ReActiveMicro PHASOR User manual

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New!
Owner’s Manual
Advanced Sound Card
PHASOR

Advanced Sound Card
PHASOR

Customer Satisfaction
The PHASOR Sound Expansion Card comes with a lifetime warranty to
you the original purchaser.
Limitation on Warranties and Liability
Even though ReActiveMicro.com has tested the hardware described in this
manual and reviewed its contents, neither ReActiveMicro.com nor its
afliates make any warranty or representation, either express or implied,
with respect to this manual or to the hardware described in this manual,
their quality, performance, merchantability, or tness for any particular
purpose. As a result, this hardware and manual are sold “as is”, and you
the purchaser are assuming the entire risk as to their quality and
performance. In no event will ReActiveMicro.com or its suppliers be liable
for direct, indirect, incidental, or consequential damages resulting from
any defect in the hardware or manual, even if they have been advised of
the possibility of such damages.
In particular, they shall have no liability for any programs or data stored
in or used with ReActiveMicro.com products, including the costs of
recovering or reproducing these programs or data. Some states do not
allow the exclusion or limitation of implied warranties or liability for
incidental or consequential damages, so the above limitation or exclusion
may not apply to you.
ReActiveMicro
Ofce Toll Free: (800) REACTIVE (732-2848)
Ofce/Mobile Direct: (856) 779-1900
support@reactivemicro.com
www.reactivemicro.com
https://m.facebook.com/reactivemicrousa
@reactivemicro
r

Contents
Part I
Getting Started1
1
1
2
3
6
About This Manual
About the Phasor
ReActiveMicro.com Technical Support
Installing and Testing the Phasor
What’s Next...
Part II
Getting Serious7
The COMPOSE Music Editor 7
Exploring COMPOSE 7
Entering Notes 10
Entering COMPOSE Keyboard Commands 11
Operating System (ProDOS) Commands 13
COMPOSE Editing Commands 14
Advanced Editing Commands 19
02sdnammoCepolevnEetoN
Phasor Speech Programs 23
Editing TTS Parameters 23
About the Second Speech Socket... 24
52”redliuBdnuoS“stceffEdnuoS Calling Sounds from Applesoft BASIC 28
BIN.SOUNDS Technical Details 28
i

Figures
Part I...Getting Started
Figure 1 Phasor Controls and Output Jacks 4
Figure 2Phasor Option Switches 4
Part II... Getting Serious
Figure 3COMPOSE Edit Screen 8
Figure 4 Single Key Shortcuts 11
Figure 5 COMPOSE Keyboard Command Table 12
Figure 6Valid Ranges for Keyboard Commands 13
Figure 7New File Command Defaults 15
Figure 8 Key Signatures 15
Figure 9Note Envelope Command Combinations 21
Figure 10 EDIT.TTS.PARMS Screen 24
Figure 11 Sound Builder Edit Screen 25
Figure 12 Sound Builder Shape Patterns 27
ii

Part I...Getting Started
Introduction
About This Manual...
This manual was written for users (like us) who want to jump right in and use the Phasor, but don’t
like to read lengthy instructions. Everyone should read Part I... Getting Started. It tells you how to
install the Phasor in your computer and then how to use the music, speech, and sound effect
demonstration programs provided on the Phasor Program disk. Part Il...Getting Serious, explains
how to create your own music, sound effects, or speech files.
About the Phasor...
The Phasor is a complete high-performance stereo music, sound, and speech synthesizer for the
Apple //e or II Plus computer. It offers 12 musical and sound effect voices, including 4 white noise
generators for percussive sounds. The Phasor also provides high quality text-to-speech capability.
Phasor’s powerful 4 watt audio amplifier allows direct connection to speakers or headphones.
The Phasor is compatible with most software written for the Mockingboard, A L F Apple Music
Synthesizer, Echo+ card, and Applied Engineering’s Super Music Synthesizer. Menu-driven
“user-friendly” software, provided with the Phasor, enables you to play and create your own music,
speeches, and sound effects right away.
We hope you have as much fun using the Phasor as we had developing it!
WARNING:
ReActiveMicro.com will not be responsible for shattered windows, cracks in plaster, or government
personnel mistakenly thinking an alien attack is taking place in your neighborhood. Phasor
is equipped with volume controls. Please keep them at an appropriate level. Thank you.
1

