................
5
6
12
18
23
5
6
8
9
10
12
14
18
19
20
23
24
27
28
29
33
35
2.6 BEAT LED.......................................................
2.5 Power states.......................................................
11
11
2
2015 JDSound Inc.

6 Controlling Playback – Turntable screen
6.1 Arc Selector....................................................
6.2 DigitalTurntable.............................................
6.3 Tempo Controllers..........................................
6.4 Vinyl Turntable...............................................47
7 Adjusting the Level of Each Band – Equalizer screen
7.1 Basic Operations of Equalizer.........................
7.2 EQ Crossfade Mode........................................
7.3 Gain Adjustment.............................................
8 Using Samplers I – Musical pad & beat sequencer screen
8.1 Musical Pad......................................................
8.2 Beat Sequencer................................................
9.1 Structure of the Keys and Guitar Screen........
36
50
54
9.2 How to use each modes....................................
36
41
46
50
51
52
55
57
61
63
9.3 Elements in the play screen..............................
7.4 Beat Matching in the Equalizer Screen...........53
8.3 Recording to Musical Pads.............................. 59
9 Using Samplers II – Musical keyboard & guitar screen 61
9.4 Assigning User File to Samplers.....................
68
66
3
2015 JDSound Inc.

11 Other Functions
11.1 External Inputs..............................................
12 Firmware
12.1 Firmware Update...........................................
12.2 Firmware Recovery.......................................
13 Troubleshooting
87
91
93
10 Configuring the Options – Option screen
10.1 CONTROL tabs...........................................
10.2 DEVICE tabs...............................................
10.3 REC tab........................................................
10.4 AutoDJ tab...................................................
10.5 SYSTEM tabs..............................................
71
71
77
80
81
83
87
91
91
11.2 Hi-res mode................................................. 89
4
2015 JDSound Inc.

1 Introduction
●About This Manual
This manual is organized as follows:
Basics (Chapter 1 - 4) : Introduction and first use guide
Full instructions (Chapter 5 - 11) : Detailed operation manual that covers each screen
Supplement (Chapter 12 - 13) : About firmware and troubleshooting
If you click a topic with an arrow icon you can read a detailed explanation.
You can download the latest version of the GODJ manual from the official website.
Editions in other languages are also available.
The GODJ official website: www. monstergodj.com
5
2015 JDSound Inc.

2 Getting Started
2.1 Overview
●Front and Right side
a. Touch panels (Track A/B)
b. SD card slot
c. Power button
d. Knobs
Operated by pressing, rotating, pressing and rotating, or
long pressing.
(1) Volume(A/B): Adjusts several different volumes
(2) FX LEVEL: Adjusts the levels of a selected effect
(3) FX SELECT: Selects an effect
(4)FUNCTION(A/B): Context-sensitive on each screen
e. Buttons
CUE button: Sets a cue point
Play/Pause button: Play/Pause the music on the turntable
f. BEAT LED: Blinks to beat
g. Crossfader: Adjusts the balance between track A&B
12
34
1
4
a
e
䠾
䠿
f
g
d
6
2015 JDSound Inc.

h. USB connector (MINI-B)
Used for USB connection with a computer
and battery charge
i. LINE OUT: Line(master) output jack
k.RESET button
l.MIC: Microphone input jack
k
●Upper side
●Back
●Lower side
hij
l m
j.LINE IN: Line input jack
m.PHONES: Headphones(monitor) output jack
7
2015 JDSound Inc.

2.2 Basic operations
●How to Turn On
To turn on the GODJ, press and hold the power button located at the right side. If the internal battery is low, then
charge the power by using the attached AC power adapter.
Power button
●Screens scrolling
The GODJ has six screens each with different functions. They are connected horizontally as shown below. To
scroll the screens, swipe the lower area or touch an arrow in the bottom corners.
If you touch a turntable icon located in the upper left corner of each screen, you can directly go back to the
turntable screen.
8
2015 JDSound Inc.

