COLORKINETICS iCOLOR COVE iCV-003-12 User manual

Welcome to a more colorful world brought to you
by Color Kinetics and Chromacore®, our patented
technology that generates colored light and effects
using a microprocessor to control Red, Green and
Blue LEDs.
This guide contains important information not only
on operating your new iColor™ Cove, but also on
using it safely. For your protection, please read it
carefully before embarking on your colorful adven-
ture. There are very few rules, but those that exist
are there for your safety. This guide will show you
how to get the most out of your cove lighting.
This box contains:
• One iColor Cove light in housing
• One pair of black plastic mounting feet with screws
Additionally, you will need the following items:
• iMOPS Power Supply
(Model #: PWR-iMOPS-150-02). This power supply
is available from Color Kinetics and contains two
50’ master cables.
• Tools (screw gun, pliers, wire cutters)
• Instrument to set the dip switches. We suggest that
you use a blunt object such as a stylus or pen cap.
Don’t use anything sharp that may damage the
switches.
THE WORLD ACCORDING
TO COLOR KINETICS
For the most part, the language of Color Kinetics
and Chromacore is oriented around Effects and
Variations.
Effects
Effects refer to what type of output, or displays, are
produced. With iColor Cove you can select any one
of six Effects in Stand Alone mode:
• Fixed Color • Color Wash
• Cross Fade • Random Color
• Fixed Color Strobe • Variable Color Strobe
Variations
Once you have chosen the desired Effect, you can
then choose different Variations which will further
modify the Effect by adjusting factors such as:
• Color • Speed
• Brightness • Saturation
• Strobe Rate • Cycle Direction
Not every Variation is available with every Effect.
Each Effect has a unique combination of variables
(see Table One: Settings Table). Each combination of
Effects and Variations produces a unique “Show.”
After you choose the desired Effects and Variations,
the information is communicated to the unit’s “brain,”
that smart microprocessor which controls the mixing
of the Red, Green, and Blue LEDs—the breakthrough
technology we call Chromacore.
Lay of the Land
Illustration A: iColor Cove shows the components
that make up the iColor Cove light.
Install Your iColor Cove
Having said all this, you’re ready to start installing
your units. Installing your iColor Cove involves these
simple steps:
[1] Lay Out Each Component
• Measure the cove area to be lit, and determine
the number of six- and twelve-inch segments need-
ed. The best lighting effect is produced when the
housings are placed end to end, touching each
other (see Fig.1a). When turning corners, the hous-
ings can be placed either end to end, or stag-
gered (see Fig.1b).
Fig.1a: HOUSINGS PLACED END TO END
Fig.1b HOUSINGS STAGGERED (TOP VIEW)
Also, select a location for the power supply. For
power handling purposes, the recommended
locations are given in Step [5]. The power supply
should be located out of direct view.
[2] Mark Path and Install Housing Clamps
• Mark the centerline of the path that the housings
will follow in the cove, using a pencil or chalk line.
Install the black plastic housing clamps along the
centerline. If you choose to separate the feet, the
clamps should be placed so that they sit 1.5 to 2
inches from either end of the housing.
[3] Set Dip Switches
•
Your iColor Cove has been pre-programmed with an
assortment of Shows. The unit is factory-set to
DMX address 1 (all DIP switches off). See Table
Two for more information.
If the lights will be running in Stand Alone mode,
set the dip switches on each segment to the desired
show as described in the Stand Alone Settings sec-
tion of this guide. If your lights will be running in
DMX mode, assign each strip in the cove a unique
DMX address. See the DMX SETTINGS section in
this guide.
[4] Snap Housings into Place
• Snap the housings into the plastic feet. Be sure that
all housings are oriented with the IDC connector in
the same direction, as shown in Fig.1a.
[5] Install Master Cable
• Lay the master cable in the cove next to the hous-
ing clamps. Each iMOPS-150 supports two 50’
long master cables. Each master cable can support
up to ten 12” fixtures or sixteen 6” fixtures.
Installations with more fixtures require additional
power supplies. Recommended wiring schemes are
shown in Fig.2a and 2b. IMPORTANT: In any
wiring configuration, master cable runs must not
exceed 50’ per power supply terminal.
Fig.2a
Fig.2b
To terminate the master cable, cut it to length at the
closest connector. Do not leave any excess cable
hanging.
[6] Connect each Segment to Master Cable
• Attach the IDC connector on each iColor Cove
segment to the nearest connector on the master
cable. The connectors will only join together in a
certain orientation (see Fig. 3 below).
[7] Connect Cable to Power Supply
WARNING: Make sure the power supply is off
before connecting or disconnecting fixtures.
• The iMOPS Power Supply provides power and
data for iColor Cove. Each supply has two three-
position terminal blocks labeled with the master
cable wire colors. To connect the master cable to
the power supply, connect each strand to the
labeled terminal block (black wire to terminal
labeled “black,” etc). See the iMOPS installation
guide for more detailed information.
[8] Connect the Power Supply to Power
• Power connects to the power supply through the
three open terminals on the end of the unit labeled
N (neutral), L (line), (ground). This power supply
is designed to be hardwired to power by a profes-
sional electrical contractor.
DMX SETTINGS
If you are using a DMX512 controller, Color Kinetics
Synchronizer or another external controller to control
your iColor Cove, set switches 10, 11 and 12 OFF on
every segment of Cove. You may assign each light a
unique DMX address. The DMX addresses for the first
40 lights are given in Table Two: DMX Address.
Throughout this guide, the symbol ■indicates the
switch should be ON. (A complete list of all 512
DMX address settings is available upon request, or
at www.colorkinetics.com under Support.)
STAND ALONE SETTINGS
If you are using your iColor Cove in Stand Alone
mode, this section describes the effects you can
achieve. Effects work in Stand Alone mode only.
Throughout this guide, the symbol ■indicates the
switch should be ON.
The following six types of Effects are possible in
Stand Alone operation.
FIXED COLOR
Fixed Color allows the static display of any one of 512
possible colors. A Fixed Color Effect is generated by
blending the primary colors of Red, Green and Blue.
To Select Fixed Color, first set the switches for the
Fixed Color Effect (remember that ON is the UP
position).
CHOOSE THE EFFECT: FIXED COLOR
Switches #10, 11 and 12: ON
CHOOSE THE VARIATION: FIXED COLOR
Vary Fixed Color by choosing one of 512 discrete
colors.
◆Discrete Color
Switches #1–3 control hues of Red. Switches #4–6
control hues of Green. Switches #7–9 control hues
of Blue. To illustrate the principles behind the dip
switch configurations let’s look at Blue (display of
Reds and Greens follow similar principles). In gener-
al, the fewer switches in the ON position, the lighter
the shade of color displayed. So, to get a very light
“sky blue,” turn ON only switch #7. The next hue
would be switch #8 only and so on.
With additive color mixing (thanks to Chromacore
technology’s ability to think), you can mix Reds,
Greens and Blues to produce secondary colors.
Illustration B shows how secondary colors are
produced:
In other words, if you want:
Desired Color Mix
Yellow Green and Red
Magenta Blue and Red
Cyan Green and Blue
White Red, Green and Blue
SAMPLE FIXED COLOR EFFECT
Full Intensity Red
COLOR WASH
The Color Wash Effect moves sequentially around
the spectrum of colors in either clockwise (Red-
Orange-Yellow-Green -Blue- Indigo-Violet or ROYG-
BIV) or counterclockwise (Violet- Indigo- Blue-Green -
Yellow- Orange- Red or VIBGYOR) direction, repeat-
ing the same cycle over and over, at user-definable
speeds. The Color Wash differs from Random Color
which has no distinct or sequential pattern of color
generation.
To select Color Wash, first set the switches for the
Color Wash Effect.
CHOOSE THE EFFECT: COLOR WASH
Switches #10 and 11: ON Switch #12: OFF
CHOOSE THE VARIATION: COLOR WASH
The Color Wash can be varied by Speed, Saturation,
Brightness and Cycle Direction.