Part I... Getting Started
ReActiveMicro.com Technical Support
If you have a technical question relating to your Phasor card, please contact the dealer from whom
you purchased the card. Most dealers are knowledgeable and have the resources to readily answer
your question. In the event that the dealer cannot answer your question, ReActiveMicro.com has
a staff of technicians dedicated to answering specific technical questions about
ReActiveMicro.com products and software. Technical Support representatives are available
between the hours of 9 AM and 5 PM EST, Monday through Friday. The Technical Support
telephone number is (800) REACTIVE. Please call only this number for technical support, as
our sales office cannot transfer calls to the support lines.
The support representatives are experienced in many of the applications of ReActiveMicro.com
products, but in order to provide a quick and effective answer to your question, they will need to
know as much as possible about the hardware and software specifically related to your
question. Please provide the technical support representative with the following information:
•The ReActiveMicro.com product related to your question.
•The model and configuration of your computer. (What peripherals are being used?)
•The name, version, and revision level of the software that you are experiencing problems with.
•The results of any previous conversations with the software publishers support department.
•The results of any test programs, diagnostics, or troubleshooting done by you or your dealer.
ReActiveMicro.com
Technical Support
(800) REACTIVE
9AM to 5PM EST
Monday through Friday
2

Part l...Getting Started
Installing and Testing the Phasor
Before you begin...
Make backup copies of both sides of your Phasor Program disk! The Phasor Program is on side
one; side two contains synthesized music selections. Neither side is copy-protected. Store your
original disk in a safe place. The working (backup) copies of your Phasor Program disk must be write
enabled. (No write-protect tab.)
Here’s what you need to use your Phasor...
Essential equipment:
•One of the following computer systems, capable of running ProDOS:
-Apple IIe (Standard or Enhanced)
- Franklin Ace 2000 series
- Laser 128
- Apple II Plus or Franklin Ace 1000 series with:
Applesoft BASIC in ROM;
48K of RAM on the main board;
16K Language Card RAM;
Game paddles
•One disk drive
• Video monitor
Optional equipment:
•Videx compatible 80 column text card and monitor capable of 80 column text display.
•RamWorks Memory Expansion card. (Apple //e only.) RamWorks also functions as an 80
column card and can optionally allow the entire Phasor Program and Songs disk to be loaded
to and run from a high-speed RAMdisk.
•TransWarp Accelerator card. Creating your own music with the COMPOSE music editor
program is appreciably faster at TransWarp speed.
•Game Paddles (Joysticks won’t do.) Game paddles are supported by the COMPOSE music
editor and speech synthesis programs, which are explained in Part II of this manual.
3

Part I... Getting Started
Installation procedure
Step 1: Set the switches
Locate the option switch block on the Phasor card. See Figure 1. The Phasor is shipped from the
factory with all four switches set to the CLOSED position. This is called “Phasor Mode.”
Figure 1 Phasor controls and output jacks
Channel B Volume Channel A Volume
To change a switch setting, “flip” the rocker switch by pressing in on the small indentation at the top
or bottom of the rocker, just as you would a rocker-type household light switch. Pressing the rocker
in at the end nearest the word “OPEN” will open the switch or turn it OFF. The switch can be moved
to the CLOSED or ON position by pressing in at the end nearest the row of numbers on the switch
block. Never use a pen or pencil to change a switch setting. Use a small pointed object like a
wooden toothpick or bent-out paper clip.
Figure 2 Phasor option switches
Mode Selection
Switch 1: CLOSED Software selectable mode. The Phasor mode.
Open Hardware mode selection. The actual mode is
determined by the position of switch 2.
Switch 2: Open Echo+ mode.
Closed Mockingboard mode.
Switch 3: Left Volume to better match attached amplifier.
Switch 4: Right Volume to better match attached amplifier.
4
P2
P2: This header allows Apple II Speaker input so the audio
output from the Phasor has ALL sounds included.
Be sure to connect the included 2-pin speaker cable to your
Apple II motherboard and to the Phasor if you would like all
audio, including system beeps, to be output.
DIP Switch
3.5mm Jack

