Fastpong FP01 User manual

Fastpong Instruction Manual
The next evolution in table tennis training
Instruction manual for the Fastpong table tennis training system
(FP01) and optional external display (ED01)
Download the latest version from www.fastpong.com
©
2022 Fastpong Corp.

Introduction
Thank you for purchasing the Fastpong system. It is unlike any other system
on the market. It is designed to make table-tennis training both more effective
and more enjoyable. We believe it to be an invaluable tool for players of all
levels from amateur to professional as well as an excellent tool for coaches and
clubs.
This versatile system allows for a host of professional functions, including :
•
Ball-shooter Training
•
Service Training
•
Reaction Training
•
Manual / Coach Feed
We designed the system to be intuitive to use, but you may still find some useful
information in this manual. Please be sure to read the safety information.
There are videos for everything from setting up the system, to using the mobile
application. We have found that this is the easiest format for most people to
understand. You can find them all on our website https://www.fastpong.com
If you have further questions or have problems then please visit the commu-
nity forum, https://fastpong.com/community/champ
We wish you lots of fun training and playing table tennis. Feel free to say
hello if you see us at a competition or exhibition.
Registering the device
Please don’t forget to register the device using the mobile app. for some great
benefits.
2

General Safety Information
•
WARNING : Do not disassemble. Do not open. There are no user ser-
viceable parts inside.
•
Do not expose this product to rain or moisture.
•
We strongly recommend that this equipment not be modified and/or used
for any other application other than that for which it was designed.
•
Only use the power adapter supplied with the system and ensure that the
voltage is appropriate for your country / region.
•
Keep the device unplugged when not in use for long periods of time.
•
Do not place heavy items on the tiles.
•
Do not place items containing liquid (such as vases or drinks) on or near
the tiles.
•
No naked flame sources such as lighted candles or other heat sources should
be placed on or near the device.
•
Keep the unit away from magnetic objects.
•
Be careful to ensure that the cords are not a tripping hazard as you could
risk injury as well as damaging the device.
•
Only plug authentic devices from Fastpong into the ports, unauthorised
third party devices may damage the device or be an electrical or other
hazard.
•
Regularly check the appliances for broken parts and/or damaged cords.
Do not use if you find that it is damaged, contact Fastpong.
•
This device is not suitable for young children without careful adult super-
vision.
Care and Maintenance
•
Disconnect the unit from any power sources before cleaning.
•
Do not connect or disconnect the tiles together while the power cord is
connected.
•
Clean only with a dry cloth.
3

Certification
This product has the following certifications / complies with the following stan-
dards:
1. CE : compliance with the relevant EU legislation and the product may be
sold anywhere in the European Economic Area (EEA).
2. FCC :the product has been tested to comply with FCC (Federal Commu-
nications Commission) standards and it has been approved.
3. KC : KC certification as specified by the Korean Agency for Technology
and Standards (KATS)
4. K : certifies the quality level of products manufactured in Korea.
5. RoHS : complies with the Restriction of Hazardous Substances Directive
2002/95/EC (RoHS 1)
6. TELEC : radio equipment conforms to the technical standards under the
Radio Act of Japan.
7. SRRC : certification issued by the State Radio Regulation of China.
FCC statement on regulation
This device complies with part 15 of the FCC Rules. Operation is subject to the
following two conditions:
1. This device may not cause harmful interference.
2. This device must accept any interference received, including interference that
may cause undesired operation.
Any changes or modifications not expressly approved by the party responsible for
compliance could void the user’s authority to operate the equipment.
NOTE: This equipment has been tested and found to comply with the limits for
a Class B digital device pursuant to part 15 of the FCC Rules. These limits are de-
signed to provide reasonable protection against harmful interference in a residential
installation. This equipment generates, uses and can radiate radio frequency energy
and, if not installed and used in accordance with the instructions, may cause harmful
interference to radio communications. However there is no guarantee that interfer-
ence will not occur in a particular installation. If this equipment does cause harmful
interference to radio or television reception, which can be determined by turning the
equipment off and on, the user is encouraged to try to correct the interference by one
or more of the following measures:
•
Reorient or relocate the receiving antenna.
•
Increase the separation between the equipment and the receiver.
•
Connect the equipment into an outlet on a circuit different from that to which
the receiver is connected.
•
Consult the dealer or an experienced ratio TV technician for help.
4

Box Contents
Your package should contain the items listed below. Optional items are for sale
separately.
•
Board 1, Board 2, Board 3, Board 4 (see Figure 2a)
•
Power adapter (see Figure 2b)
•
Ball sensor (see Figure 2c)
•
(optional item) External Display (see Figure 3a)
•
(optional item) Carry Case (see Figure 3b)
(a) Boards 1, 2, 3, 4 (b) Power adapter (c) Ball sensor
Figure 2: Package Contents
(a) External display (b) Carry case
Figure 3: Optional Accessories
5

Parts, Ports and Switches
The side of board 1 (see Figure 4) has the following ports, buttons and switches.
1. DC 12V in socket.
2. Power switch
3. Reset score button
4. Change mode button
5. Ball sensor socket
6. External display socket
Figure 4: Ports
6

