Tiger Games Designers World TV Game User manual

AGES 8+
For 1 Player

2
Keep for future reference.
Will you be the next hot fashion designer? Now you can nd out! Use your
creativity to design and market your own line of cool clothes. Pick which models
you’ll hire to show off your designs, then hit fashion shows around the world to
see how you do. Will the judges love your work…or will they send you back to the
drawing board?
Each time you play, you can design new outts, open different markets, and show
off all-new clothing lines at shows in New York, Paris, and Tokyo!
Contents : Game remote, Game console, Instructions
REQUIREMENTS
TV, VCR or DVD player with AV input. Or you may use the AV input on a VCR or
DVD player that is connected to your TV.
• RF adapter required if TV has no AV input.
• You cannot play this game through a cable box or satellite hookup. Game must
be connected directly to the TV, VCR or DVD player.
• If the game malfunctions or “locks up,” you can RESET the unit by sliding the
ON/OFF switch to OFF, and then back to the ON position.

3
AAA
AAA
AA
AA
AA
AA
BATTERIES
Game Remote requires 2 x 1.5V “AAA” or LR03 size batteries (not included).
Game Console requires 4 x 1.5V “AA” or LR6 size batteries (not included). Alkaline
batteries recommended. Phillips/cross head screwdriver
(not included) needed to insert batteries.
Make sure the ON/OFF switch on the
side of the Game Console is in the OFF
position. Then loosen the screw on the
battery compartment, located on the
underside of the console, and remove
the door. Insert 4 AA-size batteries (we
recommend alkaline), making sure to
align the + and – symbols with the
markings in the plastic. Replace the
door and tighten the screw. Repeat
with Remote, installing 2 AAA-size
batteries.
Note: Instead of using batteries in the Game Console, you may purchase an AC
to DC power adapter at any electronics store. It should be DC 6V, 300mA or
above, and center positive. For example, Radio Shack adapter P/N: 273-
1758, with accessory tip B, P/N: 273-1705. Please note this example is provided
for information and convenience only. Hasbro does not have control over
availability or specications of other manufacturers’ products.

4
DC Power Adaptor:
DC power adapter used with the game are to be regularly examined for damage
to the cord, plug, enclosure and other parts, and that, in the event of such
damage, the toy must not be used with this DC power adapter until the damage
has been repaired.
-- This game is not intended for children under 3 years old ;
-- This game must only be used with the recommended transformer ;
-- The transformer is not a toy ;
-- Game liable to be cleaned with liquid are to be disconnected from the
transformer before cleaning.
CAUTION:
1. As with all small batteries, the batteries used with this game should
be kept away from small children who still put things in their
mouths. If they are swallowed, promptly see a doctor and have the
doctor phone (202) 625-3333 collect. In other countries, have the
doctor call your local poison control center.
2. Make sure the batteries are inserted correctly and always follow the
game and battery manufacturer’s instructions.

5
3. Do not mix old and new batteries, alkaline, standard (carbon-zinc)
or rechargeable (nickel-cadmium) batteries.
IMPORTANT: BATTERY INFORMATION
Please retain this information for future reference. Batteries should
be replaced by an adult.
CAUTION:
1. Always follow the instructions carefully. Use only batteries specied
and be sure to insert them correctly by matching the + and –
polarity markings.
2. Do not mix old batteries and new batteries, or standard (carbon-
zinc) with alkaline batteries.
3. Remove exhausted or dead batteries from the product.
4. Remove batteries if product is not to be played with for a long time.

6
7
5. Do not short-circuit the supply terminals.
6. Should this product cause, or be affected by, local electrical
interference, move it away from other electrical equipment. Reset
(switching off and back on again or removing and re-inserting
batteries) if necessary.
7. RECHARGEABLE BATTERIES: Do not mix these with any other types
of battery. Always remove from the product before recharging.
Recharge batteries under adult supervision. DO NOT RECHARGE
OTHER TYPES OF BATTERY.
8. As with all small items,these batteries should be kept away from
children. If swallowed, seek medical attention immediately.
SETUP
Place the Game Console on top of, or near, your TV set, as shown.
Connecting to a TV:
1. Insert the Game Console’s white plug into the white audio-in jack on the TV.

