Farfisa SK 330 User manual

GB - OWNER’S MANUAL..................................... 3
F - MANUEL D’ INSTRUCTIONS.................. 16
D - BEDIENUNGSANLEITUNG...................... 29
E - LIBRO DE INSTRUCCIONES.................... 42
I - MANUALE DI ISTRUZIONI...................... 55
GUARANTEE-GARANTIE-GARANTIE
GARANTIA-GARANZIA..................................... 72

2
GB Insert the music-stand in the special holes.
FInsérer le porte-partitions dans les trous correspondants.
DDen Notenständer in die entsprechenden Bohrungen einsetzen.
EInsertar el atril en los agujeros apropriados.
IInserire il leggìo negli appositi fori.
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s./4%.34¾.$%2s!42),s,%''/

INDEX
TECHNICAL CARACTERISTICS ......................3
POWERSUPPLY..................................4
MAINSSUPPLY.............................4
BATTERYSUPPLY...........................4
BONTEMPI OPTIONAL ACCESSORIES ...............4
CONTROL PANEL . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
SOCKETS .......................................5
DIRECTIONS ON THE KEYBOARD ..................5
HOWTOUSETHEKEYBOARD .....................6
SWITCHON ANDSWITCHOFF...................6
DEMO – Chosen excerpt ........................6
VOLUMES ....................................6
THE SONGS...................................6
THESOUNDS.................................6
THE TRANSPOSER .............................7
ACCOMPANIMENT SOUNDS ....................7
THESTYLES...................................7
TEMPO.......................................7
THE METRONOME .............................7
THE FUNCTIONS...............................8
DJ EFFECTS PADS..............................8
DRUMPADS..................................8
CHORD PADS .................................8
MEDLEY SONG ON / OFF .......................8
MEMORYON/OFF............................8
SUSTAINON/OFF.............................8
REVERB ON/OFF ............................8
CHORD RECORD ON / OFF .....................8
SAVE POWER ALARM OFF / ON..................8
EASYPLAY ...................................8
CHORD CODE ...................................8
CHORD PROGRAM...............................8
SIMPLIFIEDMETHOD ..........................8
CHORD RECORD ................................9
SEQUENCER..................................9
MAESTRO ....................................9
MAINTENANCEANDREMARKS....................9
MUSIC METHOD ................................10
INTRODUCTION TO THE METHOD ..............10
THE VARIOUS ASPECTS OF MUSIC ..............10
STRUCTUREOFTHEMETHOD ..................10
LEVEL1:TEMPO .............................10
LEVEL2:THENOTES..........................11
PREMISE CONCERNING MUSICAL NOTATION .....12
LOOKING AT THE KEYBOARD ..................12
MUSICAL NOTATION ..........................12
MODIFICATIONS .............................12
SYMBOLSANDLENGTHSOFTHENOTES.........13
LEVEL3:THETUNE ..........................14
LEVEL 4: THE CHORDS ........................14
LEVEL 5: THE ACCOMPANIMENT ...............14
THE SONG ..................................15
TROUBLE SHOOTING GUIDE......................15
TABLE OF SONGS................................68
SOUNDSLIST...................................69
STYLES LIST ....................................70
ACCOMPANIMENT SOUNDS LIST ..................70
CHORDCODE...................................71
GUARANTEE ....................................72
KEYBOARD: 32 mini-size keys (F-C).
POLYPHONY: maximum 16 notes
BASIC SOUNDS: 100 polyphonic tones
TRANSPOSER: range +/– 6 semitones
ACCOMPANIMENT SOUNDS: 6 polyphonic tones
EFFECTS: REVERBS and SUSTAIN
STYLES: 32 rhythms
CHORD PROGRAM: 6 buttons for percussive rhythmical
instruments, chords or special DJ effects
CHORD RECORD: To memorise chords
Controls: START/STOP, DOWN BEAT, TEMPO +/–,
METRONOME: classical type
SEQUENCER: REC and PLAY to record and listen
AUTOMATIC ACCOMPANIMENT: 6 keys of the Chord
Program
Controls: MEMORY ON/OFF
General controls: ON/OFF, Volume, Numeric keyboard,
Style, Song, Sound
DEMO: Demo song
SONGS: 32 pre-recorded songs with Medley ON/OFF
MAESTRO: 5 learning levels
AMPLIFICATION: 1 watt (RMS)
A high efficiency Ø 77 mm speaker
POWER SUPPLY: 6 x 1,5 Volt IEC R6 / AA batteries
AC/DC Adapter – Input Vdc= 9 V / I = 200 mA
DIMENSIONS: (480 x 175 x 50) mm
WEIGHT: 0,8 Kg
TECHNICAL CARACTERISTICS
SIGMA S.p.A. reserves all rights to modify specifications of this product without notice.
Keep this manual for future reference.
INTRODUCTION
3