◆Speed
In Color Wash, Speed is defined as the amount of
time that elapses between the initial display of the
Starting Color in Cycle One (Red in ROYGBIV, or
Violet in VIBGYOR), and its next display which be-
gins Cycle Two. There are 64 different speeds which
can be set in the Color Wash Effect, ranging from as
fast as .5 seconds to as long as 2 hours to complete
a single cycle. Switches #1–6 control the speed
options. For the fastest speed (.5 sec.), all switches
between #1–6 are OFF. For the slowest speed (2
hrs.), all switches between #1–6 are ON. Table
Three: Color Wash Speed illustrates the available
options, switch settings and their binary equivalents.
◆Saturation
You can vary the saturation by choosing light satura-
tion (pastels) or full saturation. Switch #7 controls
Saturation. For light saturation, set switch #7 OFF.
Full saturation is achieved by setting switch #7 ON.
◆Brightness
Switch #8 controls the level of brightness. The bright-
Table Two: DMX Address
0
3
6
9
12
15
18
21
24
27
30
33
36
39
42
45
48
51
54
57
60
63
66
69
72
75
78
81
84
87
90
93
96
99
102
105
108
111
114
117
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
1
4
7
10
13
16
19
22
25
28
31
34
37
40
43
46
49
52
55
58
61
64
67
70
73
76
79
82
85
88
91
94
97
100
103
106
109
112
115
118
1234567
SWITCH#
BINARY NO.
LIGHT NO.
DMX ADD-
RESS NO.
■■
■■
■■
■■
■■■■
■■
■■■
■■
■■ ■■
■■ ■■
■■
■■
■■■ ■
■■■
■■■■
■■
■■ ■■
■■ ■■
■ ■■■
■■■■
■■■■■■
■■
■■ ■
■■
■■ ■■
■■■ ■
■■■
■■■
■■■ ■ ■
■■■■
■ ■■■ ■
■■
■■ ■■
■■ ■■
■■■■
■■ ■■
■■■■ ■■
■■■■
■■■■■
On On On
On On
On
On
On
On On
Add levels of
Red Add levels of
Green Add levels of
Blue
Bright-
ness
Cycle
Direc-
tion
Speed
.5 sec - 2 hrs
Starting Color
red, green, blue,
cyan, magenta, yellow,
white, black
Speed
from starting color
to ending color and
back again
Satura-
tion
Ending Color
red, green, blue,
cyan, magenta, yellow,
white, black
Speed
.05 sec - 3 min
Satura-
tion
Color
red, green, blue, cyan,
magenta, yellow, white, black
Starting Color
red, green, blue,
cyan, magenta, yellow,
white, black
Strobe Rate
20/sec - 2/sec
Cycle
Direc-
tion
Speed
(color advance)
Strobe Rate
20/sec - 2/sec
FIXED
COLOR
SWITCH #
COLOR
WASH
CROSS
FADE
RANDOM
COLOR
FIXED
COLOR
STROBE
VARIABLE
COLOR
STROBE
red
789101112123456
Table One: Settings Table
iCOLOR COVE
USER GUIDE
Color Kinetics Incorporated • 10 Milk Street, suite 1100 • Boston, MA 02108 USA
MODEL # iCV-003-12, iCV-003-6
©2000 Color Kinetics Incorporated. All rights reserved. Chromacore, Color Kinetics, the Color Kinetics logo, and iPlayer are
registered trademarks and ColorBlast, ColorPlay, Coup de Color, iColor, and Smartjuice are trademarks of Color Kinetics
Incorporated. All other brand or product names are trademarks or registered trademarks of their respective owners.
PUB-000014-00 Rev 00
Specifications subject to change without notice.