6
7
VIDEO PLUG
(YELLOW)
AUDIO PLUG
(WHITE)
VIDEO INPUT
AUDIO INPUT
VCR
2. Insert the Game Console’s yellow plug into the yellow video-in jack on the TV.
Note: These jacks are normally found on the front of the TV near the adjustment
controls, or on the back of the TV near
the antenna and cable connections.
3. Turn on your TV and set it to the
channel/video input mode directed by
your TV owner’s manual.
Connecting to a VCR or DVD player:
1. Make sure the VCR or DVD player is
properly connected to the TV.
2. Insert the Game Console’s white plug
into the white audio-in jack on the VCR
or DVD player.
3. Insert the Game Console’s yellow plug
into the yellow video-in jack on the VCR
or DVD player.
4. Turn on your TV and VCR or DVD player.
5. Set your TV, VCR or DVD player to the
channel / video input mode directed by
your TV, VCR or DVD player owner’s manual.
6. Slide the ON/OFF switch on the [game
console control pad] to ON.
See Troubleshooting on page 17, if necessary.

8
9
3-10 FEET
MENU
SELECT
ARROWS
CANCEL
IMPORTANT
When using the Game Remote:
• Aim directly at the
Game Console.
• Position yourself within
3 to 10 feet of the
Game Console.
• Store the Game Remote
in the Game Console
when not in use.
THE HANDHELD GAME REMOTE
Make all your selections using buttons on the handheld
Game Remote:
• ARROWS: To scroll through menus and move
left, right, up and down on the screen.
• SELECT: To make your choice.
• CANCEL: To change your mind.

8
9
• MENU: To bring up the main game sections (Magazine, Fashion Report, Proles,
Fashion Show and End Turn) and access new screens within each of those
sections.
OBJECT OF THE GAME
Turn scraps of fabric into a successful, world-renowned fashion empire! Design your
own line of clothing, participate in fashion shows around the world and build your
reputation as a designer. Manage your business, impress the judges and work with
your models to build your success. You have to succeed in New York rst, but then
you’ll take on the world – Paris, Milan, and even Tokyo! Win at fashion shows in the
3 major fashion capitals to win the game.
HOW TO PLAY THE GAME
During the game, screens will pop up to guide you through gameplay and give you
important information. To remove these pop-up screens, press SELECT.
Main Menu
After the Tiger Games legal screen, the Main Menu will appear, with these options:
NEW GAME: To start a brand-new game

10
11
LOAD GAME: To continue a game you saved previously
DESIGN CLOTHES: To design clothing without playing the game
OPTIONS: • Volume: Use the right and left arrows to move the slide bar for more
or less volume
• Tutorials – On/Off: Use SELECT to toggle between On and Off
• Music – On/Off: Use SELECT to toggle between On and Off
• Back: To return to the Main Menu
Starting a New Game
1) Select a slot to save your game to. If there are already 2 games saved, you have
to save over one of them to start a new game.
2) Give yourself a memorable designer name, up to 9 characters long. Use the
arrows to highlight letters (or go Back, or add a Space), then scroll down to
DONE and press SELECT.
3) Give yourself a designer “look.” Use the arrows to scroll through the different
characters, and SELECT one.
4) You’ll begin each game with $1500 and a $100 income to open your new
fashion business.

10
11
During the Game…
Throughout the game, you will move around 4 major screens, and the sub-screens
within each. At the end of each turn, you will receive an “income” from clothing
sales: the amount you earn will be based on how well your clothes are selling. The
four main screens are Magazine, Fashion Report, Proles, and Fashion Show, plus
you can opt to End Turn:
MAGAZINE
Use the Magazine to buy new fabrics, learn about judges
and new models, and nd out fashion and game tips. Use
the arrows to highlight the topic you want and press
SELECT to see what’s there. When you’re done, highlight
BACK and press SELECT to go back to the cover.
FASHION REPORT
Here’s a quick look at where your business stands. How
much cash do you have? How much money are you
making? How many fabric sets do you own? What are
your best sellers? This screen also shows your design
skills: the more green you have in an area, the more you
know about that piece of clothing…and, the more you
know, the more patterns you have. You can get new
patterns by designing clothes for shows or by choosing Research Designs under
the End Turn Option.