BATTERIESORNEWANDOLDBATTERIESARENOTTOBEMIXEDs
5SE ONLY BATTERIES OF THE SAME OR EQUIVALENT TYPE s
"ATTERIESARETOBEINSERTEDWITHCORRECTPOLARITYs2EMOVE
EXHAUSTEDBATTERIESTOPREVENTLEAKAGEs$ONOTSHORTCIR-
CUIT SUPPLY TERMINALS s 2EMOVE BATTERIES DURING LONG
periods of non-use.
WASTE DISPOSAL STANDARDS
For information regarding the disposal of the items mentio-
ned here below, please refer to Council Administration
office regarding specialised waste collection centres.
1 - DISPOSAL OF BATTERIES
Protect the environment by disposing
of batteries in the special containers
provided for this use.
2 - PACKAGING DISPOSAL
Take the paper, cardboard and corrugated board to the
appropriate waste collection centres. Plastic material must
be placed in the relevant collection containers.
The symbols indicating the various types of plastic are:
Key for the different types of plastic materials:
PET= Polyethylene terephtalate
PE= Polyethylene, code 02 for PE-HD, 04 for PE-LD
PVC =Polyvinyl chloride
PP= Polypropylene
PS= Polystyrene, Polystyrene foam
O= Other polymers (ABS, Laminates, etc.)
3 - WASTE DISPOSAL OF USED ELECTRICAL
AND ELECTRONIC APPLIANCES
All articles displaying this symbol on the body,
packaging or instruction manual of same, must
not be thrown away into normal disposal bins
but brought to specialised waste disposal cen-
tres.
Here, the various materials will be divided by characteristi-
cs and recycled, thus making an important contribution to
environmental protection.
MAINS SUPPLY
The instrument can be supplied by the AC/DC “AD 170”
(Vdc =9V / I = 200 mA) positive central adap-
ter (not supplied) conforms to national and international
safety regulations covering electrical appliances.
s
The toy is not intended for children under 3 years old.
s4HETOYMUSTONLYBEUSEDWITHTHERECOMMENDEDADAPTOR
s4HETOYISTOBEDISCONNECTEDFROMTHEADAPTORBEFORECLEANING
s4HEMAINSADAPTORIS./4ATOY
RECOMMENDATIONS: The socket (1) for the adapter plug
must be easily accessible. Inserting the plug into the socket
at the back of the instrument automatically cuts off supply
from the batteries. Ensure that the adapter is sufficiently
ventilated and that the ventilation slits are not covered with
objects such as newpapers, tablecloths, curtains, etc. Do not
expose the adapter to drops or splashes of water.
WARNING: All batteries or transformers with safety insula-
tion must be checked regularly for faults in cable, wire, or
plug insulation or other parts.
BATTERY SUPPLY
This instrument works with six 1.5V IEC R6 /AA batteries
(not supplied) which are inserted in the housing at the
bottom.
To open press on the part of the lid marked OPEN.
Fit the batteries as shown at the bottom of the housing.
ADVICE ON USING THE BATTERIES
s .ONRECHARGEABLE BATTERIES ARE ./4 TO BE RECHARGED s
Rechargeable batteries must be removed from the product
BEFOREBEINGCHARGEDs2ECHARGEABLEBATTERIESAREONLYTO
BE CHARGED UNDER ADULT SUPERVISION s $IFFERENT TYPES OF
INTRODUCTION
4
1
POWER SUPPLY
01
PET
02
PE
03
PVC
05
PP
06
PS
07
O
OPTIONAL ACCESSORIES
AD 170
Mains supply adaptor.
Vdc = 9V; Imax = 200 mA

INTRODUCTION
5
DIRECTIONS ON THE KEYBOARD
Numbers: Indicate the keys to press to perform the melody with the simplified musical scores.
[8] SONGS - Selects the pre-recorded songs.
[9] SOUNDS - To select the sound on the keyboard.
[10] Numeric keyboard 0-9 - To select functions,
rhythm style, songs and sounds.
[11] MAESTRO - Enters the 5 levels learning mode.
[12] DEMO - Plays the
demo song.
[13] CHORD
PROGRAM - To
play 6 percussive
rhythmical instru-
ments, chords or
special DJ effects.
[1] ON/OFF - Turns the instrument on and off.
[2] SEQUENCER REC - Records what is being played.
[2] SEQUENCER PLAY - Plays what has been recor-
ded.
[3 VOLUME +/– - Selects the master volume.
[4] TRANSPOSER +/– - Allows pitch of notes to be
changed.
[5] TEMPO +/– - Sets the tempo for style performan-
ce, songs or metronome.
[6] START/STOP - Starts/Stops a rhythm style or a
song.
[7] STYLES - Selects the rhythm styles.
CONTROL PANEL
SOCKETS
INPUT DC 9 V -Switches the instrument on with an AC/DC
adapter.
햿
햲 햳 햴 햵 햶 햷 햸 햹 햺 햻 햽 햾

HOW TO USE THE KEYBOARD
SWITCH ON AND SWITCH OFF
Move the switch to the ON/OFF position to turn the instrument on or off.
When turned on, the keyboard is set to operate with the Stage Piano sound,
the Pop rhythm and the song La Cucaracha.
Note: to avoid unnecessary battery use, an alarm will sound (Save Power
Alarm) to indicate that the keyboard has not been used for more than two minutes.
The device can be switched off with function 91 Save Power Alarm.
DEMO – Chosen excerpt
Switching on the demo button, a melody that will emphasise the characteristi-
cs of the keyboard will play. To turn off the melody press the demo button.
VOLUMES
To regulate the volume of the instrument you must use buttons volume +
(to turn up) or volume – (to turn down). To restore the standard volume
press both volume + and volume – buttons together.
THE SONGS
The instrument contains 32 classic pieces.
To select the piece, press the SONGS button (light on) and type in a two digit number from the SONGS list (e.g. 03 Jingle
Bells, type in the 0 on the numeric keyboard then the 3) and press the start/stop button to activate the musical piece or to
stop execution.
When the first number is typed, the light blinks until the selection is complete. When the piece is playing, other songs can
be listened to immediately by typing in the number which corresponds to the piece.
THE SOUNDS
The keyboard features 100 sounds divided into 6 families (e.g. 031-050 ORGAN).
They are selected when the SOUNDS button is on by
entering a three digit number between 001 and 100
of the SOUNDS list you will find at the end of the
Instructions Manual.
Example: for the Full Organ sound type the number
034 (first 0, then 3and then 4with the numeric
keyboard).
HOW TO USE THE KEYBOARD
FAMILY SOUNDS
ORGAN
031 - 050
031
032
033
034
035
036
037
Hammond
Perc Organ
Blues Organ
Full Organ
Theatre
Organ
Jazz Organ
6

HOW TO USE THE KEYBOARD
IMPORTANT: With some sounds you might notice a slight difference of volume or sound quality when playing
them in different areas of the keyboard. This is an inevitable consequence of multiple sampling and not a tech-
nical problem.
THE TRANSPOSER
The transposer +/– controls shift the whole keyboard tonality by +/– 6
semitones.
By simultaneously pressing the “+/–“ buttons of transposer, you will return
to the standard 00 value.
ACCOMPANIMENT SOUNDS WITH THE 6 BUTTONS OF
THE CHORD PROGRAM
Key in number 72 Chord Pads to activate the chord in the 6 pads of
the CHORD PROGRAM.
Key in a code between 80 and 85 to select the sounds.
THE STYLES
The keyboard has 32 rhythmic styles enriched by auto-
matic accompaniments and completed by drums.
They are sub-divided into 6 families (e.g. 22-28 LATIN) ,
see the list at the end of this instruction manual. To select
them press the STYLES button and then a 2 digit figure
from the STYLES list.
Example: to select Samba rhythm, digit number 23 (2, and 3).
To start or to stop a rhythm press the start/stop button.
To increase or decrease the speed of the song press the two buttons tempo + and tempo – .
To go back to standard rhythm press buttons tempo + and tempo – together.
The STYLES button lights the start of each beat or measure.
When a rhythm is on function and you select a new style this latter starts at the end of the previous rhythm pattern.
TEMPO
The tempo +/– buttons can be used to set the tempo of the rhythm or of a song.
THE METRONOME
The metronome helps you to learn the music, giving the beat during musical exercises and simulating the traditional time-
marking instrument.
Select this by pressing the STYLES button and then number 33. To start or stop the metronome, press the start/stop
button. To change the tempo, use the tempo +/– buttons.
FAMILY STYLES
LATIN
22 - 28
22
23
24
25
26
27
28
Cha Cha Cha
Samba
Bossa
Mambo
Salsa
Bachata
Merengue
ACCOMP. SOUNDS
80
81
82
83
84
85
Piano
El. Piano
Hammond
Theatre Organ
Strings
Slow Strings
7

HOW TO USE THE KEYBOARD
THE FUNCTIONS
DJ Effect Pads
These are used to assign special DJ effects to the 6 buttons. Activate with number 70 DJ Effects.
Drum Pads
To assign the percussion rhythm instruments to the 6 keys. It is activated with number 71 Drum Pads.
Chord Pads
To assign the chords to the 6 keys. It is activated with number 72 Chord Pads.
Medley Song On / Off
This function allows you to listen to all the songs one after the other, starting with the one you selected. It can be enabled
by entering 73 Medley Song On and disabled with 74 Medley Song Off.
Memory On / Off
With a rhythm running, the played chord remains memorized even if the key is released.
It is activated by typing number 75 Memory On and is deactivated with 76 Memory Off. It is normally active.
Sustain On / Off
This prolongs the sound of a note after the key is released.
To switch on, digit number 86 Sustain On, and to switch off number 87 Sustain Off.
Reverb On / Off
This creates an effect as if you were playing music in an large empty room.
To switch on digit number 88 Reverb On, and to switch off digit number 89 Reverb Off.
Chord Record On / Off
To record the chords in the 6 CHORD PROGRAM keys.
It is both activated and deactivated with the number 90 Chord Record On/Off.
During the recording phase, the three LEDs turn on in sequence.
Save Power Alarm Off / On
To switch the power alarm signal on or off. It is activated by typing number 91 Save Power Alarm.
Easy play
Depending on the style, selects right-hand tone and the best tempo for the performance. It is activated by typing number
99 Easy Play.
CHORD CODE
Chord groups are pre-recorded in the instrument to play many pieces.
The table with the relevant chord codes is located at the end of the Use Manual. To select a CHORD CODE, type a 3 digit
number on the numeric keyboard; the selected chords will be automatically set in the 6 CHORD PROGRAM pads.
CHORD PROGRAM
The accompanying chords can be played easily by using the 6 CHORD PROGRAM keys.
Other chords can be recorded in the CHORD PROGRAM keys using the Chord Record function.
SIMPLIFIED METHOD
One key will provide a major chord, two keys a minor chord and three keys a dominant 7th chord.
The fundamental note of the chord (the most important one
and the one that gives the name to the chord) is represented by
the key pressed on the far left. For example, by pressing simul-
taneously C, Dand E, you will get a C7 dominant chord.
MAJOR
CHORD
G
FED ABBA
MINOR
CHORD
G
FED ABBA
SEVENTH
CHORD
G
FED ABBA
8

HOW TO USE THE KEYBOARD
CHORD RECORD
How to record the chords:
Type in the function 90 Chord Record On. The three lights will cyclically blink.
Play a chord in the keys marked CHORD RECORD following the simplified method and, with the chord pressed, select one
of the six CHORD PROGRAM keys where it shall be recorded, repeated the operation for the other chords and then type
the function 90 Chord Record Off to complete chord recording.
The data remains stored to memory while the keyboard is on.
SEQUENCER
The sequencer section allows you to record and listen to everything you play.
It can be enabled by pressing the rec. button. The three lights will cyclically blink.
Press rec. again to stop recording and then press play to listen to what has been recorded. Press play again to stop liste-
ning. When memory is full, the lights stop flashing.
After a recording session, while PLAY is active, variations made on the control panel can alter recorded events.
Recorded data is memorised as long as the keyboard is switched on.
MAESTRO
The MAESTRO section helps you in the music learning process
just as if a real musical teacher were there with you, teaching
you five fundamental aspects:
1. Tempo 2. Note 3. Melody 4. Chord
5. Accompaniment
1st level: Tempo of the song
At the 1st level, you can become familiar with the melody notes and learn the tempo of the song.
=== How to do it:
After having chosen a tune, select level 1first by pressing the MAESTRO button (the light of the SONGS button blink)
and then number 1with the numeric keyboard.
Use the start/stop control to start and stop the performance.
When the introduction touches are complete try playing the melody by pressing one or more keys and keeping time with
the orchestra.
During your performance, the accompaniment will automatically follow you.
You can quicken or slow down the tempo by using the tempo +/– buttons.
You will be able to change tune by pressing the corresponding button on the SONGS list.
If you wish to listen to the whole song, press start/stop, then press SONG and then start/stop again.
To perform the other levels, i.e.:
2. melody notes, 3. song melody, 4. song chords and 5. accompaniment with orchestra, press the
MAESTRO button and then select the level number and then start/stop. For additional information, see the Method
section.
MAINTENANCE AND REMARKS
To ensure that the instrument works perfectly and has a long life, please follow the recommendations below:
s !VOIDEXPOSINGTHEINSTRUMENTTOHEATSOURCESORKEEPINGITINHUMIDPLACES
s +EEPPACKAGINGANDALLITSCOMPONENTSTOREPLACEANDSTOREINSTRUMENTINCASEOFPERIODSOFINACTIVITYORTRANSPORTA-
tion.
s 3HOULDYOUNOTICEANYMALFUNCTIONPLEASECONTACTYOURNEARESTAUTHORIZEDDEALER
s )FRETURNINGTHEINSTRUMENTFORREPAIRYOUSHOULDSENDITINITSORIGINALPACKINGORPACKITINSUCHAWAYTHATAVOIDS
damage in transit.
s $ONOTUSEALCOHOLSOLVENTSORSIMILARCHEMICALSUBSTANCESFORCLEANING5SEASOFTCLOTHDAMPENEDINABLANDSOLUTION
of water and neutral detergent. Dip the cloth in the solution and then wring it until it is nearly dry.
9

