
“Gaming devices”. Select Defender Cobra M5 USB joystick, right click and select “Gaming
DeviceProperties”menu,thenselectDefenderCobraM5USBandpress“Properties”button.
•Bymeansofsystemtestsyoumay:
1. Checktheoperationofallthejoystickbuttons(23buttons).Whilepressingthebuttonon
thetestpagethebuttonwithcorrespondingnumbermustlightup.
WARNING!To checktheoperationofall23availablevirtualbuttonsswitchthecombatmodesby
therelevant tumbler.Thebuttons24‐26arereserved intheWindowssystem for thetumbler
modes.Howevertheyarenotactivatedwhileswitchingthetumbler.
2. Checktheoperationofthejoystickstick.Movethestickforward,back,totheright,to
theleft.Therelevantblockonthe“Test”tab(axesX/Y)willshowthecursormovement
inthecorrespondingdirections.
3. Turnthesticktotherightortothelefthorizontally.Theredstripinthe“Yaw”blockwill
decreaseorincrease.
WARNING!Theyawsensitivitymaybeadjustedbythecorrespondingstick.
4. Checktheoperationoftheviewswitch.Thecorrespondingblockonthe“Test”tabmust
showtheswitchoperationin8directions.
M‐Force™Technology
Thisgamingdeviceisbasedonmagneticpositioningtechnologythatisspecialsensorsreactto
changesinmagneticfield,whenmovingthestick.Thankstothistechnologywemanagedtoavoid
contactdetailsinpositioningmechanism.Itallowstomakethedeviceamazinglyaccurateand
durableandtoavoiddeadzones.
ClusterFire™Technology
Thejoystickhastwomaintriggers;eachcontrolsoneoftheprimaryweapontypes.Onetriggeris
fold‐back.Theessenceofthetechnologyisthatduetospecialconstructionofthetriggersthe
playermayusethisorthatweaponorevenbothwhenthesituationonthebattlefieldrequires.
Trigger 5(primaryweapon)hasonepresslevel,trigger4‐twolevels.Weakpressactivatesthe
secondaryweapons,harderpressallowsimultaneouslyusageoftwoweapontypes(theplayer
simultaneouslypressbothtriggersbyonepress).
Threecombatcontrolmodes
CobraM5USBhasthepossibilitytoswitchcombatmodesformoreaccurateplanecontrolinthe
battleandonland.Theplayercanswitchthemodesbythespecialtumbler.Thefollowingmodes
areavailable:
•Distancefighting
•Maneuvering
•Closecombat
Dependingtheselectedmode,6buttonsandonetriggergetvarioussetsofexecutedcommands.
Thusthetotalamountofbuttonsis21+2ClusterFire™triggers.Actually9buttonsareavailablefor
theplayer in eachmode.Below is the table ofcorrespondenceof thebuttondepending the
selectedmode: