quasimoto GAME GATE VU User manual

TM
MODEL
OWNER’S MANUAL


FOR YOUR SAFETY: READ BEFORE USING THE PRODUCT
To guarantee safe operation, read the following prior to powering on the product. These instruc-
tions are intended for the users, operators and personnel in charge of the operation of the prod-
uct. Before handling, carefully read and understand all cautionary labels on the product. Follow
all precautions and handle the product accordingly. Keep the manual near the product for future
reference.
It is important to properly understand the degrees of hazard communicated by the cautionary la-
bels on the product. These labels require special attention: DANGER, WARNING, CAUTION, etc.
Indicates that mishandling the product by disregarding this symbol will lead to
severe injury or death.
DANGER
Indicates that mishandling the product by disregarding this symbol will lead to
a potentially hazardous circumstance which can result in serious injury
or death.
WARNING
Indicates that mishandling the product by disregarding this symbol will create a
slightly hazardous circumstance which can result in personal injury and/or
material damage.
CAUTION
For the safe and proper usage of the product, the following labels are used:
Indicates “HANDLE WITH CARE.” This label is used to avoid personal injury and
product damage. The label is displayed in places where the Owner’s Manual,
Serviceman Manual and/or Service Manual should be used as reference.
Indicates “PROTECTIVE GROUND TERMINAL.” Prior to powering on and
operating the equipment, securely connect the product to the Ground prior to
powering on and operating the equipment. (This step may be eliminated in
instances where the product uses a power cord with a ground connection.)
NOTE:
• Follow the instructions contained within this manual.
The instructions are designed to aid in the prevention of accidents. Failure to follow the enclosed
guidelines may result in product damage, personal injury and/or death. In the instances where
only a person with technical expertise should perform the work, the manual states that only the
site personnel should proceed with the work.

• Power down and disconnect the power prior to working on the product.
To avoid electrical shock, it is important to power off the product and disconnect from the power
source in all instances where the work requires direct contact with the interior of the product. In
the instances that the work requires a power-on status, the manual will clearly state it.
• Connect the Ground Terminal.
(This step may be eliminated in instances where the product uses a power cord with a
ground connection.)
This product contains a Ground Terminal. During installation, it is important to securely connect
the Ground Terminal with the proper indoor ground terminal through the use of a grounded cable.
If the product is not properly grounded, the user is exposed to potentially hazardous electrical
shock. After every instance of performing work, ensure that the Ground Terminal is once again
securely connected.
• Use specied fuses
(Only for products that use fuses.)
Using fuses that exceed the required rating may cause re and electric shock.
• Specication changes (including but not limited to equipment relocation, conversion,
and addition) not designated by the manufacturer, Quasimoto Interactive, Inc., are not permitted.
All parts of the product, including safety warning labels, should not be removed. It is hazardous to
operate the product after removing parts and/or modifying the circuits. In the event that any doors,
covers, lids, and/or protective parts are damaged or lost, immediately cease product operation.
Promptly contact the distributor from which the product was purchased for a replacement compo-
nent. Quasimoto Interactive, Inc. shall not be held responsible for any accidents or compensation
for damage to a third party that are the result of product specications not designated by Quasimo-
to Interactive, Inc.
• Make sure the product meets the correct Electrical Specications
Prior to installing the product, check for Electrical Specications. Quasimoto Interactive, Inc. prod-
ucts are labeled with an Electrical Specications description. Make sure that the product is com-
patible with the power supply voltage and frequency requirements of the location. Any variance on
the Electrical Specications at the location from those contained on the product’s description label
may cause a re and/or an electric shock.
• Use suitable lighting during installation and operation of the product.
Warning labels must be able to be clearly read. To ensure safety, labels and printed instructions
cautioning against possible hazardous circumstances are afxed to places on the product where
accidents can occur. It is important that the product is operated in a location where suitable light-
ing is available allowing the labels to be clearly read. In the instance that a label is peeling off or
removed in part or whole from the machine, immediately attach the label or replace it with a new
label. Promptly contact the distributor from which the product was purchased for a replacement
label.
• Use care when handling the monitor.
Even after powering down a monitor, some of the monitor components are subject to high voltage.
Monitor repair and replacement should be carried out by knowledgeable technical personnel with
experience in dealing with electricity.
• Monitor adjustments
Adjust the monitor to eliminate any on-screen ickering or distortion. Operating the product with
a monitor that has not been correctly adjusted may cause dizziness, headache, and/or nausea to
the operator and users.