™
RED
CYAN
WHITE
MAGENTAYELLOW
GREEN BLUE
Illustration B
123
ON
OFF
4 5 6 7 8 9 10 11 12
■
■■
■■
■■ ■
■■
■■ ■
■■ ■
■■■ ■
■■
■■■
■■■
■■ ■ ■
■■ ■
■■■■
■■■ ■
■■■■ ■
■■
■■■
■■■
■■ ■■
■■■
■■■■
■■ ■■
■■■ ■■
■■■
■■■■
■■■■
■■ ■■■
■■■■
■■■■■
■■■■■
■■■■■■
■
■
■■
■
■■
■■
■■ ■
■
■■
■■
■■ ■
■■
■■■
■■■
■■ ■■
■
■■
■■
■■ ■
■■
■■■
■■ ■
■■ ■ ■
■■
■■■
■■■
■■ ■■
■■■
■■■■
■■■■
■■ ■■ ■
0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
Table Three: Color Wash Speed
SPEED
1 2 3 4 5 6
0.5 sec
0.6 sec
0.7 sec
0.8 sec
0.9 sec
1.1 sec
1.2 sec
1.4 sec
1.6 sec
1.9 sec
2.2 sec
2.5 sec
2.9 sec
3.3 sec
3.8 sec
4.4 sec
5 sec
5.8 sec
6.7 sec
7.7 sec
8.8 sec
10.2 sec
11.7 sec
13.4 sec
15.4 sec
18 sec
20 sec
24 sec
27 sec
30 sec
35 sec
40 sec
SWITCH#
45 sec
50 sec
1 min
1.1 min
1.3 min
1.5 min
1.8 min
2 min
2.3 min
2.7 min
3 min
3.5 min
4 min
4.5 min
5 min
5.5 min
6 min
6.5 min
7 min
8 min
9 min
10 min
12 min
15 min
20 min
25 min
30 min
40 min
50 min
1 hr
1.5 hrs
2 hrs
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
Illustration A:
iColor Cove (side)
■ = ON
POWER SUPPLY
COVE
Place power supply halfway along cove and run
master cables of equal lengths to each end of cove.
MODEL # iCV-003-12 SHOWN
—
1
COVE
Place power supply at one end of cove
and run master cable to closest end and
midpoint of cove.
POWER SUPPLY
MOUNTING FEET
(NOTE: TWO #6
SCREWS REQUIRED)
LED STRIP
(NOTE: LEDSARE
NOT SHOWN)
HOUSING
CONTROLLER
WITH SWITCHES
IDC
CONNECTOR Fig.3
IDC connectors

ness, or intensity, of the light can be set to either half
intensity or full intensity. For half intensity, set switch
#8 OFF. For full intensity, set switch #8 ON.
◆Cycle Direction
Control the direction of the sequential flow of colors
in the Color Wash Effect through switch #9. When
switch #9 is ON, the direction of the flow of colors
is clockwise from Red to Violet (ROYGBIV). When
switch #9 is OFF, the direction of the flow of colors
is counterclockwise from Violet to Red (VIBGYOR).
SAMPLE COLOR WASH EFFECT
Speed of 20 seconds, Full Saturation, Full Brightness,
Clockwise Direction (ROYGBIV)
CROSS FADE
Use the Cross Fade effect to set iColor Cove to move
smoothly from one color to another. Unlike Color
Wash which cycles through the entire spectrum of
colors, Cross Fade alternates between only two col-
ors. The Cross Fade slowly increases the intensity of
one color of light while simultaneously reducing the
intensity of another color. For example, a Cross
Fade beginning with red and ending in blue will first
display a fully intense red, then mix in a bit of blue
(producing pinkish hues), then mix more blue (to pro-
duce magenta hues), then display fully intense blue,
and reverse the process (magenta, pink, red) before
beginning the next cycle (red-pink-magenta-blue-
magenta-pink-red).
CHOOSE THE EFFECT: CROSS FADE
Switch #11: ON Switches #10 and 12: OFF
CHOOSE THE VARIATION: CROSS FADE
Vary the Cross Fade by choosing one of eight
Starting Colors and one of eight Ending Colors at
one of eight different speeds.
◆Starting Color
In the Cross Fade Effect, switches #4–6 govern which
color begins the fade. Choose one of the following
eight colors: black, red, green, yellow, blue, magen-
ta, cyan or white, as shown in the following table:
◆Ending Color
Switches #1–3 govern which color to fade to before
reversing back to the Starting Color. Choose one of
the following eight colors: black, red, green, magen-
ta, blue, yellow, cyan or white.
Do not set your Starting Color and Ending Color to
the same color. If you want a static color display,
choose the Fixed Color Effect.
◆Speed
In Cross Fade, Speed is defined as the amount of
time that elapses between the initial display of the
Starting Color to the Ending Color and back again.