Part I... Getting Started
Step 2: Set the Phasor volume level
Turn both volume controls fully COUNTER CLOCKWISE. This will initially set both channels of the
Phasor’s audio output to minimum volume. You will adjust to the desired volume levels later.
Step 3: Install the Phasor in the computer
Turn the computer’s power OFF and plug the Phasor into any expansion slot except slot 3. If you
will be running Mockingboard-compatible music programs, install the Phasor in slot 4. Don’t replace
the computers cover yet. You still have to adjust the volume controls.
Step 4: Connect the Phasor outputs
Phasor's 4 watt stereo amplifier is capable ofdriving most speaker systems directly. If you really want
to disrupt your neighborhood, you can connect the Phasor’s output directly to your stereo
amplifier’s auxiliary inputs. For privacy, stereo headphones can be connected directly to the
Phasor’s 3.5mm output jack.
Output connection to the Phasor is made through the female 3.5mm jack on the keyboard end of
the Phasor. Because of the number of output configurations possible, output interface cables are
not provided with the Phasor. All of the necessary cables, connectors, or adaptors are available
online at eBay or MonoPrice.com.
Speakers and headphones should not have an impedence rating lower than 8 ohms. If you
connect directly to your stereo amplifier, use the amplifier’s AUXiliary, TAPE, or TUNER inputs. DO
NOT use the PHONO inputs.
Step 5: Configure the Phasor Program disk
Boot the write-enabled backup copy of the Phasor Program disk. The Phasor startup program will
search for an installed Phasor and display this message:
Phasor is configured for’ slot X with music graphics enabled.
(X represents the Phasor’s slot.)
Enter Y if the statement is correct. If your Phasor is in another slot, answer N and enter the correct
slot number. To enable or disable the graphics option, answer Y or N to the prompt:
Graphics during play?
The graphics display gives your eyes something to do while your ears are enjoying the music. It has
no effect on the music.
Whenever this disk is booted, it will expect the Phasor to be installed in the configured slot. If it is
not, it will find the Phasor and ask you to confirm the configuration again. You can also change the
configuration at any time by selecting the main menu option, “Change Phasor Slot.”
5

Part I... Getting Started
Step 6: Test the Phasor
NOTE: The Escape key is the Phasor Program’s panic button. Pressing the Escape key anywhere
in the program will return to the previous menu.
Phasor Music Player:
Make sure the Phasor’s volume controls are turned all the way down. (Fully counterclockwise.)
Select option 1 (Music Programs) from the Phasor Program disk’s main menu, then select option 1
(Phasor Music Player) from the music menu. Allow the program to load and display the catalog of
songs from the disk. Choose one (or all) of the selections. Adjust the Phasor’s volume controls
(and the amplifier’s, if applicable) as the music is playing.
If your Phasor is connected to an amplifier and the sound is distorted or becomes very loud when
the Phasor volume controls are increased only slightly, it is likely that the Phasor’s output and the
amplifier’s input are not properly matched. Weak output at higher volume levels could also indicate
mismatched impedances. Try another set of input ports on the amplifier and make sure to set the
amplifier’s input selector control to the appropriate ports. If you get no output at higher volume
(Phasor and amplifier combined), connect the Phasor outputs directly to the speakers and check
again.
To load the selections from the Phasor Songs disk, select the “I” command, insert the copy of the
backside of the Phasor Program disk, enter “/SONGS”, and press Return. When playing musical
selections with the Phasor Music Player, the right-arrow key is the fast-forward button. Press any
other key to resume playing at normal speed. When playing any selections, the Escape key will
stop the current selection and begin the next. Pressing the Escape key twice will cause the
program to exit to the Phasor music menu.
Speech demonstrations:
Use the Escape key to return to the Phasor Program’s main menu. Select option 2 (Speech
Programs). Then select option 1 (Dr. Fay Zor’s Advice) from the speech menu. The Phasor will
speak only from channel B.
After you’ve had enough advice, press the Escape key and select option 2 (Talking Keyboard).
Experiment. The Phasor will attempt to say anything you type on the keyboard. If a particular word
doesn’t sound just right, try a different (phonetic) spelling. When you’re finished, just press the
Escape key. If you have a TimeMaster II H.O. Clock card in your computer, try the Talking Clock
option.
Sound effects demonstration:
From the Phasor main menu, select option 3 (Sound Effects Programs), then option 1 (Sound
Effects Demo) from the Sound Effects menu. Be prepared to dodge bullets and low-flying space
ships!
What’s next...
This concludes Part I of this manual. It has given you a brief introduction to the Phasor and the
Phasor Program disk. Part II... Getting Serious tells you how to create your own music, access the
speech synthesizer through BASIC programs, and make your own sound effects.
6