• Include this manual when moving or selling the product.
Read this manual with any special Instruction Manual for the product.
* Please note that improvement updates to this manual may be made at any time without prior
notice.
* The contents of this manual are prepared with due care. If any questions arise or errors are dis-
covered, please contact Quasimoto Interactive, Inc.
INSPECT THE PRODUCT IMMEDIATELY AFTER TRANSPORTING TO THE LOCATION.
At the time of ship, Quasimoto Interactive, Inc. products are ready for use immediately upon ar-
rival at the location. Nevertheless, instances may arise creating an abnormal circumstance while
in transit. Prior to powering on the product, check the following in order to ensure that the product
was transported in an acceptable manner.
• Are there any defects (including dents, cuts, etc.) or damaged portions on the exterior of the
product?
• Are the casters and/or the levelers damaged?
• Do the power supply voltage and frequency requirements match those of the location?
• Are all of the wires properly and securely connected? Connectors should not be forced to
connect. All connector connections that are correctly connected will join accurately.
• Is the power cord damaged (cuts, dents, kinks, etc.)?
• Are the correct fuses that meet specied requirements used? Is the circuit protector working?
• Are the accessories available?
• Can the product be accessed properly through the secure points (i.e. doors, lids, etc.) with the
keys? Can the product be correctly secured by closing the access points?

TABLE OF CONTENTS
ITABLE OF CONTENTS
BEFORE USING THIS PRODUCT, BE SURE TO READ THE FOLLOWING:
TABLE OF CONTENTS ................................................................................................... I
INTRODUCTION .............................................................................................................. II
Section 1: Handling Precautions .................................................................................. 1
Section 2: Product Overview
2.1 What’s Included ............................................................................................. 3
2.2 Hardware Inclucded ....................................................................................... 4
2.3 Tools Required ............................................................................................... 4
2.4 Not Included ................................................................................................... 5
2.5 How GameGate Works .................................................................................. 6
2.6 Number Of Players Overview ....................................................................... 7
2.7 Feature Pinouts ............................................................................................. 9
2.8 Security Overview ......................................................................................... 12
Section 3: Setup Instructions
3.1 Basic Step By Step ........................................................................................ 13
3.2 Connecting An External Display .................................................................. 20
3.3 Connecting To The Internet .......................................................................... 21
3.4 Sliding Controller Bracket ............................................................................ 23
3.5 Setting Master Volume & Bass ..................................................................... 24
3.6 Installing a Bill Acceptor .............................................................................. 24
Section 4: Installing A Home Video Game System
4.1 Xbox 360 installation .................................................................................... 26
4.2 Playstation 3 installation .............................................................................. 38
Section 5: Activation and Renewal
5.1 Activation Overview ..................................................................................... 47
5.2 First Time Activation ..................................................................................... 48
5.3 License Renewal Process ............................................................................ 54
5.4 Machine Renewal Details - Extending the Activity ..................................... 55
5.5 When To Renew ............................................................................................. 57
Section 6: System Settings
6.1 Basic System Settings .................................................................................. 59
6.2 Advanced System Settings .......................................................................... 64
6.3 USB Flash Drive Menu .................................................................................. 68
6.4 Attract Videos ................................................................................................ 70
6.5 Optmizing the Xbox 360 ............................................................................... 73
6.6 Optimizing the Playstation 3 ........................................................................ 74
Section 7: Customizing The Cabinet Appearance
7.1 Changing The Marquee ................................................................................ 75
7.2 Changing The Retail Game Case ................................................................. 76
7.3 Changing The Instruction Panel .................................................................. 81
7.4 Changing The Side Panels ........................................................................... 86

TABLE OF CONTENTS
I
Section 8: Care and Maintenance ................................................................................ 79
8.1 LCD care & cleaning ..................................................................................... 79
Section 9: Licensing Information................................................................................. 80
Section 10: Warranty...................................................................................................... 81
Section 11: Part Overview ............................................................................................. 82
Section 12: Wire Diagrams
12.1 Wirediagrams................................................................................................ 85
12.2 Timerboard ................................................................................................... 88
12.3 MSI Fuzzy 690T Motherboard (RMT) Diagram .......................................... 89
Section 13: Glossary ...................................................................................................... 91