You can set eight different speeds for the Cross Fade
Effect, ranging from as fast as 5 seconds for the
round trip to as long as 1 hour to complete the round
trip. Switches #7–9 control the speed options.
For the fastest speed (5 sec.), all switches between
#7–9 are OFF. For the slowest speed (1 hr.), all
switches between #7–9 are ON. The table below
illustrates all available speed options and their
binary equivalents:
SAMPLE CROSS FADE EFFECT
Start at Red, Fade to Blue, Speed of 30 sec. round trip
RANDOM COLOR
Random Color or “step”produces a randomly gener-
ated set of colors at user-definable speeds. Colors
step in discrete increments from one hue to the next.
This differs from a Color Wash which sequentially and
more gradually moves through the color spectrum.
CHOOSE THE EFFECT: RANDOM COLOR
Switches #10 and 11: OFF Switch #12: ON
CHOOSE THE VARIATION: RANDOM COLOR
Vary the Random Color Effect by Speed, Saturation
and Starting Color.
◆Speed
In Random Color, Speed is defined as the amount
of time a single color is displayed before it “jumps”
to the next color. There are 32 different speeds that
can be set for the Random Color Effect, ranging from
as fast as .05 seconds to as long as 3 minutes before
jumping to the next color. Switches #1–5 control
speed. For the fastest speed (.05 sec.), all switches
between #1–5 are OFF. For the slowest speed (3
min.), all switches between #1–5 are ON. Table
Four: Random Color Speed illustrates the available
options, switch settings and their binary equivalents.
◆Saturation
You can vary the saturation by choosing light satura-
tion (pastels) or full saturation. Switch #6 controls the
amount of saturation. For light saturation, set switch
#6 OFF. For full saturation, set switch #6 ON.
◆Starting Color
You can choose from one of eight different starting
colors in the Random Color Effect. From these eight
different starting points, your cove units will cycle
through a set of 128 colors that step in discrete
increments of at least 25% of the color spectrum so no
two colors in a row will have similar values. Switches
#7–9 govern the Starting Color. The table below illus-
trates all available options and their binary equivalents:
SAMPLE RANDOM COLOR EFFECT
Speed of every 2 seconds, Fully Saturated, Starting
with Color 1
In this example, if a second iColor Cove unit has the
same settings as the above example above except
for Starting Color, each unit would change colors at
the same rate but not follow the same color display.
FIXED COLOR STROBE
Strobes are a “stop action,”or rapid series of very
short intense light flashes which can make actions
seem intermittent. In the Fixed Color Strobe Effect,
the same color is strobed at each flash.
CHOOSE THE EFFECT: FIXED COLOR STROBE
Switch #11: ON Switches #10 and 12: OFF
CHOOSE THE VARIATION: FIXED COLOR STROBE
Vary the Fixed Strobe Effect by Color and Strobe
Rate.
◆Color
In the Fixed Color Strobe Effect, switches #1–3 AND
#4–6 govern which single color will be displayed
during the flash. Choose one of the following eight
colors: black, red, green, yellow, blue, magenta,
cyan, or white. (User contest: if you find a good use
for a black strobe, let us know!) Both switches #1–3
AND #4–6 must be configured in exactly the same
way. The following table illustrates the available col-
ors and their settings:
◆Strobe Rate
In the Fixed Color Strobe Effect, switches #7–9 gov-
ern the strobe rate which can be set from as fast as
20 flashes per second to as slow as 2 flashes per
second. For the fastest speed (20/sec.), all switches
between #7–9 are OFF. For the slowest speed
(2/sec), all switches between #7–9 are ON. The fol-
lowing table illustrates all available options and their
binary equivalents:
SAMPLE FIXED COLOR STROBE EFFECT
Strobing Red at a rate of 20 flashes/second
VARIABLE COLOR STROBE
Strobes are a “stop motion,”or rapid series of very
short intense light flashes which can make actions
seem intermittent. The Variable Color Strobe Effect
cycles through a sequence of colors, generating
strobes of different colors.
CHOOSE THE EFFECT: VARIABLE COLOR STROBE
Switches #10 and 12: ON Switch #11: OFF
CHOOSE THE VARIATION: VARIABLE COLOR STROBE
You can vary the Variable Color Strobe Effect by
Speed, Cycle Direction and Strobe Rate.