Part II... Getting Serious
Introduction
Part I... Getting Started gave you an introduction to the Phasor’s music, speech, and sound
synthesis capabilities. The information contained in Part II...Getting Serious explains how to create
your own music, speech, and sound-effects files.
COMPOSE Music Editor
The instructions for playing music were covered in Getting Started. This section explains how to
use the COMPOSE music editor to edit and create Phasor songs files.
Don’t worry; you don’t have to be a composer or musician to use the COMPOSE music editor. Even
a non-musician will be able to create a Phasor music file by copying notes from a page of sheet
music, but trying to learn everything at once can be very confusing and frustrating. Don’t rush.
Take it one step at a time. First, read Exploring COMPOSE —become familiar with the basic
operation of the music editor. Then, read the next section, COMPOSE Commands, to learn more
about the more advanced features and commands. After just a few minutes of practice, you will be
able to use COMPOSE to create your own Phasor music files.
What you need...
All that is required to use the COMPOSE editor on an Apple lie, Laser 128, or Franklin ACE 2x00
system is a Phasor correctly installed. If you are using an Apple II Plus, you will need a set of game
paddles.
Only use a backup copy of the Phasor program disk! Keep your original in a safe place. While
you’re at it, format a couple of data disks to store your musical creations! (ProDOS format.)
Exploring COMPOSE
The COMPOSE program is entered by selecting the “Compose Music Editor” option of the Phasor
Music Menu. The first screen displayed is a HELP screen, the KEYBOARD COMMAND TABLE,
shown in Figure 5. This same help screen will be re-displayed any time a non-valid keyboard entry is
made. These commands will be described in detail in the Entering COMPOSE Keyboard
Commands section. Pressing the spacebar will display the COMPOSE Edit Screen, shown in
Figure 3.
7

Part II... Getting Serious
Figure 3 COMPOSE Edit Screen
Edit Cursor Command Ticks
Edit Screen Symbols:
Music Score Displays the musical score for the selected voice as it will be played.
Edit Cursor Used to select the position of a note or command along the score and the pitch
of a note to be entered.
Command Ticks Indicates that there are COMPOSE commands in the Music Score. The Key and
Time signatures are also Command Ticks, but are displayed in standard musical
notation. The command represented by a Command Tick can be displayed by
using the Current Command Indicator. (See next page.)
Edit Staff Allows the selected note, tied notes, rests, or triplets to be displayed before
being entered to the score.
Option Window Used to select the desired note length, accidental (sharp, flat, or natural), or edit
mode.
8