TABLE OF CONTENTS
II INTRODUCTION
Congratulations, and thank you for purchasing the Game Gate™ VU, the most advanced and
exible arcade solution available. The VU is designed to bring cutting edge video games to
your best venues by using a home video game system and games. Public use of this device
in conjunction with the XBox 360® or PLAYSTATION®3 requires a license for the hardware
and the software. Quasimoto has gone to great lengths to make this opportunity a legal real-
ity. The license is restricted to titles available, and not every game for a specic game system
is authorized. Registration and license is mandatory. Quasimoto is not responsible for any
misuse of the Game Gate™ VU. Please take the time to learn about the affordable license
program required to operate the equipment. You will need to register for the product to func-
tion.
If this is your rst time setting up the machine, start from the beginning of this manual and
move page by page. You are only minutes away from operating the arcade of your dreams.
If you have any questions during the installation process please feel free to contact us at any
time.
The Federal Copyright Act (Title 17 of the U.S. Code) governs how copy-
righted materials, such as video games, may be used. Neither the rental
nor the purchase of a game carries with it the right to show the game pub-
licly outside the home, unless the site where the game is used is properly
licensed for public exhibition.
Ownership of the game and the right to use it publicly are two separate issues. The copyright
holder retains exclusive public performance rights.
This legal copyright compliance requirement applies to schools, public libraries, day-care
facilities, parks, recreation departments, summer camps, churches, private clubs, prisons,
lodges, businesses, etc..
This legal requirement applies:
* Regardless of how the games are obtained
* Whether or not an admission fee is charged
* Whether the facility or organization is commercial or non-prot
* Whether a federal, state or local agency is involved
WARNING
YOU MUST HAVE A LICENSE
TO OPERATE THIS PRODUCT

HANDLING PRECAUTIONS
1
1
1. HANDLING PRECAUTIONS
During product installation and inspections, pay special attention to the following key
points to ensure a safe gaming experience for the user.
Mishandling the product or lack of compliance with the key points stated below may lead
to personal injury or damage of the product.
WARNING
- Turn the power off to the product before performing any work. Leaving the power
on during work may lead to an electric shock or short circuit. In the event that the
work requires the power to be on, this manual will clearly state to that effect.
- Conceal power cords and ground cables at all times from public surface (i.e. oor,
pathway, etc.). If left exposed, the power cords and ground cables may become
damaged. Damaged cords and cables are dangerous as they may cause an elec-
tric shock and/or a short circuit.
- Do not place anything on the power cords or ground cables. This may cause
damage to the cords or cables and may cause a re and/or an electric shock.
- Do not put any unnecessary tension on the power cords or ground cables after
product installation as this may cause a re and/or an electric shock.
- If the power cord is damaged, promptly contact the distributor from which the
product was purchased for a replacement cord. Using a damaged cord may cause
a re and/or an electric shock.
- Take care to correctly ground the product. Improper grounding may cause a re
and/or an electric shock.
- Use only fuses with the correct specied rating. Installing fuses outside the spec-
trum of the specied rating may cause a re and/or an electric shock.
- Ensure the connector connections are properly and securely connected. Loose
connections may cause a re and/or an electric shock.
- Specication changes (including but not limited to equipment relocation, conver-
sion, part removal/addition) not designated by the manufacturer, Quasimoto Inter-
active, Inc., are not permitted.
- Failure to follow this key point may lead to a re, an electric shock, and
may also lead to injury by the user, operator, and onlooker.
- Quasimoto Interactive, Inc. shall not be held responsible for any accidents
or compensation for damage to a third party that are the result of product
specications not designated by Quasimoto Interactive, Inc.
- Performing work or replacing parts not indicated in this manual may lead to an
accident or personal injury. If the product requires work that is not indicated in this
manual, promptly contact the distributor from which the product was purchased to
have the work completed. Always inquire as to the work that needs to be done. -It
is imperative to perform periodic maintenance on the product. Instructions for the
periodic maintenance are contained in this manual.