◆Speed
In the Variable Color Strobe Effect, switches #1–5
govern the pattern of colors displayed during the
flash of the strobe. The pattern of colors displayed
depends on how fast the colors are advancing
through the spectrum. This advance is measured as
a percentage around the spectrum. At the lower
Speeds, each strobe will flash sequential colors since
it is slowly advancing through the spectrum. Faster
Speeds will flash colors further apart in the spectrum,
with the fastest Speed flashing complementary colors.
Table Five: Variable Strobe Speed illustrates all avail-
able Speed options and their binary equivalents.
◆Cycle Direction
You can control the direction of the flow of colors
through switch #6. When switch #6 is OFF, the
direction of the flow of colors is clockwise from Red
to Violet (ROYGBIV). When switch #6 is ON, the
direction of the flow of colors is counterclockwise
from Violet to Red (VIBGYOR).
◆Strobe Rate
In the Variable Color Strobe Effect, switches #7–9
govern the strobe rate which can be set from as fast
as 20 flashes per second to as slow as 2 flashes per
second. For the fastest speed (20/sec.), all switches
between #7–9 are OFF. For the slowest speed
(2/sec), all switches between #7–9 are ON. The fol-
lowing table illustrates all available options and their
binary equivalents:
SAMPLE VARIABLE COLOR STROBE EFFECT
Speed of 10% advance*, Clockwise Direction,
Strobe Rate of 10/sec
* this Speed will display advancing complementary colors.
iCOLOR COVE
SPECIFICATIONS
COLOR RANGE 16.7 million (24bit) additive RGB
colors; Continuously variable intensity
output range
SOURCE Variable intensity colored LEDs
BEAM ANGLE 110°X 40°
DATA INTERFACE DMX512 (RS485) compatible
CONTROL Stand Alone or DMX512 (RS485)
(DMX control requires iMOPS Power
Supply model# PWR-iMOPS-150-02)
HOUSING Vented plastic
CONNECTORS IDC connector for use with master cable;
master cable unterminated
LISTINGS UL listed, CE certified
WEIGHT 12": 4.5oz (135g); 6": 2.3oz (69 g)
DATA IDC connector
PWR CONNECTOR IDC connector
PWR REQUIREMENT 12": 250mA @24 VDC (6w);
6": 175 mA @24 VDC (4.2 w)
DIMENSIONS
HOUSING LENGTH 12": (304mm); 6": (152 mm)
HOUSING DIAMETER 1.125" (29 mm)
OVERALL HEIGHT 1.652" (42 mm)
OVERALL WIDTH 1.477" (38mm)
Source Life
Color Kinetics illumination products utilize high
brightness LEDs as the illumination source. LED man-
ufacturers predict LED life of up to 100,000 hours
MTBF (mean time between failure), the standard
used by conventional lamp manufacturers to mea-
sure source life. However, like all basic light sources,
LEDs also experience lumen depreciation over time.
So while LEDs can emit light for an extremely long
period of time, MTBF is not the only consideration in
determining useful life. LED lumen depreciation is
affected by numerous environmental conditions such
as ambient temperature, humidity and ventilation.
Lumen depreciation is also affected by means of con-
trol, thermal management, current levels, and a host
of other electrical design considerations.
Color Kinetics systems are expertly engineered to
optimize LED life when used under normal operating
conditions [ambient temperature: -4oF to 104oF (-
20oC to 40oC), humidity: 0-95% non-condensing
humidity, adequate ventilation and air volume] and
when operated using typical color-changing effects.
Long-term operation outside of these ranges or con-
ditions, or at the upper limits of these ranges or con-
ditions, may subject the product to further degrada-
tion of the LED source life, or in extreme cases, fail-
ure of internal components. Source life information is
based on LED manufacturers‘data, as well as other
third party testing..
Warning
Do not open, alter or tamper with the product case.
This will void the manufacturer’s warranty. To avoid
electrical shock, never open the iColor Cove case.
Do not attempt to service the electronic components
yourself. Non-expert handling may damage the
product and cause injury to the user.