10
MUSIC METHOD
MUSIC METHOD
INTRODUCTION TO THE METHOD
This method has been designed for those who are learning music for the first time and want to do it in an easy way, within
a short time and have fun.
There are five learning levels.
1. Tempo 2. Note 3. Melody
4. Chord 5. Accompaniment
You may choose the first step to begin with or choose the way
that you consider to be the most suitable for your level of
skill.
It is important for you to repeat the exercises, without expec-
ting to learn everything at once.
The keyboard will help as if a teacher were seated next to you and will guide you through the wonderful world of music.
THE VARIOUS ASPECTS OF MUSIC
Any musical piece can be reduced into a series of simple elements. Let’s look at the principal ones: the melody and the
accompaniment.
THE MELODY
The melody is a succession of sounds (notes) of varying pitches and lengths, played
one after the other. The flute, for example, is an instrument which plays the melody.
Even when you whistle a tune, you are whistling the melody.
THE ACCOMPANIMENT
The accompaniment is formed of chords (groups of 3 notes or more notes played simultaneously) which
support the melody. Instruments suitable for playing accompaniment are: the guitar, the piano, etc.
STRUCTURE OF THE MUSIC METHOD
The Music Method consists of a continuous blue band (grey in these
instructions) with all the indications for using the right hand to play the
melody.
Above and below this band, you will find the indications for the use of your
left hand which plays the accompaniment chords.
Below the blue band (grey in these instructions) there is the musical notation of the piece. Later on, we’ll take a look
together at the correct use of this kind of musical notation and its meaning.
For now, it is sufficient to remember that each note has a name: A, B,
C, D, E, F, G, in anglo-saxon notation which correspond to LA, SI, DO,
RE, MI, FA, SOL, in Latin notation and A, H, C, D, E, F, G, in German
notation. This correspondence is illustrated on the next diagram.
LEVEL 1: Tempo
As said before, a melody is made up of a series of notes with a very clearly defined pitch and duration. If we whistle a tune
we notice that some notes last longer than others and if we do not respect their length the music no longer sounds the
same. So first of all we will deal with the length of the notes.
Each number on the blue strip (grey in these instructions) of the method corresponds to a note and so to a key on the
keyboard.
Anglo-saxon notation
Latin notation
German notation

TEMPO
Each key should be pressed for a certain length of time according to the distance
between the number and the one following it. To make this easier the upper part of the
blue band (grey in these instructions) shows a sequence of alternating black and white
dashes. The distance between one black dash and the next represents a musical unit
known as beat and corresponds to the movement of the metronome from one side to
the other. Therefore each grey or black dash represents half a beat.
The letter P(pause) which sometimes appears in the blue band (grey in these instruc-
tions) shows that playing should not continue until the next number appears.
Most music is written in a series of groups of notes the length of which, when added up, corresponds to 3 or 4 beats and
are respectively called 4/4 or 3/4.
These numbers indicate the rhythm of the song and are shown at the beginning.
Each group is between two vertical strokes. The space between the two strokes is called a measure or a beat.
The length of each sound or pause must be respected for proper use of the rhythmic section.
The beginning of each measure or beat is shown by the flashing light which sets the rhythm.
Level 1 - The tempo. Off we go!
Choose a song and listen to it a few times: you will notice it has a melody, and an orchestra accompanying it. While you
are listening to it try to follow the tempo or tap your foot at the right time. Try to follow the notes of the tune on the music
score of the Music Book.
Now select MAESTRO - Level 1.
The keyboard will only play the accompaniment to the song selected.
An orchestra will accompany you as you play the tune.
At this level it is not necessary to know which key to press: they will all play
the right note.
Just choose a key and concentrate on keeping time.
Press the start/stop key and, when the introduction touches are complete, begin playing.
Remember that at this level any key will play the right note.
Even if you make a mistake and stop the accompaniment will wait for you.
LEVEL 2: Note
Each note corresponds to a number on the blue strip (grey in these instructions) of the method. However, as you can see,
there is a number on each note as well. This will help you to find the right key easily.
To play the melody, read the sequence of numbers contained in the blue
band (grey in these instructions) of the method and press, one after the
other, the white keys which correspond to the same numbers on the strip
above the keyboard. The black keys correspond to the numbers for example
on the music method blue band (grey in these instructions) followed by the
“+”. The black key after white key 1 corresponds to the symbol 1+.
Now that you know which key corresponds to which note, try and play the
tune following the numbers on the blue strip (grey in these instructions).
Remember the tempo!
11
MUSIC METHOD