HANDLING PRECAUTIONS
1
2
- The product uses an LCD monitor. The LCD screen can be easily damaged.
Use caution during cleaning. For further information, see the section on “Care
and Maintenance”.
- Some components for the product are not designed or manufactured solely for
this game kiosk. As such, manufacturers may discontinue or alter the specica-
tions of such multi-purpose components. In the event this happens, Quasimoto
Interactive, Inc. will be unable to repair or replace a non-working unit regardless
of the warranty period.
TIP WARNING: DO NOT ENGAGE CASTERS FOR OPERATION
The casters are to be used for game trans-
portation purposes only, and should never
be engaged for equipment operation. Leg
levelers must be down so that the cast-
ers are not touching the oor, ensuring
stable operation. Failure to engage the
leg levelers may result in a serious injury.
TIP WARNING: PUSH FROM LEFT OR RIGHT ONLY
When moving the cabinet using the casters, push only from the left or the right
side of the cabinet to prevent a possible injury.
WARNING! CASTERS FOR TRANSPORT ONLY.
LOWER LEG LEVELERS BEFORE OPERATION
TRANSPORT OPERATION
INCORRECT INCORRECT CORRECT CORRECT

PRODUCT OVERVIEW
2
3
2GB
PLAYER 1
(LEFT)
PLAYER 2
(RIGHT)
2.1 What’s Included
Xbox 360®
Wireless Controller
Bracket x 2
PART#2091021
Xbox 360®
Wired Controller
Bracket x 2
PART#2091011
Playstation®
Wired Controller
Bracket x 2
PART#2091071 Controller Arm
Assembly x 2
PART#2092101
PART #
2091031
PART #
2091091
Playstation® Controller Adapter x 2
PART#2097211
USA Power Strip x 1
PART#2097281
OR
Multicountry Power Strip x 1
PART#2097171
Xbox 360® AV Cable x 1
(factory connected)
PART#2095011
Playstation ®AV Cable Assembly x 1
PART#2095021
USB Flash Drive x 1
PART#2097391
Playstation® Memory Cover x 2
PART#2093111
Xbox 360® Wireless Controller Cable 1P x 1
PART#2095001
Xbox 360® Wireless Controller Cable 2P x 1
PART#2095002
Xbox 360® Memory Socket Cable x 2
PART#2095031
Main Power Cord
PART#2095101
Side Panel Connection Brackets x 2
PART#2091151
2. PRODUCT OVERVIEW

PRODUCT OVERVIEW
2
4
METRIC
M
E
T
R
I
C
2.2 Hardware Included
2.3Tools Required
Keys for Sliding Door x 4
PART#VARIES
FOR LOCK PART#2094051
Keys for Control Panel x 2
PART#VARIES
FOR LOCK PART#2094041
Keys for Coin Door Top x 2
PART#VARIES
Keys for Coin Door Bottom x 2
PART#VARIES
Keys for Back Doors x 4
PART#VARIES
FOR LOCK PART#2094061
Black Washer x 8
Black Bolt Short x 4 Black Bolt Long x 4
Security Screw x 8 Security Screw Driver x 1
Phillips Screw Driver
Socket Set
Wrench
OR
Playstation Analog
Bracket x 2
PART#2093161

PRODUCT OVERVIEW
2
5
2.4 Not Included
Retail Xbox 360®
Video Game System
Xbox 360®
Wired Controllers
Xbox 360®
Wireless Controllers
OR
Retail Xbox 360®
Video Game Disk
PLAYSTATION® 3
Video Game System
PlayStation®2
Wired Controllers
(NOT PLAYSTATION®3 controllers)
OR
PLAYSTATION®3
Video Game Disk