12
13
PROFILES
Use arrows to move through the lineup. Press SELECT to bring up a bio on each
person. Highlight BACK and press SELECT to move to the previous person(s).
• All the models you have learned about through the Magazine will show up
here. These are the models you can pick from to use in your show. You can
use the Diva Points your models earn to give them condence or increase their
abilities. Just scroll down to the ability you want to change, then press the left
and right arrows to change their status. There are 12 models in each game, but
there are 20 total, so each game will be different!
• Learn about the Judges: Learn all about the 12 judges. The Judges range
from Easy to Very Hard. As your experience grows, it will become harder to
wow them, and it will be more important for you to show them what they
like! You can learn their preferences by checking them out in the Magazine, or
by nding out at the shows.
FASHION SHOW
Choose your Next Market: Where will you show your
line? You’ll need to start small and work your way to the
top. Start by choosing shows that cost less money to
enter; they’ll have easier judges too! Move around the
country – then move around the globe!
Use the arrows to move around the map, and press SELECT
to pick your next Market. You’ll get more details about the

12
13
show. Press SELECT to enter the show, or choose BACK to go back to the map.
Entering a Fashion Show: Once you’ve entered a show, you will see the Design
screen. From here you’ll prepare for the show.
1) Designing Clothes: Now you can put together your
exciting line of clothes! Press SELECT on the shirt icon
to bring up your clothing options. Use the Up arrow
to highlight the type of clothing you want to design
rst. You only need to complete one of the two themes
in any show to keep the judges happy.
Then press SELECT to open the pattern options for that
piece of clothing. Once you’ve selected the main type
(for example, a skirt can be long, knee-length or mini), additional options will
open. Use the arrow keys to scroll through each of these options and create
your own style. Remember to keep in mind the judges’ preferences as well as
the show themes while you’re designing.
2) Completing Outts: To make a complete outt, you need to choose a top,
bottom, and shoes. If you choose a jacket you need a shirt underneath. To add
accessories to your outt, select the shoe icon on the left and choose accessories
just as you created the clothes.
3) Saving Outts: When you have created an outt, the game will automatically
store it in one of the 4 hanger icons on the right. The number of outts you
need for a show varies, so these icons will show you how many outts you
need (additional icons will be grayed out). To start a new outt, highlight one
of the empty hangers and press SELECT. You can always go back and modify

14
15
14
a previous outt by pressing SELECT on the appropriate hanger icon. When
you’ve completed all the outts you need for the show, highlight DONE and
press SELECT.
4) Hire Your Models: Your clothes come to life on your models, so pick them
carefully! Each outt you’ve created will appear on the left. Pick which model
you want for each outt. If you change your mind, press CANCEL and you can
start again.
5) Prep Your Models: Pick your models’ hairstyles and
the music they will walk down the runway to. Your
models will pick their moves based on what moves
they know and their condence level.
6) Runway Competition: This is it – the big day! Watch
your models do their thing…and cross your ngers
that they don’t stumble!
7) Judging & Rewards: How did you and your models do? Did the judges like
the fabrics and the quality? Judges award stars and half-stars, plus Diva Points

14
15
you can invest later. You need an average of 3 stars or
more (over all your outts) to be successful and open
a market. If you don’t open the market, you can try
again when you’ve earned some more cash.
After each successful show, you’ll review your line. Press
SELECT to choose an item from the top. Then use the
arrows to select a place to put it in your line. You can
have only12 items, so after a few shows you’ll have to replace the old with the
new. You can always keep your favorites, and you don’t have to add all your new
items to your line.
Remember to check how your clothes are selling by viewing your Fashion Report.
Press SELECT on an open market in the Map to see the specics.
“DESIGN CLOTHES”
There is so much you can do with this design program! Selecting this option from
the Main Menu allows you to design the clothes you want without playing the
game. No rules and no judges. You can save up to 4 outts here. The game will
automatically save them in the hanger icons.
END OF TURN
Your turn ends when a Fashion Show is over. A successful show will increase your
income, but whatever your income is, you’ll earn it now. Then you can start a new
turn. Head back to the Magazine to check for new stuff, or head to the Map to
select a new show.

16
17
You can also choose to End Your Turn at any time. You might want to choose this
option to take a quick break from the shows and get more cash, or to up your
design skills. When you choose this option, you’ll have 4 choices:
Enter a Fashion Show: This will take you to the Map.
Manage Your Business: Managing your books for a turn will earn you
income, but don’t do it too often or your market sales will stagger.
Research New Designs: It will cost you some cash, but this is a quick way to
gain access to new patterns in the area of your choice. Select which pattern
you want to increase your skill in, and then press SELECT.
Save and Quit: Select this option to save your game and return to the main
menu.
GAME OVER and SUMMARY
OF ACCOMPLISHMENTS
When you’ve won rave reviews at the 3 major fashion shows, the game ends. How
many turns did it take you to become an “overnight success”? What did the Judges
say? What’s your fashion world reputation? How much money have you made?
When you’ve reviewed your accomplishments, highlight done press SELECT to exit.
The game will back to Main Menu options.
Note: The game will shut off automatically after 10 minutes of non-use. The game