Level 2 –The notes. Off we go!
Choose a song and select MAESTRO - Level 2.
As for level 1 the keyboard will play the accompaniment alone.
This time you will need to keep time and play the right key.
Press the start/stop key and, when the introduction touches are complete, begin playing.
If you hit the wrong note, the key will not play and the accompaniment will stop until you hit the right one.
Check the Music Book score for the right note to use
PREMISE CONCERNING MUSICAL NOTATION
Underneath the blue band (grey in these instructions) method, the
classical musical notation is shown with the treble clef, the time of
the piece (3/4, 4/4 and so on), the notes with their anglo-saxon
names (letters).
After having played the pieces in the music books several times, try
playing them again, this time following the classical notation in
order to gradually familiarize yourself with this “traditional” world
of music. You will then be able to see the close relationship that
exists between the simplified Music Method and classical musical notation.
LOOKING AT THE KEYBOARD
The keyboard is made up of white and black keys. The black keys are arranged in groups of 2 or 3 which may be of help
to you as you learn to recognize the positioning of the notes.
1) The white key immediately to the left of the two black keys is C (DO).
2) The white key immediately to the left of the three black keys is F (FA).
3) By point 1 and 2 you can locate the other notes on keyboard.
MUSICAL NOTATION
Notes and pauses are written on five parallel horizontal lines and
the four spaces between these lines. This group of five lines is called
the stave.
The correspondence between the notes and their position on the
keyboard is given on the next diagram.
MODIFICATIONS
Sometimes, next to the treble clef at the beginning of the stave or next to a single note, these signs will appear: (flat)
or (sharp).
These signs mean that all the notes on that line, in that space or the single note itself are flat or sharp notes, that is, they
are to be played on the relevant black keys. It’s easy to recognize them because they are indicated in the blue band (grey
in these instructions) of the method with a number followed by the plus (+) sign.
The (bequadro) sign (natural) which you may find on the line of the stave means that the previous (flat) or (sharp)
indications are to be cancelled. All variations are indicated in the blue band (grey in these instructions), so always refer to
this should you have any doubts.
MUSIC METHOD
12

13
MUSIC METHOD
SYMBOLS AND LENGTHS OF THE NOTES
WHOLE NOTE AND CORRESPONDING PAUSE (SEMIBREVE)
= play for the duration of 4 beats:
one - and two - and three - and four - and
= suspend the music for the duration of 4 beats:
one - and two - and three - and four - and
HALF NOTE AND CORRESPONDING PAUSE (MINIM)
= play for the duration of 2 beats:
one - and two - and
= suspend the music for the duration of 2 beats:
one - and two - and
QUARTER NOTE AND CORRESPONDING PAUSE (CROTCHET)
= play for the duration of 1 beat:
one - and
= suspend the music for the duration of 1 beat:
one - and
EIGHTH NOTE AND CORRESPONDING PAUSE (QUAVER)
= play for the duration of half a beat :
one -
= suspend the music for the duration of half a beat:
one -
DOTTED NOTE
A dot after a note increases its value by half.
For example: 3 beats = 2 beats + 1 beats
TIE When a curved line joins two or more notes together, the first note is
prolonged by the value of the note(s) it is joined to, keeping the key
pressed down.
= press the key for a total of three beats.
REPEAT SIGNS (CHORUS)
REPEAT SIGNS WITH “AD LIBITUM”
REPEAT SIGN (REFRAIN) WITH TWO FINAL MEASURES (DOUBLE ENDINGS)
DOUBLE BARS CHORD WITH BRACKET
DAL AL FINEDA CAPO AL FINE
The sign is used especially
when a song has a series of
lyrics or a tune which has parts
that have to be repeated. It is
therefore necessary to repeat
the music included between
these repeat
signs whenever
they appear.
Some songs are characterized by the fact that
they have a refrain with more than one final
measure. In these cases, they are marked by
the “double ending” sign. 1 and 2. The whole
piece is played, therefore, as far as the measu-
re which ends the song, indicated by the num-
ber 1. The song is then repeated entirely,
skipping over the first concluding measure and
going directly on to the second to finish.
The double bars indicate
the end of a piece of
music.
The piece of music
contained between
these signs can
repeated as many times as you like.
Whenever this sign appears,
the chord is be interrupted.
When you see this indication, play the whole piece, then repeat it
again from the beginning until you get to the word “Fine” (the phra-
se “Da Capo al Fine” is in fact italian for “From beginning to end”).
When you encounter this sign, repeat the piece
from the indication up to the word “Fine”.
C

LEVEL 3: Melody
Now you are ready to play the tune of a song. If you go wrong the orchestra will play the accompaniment with your mista-
kes. All the keys will play and the orchestra will not wait for you.
Level 3 – The tune. Off we go!
Choose a song and select MAESTRO - Level 3. Press start/stop and begin playing.
If you hit the wrong note the song will be out of tune. If you do not follow the right tempo the orchestra will not wait and
you will be out of tempo. Try to follow the notes of the tune on the music score of the Music Book.
LEVEL 4: Chord
Until now we have talked about the tune, now we will try with the
accompaniment. Information about the score can be found above and
below the blue strip (grey in these instructions).
To play the accompaniment, hold each key of Chord Program for the
time indicated by the line next to the letter representing the chord until
you come to the next one.
How to play the chords:
Use the 6 buttons of the CHORD PROGRAM and follow the numbers indicating the chords.
Level 4 - Chords. Off we go!
Choose a song and select MAESTRO - Level 4.
At this level the rhythm and tune of the song are played.
Press start/stop and start playing following the chords in the Music book score.
The metronome sound will give you the tempo to play the first chord.
If you make a mistake, the melody will wait until you get it right. Be careful when changing chords, otherwise you will be
offbeat.
LEVEL 5: Accompaniment
This level is like the previous one but here you will play the part of the orchestra and you will have to play the accompa-
niment without making a mistake.
Now all that remains for you to do is select MAESTRO - Level 5.
Press the start/stop button and start playing, following the chord numbers on the score of the Music Book.
If you play the wrong chord, it will be heard and the song will be out of tune.
10 10 11 12
C
Chord Program keys
Accompaniment
with left hand
Chords
Line showing
how long the
chord lasts
MUSIC METHOD
14