Part II... Getting Serious
Edit Mode Indicators
INS Insert mode active. Notes entered to score will be inserted immediately to the left of
the current Edit Cursor position.
TIE Tied note mode is active. Notes (and rests) entered to the Edit Staff will be tied.
Accidentals are indicated by the appropriate symbol. (sham, flat, or natural)
Speaker symbol: Edit speaker active. Causes each note (of the current voice) to be
sounded as the Edit Cursor is moved forward (right) across it.
Keyboard Command Input Line (flashing colon prompt)
Allows special COMPOSE keyboard commands to be entered. These
commands are summarized in the KEYBOARD COMMAND TABLE and
described in the COMPOSE commands section.
Edit Screen Status Lines:
Current Command Indicator
Identifies the note or command associated with the current Edit Cursor position.
If the Edit Cursor is positioned at a command tick, the command name will be
displayed, followed by its assigned argument values and variables. Rests are
indicated by the word REST and the length of the rest. Notes are indicated as in
this example:
NOTE BN2 120
In this example, “NOTE” indicates that the Edit Cursor is currently positioned at a
note. “BN2” indicates that the current note is a B natural and is in the second
octave. Octaves are numbered from 0 to 4, Bass to Treble. The length of the
current note is 120.
LEN: Indicates the length of the note, or tied notes, currently shown on the Edit Staff.
If the Edit Cursor is used to select a rest, LEN: will display the length of the rest
and the corresponding rest symbol(s) will be shown on the Edit Staff.
QTR: Indicates the length of a quarter note. The COMPOSE program calculates all
notes and rests from the assigned length of the quarter note.
VOICE: Indicates which voice or subroutine is currently shown on the Music Score.
MEASURE: Measures of the Music Score are numbered beginning with measure 0. The end
of the last measure in a voice is indicated by the Current Command Indicator
message, STOP.” In the highest numbered voice, the end of the last measure is
indicated by “END.” (The Music Player will stop if it encounters an END.)
FREE: Indicates the number of available entries (commands or notes) remaining. Each
COMPOSE Music file can contain up to 3,357 entries.
9

Part II... Getting Serious
COMPOSE Editor Controls
Here is a quick summary of the basic COMPOSE Music Editor controls:
Function Command key
Scroll the Options Window selections Left and Right caret ( <or>) Keys (upper or lower
case)or Game Paddle 0
Move Edit Cursor up or down Up and Down Arrows or Game Paddle 1
Move Edit Cursor left or right Left and Right Arrows
Select Option Window item Open-Apple Key or Game Button 0
Transfer from Edit Staff to the Music Score Closed-Apple Key or Game Button 1
Advance one measure at a time TAB (Apple II Plus users: TAB = CTRL-l)
Advances are made to the first NOTE
to be played (not command) in a measure.
Entering Notes
IMPORTANT: Before entering any notes into a new music file, move the Edit Cursor past the
default Command Ticks. Use the TAB key or Right Arrow key to advance to the first note in
Measure 0.
First, move the Edit Cursor to the desired position in the Music Score. In a NEW music file, this is
MEASURE 0. Next, scroll through the Option Window until the desired note is displayed. Press the
Open Apple key to enter the note onto the Edit Staff. Finally, move the Edit Cursor to the
desired pitch and press the Closed Apple key to enter the selected note to the Music Score.
Triplet notes are indicated by a “3” above the note or rest. Any note or rest marked as a triplet will be
played for two-thirds of its normal length.
Tied Notes can be created by entering a note of a specified length, activating the TIE mode from the
Options Window, and entering the subsequent note or notes to the Edit Staff. When the length of
a note exceeds the count for a given measure, it is automatically converted to tied notes and
extended to the next measure.
Accidentals are entered by using the Open Apple key to select the desired accidental from the
Option Window. Until the Accidental Mode is deactivated or changed, any subsequent note
entered will be affected. (An accidental is a sharp, flat, or natural not indicated in the key signature.)
Rests are entered by selecting the desired length note from the Option Window and moving the
Edit Cursor all the way up or down. As the Edit Cursor moves past the highest or lowest pitch on the
Music Staff it jumps to the rest position and the rest symbol is displayed on the Edit Staff. Pressing
the Closed Apple key while the Edit Cursor is in the Rest position will enter the Rest from the Edit
Staff to the Music Score.
10