Strobe Warning
There is some anecdotal evidence that strobe light-
ing may induce epilepsy in certain susceptible indi-
viduals, although no associated product warnings
have been issued by United States government
according to the Food and Drug Administration.
If strobe lights are used, some international regulato-
ry agencies1recommend keeping flicker rates at or
below four flashes per second (as less of the flicker-
sensitive population will then be at risk of an attack).
This flicker rate applies only to the overall output of
any group of lights in direct view. However, when
more than one strobe light is used, the flashes should
be synchronized. End users should also consider
issuing a warning, alerting audience or viewers to
the presence of strobe lighting.
The Don’ts
•Do not block vents on either side of the unit.
•Do not insert anything into these openings.
•Do not paint, dye, repackage or alter the
physical housing.
•Do not use this unit near high humidity or water
or expose it to rain. If an iColor Cove gets wet,
unplug it and contact Color Kinetics Technical
Support Group immediately.
•Do not store units in dirty, dusty areas.
•Do not bend or force the pins on your iColor Cove.
The Dos
•Make sure the vents are clear and unobstructed.
•Operate your iColor Cove only in places where
sufficient airflow to cool the unit is present.
•Keep the unit dry. Precipitation, humidity and liquids
contain minerals that corrode electronic circuits.
•Have fun with the iColor Cove and let
Chromacore®open your imagination.
If any problems occur during use, unplug the product
immediately and call:
Color Kinetics Technical Support Group
1-888-FULL RGB or 617-423-9999
One Year Limited Hardware Warranty
Color Kinetics Incorporated warrants its products, if properly used
and installed, will be free from defects in materials and workmanship
and will substantially conform to Color Kinetics’publicly available
specifications for a period of one (1) year after the date the product
was purchased by the end user.
If the product fails during the warranty period, purchaser’s remedy
under this limited warranty shall be at Color Kinetics sole election:
•Repair the product by means of hardware and/or software or
•Replace the product with another product or
•If Color Kinetics is unable to repair or replace the particular
product, refund the then current value of the product.
This limited warranty does not cover damages due to external causes,
including, but not limited to, accident, problems with electrical power,
usage not in accordance with product instructions, misuse, neglect,
modification, repair, improper installation, or improper testing. Color
Kinetics is not responsible for indirect, incidental, or consequential
damages resulting from any breach of warranty or under any other
legal theory including, but not limited to, lost profits, downtime, good-
will, damage to or replacement of equipment and property.
To obtain warranty service, you may contact your distributor in accor-
dance with its instructions, or you may contact Color Kinetics. To
request warranty service you should call Color Kinetics during the
warranty period. Proof of purchase or registration is required. When
calling within warranty, please provide:
1) Your name, shipping address, and telephone number
2) A description of the model and serial number
3) An explanation of the problem
A Return Authorization (RA) number & ship-to address will be provided
to send the product back.
The warranty and remedies set forth above are exclusive and in lieu
of all others, whether oral or written, express or implied. Color Kinetics
specifically disclaims any and all implied warranties, including, with-
out limitation, warranties of merchantability and fitness for a particular
purpose. No Color Kinetics distributor, dealer, agent or employee is
authorized to make any modification, extension, or addition to this
warranty. This warranty gives you specific legal rights, and you may
also have other rights that vary from jurisdiction to jurisdiction.
Manufacturing Data
Color Kinetics products are manufactured in the USA, Ireland, and
China.
U.S. and Foreign Patents
and Patents Pending
Color Kinetics Incorporated grants the purchaser of its lighting prod-
ucts and controllers a personal and non-transferable license to use
Chromacore®, its patented technology for networkable control of LED-
based color changing lighting fixtures for illumination, display and
design. This license is granted only by Color Kinetics Incorporated,
and may not be transferred except by the grantor. The design, dupli-
cation, manufacture, or sale of other products using networkable con-
trol of LED-based color changing lighting may be prohibited and is not
licensed hereunder.
U.S. patents 6,016,038 and 6,150,774
Other patents pending.