THE SONG
As you can see, with the help of the keyboard and a bit of practice you managed without difficulty to play the tune or
accompaniment to the songs. Now you will be able to play the music from the songbook provided.
If we look at the first line of a piece we realize that we know all the signs shown.
1. The numbers on the continuous blue band (grey in these instructions) indicate the keys for playing the melody.
2. The letters beneath the continuous blue band (grey in these instructions) indicate the accompaniment chords that
can be played using the simplified Music Method (the line to the right indicates how long the chord should be
held).
10 10 11 12
C
Chord Program keys
Accompaniment
with left hand
Chords
Key numbers
for tune with
right hand
Line showing
how long the
chord lasts
10 10 11 12
F
Scripted using the
simplified method
Traditional scripting
10 10 11 12 12 11 10 9 8 8 9 9 910 10
E E E EE
F F
G G
D D
C C D
D
C G C G
GB - TROUBLE SHOOTING GUIDE
Problem Solution
The instrument does not play or
the sound is distorted.
The instrument switches on or
off when keys are pressed.
Batteries discharged – insert new batteries.
Batteries inserted incorrectly – check. Mains adapter not suitable.
Batteries discharged – insert new batteries.
ATTENTION: In the event of malfunction, remove the batteries and then reinsert them.
MUSIC METHOD
15

INDICE
CARATTERISTICHE TECNICHE .....................55
ALIMENTAZIONE ................................56
ALIMENTAZIONE A RETE....................56
ALIMENTAZIONE A BATTERIE................56
ACCESSORI ORIGINALI A RICHIESTA...............56
PANNELLO COMANDI . . . . . . . . . . . . . . . . . . . . . . . . . . . .57
PRESE ......................................57
LEINDICAZIONISULLATASTIERA.................57
ISTRUZIONID’USO..............................58
ACCENSIONE E SPEGNIMENTO .................58
DEMO ......................................58
IVOLUMI ...................................58
LECANZONI.................................58
I SUONI . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .58
IL TRANSPOSER .............................59
I SUONI PER L’ACCOMPAGNAMENTO ............59
GLISTILI ....................................59
TEMPO......................................59
IL METRONOMO..............................59
LEFUNZIONI.................................60
DJ EFFECTS PADS.............................60
DRUMPADS.................................60
CHORD PADS ................................60
MEDLEY SONG ON / OFF ......................60
MEMORYON/OFF...........................60
SUSTAINON/OFF............................60
REVERB ON/OFF ...........................60
CHORD RECORD ON / OFF ....................60
SAVE POWER ALARM OFF / ON ................60
EASYPLAY ..................................60
CHORD CODE ..................................60
CHORD PROGRAM..............................60
METODO SEMPLIFICATO .......................60
CHORD RECORD ...............................61
SEQUENCER.................................61
MAESTRO ...................................61
MANUTENZIONEEDAVVERTENZE................61
METODO MUSICALE .............................62
INTRODUZIONE AL METODO ...................62
LE PARTI DELLA MUSICA ......................62
COMPOSIZIONEDELMETODO .................62
LIVELLO1:ILTEMPO .........................62
LIVELLO2:LENOTE ..........................63
PREMESSA ALLA SCRITTURA MUSICALE .........64
GUARDANDOLATASTIERA ....................64
SCRITTURA MUSICALE ........................64
ALTERAZIONI ................................64
SIMBOLOGIA E DURATA DELLE NOTE E PAUSE . . . . 65
LIVELLO3:LAMELODIA .......................66
LIVELLO 4: GLI ACCORDI ......................66
LIVELLO 5: L’ACCOMPAGNAMENTO ..............66
LACANZONE ................................67
GUIDA ALLA SOLUZIONE DEI PROBLEMI...........67
TABELLA DELLE CANZONI ........................68
LISTA DEI SUONI ................................69
LISTADEGLISTILI...............................70
LISTA DEI SUONI PER L’ACCOMPAGNAMENTO.......70
CHORDCODE...................................71
GARANZIA .....................................72
TASTIERA: 32 tasti Mini (FA-DO)
POLIFONIA: 16 note massimo
SUONI BASE: 100 timbri polifonici
TRANSPOSER: spostamento +/– 6 semitoni
SUONI PER L’ACCOMPAGNAMENTO: 6 timbri polifonici
EFFETTI: REVERB e SUSTAIN
STYLES: 32 ritmi
CHORD PROGRAM: 6 tasti con strumenti ritmici percus-
sivi, accordi o effetti particolari DJ
CHORD RECORD: memorizzazione degli accordi
Controlli: START/STOP, DOWN BEAT, TEMPO +/–
METRONOMO: tipo classico
SEQUENCER: REC e PLAY per registrare e riascoltare
ACCOMPAGNAMENTO AUTOMATICO: 6 tasti del Chord
Program
Controlli: MEMORY ON/OFF
Controlli generali: ON/OFF, Volume, Tastierina numerica
0-9, Style, Song, Sound
DEMO: Brano dimostrativo
SONGS: 32 brani musicali preregistrati con Medley On/
Off
MAESTRO: 5 livelli di apprendimento
AMPLIFICAZIONE: 1 watt (RMS)
Un altoparlante ad alta efficienza Ø77 mm
ALIMENTAZIONE: 6 batterie da 1,5 Volt IEC R6/AA
Adattatore AC/DC – 9 V / 200 mA
DIMENSIONI: 480 x 175 x 50 mm
PESO: 0,8 Kg.
CARATTERISTICHE TECNICHE
SIGMA S.p.A. si riserva il diritto di modificare, senza preavviso, le caratteristiche del prodotto
Conservare il presente manuale per future consultazioni.
INTRODUZIONE
55