16
17
will be saved automatically during auto shutdown. The Game Console will then
need to be turned OFF and ON again to continue play. You may start a NEW GAME
or LOAD a saved game.
HOW TO SAVE A GAME
Your game saves automatically while you play. You can save 2 games in the unit
at the same time: this means that two different players can use the game, at
different times, each playing the game she saved.
To review your score from the last game you played, select LOAD from the Main
Menu when you turn the game on. Highlight the game you want and press
SELECT.
TROUBLESHOOTING
If you do not see the legal screens and then the main title screen after turning the
TV and Game Console on:
Check Plugs and Jacks – Make sure that the video and audio plugs are inserted
into the correct jacks on your TV, VCR or DVD player.
Check Batteries – Make sure the batteries in the Game Console and the Game
Remote are fresh and properly installed.

18
19
Check TV Channel – Your TV channel should be set to its auxiliary “gaming”
channel. This is usually indicated as “AUX,” “AV” or “Video.” You may have to
refer to your TV owner’s manual to determine this. To locate your auxiliary channel
(usually one of the following channels: 2, 1, 0, 00, or 99), click down from channel
3 until “Line 1,” “Line 2,” “Video 1,” “Video 2,” “Front,” “AUX,” “AV” etc. appears
on the screen. Then press the ON button on the [game unit]. If you are on the right
channel, the game should come on. If this does not work, see if your TV remote has
a button (labeled “Input,” “AUX,” “AV,” “Line,” “TV/Video,” or “Video”) that takes
you to the correct channel. If your remote has one of these buttons, turn your TV
to Channel 3 and then hit that button. Then press the ON button on the [game
console]. The game should come on.
Check VCR / DVD Player Connection – Your VCR / DVD player should be set to
“AUX,” “AV” or “Video.” You may have to refer to your VCR or DVD owner’s manual
to determine this.
No Picture – Try putting a videotape/DVD in your VCR/DVD player, let it start to
play, and then hit STOP. This may give you a blue screen background. Then click
down to the auxiliary channel on your TV.
If you do not get a blue screen, see if your TV and/or VCR has a main menu with an
option for a blue screen background. If you go into the main menu, you can usually
change from “cable” to “video” and get a blue screen.
If you have an older TV, you may nd a “hidden door” on the TV that has color,
picture, horizontal, vertical, and antennae/cable buttons. If your TV does have
these, press the antennae/cable button to get a blue screen.

18
19
MAINTENANCE
• Handle the game carefully.
• Store the game away from dusty or dirty areas.
• Keep the game away from moisture or temperature extremes.
• Do not disassemble the game. If a problem occurs, try resetting the game by
pressing the RESET button, or by removing and replacing the batteries.
FCC STATEMENT
This device complies with Part 15 of the FCC Rules.
Operation is subject to the following two conditions:
(1) This device may not cause harmful interference, and
(2) This device must accept any interference received, including interference that
may cause undesired operation.
Warning: Changes or modications to this unit not expressly approved by the
party responsible for compliance could void the user’s authority to operate the
equipment.
This equipment has been tested and found to comply with the limits for a Class

20
21
B digital device, pursuant to part 15 of the FCC Rules. These limits are designed
to provide reasonable protection against harmful interference in a residential
installation. This equipment generates, uses, and can radiate radio frequency
energy, and, if not installed and used in accordance with the instructions,
may cause harmful interference to radio communications. However, there is
no guarantee that interference will not occur in a particular installation. If this
equipment does cause harmful interference to radio or television reception, which
can be determined by turning the equipment off and on, the user is encouraged
to try to correct the interference by one or more of the following measures:
• Reorient or relocate the receiving antenna.
• Increase the separation between the equipment and receiver.
• Connect the equipment into an outlet on a circuit to which the receiver is
needed.
• Consult the dealer or an experienced radio/TV technician for help.
This Class B digital apparatus complies with Canadian ICES-003.
Cet appareil numérique de la classe B est conforme à la norme NMB-003 du
Canada.
Table of contents
Other Tiger Games Game manuals
Popular Game manuals by other brands

Franklin
Franklin BOOKMAn XGT-2043 user guide

Sterling
Sterling Guinness Games instruction manual

Parker Brothers
Parker Brothers Clue Jr. Detective Game user manual

Hasbro
Hasbro Concert Tour Game instruction manual

Milton Bradley
Milton Bradley Electronic Arcade Mania instructions

Playcraft
Playcraft PTBARWOS08-Barcelona Assembly instructions