1Guide to Health, Safety and Welfare at Pop Concerts and Similar
Events, HMSO Publications (UK)
SWITCH#
STARTING
COLOR
4 5 6
Black
Red
Green
Yellow
Blue
Magenta
Cyan
White
■
■
■■
■
■■
■■
■■ ■
0
1
2
3
4
5
6
7
ENDING
COLOR
1 2 3
Black
Red
Green
Yellow
Blue
Magenta
Cyan
White
■
■
■■
■
■■
■■
■■ ■
0
1
2
3
4
5
6
7
SWITCH#
0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
Table Four: Random Color Speed
SPEED
1 2 3 4 5
0.05 sec
0.06 sec
0.08 sec
0.12 sec
0.15 sec
0.21 sec
0.25 sec
0.3 sec
0.4 sec
0.5 sec
0.75 sec
1 sec
1.2 sec
1.5 sec
2 sec
2.5 sec
3.5 sec
4.5 sec
5 sec
7.5 sec
10 sec
12 sec
15 sec
20 sec
25 sec
30 sec
45 sec
1 min
1.5 min
2 min
2.5 min
3 min
■
■
■■
■
■■
■■
■■■
■
■■
■■
■■ ■
■■
■■■
■■■
■■■■
■
■■
■■
■■ ■
■■
■■■
■■ ■
■■■ ■
■■
■■■
■■■
■■ ■■
■■■
■■■■
■■■■
■■■■■
SWITCH#
0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
SWITCH#
SPEED
1 2 3 4 5
0.07%
0.13%
0.20%
0.26%
0.33%
0.39%
0.46%
0.52%
0.65%
0.78%
1.00%
1.20%
1.40%
1.60%
2.00%
2.30%
2.90%
3.60%
4.20%
4.90%
5.90%
7.20%
8.50%
10%
12%
15%
18%
22%
26%
33%
38%
49.9%
■
■
■■
■
■■
■■
■■■
■
■■
■■
■■ ■
■■
■■■
■■■
■■■■
■
■■
■■
■■ ■
■■
■■■
■■ ■
■■■ ■
■■
■■■
■■■
■■ ■■
■■■
■ ■■■
■ ■■■
■ ■ ■■■
Table Five: Variable Strobe Speed
Automagic Trick of the Trade: Single Color
Fade. To set iColor Cove to a single color (no
saturation/darkness to full saturation), set
the Starting Color to black. If you want to go
from white light through pastel shades to full
saturation, set your Starting Color to white.
SWITCH#
COLOR
1 2 3 4 5 6
Black
Red
Green
Yellow
Blue
Magenta
Cyan
White
■■
■■
■■ ■■
■■
■■■■
■■ ■■
■■■■ ■■
0
1
2
3
4
5
6
7
123
ON
OFF
4 5 6 7 8 9 10 11 12 Automagic Trick of the Trade: For an
asynchronous display of colors in iColor
cove units, set the units to the same
speed but different starting colors.
123
ON
OFF
4 5 6 7 8 9 10 11 12
123
ON
OFF
4 5 6 7 8 9 10 11 12
Automagic Trick of the Trade: You
can achieve a unique converging dis-
play when two cove lighting units are
set to the same speed but different
cycle directions, one going clockwise,
the other counterlcockwise.
123
ON
OFF
4 5 6 7 8 9 10 11 12
SPEED
5 sec
10 sec
30 sec
1 min
2 min
15 min
30 min
1 hr
■
■
■■
■
■■
■■
■■■
0
1
2
3
4
5
6
7
SWITCH# 7 8 9
STARTING
COLOR
starting color 1
starting color 2
starting color 3
starting color 4
starting color 5
starting color 6
starting color 7
starting color 8
■
■
■■
■
■■
■■
■■■
0
1
2
3
4
5
6
7
SWITCH# 7 8 9
STROBE RATE
20/sec
13/sec
10/sec
7.5/sec
5/sec
4/sec
3/sec
2/sec
■
■
■■
■
■■
■■
■■■
0
1
2
3
4
5
6
7
SWITCH# 7 8 9
123
ON
OFF
4 5 6 7 8 9 10 11 12
SWITCH#
STROBE RATE
7 8 9
20/sec
13/sec
10/sec
7.5/sec
5/sec
4/sec
3/sec
2/sec
■
■
■■
■
■■
■■
■■■
0
1
2
3
4
5
6
7
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