ACCORGIMENTI NELL’USO DELLE BATTERIE
s4OGLIERELEBATTERIESCARICHEDALVANOPILEs.ONRICARICARELE
BATTERIE CHE SONO DEL TIPO NON RICARICABILI s 0ER RICARICARE LE
BATTERIETOGLIERLEDALVANOPILEs2ICARICARELEBATTERIESOTTOLA
SUPERVISIONEDIUNADULTOs)NSERIRELEBATTERIECONLACORRETTA
POLARITÌs.ONUSAREDIFFERENTITIPIDIBATTERIEOBATTERIENUOVE
EDUSATEINSIEMEs5SARESOLOBATTERIEDELTIPORACCOMANDATO
ODEQUIVALENTIs.ONCORTOCIRCUITAREITERMINALIDIALIMENTAZIO-
NEs4OGLIERELEBATTERIESELOSTRUMENTONONVIENEUSATOPER
lunghi periodi.
NORME PER LO SMALTIMENTO
Per lo smaltimento dei particolari sotto indicati, informarsi
presso le Amministrazioni Comunali circa i centri di smaltimen-
to specializzati.
1 - SMALTIMENTO DELLE BATTERIE
Per aiutare la protezione ambientale non
gettare le batterie scariche tra i normali
rifiuti ma portarle negli appositi conteni-
tori situati nei centri di raccolta.
2 - SMALTIMENTO DEGLI IMBALLAGGI
Consegnare gli imballi di carta, cartone e cartone ondulato nei
centri di raccolta specifici. Le parti in plastica dell’imballo devo-
no essere messe negli appositi contenitori per la raccolta.
I simboli che individuano i vari tipi di plastica sono:
Legenda relativa al tipo di materiale plastico:
sPET = Polietilen tereftalato
sPE = Polietilene, il codice 02 per PE-HD, 04 per PE-LD
sPVC = Polivinilcloruro
sPP = Polipropilene
sPS = Polistirolo, Polistirolo espanso
sO= Altri polimeri (ABS, Accoppiati, ecc.)
3 - SMALTIMENTO DI VECCHI PRODOTTI ELETTRICI ED
ELETTRONICI
Tutti gli articoli che recano questo simbolo sul
corpo del prodotto, sull’imballo o nelle istruzioni
non devono essere gettati nella normale spazzatu-
ra ma devono essere consegnati nei centri di rac-
colta specializzati.
Qui i materiali saranno divisi in base alle loro caratteristiche ed
in seguito riutilizzati al fine di apportare un importante contri-
buto per la protezione dell’ambiente.
ALIMENTAZIONE A RETE
Lo strumento può essere alimentato con adattatore da rete
(non fornito) che abbia in uscita le seguenti caratteristiche:
Vdc = 9V; Imax = 200 mA
(terminale positivo centrale).
Tale apparecchio è conforme alle norme nazionali ed inter-
nazionali sulla sicurezza elettrica. Inserire lo spinotto nella
presa 9V DC della tastiera.
Il giocattolo non è destinato a bambini di età inferiore ai 3 anni.
s )L GIOCATTOLO PUÛ ESSERE UTILIZZATO SOLO CON IL TRASFORMATORE
RACCOMANDATO s ) GIOCATTOLI SOGGETTI A PULIZIA CON LIQUIDO
DEVONOESSEREPRELIMINARMENTESCOLLEGATIDALTRASFORMATOREs
L’ adattatore da rete NON è un giocattolo.
2!##/-!.$!:)/.%s,APRESADIRETEPERCOLLEGARELA
spina dell’adattatore deve essere ben accessibile.
L’inserimento dello spinotto esclude automaticamente le
BATTERIEs!SSICURARELASUFFICIENTEAERAZIONEDELLADATTATO-
re: le fessure di aerazione non devono essere coperte con
OGGETTICOMEGIORNALITOVAGLIETENDEECCs.ONESPORRE
l’adattatore a gocce o schizzi d’acqua.
ATTENZIONE: - Qualsiasi adattatore, anche se dotato di
isolamento di sicurezza, va regolarmente esaminato per
evitare possibili rischi dovuti a danni al cavo, alla spina,
all’involucro o ad altre parti. In caso di guasti rivolgersi
esclusivamente a personale qualificato.
ALIMENTAZIONE A BATTERIE
Lo strumento funziona con 6 batterie da 1,5V tipo IEC R6/
AA (non fornite) che vanno collocate nell’apposito vano
situato nella parte inferiore. Per aprire il vano premere
sulla leva in corrispondenza di OPEN; per alloggiare le
batterie seguire le indicazioni grafiche che compaiono in
rilievo sul fondo. Richiudere quindi il coperchio.
INTRODUZIONE
56
1
ALIMENTAZIONE
01
PET
02
PE
03
PVC
05
PP
06
PS
07
O
ACCESSORI ORIGINALI A RICHIESTA
AD 170
Adattatore da rete.
Vdc = 9V; Imax = 200 mA