2.3 Functions of Each Screen
(the leftmost)
[3] Equalizer screen
Adjusting the Level of
Each Band
[1] File browser screen
Searching Music Files
[2] Turntable screen
Controlling Playback
(the rightmost)
[4] Pad & sequencer screen
Using Samplers I
[5] Keyboard & guitar screen
Using Samplers II
[6] Option screen
Configuring Options
9
2015 JDSound Inc.

2.4 Information Bar
An information bar is located at the top of every screen, showing a
track name, icons, a progress bar, and time information.
Progress bar: By dragging its head in the turntable screen, you can jump to your desired playback position.
Time information: Displays the elapsed time on the left and the remaining time on the right.
Icons: Following are descriptions of the icons on the information bar.
Phaser is selected.
Flanger is selected.
Delay is selected.
Filter is selected.
Roll is selected.
BitCrusher is selected.
You can return to the turntable screen by touching this icon.
The track is playing a file in the SD card.
The track is playing a file in the internal memory.
The sound from LINE-IN is assigned to the track.
The sound from MIC is assigned to the track.
The same sound as the line-out is also sent to the headphones.
Stereo sound is sent to the headphones.
●Home button
●Media
●Output to PHONES
Mono sound is sent to the left/right channel of the headphones.
●Effects
Kill is selected.
When effects are invalid for the track,
the effect icons are grayed out.
FX Routing
While Kill is selected, the FX LEVEL
works as the master volume.
10
2015 JDSound Inc.

2.5 Power States
The GODJ has three power states: ON, OFF, and Stand-by. These are switched with the power button.
Power button push
(more than 1 second)
Power button push
(less than 1 second)
Power ON
Power OFF Stand-by
In the Standby state, the displays turns off and the operations with a touch panel, buttons and knobs are all invalid.
However, music playback does not stop, and the crossfader operation is still valid.
2.6 BEAT LED
Two BEAT LEDs indicate the internal status of the GODJ.
-In the Power OFF state
Turned off: Not charging
Blinking red: Charging (<90%)
Blinking green: Charging (>90%)
Blinking purple: Analyzing files
Blinking orange: Converting files
-In the Power ON state
Turned off: Pausing
Blinking blue: Playing
Blinking red: Trying to synchronize
Blinking green: Synchronized
Steady purple: Analyzing files
-In the stand-by state
Blinking light blue: Pausing
Blinking blue: Playing
Blinking red: Trying to synchronize
Blinking green: Synchronized
Steady purple: Analyzing files
11
2015 JDSound Inc.

3 Preparing for Playback
3.1 Preparing Music Files
●Using a USB connection
Connect the GODJ with a computer using a USB cable. Then in the option
screen, slide the switch of "USB storage mode" on the SYSTEM(1) tab.
Once the connection is established, your computer will recognize the three
external drives below.
-GODJ Internal Memory (GODJ DRIVE)
Memory storage where your music and sample files are stored.
-SD Card (Volume label of the SD card)
Memory storage where your music files are stored
-Recording Memory (GODJ REC)
Memory storage where recorded files are stored
Place your music files either in the GODJ Internal Memory or in the SD Card.
When you have finished transferring files, press the cancel button.
●Using a SD card writer
Insert an SD card which contains music files to the SD card slot of the GODJ. An SD card up to 2TB is available.
Please note that if you use an SD card larger than 32GB, you need to format your SD card on the GODJ.
Formatting storage
USB storage mode
For all supported formats, see the next page. Supported formats
12
2015 JDSound Inc.