PRODUCT OVERVIEW
2
6
2.5 How GameGate™ Works
The Xbox 360® and PLAYSTATION®3 are DVD based game systems. The owner of the
Game Gate™ VU selects a game from the approved list of game titles and inserts it into the
disk drive of the Xbox 360®/PLAYSTATION®3.
When Game Gate™ VU is not being played, the game console is turned off to minimize wear.
To avoid the screen from being blank when not in use, the Game Gate™ VU will play looping
videos from the micro-computer in the cabinet. The video’s purpose is to attract the player
and also educate the player on how to operate the game. There are over 100 different games
that are licensed to play on the Game Gate™ VU. Therefore there are many different attract
videos, all of which cannot be loaded onto the computer (RMT); and many new games are re-
leased each month, each of which has a corresponding attract video. The owner must upload
the video les through a USB ash drive into the computer in the Game Gate™ VU for attract
sequence purposes. Attract video les can be found on
When a player (end user) inserts money into the Game
Gate™ VU, a message appears on the LCD screen
prompts the player to select a 1 player or a 2 player game
bypressingthecorrespondingpushbuttononthecabinet.
Once the number of players is selected, the Xbox 360®/
PLAYSTATION®3willpoweron andtheloopingvideo will
stop playing. The video on the screen will switch from the
computer video to the game. If a 1-player game is select-
ed,onlyonegamecontrollerwillbeoperable. Ifa2-player
gameisselected,bothcontrollerswilloperate.Theamount
of time the player can play is dependent on the amount
of time set per credit by the operator and the amount of
credits inserted. The LED matrix on the cabinet displays the time as it counts down to zero.
The player uses the handheld controllers to oper-
ate the game. When the timer reaches zero, the video
switches to a “Time Expired” screen with a 20 second
countdown (game is paused in the background).”If the
player adds credits before the 20 seconds expires,
the video will switch back to the game and the player
can resume play, a new gameplay countdown is initi-
ated. If the player does not add more credits during
the “Time Expired” screen, the game system shuts off
and the looping attract video sequece resumes play.
In this manner the Game Gate™ VU is not a skill/
reward based system, but a simple rental of time to use the equipment.
Fig. 2.5A
Fig. 2.5B

PRODUCT OVERVIEW
2
7
2.6 Number Of Players Overview
Add Player
In the case where a one player game is in progress
the second player controller will not operate. If a sec-
ond player wishes to join the rst player game while a
game is already in progress, the second player must
press the “Two Player Game” button. A screen will ap-
pear and request that the rst player conrm this ac-
tion by pressing the ashing “One Player Game” button
Adding a second player mid game will reduce the
amount of time (in half, for example). So, if 5 minutes
remain when the one player game is in progress, and a second player is added, the time re-
maining will reduce to 2 minutes and 30 seconds.
ATTRACT VIDEO
PLAYING
- XBOX 360® OFF
PLAYER INSERTS
CREDITS
ATTRACT VIDEOS
STOP
- XBOX 360®
TURNS ON,
TIMER COUNTS
DOWN
- GAME IS PLAYED
TIMER REACHES
ZERO
-TIME EXPIRED SCREEN
(SECONDARY
COUNTDOWN)
PLAYER ADDS
MORE
CREDITS
-TIME ADDED
INSERT CREDIT
SCREEN APPEARS,
PLAYER SELECTS
1 OR 2 PLAYERS
NO CREDITS
ADDED Operation
Flow Diagram
Fig. 2.5C
Fig. 2.6A

PRODUCT OVERVIEW
2
8
Remove Player
If a two player game is in progress, both controllers will
function. A second player can leave a game in prog-
ress by pressing the “One Player Game” button. A
screen will appear and request that the action be con-
rmed by pressing the ashing “Two Player Game” but-
ton. Many games do not allow a second player to just
drop mid game, so Game Gate™ VU must reset the
game system and the rst player will need to start from
the beginning. Time remaining will increase (double,
for example). For example, if there were 5 minutes re-
maining for a two player game, and the second player
is dropped, the new time remaining will be 10 minutes.
Number of Players Game Limitations
Some games are only capable of one player. In the
case where a one player game is installed in the Game
Gate™ VU, the system should be set so that a sec-
ond player cannot be added to prevent the end user
from wasting money activating the second controller.
See section “System Settings” for more information.
Also,somegamesdonotallowasecondplayertojumpin
mid-game. Inthiscasethegamesystemmustresettoadd
thesecondplayer. Timewillstillbedeductedforaddingthe
second player, but the screen will warn the rst player that
“Game Will Reset” if conrmed.
Reset Game
If a player is frustrated with the game in progress
and wishes to start the game from the beginning, this
can be accomplished by pressing the “Reset” but-
ton on the front of the cabinet. A screen will ap-
pear requesting the player to conrm this action by
pressing the ashing “One Player Game” button.
Fig. 2.6B
Fig. 2.6C
Fig. 2.6D

PRODUCT OVERVIEW
2
9
1
2
3
4
5
6
7
8
9
11
12
13
14
15
16
17
18
19
20
10
1) Backlight Marquee - illuminated by 50 white LEDs. Graphic panel is compressed between
two acrylic panels and can easily be customized.
2) High powered speakers - ear level, subwoofer down below with separate volume control.
3) Illuminated player start buttons - for 1 or 2 player game, operator can earn more for two
player games.
4) Backlight game instruction - graphic can easily be replaced for custom instructions and
details.
5) Tempered glass control panel cover - graphic underneath can easily be change. Control
panel is removable for upgrades, such as arcade kiosk keyboard and mouse panels.
6) Headphone input jacks - 3.5mm headphone jacks for players to hear the gameplay in
more detail.
7) Memory unit port - players can load their prole (Xbox 360® only) by inserting an Xbox
360® memory unit. Also allows players to save progress. Available for player 1 and player 2.
Blanking plate included for PS3 use.
8) Headphone volume control - players with connected headphones can adjust the volume
level of the headphones, independent of the game speaker volume.
9) Lighting effect side panels - over 80 bright colored LEDs illuminate to communicate
game status and attract the player.
2.7 Feature Pinouts
Fig. 2.7A

PRODUCT OVERVIEW
2
10
Fig. 2.7B
10) Aluminum tread plate - footrest and ideal for barstool conguration.
11) Green LED scrolling display board - 1152 bright LEDs attract player, communicate cus-
tom messages, display time remaining and game status.
12) 32” LCD - high denition LCD, 16:9 widescreen 1366x768 resolution.
13) 3/16” tempered glass bezel
14) Game case holder - quickly install the retail game case of the game installed to commu-
nicate game rating, protected under 1/8” tempered glass.
15) Game controller slots - left player can slide to center for single player game sessions (or
operator an lock into place).
16) Reset - players can reset the game system mid game to start from the beginning if de-
sired.
17) Game console window - identies the console installed, and is illuminated to attract play-
ers. 3/8” thick acrylic is theft proof.
18) Sliding acrylic door - with key can slide to gain easy access to the game CD drawer, but
not be able to remove the game system.
19) Over under coin door - includes mech. Some models may have an electronic mech or
bill validator (optional).
20) Casters/leg levelers
999999999
1 2 3 4 5
1) Coin meter - non-resetting meter displays the number of coin drops, free coin credits do
not increase this meter. A free coin meter can be added if desired.
2) USB Service ports - connects a keyboard, mouse, and/or USB ash drive to the Game
Gate™ VU.
3) Free Coin - adds credits to the system without increasing the coin meter. Use for testing
purposes.
4) User Mode - use for technical support purposes not detailed in this manual.
5) User Reset - use for technical support purposes not detailed in this manual.
Fig. 2.7B
User Interface Panel

PRODUCT OVERVIEW
2
11
1) Network Jack - RJ45 network jack, connects the Game Gate™ VU and/or game console
to a LAN and the internet.
2) Component video output - connect an external display to attract more players.
3) Stereo output - connect an external amplier to attract more players and enhance sound.
4) Emergency jack - optional 6.3mm (1/4”) mono jack for emergency pulse (i.e. re alarm)
123 4
1) Bass - Controls the level of the lower frequencies output by the subwoofer.
2) Volume - controls the master volume level. Volume is also controlled by the software set-
tings (see “Section 6: System Settings” for more information).
3) LED - shows the power status of the sound system, should be lit green when the Game
Gate™ VU is plugged in. If this is not lit, make sure the power supply connected to the sub-
woofer is connected to the power strip. Also make sure that the power button (#4) is pressed
down.
4) Power button - should be pressed down at all times.
12
3
4
Fig. 2.7C
Fig. 2.7D
Rear Connection Panel
Master Volume Control

PRODUCT OVERVIEW
2
12
2.8 Security Overview
Game Gate™ VU includes 5 different keys, for 5 different locks on the cabinet.
Back door keys – use for the back two doors, required for cabinet assembly and installation
of video game system
Control panel key – use for the control panel to
changetheretailgamecaseandinstructiongraphics
Forhighersecurityonthecontrolpanelkey,reachfrom
thebackofthecabinetinsidetounderthecontrolpan-
el and push the latch to the left. This will prevent the
control panel from opening even if the lock is picked.
Game window keys – keyed different from the
control panel key, the game window keys only al-
low access to change the game disk by sliding the
door to the left (PLAYSTATION®3) or right (Xbox
360®). For higher security, insert the machine
screws into the locks, which will prevent the window
from sliding even if unlocked. We recommend to
keep at least one machine screw in the left if us-
ing Xbox 360®, and right if using PLAYSTATION®3.
Coin door keys – there are two sets of two keys for the top and the bottom coin door.
Fig. 2.8A
Fig. 2.8B
Table of contents