INTRODUZIONE
57
햲 햳 햴 햵 햶 햷 햸 햹 햺 햻 햽 햾
LE INDICAZIONI SULLA TASTIERA
I numeri : Indicano i tasti da suonare per eseguire la melodia con le partiture musicali semplificate.
[8] SONGS -Per selezionare le canzoni preregistrate.
[9] SOUNDS -Per selezionare il suono sulla tastiera.
[10] Tastierina numerica 0-9 - Per la selezione di fun-
zioni, stili ritmici, canzoni e suoni.
[11] MAESTRO -Per entrare nella modalità di apprendi-
mento su 5 livelli.
[12] DEMO -Per ascoltare il brano dimostrativo.
[13] C H O R D
PROGRAM -Per
suonare 6 strumen-
ti ritmici percussivi,
accordi o effetti
particolari DJ.
[1] ON/OFF -Per accendere o spegnere lo strumento.
[2] SEQUENCER -REC per registrare ciò che si suona e
PLAY per riascoltare la registrazione.
[3] VOLUME +/– -Per la selezione del volume genera-
le.
[4] TRANSPOSER +/– -Permette di cambiare la tona-
lità delle note.
[5] TEMPO +/– -Per la regolazione della velocità
d’esecuzione dello stile, delle canzoni o del metro-
nomo.
[6] START/STOP -Per avviare o fermare uno stile ritmi-
co o una canzone.
[7] STYLES -Per selezionare gli stili ritmici.
PANNELLO COMANDI
PRESE
INPUT DC 9 V -Permette di alimentare lo strumento per
mezzo di un adattatore AC/DC.
햿

ISTRUZIONI D’USO
ACCENSIONE E SPEGNIMENTO
Lo strumento si accende spostando l’interruttore su on e si spegne su off.
All’accensione la tastiera è predisposta per funzionare con il suono Stage
Piano, il ritmo Pop e la canzone La Cucaracha.
Nota - Per evitare un inutile consumo delle batterie, il suono di un campa-
nello (dispositivo “Save Power Alarm”), segnala che la tastiera non è stata utilizzata da oltre due minuti. Il dispositivo si
può disattivare con la funzione 91 save power alarm.
DEMO - Brano dimostrativo
Premendo il pulsante demo, va in esecuzione un brano che evidenzia le
caratteristiche musicali della tastiera.
Per interrompere l’esecuzione, premere di nuovo il pulsante demo.
I VOLUMI
Per regolare il volume generale dello strumento, agire sui pulsanti volume
+(per aumentare) o volume – (per diminuire). Per ripristinare il volume
standard, premere insieme i pulsanti volume + e volume –.
LE CANZONI
Lo strumento contiene 32 brani musicali del repertorio classico.
Per selezionare i brani, premere il pulsante SONGS (luce accesa) e digitare un numero a due cifre secondo la lista SONGS
(es. 03 Jingle Bells, digitare sulla tastierina numerica lo 0, e poi il 3) e premere il pulsante start/stop per avviare il brano
musicale o per fermare l’esecuzione.
Quando si digita il primo numero, la luce lampeggia fino a quando non si completa la selezione.
Quando un brano è in esecuzione, si possono ascoltare altre canzoni in modo immediato digitando il numero abbinato al
brano scelto.
I SUONI
Nella tastiera ci sono 100 suoni suddivisi in 6 fami-
glie (es. 031-050 ORGAN).
Si selezionano quando il pulsante SOUNDS è acceso
e digitando un numero a tre cifre da 001 a 100 della
lista SOUNDS che si trova nella parte finale del
Manuale d’Uso.
Esempio: per il suono Full Organ comporre il nume-
ro 034 (prima lo 0, poi il 3e poi il 4con la tastierina
numerica).
ISTRUZIONI D’USO
FAMILY SOUNDS
ORGAN
031 - 050
031
032
033
034
035
036
037
Hammond
Perc Organ
Blues Organ
Full Organ
Theatre
Organ
Jazz Organ
58

ISTRUZIONI D’USO
Con alcuni suoni, può accadere di notare una leggerissima differenza di volume o di qualità sonora quando si suonano in
punti diversi della tastiera. Questa è una conseguenza inevitabile del campionamento multiplo e non è indice di problemi
di funzionamento.
IL TRANSPOSER
I comandi +/– di transposer permettono di spostare la tonalità di tutta la
tastiera di +/– 6 semitoni.
Premendo contemporaneamente i pulsanti +/– di transposer, si ritorna al
valore normale di 00.
I SUONI PER L’ACCOMPAGNAMENTO CON I 6 TASTI DEL
CHORD PROGRAM
Per attivare gli accordi nei 6 pads del CHORD PROGRAM, comporre il
numero 72 Chord Pads . Per scegliere i suoni, digitare un codice tra
80 ed 85.
GLI STILI
Nella tastiera sono memorizzati 32 stili ritmici arricchiti
da accompagnamenti automatici completi di basso, arran-
giamenti e batteria. Sono suddivisi in 6 famiglie (es.
22-28 LATIN), vedi la lista STYLES in fondo al Manuale
d’Uso. Si selezionano premendo il pulsante STYLES e poi
un numero a due cifre della lista STYLES.
Esempio: per selezionare il ritmo Samba, comporre il numero 23 (prima il 2 e poi il 3).
Per avviare il ritmo o per fermarlo, premere il pulsante start/stop.
Per aumentare o diminuire la velocità di esecuzione, utilizzare i pulsanti + / – di tempo.
Per ripristinare la velocità standard del ritmo, premere insieme i pulsanti + / – di tempo.
La luce del pulsante STYLES visualizza l’inizio di ogni battuta o misura.
Quando un ritmo è in funzione, e si seleziona un nuovo stile, quest’ultimo va in esecuzione al termine del disegno ritmico
precedente.
TEMPO
I pulsanti + / – di tempo, servono per regolare la velocità del ritmo, di una canzone o del metronomo.
Il METRONOMO
Il metronomo aiuta nell’apprendimento della musica, battendo il tempo durante lo svolgimento degli esercizi musicali e
simula il classico strumento che scandisce il tempo. Si seleziona premendo il pulsante STYLES e poi il numero 33. Per
avviare il metronomo o per fermarlo, premere il pulsante start/stop.
Per variare la velocità, utilizzare i pulsanti + / – di tempo.
FAMILY STYLES
LATIN
22 - 28
22
23
24
25
26
27
28
Cha Cha Cha
Samba
Bossa
Mambo
Salsa
Bachata
Merengue
ACCOMP. SOUNDS
80
81
82
83
84
85
Piano
El. Piano
Hammond
Theatre Organ
Strings
Slow Strings
59
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