●Supported formats
On the GODJ, you can play music files in the following format.
Full mode:
-MP3 (8 - 48 kHz, up to 320 kbps)
-WAV (8 - 48 kHz, 8 - 24 bit, uncompressed)
-AIFF (8 - 48 kHz, 8 - 24 bit, uncompressed)
Hi-res mode:
-All above
-WAV (up to 192 kHz, 8 - 24 bit, uncompressed)
-AIFF (up to 192 kHz, 8 - 24 bit, uncompressed)
The GODJ can not playback files in other formats. If there is shown "Unsupported" in the file properties
window, the file is not in formats above. In addition, the GODJ does not recognize file names that start with a
dot (.).
File properties window
●File analysis
When new files are stored, analysis starts automatically. While analyzing files, the system works a bit slowly, but
it is still possible to playback music files. The BEAT LED turns on in purple during the analysis. The GODJ
compares files in the internal memory and the SD card with the internal database, and starts analyzing all newly
recognized files. Because a process of file analysis occupies a decoder engine of track-A/B, one of the following
conditions must be met in order to start analyzing.
-In the Power ON state, no file is loaded on the turntable.
-In the Power ON state, files are loaded but not being played, the file browser screen is displayed,
and the AutoDJ is OFF.
-In the Power OFF state, charging.
In addition, while the GODJ is connected to a computer and while recording, the GODJ can not analyze files.
13
2015 JDSound Inc.

3.2 Preparation of Sound Output
●Output connections
●Volume controls
Track volumes, headphone volume, and microphone volume can be controlled with VOLUME-A/B knobs.
You can change the volume knob sensitivity in the option screen.
-VOLUME-A/B knob operation:
Rotate: Controls the track A/B volume
If filter effect is assigned to VOLUME knobs, you can not change the track volume.
Assign filter to VOLUME knobs
Press down: Selects in which channel of the headphones the track is monitored.
The output destination changes in order of L >> R >> L&R >> OFF.
※If you press the VOLUME-A,B knobs at the same time, the main(master) sound is
sent to the headphones.
※When the both tracks are set to OFF, the main(master) sound is sent to the headphones.
Press and rotate VOLUME-A: Controls the microphone volume
Press and rotate VOLUME-B: Controls the headphone volume
Connect speakers to the LINE OUT jack and headphones to the PHONES jack.
-FX knobs operation:
(While FX SELECT selects the KILL,)
Rotate FX LEVEL : Controls the master volume
Note the followings.
-The master volume is exceptionally controlled with the FX knobs.
-The headphone volume is applied to the both tracks at the same time, though controlled with the VOLUME-"B"
knob. Similarly, the microphone volume is applied to the both tracks, though controlled with the VOLUME-"A"
knob. Volume controls on the external inputs
14
2015 JDSound Inc.

●Summary of volumes
Volume type Operation Applied to
Master volume
Microphone volume
Affected
track
While FX SELECT selects
Kill, rotate FX LEVEL
Both
A&B
Output to LINE OUT (+PHONES※)
Headphone volume Press and rotate VOLUME-B Output to PHONES
Press and rotate VOLUME-A Input from MIC
Line-in volume -Slide “Line In amp
volume” in the option screen Input from LINE IN
Track volumes A/B Rotate VOLUME-A/B
Each of A/B
Output of the turntable
to LINE OUT (+PHONES※)
Sampler volumes
A/B
In the sampler screen, turn
on the"vol" button by
touching, and then rotate
FUNCTION-A/B
Output of the samplers(pad, beat sequencer,
keyboard, guitar) to LINE OUT (+PHONES※)
Operations and functions of volumes are summarized below.
Volume controls on the external inputs
-While FX SELECT selects
Kill, press & rotate FX LEVEL
※ Sound output to the LINE OUT is sent also to the PHONES, when this icon is displayed in the information bar.
Information Bar Volume controls
15
2015 JDSound Inc.

●Audio data path to the LINE OUT and its volume
The sounds of the turntable, the samplers (musical pad/keyboard, guitar, beat sequencer), and the external
inputs are all mixed together and are output to the LINE OUT jack.
-The turntable sound is adjusted by the track volume (1) and the crossfader (2).
-The sampler sounds are adjusted by the sampler volume(3).
-The microphone input is adjusted by the microphone volume (4), which is controlled by pushing and rotating
the VOLUME-A.
All sounds above are mixed and adjusted by the master volume (5), controlled by the FX LEVEL when the FX
SELECT is in the KILL (the rightmost) position, and are output to the LINE OUT.
MIC
2
5
3
41
Music
Files
LINE OUT LINE IN
16
2015 JDSound Inc.

