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  9. Uncle Milton FIREWORKS LIGHTSHOW GRAND FINALE User manual

Uncle Milton FIREWORKS LIGHTSHOW GRAND FINALE User manual

6+
2451
2462
Battery Installation
Tool required - Small
Phillips head screwdriver
Requires 6 “AA” alkaline
batteries (not included).
1. Using a Phillips head screwdriver, remove the battery covers of the Large Cone and Master Controller as shown.
2. Insert 3 "AA" batteries as indicated in both battery compartments and replace covers.
Batteries not included
Requires 6 x 1.5V AA/LR6
batteries
AA/LR6
x6
GRAND FINALE!
LIGHT SHOWTM
SET UP
1. Slide the switch on the underside of the Large
Cone to the “ON” position.
2. For best light eect, place the ve Cones on the
oor as shown at 1 to 3 inches from a white wall.
Parts included:
- 1 Master Controller
- 1 Large Firework Cone
(with LED/wire connectors)
- 2 Medium Firework Cones
- 2 Small Firework Cones
- 5 Cap Rings
Small (x2)
Remote Receiver
Remote Receiver
Remote Transmitter
Assembly
IMPORTANT: Prior to assembly, determine where you want to
set up the Grand Finale. For best experience, use in a
completely darkened room and project onto a white wall at a
distance of 1 to 3 inches from the wall.
1. Position the wire
connectors with LED
modules that come out of
the Center Battery Module
as shown. Note molded
numbers 1-5 on each LED
module match printed
numbers 1-5 at the top of
each cone. Make sure the
Center Battery Module is for
the center large cone.
2. Attach the Center LED
Module to the large cone.
First, insert the LED module
and wire through the large
cone as shown. Then, snap a Cap Ring on top of the
LED module. Allow each LED module to lower back
into its cone and gently position the Cap Ring onto
the top of the cone.
3. Align and t the large cone onto the Center Battery
Module and gently press t together as shown.
4. Assemble the Small and Medium Cones as
shown inserting the tabs into the
corresponding slots. Further secure tabs
with clear tape if desired.
5. Attach the LED modules to the small
and medium Firework cones. For each
LED module, insert the wire through
the corresponding cone as shown.
Then, snap a Cap Ring on top of the
LED module. Allow each of the LED
modules to lower back into its cone
and gently position the Cap Ring
onto the top of the cone. Repeat
this step for the other small and
medium cones.
3. Switch the Master Controller to “LIVE”
mode and test the light projection of the
cones by pressing each launch button.
Adjust cones as needed for the best
projection eect.
ON/OFF
1 5
2 4
3
GrandFinale-0250-0413-V03
NOTE:This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of
the FCC Rules.These limits are designed to provide reasonable protection against harmful interference in a residential
installation.This equipment generates, uses and can radiate radio frequency energy and, if not installed and used in
accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee
that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or
television reception, which can be determined by turning the equipment o and on, the user is encouraged to try to correct
the interference by one or more of the following measures:
- Reorient or relocate the receiving antenna.
- Increase the separation between the equipment and receiver.
- Connect the equipment into an outlet on a circuit dierent from that to which the receiver is connected.
- Consult the dealer or an experienced radio/TV technician for help.
This device complies with Part 15 of the FCC Rules.
Operation is subject to the following two conditions:
(1) This device may not cause harmful interference, and
(2) This device must accept any interference received,
including interference that may cause undesired operation.
Caution: changes or modications not expressly approved by the party responsible for compliance could void the user’s
authority to operate the equipment.
MANUFACTURED BY UNCLE MILTON INDUSTRIES, INC.
P.O. Box 6281
THOUSAND OAKS, CA 91359 USA
©2013 UMI. All rights reserved. ® and
TM
designate
trademarks of Uncle Milton Industries, Inc.
MADE IN CHINA
BATTERY SAFETY INFORMATION
• Non-rechargeable batteries are not to be recharged.
• Rechargeable batteries are to be removed from the toy before being charged.
• Rechargeable batteries are only to be charged under adult supervision.
• Dierent types of batteries or new and used batteries are not to be mixed.
• Batteries are to be inserted with the correct polarity.
• Exhausted batteries are to be removed from the toy.
• The supply terminals are not to be short-circuited.
• Do not mix old and new batteries.
• Do not mix alkaline, standard (carbon-zinc) or rechargeable (nickel-cadmium) batteries.
• Do not dispose of batteries in re. Battery may explode or leak.
Operation
LIVE Mode
In this mode, each time you press a launch button, the
corresponding cone or cones re immediately.
Press any one of the ve launch buttons individually or press
any combination of buttons 1, 2, 3, 4 or 5 at the same time.
You can also press the “ALL 5” button to launch all 5 rework
cones at the same time!
Experiment and have fun creating hundreds of dierent
Firework launch and color combinations!
PROGRAM Mode
In this mode, you can program up to 150 launch
combinations in a show by doing the following:
1. Switch the Master Controller to “PROGRAM” mode.
2. Press any one of the ve launch buttons, any combination of buttons 1, 2, 3, 4 or 5, or the “ALL 5” launch button to program the rst launch.
3. Continue to add as many additional launches to your show program as you want by pressing single button launches, multi-button launch
combinations, or the “ALL 5” launch button. Experiment and have fun with dierent launch button combinations and sequences.
4. To run your program and begin the show, press the Program Launch button. For even more fun, turn on your favorite music while playing your
Grand Finale show! You can stop your programmed show at any time by pressing the Program Launch button again. Press again to replay the
show from the beginning. You can continue to add additional launches to your current program until the memory is full.
5. When the memory is full and you have programmed the maximum number of launches, the Master Controller and all ve cones will light up
and remain on for 3 seconds.
RESET Program
At any point you may press and hold the RESET button for about 1.5 seconds to clear your program and begin a new one. The Master Controller
will ash three times to conrm reset. Note: If you do not push the RESET button on the Master Controller, your program will remain in
memory until you turn o the center cone. The program will also be cleared from memory if you change the batteries in the center cone.
COLOR MODE Button
As reworks are launching either in LIVE or Program Mode, press the Color Mode button anytime to change the colors of the rework lights. Each
time you press the color mode button, it will change to a dierent array of colors.
COLOR
MODE
PROGRAM
RESET LIVE
OFF
Program/Live/OReset
Color
Mode
Launch
Buttons
All 5 Launch
Program
Launch
KEEP THESE INSTRUCTIONS FOR FUTURE REFERENCE — DO NOT DISCARD
Questions? Visit unclemilton.com
Master Controller

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