Part lll. Getting Serious
Inserting a forgotten note or command is done by turning on the Insert Mode. The Insert Mode is
toggled (turned on or off) by selecting INS from the Options Window. In the normal mode, notes
entered from the Edit Staff replace the command or note at the current Edit Cursor position. In the
Insert Mode, notes entered from the Edit Staff are inserted one position before the note or
command at the current Edit Cursor position.
Deleting a Note (or command) from the Music Score is accomplished by moving the Edit Cursor to
the desired note or command position, selecting DEL from the Options Window, and pressing the
Closed-Apple key.
Figure 4 Single Key Shortcuts
Edit Cursor UP Up Arrow or CTRL- K
Edit Cursor DOWN Down Arrow or CTRL- J
Edit Cursor RIGHT one space Right Arrow
Edit Cursor LEFT one space Left Arrow
Voice 1 through 9 Keys 1 through 9
Voice 10 0 key (zero)
Voice 11 - key (hyphen)
Voice 12 = key (equal sign)
Scroll Option Window FORWARD . or>
Scroll Option Window BACKWARD , or<
Select Option Window character Open-Apple key or Paddle Button 0
Enter Note or Rest Closed-Apple key or Paddle Button 1
Insert mode toggle ON/OFF I or i
Delete current position Delete key or CTRL- D
Next measure TAB or CTRL- I
Quit, Cancel Keyboard Command ESC key
Help Screen ? or any undefined Control Key
These single-key commands are summarized on the COMPOSE Keyboard Command Table
(Figure 5) as “Keys.”
Entering COMPOSE Keyboard Commands
This section describes the three groups of keyboard commands: Operating System Commands,
Editing Commands, and Note Envelope Commands.
The keyboard commands can be entered at any point and in any voice within the Music Score. You
only need to enter the first three characters of a command, followed by a space, the command
argument, and a carriage return. The space following the command is usually required, even if an
argument is not needed. When the first three characters of the command are entered and the
spacebar is pressed, the remaining letters of the command are automatically added in the Keyboard
Command Line. The command argument, if required, can then be entered. If a typing error is made
while entering a command, use the left or right arrow key to edit the entry or press the ESC key to
clear the entry completely.
11

Part ll...Getting Serious
Pressing the ? key or any other non-valid command will display the Keyboard Command Table help
screen. This help screen is shown in Figure 5. For your convenience, the valid ranges for all
keyboard commands described in this section are summarized in Figure 6. This information is also
provided on the Phasor Program disk in a text file which can be printed using a ProDOS-based word
processor program (e.g. AppleWorks or AppleWriter// 2.0).
Figure 5 COMPOSE Keyboard Command Table
KEYBOARD COMMAND TABLE
INVERSE CHARACTERS ARE NECESSARY
GHT TUME
KEYS: 1234567890—= < > TAB DELETE I ^D
OPEN APPLE/POL Ø IS OPTION WINDOW
CLOSED APPLE/POL 1 IS PITCH
NOTE: In the command descriptions which follow on pages 13-20, brackets {}are used to identify
required argument data. Argument data enclosed by parentheses () is optional. A Return key entry
is shown by a <cr>. Remember that a space between the command and its argument is important.
For clarity, a spacebar character (space) is indicated by a — (underline) in the following command
examples.
12

Part II... Getting Serious
Figure 6 Valid Ranges for COMPOSE Keyboard Commands
Command Range Default
PRE(f ix) ProDOS pathname Same as COMPOSE program
CAT(alog) ProDOS directory Same as COMPOSE program
LOA(d) ProDOS pathname/filename or =
SAV(e) ProDOS pathname/filename or =
(required data} (optional data)
PLA(y)
QUI(t)
NEW
KEY {C}or (1 ...7F or 1...7S} Key of C
TIM(e) {1...19/1...16} 4/4
TEM(po) {1...65535} 4096
MEA(sure) {0...65535}
ED 1(t)
VOI(ce) {1...12} 1
POS(ition) {*TweIve voice positions*} 123412341P2P3P4P
DEL(ete) {1...65535}
TRA(nspose) {-127...0...+127} 0
SUB(routine) {0...127} 1...sequential, step 1
CAL(l) {1...127}
QUA(rter) {1...65535} 240
LEN(gth) {1...65535} 240
SPE(ed) {1...65535)(/1...65535)(1...127}(-2...127){S or V} no default value
ATT(ack) {1...65535) 8192
VOL(ume) {1...65535) 55000
DEC(ay) {1...65535) 25
SUS(tain) (0.. .65535} 0
GAP {1...65535) 20
REL(ease) {1...65535) 65500
PER(cussion) (ON or OFF) OFF
Operating System (ProDOS) Commands
PREFIX Sets or displays the current ProDOS prefix.
PRE(fix)_(prefix)<cr> Depending on the optional argument, this command can be
used to set or display the current ProDOS prefix only for Phasor music files. The
normal (default) music file prefix is the same as the COMPOSE program prefix. This
command affects only the music file prefix; it does not alter the COMPOSE program
prefix. The prefix entered as the command argument must be a valid ProDOS
pathname. If no leading slash (/) delimiter is used, the prefix will be appended to the
existing prefix.
13