●Audio data path to the PHONES and its volume
The sounds of the turntable whose headphone output is enabled and the samplers (the musical
pad/keyboard and the beat sequencer) are mixed together and are output to the PHONES jack.
-The turntable sound is output if the headphone icon(6) in the track is blue.
-The sampler sounds are not affected by the sampler volume(3).
-The microphone input is output only when it is assigned to the turntable.
These sounds above are mixed and adjusted by the headphone volume(7), controlled by pushing and rotating
the VOLUME-B, and are output to the PHONES.
PHONES
If the switch "Send main sound to HP" is ON on the DEVICE(1) tab in the option screen, then the sounds to
the LINE OUT are also output to the PHONES after adjusted by the headphone volume.
Send main sound to HP
3
67
17
2015 JDSound Inc.

4 Common Operations – All Screens
●PLAY button
PLAY button’s LED indicates the current player status.
Turned off: Pausing
Turned on: Playing
Blinking: Cue-monitoring
PLAY button controls the player status.
Press when pausing: Starts playing
Press when playing: Pauses playing
Press when cue-monitoring: Changes to normal playback
At the end of a song: Returns to the start of the song
●CUE button
CUE button’s LED indicates the current cue status.
Blinking: You can set a cue point
Turned on: The cue point is ready
CUE button controls cue status.
Press when blinking: Sets a cue point at the current position
Press when turned on: (while playing) Jumps to the existing cue point
(while pausing) Plays from the cue point while being pressed
If you touch the turntable while pausing, CUE button starts blinking and you can set a new cue point.
The most fundamental functions including playback, mixing, and volume controls can be operated from whichever
screen you are working on.
4.1 Button Controls
18
2015 JDSound Inc.

4.2 Multiple Ways of Mixing
The GODJ is designed to suit different mixing styles. The following methods are each available from
whichever screen by using the knobs and the crossfader that are physically operable.
●With the crossfader
A simplest way to mix on the GODJ. By moving the crossfader, you can intuitively mix two tracks.
The crossfader mode can be changed on the CONTROL(1) tab in the option screen.
Crossfader mode
●With the volume knobs
The volume-A/B knobs enable you to adjust the volume of each individual track. That is, you can fade
more flexibly than using a single crossfader curve. In addition, you can change the volume knob
sensitivity on the CONTROL(2) tab in the option screen.
Volume knob sensitivity
●With the EQ crossfader
EQ crossfader is a unique feature of the GODJ, which changes EQ levels instead of volumes by
moving a crossfader. One of its advantages is that you become able to control the equalizer from
every screen. In order to use this function, select "EQ" on the crossfader mode in the option screen.
EQ crossfade mode
●With the AutoDJ
The GODJ has an AutoDJ function which plays music continuously without any operation. Its mixing
style follows the options you set in the option screen.
AutoDJ
19
2015 JDSound Inc.

4.3 Effects
●FX knobs and LED
The rightmost LED is the position of Kill. While it is selected, the FX knobs work exceptionally.
●Exceptional functions of FX knobs
Effects are controlled with the FX SELECT knob and the FX-
LEVEL knob.
FX SELECT knob
Rotate: Selects an effect
Press down: Turns ON/OFF the selected effect
FX LEVEL knob
Rotate: Adjusts the level of the selected effect
Press down: Works uniquely depending on the selected effect
Press and rotate: Adjust the parameter of the selected effect
The six LEDs around the FX SELECT knob, except the rightmost, are each associated with the effect: Phaser,
Flanger, Delay, Filter, Roll, and Bitcrusher from the left. Their colors each indicate the status of the associated
effect, whether it is ON or OFF of the effect and whether it is currently selected or not.
Green: OFF, selected
Yellow: ON, selected
Red: ON, not selected
While the FX SELECT knob is on the position of Kill,
Press FX SELECT: Turns OFF all the effects at once
Rotate FX LEVEL: Changes the master volume
Press and rotate FX LEVEL: Routes the effects to the track(s)
Press FX LEVEL: Starts/stops recording (option setting needed) One-click recording with FX LEVEL knob
20
2015 JDSound Inc.
Table of contents