Setting Up the Device
There is a quick set up video on the website in the support section.
1. Place the boards on the table tennis table as shown in the diagram for
training modes using the ball shooter, (see Figure 5). If you are setting
up for reaction mode then you will either need to remove the ball shooter
(or place the tiles at the other end of the table).
2. Make sure that the boards are pushed together so that they are firmly
connected together, in the correct order, (1,2,3,4), (see Figure 6). The
number of each board is printed next to the d-sub connector on the side of
the board. DO NOT attach the boards together or pull them apart when
the power is plugged in.
3. Attach the ball sensor to the robot ball shooter using the included Velcro,
(see Figure 7) The ball should pass in front of the sensor when it is ejected
from the shooter. This sensor should work with a large variety of ball
shooters.
4. Plug the other end of the ball sensor cable into the sensor socket in board
1.
5. Plug the power cord into the mains outlet and into the power input socket
in board 1. Be careful to ensure that the cords are not a tripping hazard
as you could risk injury as well as damaging the device.
6. If you are using the optional external display then plug it in and switch it
in before you switch on the main device.
7. With the power input, sensor cable (and optional external display if you
are using it) plugged in, you can switch the device on using the power
switch on board 1.
8. Connect to the device with the mobile app and begin your trainining
session.
7

Figure 5: Placement of tiles on the table tennis table
Figure 6: Ensure that tiles are firmly pushed together
Figure 7: Attaching the ball sensor to the robot ball shooter.
This may be different depending on your model and brand of ball shooter
8

Using the device
The device operates in different modes. These modes can be entered using either
the buttons on the device or using the mobile application. Pressing the Mode
Button will change the mode. A list of the modes and their order is shown in
Figure 10. Pressing the Reset Score Button restarts the training in the same
mode.
Using the mobile application will allow access to many settings not directly
available via the mode and reset score buttons.
Training Mode
In training mode with ball shooter as shown in Figure 8, you return the ball
sent from the robot to the lit tile. Different tiles will light up depending on
whether you are in sequential, random or custom mode. In training without a
ball shooter, sequential, random and custom modes are also available.
The internal (and optional external display) will show the ball count and
the number of correct returns. The mobile application will capture much more
detailed data and allow you to analyse and compare your current and past
performance. We recommend that you use the mobile device to get the most
out of your training.
Figure 8: Using the device in training mode
9

Reaction Mode
Reaction mode is used to train your reaction time. In this mode (see Figure 9),
a random tile will light up after a random period. When you tap the correct
tile, the light will switch off again. The display will show the number of tiles
that have lit up so far and your last reaction time. If you take more than 10
seconds to tap the correct tile, it will show 9.99 seconds.
The mobile application will allow you to customise the waiting period be-
tween lighting up tiles as well as the training duration.
Figure 9: Training in reaction mode
Game Mode
There are 3 game modes. Block,Snake and GreenVsBlue.
In the first game, start the ball shooter and try to hit the lit squares with
table tennis ball before time runs out. If you do well you will get to the next
level. There are 6 increasingly difficult levels and your score is shown on the
display.
In the second game, hit the snake that is circling the board. Everytime
you hit the snake, it becomes shorter and faster until eventually it completely
disappears, in this case, congratulations, you have completed the game. If you
miss the snake it will become longer and slower. If it becomes too long the game
will end, but you can press the reset button and try again.
The third game mode is for two players. When a green square is hit, it will
turn it blue. When a blue square is hit, it will turn it green. One player should
try to turn all of the tiles blue, while the other one should try to turn all of the
tiles green. They should alternate each hitting a ball, then moving out the way
for the other player to hit the ball. The winner is the player to turn all of the
squares to their chosen colour.
Diagnosis Mode
Diagnosis mode is used to check the correct functioning of the device. In this
mode tapping a tile will light the tile. When a ball is shot from the robot then
the display will temporarily show the text ‘8ALL’.
10

Training Mode − sequential
7A5 P1
Training Mode − random
7Ar P1
E1 P1
Game Mode 2
5nAHE P1
r3Ac7 P1
Reaction Mode
Diagnosis Mode
d1A9no51
FA57Pon9
Display Mode
E3 P2
Game Mode 3
Game Mode 1
Figure 10: Modes available by pressing the mode button
11

Mobile Application
FastPong’s device is designed to be used with our mobile app (see Figure 11),
which allows you to access different features of the device and fine tune many
of the settings. The app will enable you to log your training data for more
detailed analysis of your performance, strengths and weaknesses, and track and
share your progress.
Please watch the tutorial videos in the mobile application section of our
website for details. If you have any problems using the app please visit the
support section of the website.
(a) Dark Theme (b) Light Theme
Figure 11: Application Screenshot
Without the mobile app you can still use the device, but you will not be
able to log your training data; select the mode manually instead by pressing the
buttons on the side of the device.
12

Specifications
The company reserves the right to improve and upgrade products. Product
specifications and design are subject to change without notice.
FastPong Training System FP01
Physical
Weight total 14
±
1 kg
Size(W x L x H) each board measures 76cm x 38cm x 2.4cm
Electrical
DC IN 12V / 3A
Bluetooth
BLE
Display
Internal 8x digits, 7 segment plus dp display
Colours / Height 8x green 2.1 inch (5.3 cm)
Lit squares 4x boards (2x tiles per board), giving 8 squares total
Colours each square can display both blue and green
The external display is optional.
FastPong External Display ED01
Physical
Weight 3
±
0.5 kg
Size(W x L x H) 72cm x 16.5cm x 4.5cm
Electrical
DC IN 12V / 3A
Display
Internal 8x digits, 7 segment plus dp display
Colours / Height 3x green (12cm), 2x yellow (9cm), 3x red (12cm)
13
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