Part II... Getting Serious
The current music prefix can be displayed only if it is different from the default prefix.
To display the current prefix, enter the command followed by a space. Be careful! Not
entering a command argument and pressing Return or the spacebar will clear the
current music prefix and reset the default music prefix. If you do not wish to change or
clear the prefix, press the ESC key to cancel the command.
CATALOG List a disk directory
CAT(alog)_(prefix)<cr> The prefix or ProDOS pathname entered as the command
argument determines the directory to be listed. If no argument is specified, the
currently-prefixed directory is cataloged.
LOAD Load a Phasor music file from a ProDOS device (disk).
LOA(d){filename, pathname, or =}<cr> Loads the file specified by the filename or
ProDOS pathname into the COMPOSE music editor. If only a filename is entered (no
beginning slash), the file is loaded from the currently-prefixed directory.
If the command argument is a filename or partial pathname residing under the current
prefix, you do not need to enter a leading slash. Remember, slashes are required
between elements of a partial pathname. A complete ProDOS pathname must begin
with a slash.
The equal sign (=) can be entered as the command argument to reload the last file
loaded or saved.
SAVE Save a Phasor music file to a ProDOS device (disk).
SAV(e){filename, pathname, or =)<cr> Saves the music file under the filename or
pathname specified in the command argument. The rules for the SAVe command
argument are the same as for the LOAd command.
COMPOSE Editing Commands
PLAY Play the Phasor music file.
PLA(y)<cr> No command argument is allowed. The file currently in memory will be
played from beginning to end or until the ESC key is pressed.
QUIT Quit and exit COMPOSE Music Editor.
QUI(t)<cr> No space is required and no command argument is allowed. You will be
prompted to enter Y (yes) or N (no) to confirm.
NEW Open a new Phasor music score.
NEW<cr> No command argument is allowed. A confirmation prompt will appear below
the Edit Staff. Answering Y will clear the current music file and create a blank score
with the default commands listed below. Remember that the commands are
represented by the Command Ticks between the staves of the Music Score.
14

Part II... Getting Serious
Figure 7 New File Command Defaults
Voice 1
Measure 0
Key C (no flats or sharps)
Time 4/4
Quarter note length 240
Transpose 0
Attack 8192
VoIu me 55000
Decay 25
Sustain 0
Gap 20
Release 65500
KEY Set the present key signature of the Music Score.
KEY (nF or nS)<cr> This command will set the key signature at the current Edit
Cursor position for only the current voice. The n variable in the command argument
represents the number of sharps (5) or flats (F) to be entered. For example, the
argument for the key of E flat major would be entered as 3F. If the Return key is
pressed with no command argument, the key signature will be changed to C, no
sharps or flats. The key signature can be changed at any point in the Music Score.
Cancelled sharps or flats from the preceding key signature will be indicated by naturals
on the music score.
The key signatures and their command arguments are provided in Figure 8.
Figure 8 Key Signatures
G major! E minor 1S
D major / B minor 2S
A major / F sharp minor 3S
E major/C sharp minor 4S
B major/G sharp minor 5S
F sharp major / D sharp minor 6S
C sharp major/A sharp minor 7S
F major / D minor 1F
B fiat major / G minor 2F
E flat major / C minor 3S
A flat major / F minor 4S
D flat major! B flat minor 5S
G flat major! E flat minor 6S
C flat major/A flat minor 7S
TIME Set the present time signature on the Music Score.
TIM(e){1...19/1...16)<cr> This command will set the time signature at the current Edit
Cursor position for only the current voice. The time signature can be changed at any
point in the Music Score. The first number of the argument sets the number of
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