Hologram Microcosm User manual

2
1 |OVERVIEW
• Envelope Shape Control
• Stereo Reverb
• Resonant Low-Pass Filter and Pitch Modulation
• Mappable Expression Input
• Reverse Loop Playback and/or Eect direction
• MIDI IN/Out/Thru (Firmware updates via MIDI)
• Stereo Input / Output
FEATURES
• 4 Separate Eect Styles
• 44 preset Variations
• 16 User Presets - Save Settings & Loops
• Tap Tempo
• 60 second Phrase Looper
• Multiple Looper Playback Speeds
• Hold Sampler
Microcosm rearranges and reinterprets your sound in new and exciting ways using a variety of granular
sampling, delay, and looping techniques. Cascading micro loops can be locked into tight tap-tempo
synced rhythms, diused into glacial ambient textures, woven into hypnotic drones, and much more.
11 groundbreaking eects (with a total of 44 preset variations) allow you to slice, stretch, rearrange,
and manipulate your playing in musical ways. Tweak the sound further using Microcosm’s built-in Pitch
Modulation, lush Stereo Reverb (with 4 selectable modes), and Resonant Low-pass Filter.
The pedal features Tap Tempo for synchronizing these rhythms with other musicians, and a “Hold”
Sampler section that captures notes or chords to allow for unique harmony and drone eects.
When you’ve found a sound you like, the built-in stereo Phrase Looper can capture up to 60 seconds of
your performance and even allows for layering phrases from dierent eects. All loops, overdubs, and
settings can be saved and recalled later using the pedal’s 16 user presets.
2|INPUTS & OUTPUTS
The pedal accepts a standard 9v, center-negative, 2.1mm DC barrel connector
power supply. For best results, use an isolated power supply.
9V POWER INPUT
9 volt
2.1 mm barrel connector, center negative
400 mA minimum
Mono/Stereo TRS Input, Output L, Output R, EXP IN, MIDI In, MIDI Out/Thru, 9vDC
CONNECTIONS
Using a switching power supply or daisy-chain from another pedal can add extra
unwanted noise. The power supply must be capable of providing a minimum of
400 mA to Microcosm.

3
BYPASSOPTIONS:
Buered Bypass: Instrument input remains
buered when Microcosm is disengaged, oering
a more consistent dry tone and maintaining the
stereo image. Eects immediately stop upon
bypassing pedal.
Buered Bypass / Trails Mode: The eect and
loops will fade out naturally when bypassed, but
will not process any new audio until the eect is
engaged again.
True Bypass Switching: Microcosm uses two
electromechanical relays for the left and right
channels independently. These switch between
the buered signal (engaged) and unbuered
signal (disengaged). When bypassed, instrument
input will pass through unaected by Microcosm.
*Note: Trails Mode unavailable in true bypass mode
(see Global Conguration).
AUDIO INPUT /OUTPUT
Input: Mono / Stereo
Instrument Level or Line Level
Output: Mono / Stereo
Instrument Level or Line Level
OUTPUTCONFIGURATIONS:
Mono In/Out: Microcosm is ready to receive a
mono input by default (see Global Conguration).
Connect a standard instrument cable into the
MONO/STEREO TRS input jack, and a standard
instrument cable to OUTPUT L.
Mono In/Stereo Out: Connect a standard
instrument cable into MONO/STEREO TRS input
jack. Use standard instrument cables with both
output L & R for a stereo image of the mono
input.
Stereo In/ Stereo Out: First, select the stereo
input option in the Global Conguration menu
(see pg. 45) Connect a TRS stereo cable into the
MONO/STEREO TRS input jack. Use standard
instrument cables to connect from both OUTPUT
L & R to your output destination.
Stereo In/ Mono Out: When sending a stereo
signal into the stereo TRS Input, use only OUTPUT
L to sum to mono.
2|INPUTS & OUTPUTS CONT.
EXPRESSION PEDAL INPUT
If an Expression Pedal is plugged in to the 1/4” “EXP” jack while the pedal is powered on, Indicator Lights
will ash blue. While ashing, move the control to which you’d like to assign the Expression Pedal.
Tip: 0-3v input
Ring: 3v output
Sleeve: 0v output
Recommended pot resistance: >10 kOhm
Control Parameters: Activity, Shape, Filter, Mix,
Repeats, Space, or Loop Level
This Expression Pedal assignment will persist after cycling power; to skip this step on subsequent uses
of the pedal, plug in the Expression Pedal before powering on the pedal. To keep the same assignment,
don’t touch any controls while the Indicator Lights ash after plugging it in.

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INDICATOR LIGHTS
As you turn the PresetSelector, an amber cursor
will indicate your location within the active eect
bank. Each eect contains 4 presets (A-D). Idle the
cursor over the desired preset slot to select. Upon
selection, the surrounding bars will animate.
A B C D
PRESET SELECTOR
*In this example, Tunnel C is selected.
The PresetSelector is Microcosm’s primary
navigation device. Use it to scroll back and
forth through various eects and menus. An
amber light indicates active eect. Preset
Selector
*The Selector can be congured to scroll
through the eects in a circle or down the two
rows in a list format (see Global Conguration).
The 4 lights found at the center of the pedal work as a
menu system for selecting eects and congurations.
Press & hold Preset Selector to copy current
settings and active loop (see Saving Presets).
PRESET SELECTOR FUNCTIONS
Reverse
(swipes left)
Forward
(swipes right)
*In Phrase Looper conguration and Global
Conguration modes, use the Preset Selector
to make selections.
Press down on the PresetSelector to reverse
eect playback. Indicator Lights animate to
reect playback direction.
FWD/REV
3|NAVIGATION & CONTROLS
SAVINGPRESETS

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3 |NAVIGATION & CONTROLS CONT.
Controls the density of the eects.
Turn clockwise to add complexity
and variety. Activity function varies
preset to preset (see Eects).
ACTIVITY
Determines the eect duration or frequency.
Works in tandem with Activity knob. Repeats
function varies preset to preset (see Eects).
REPEATS
Secondary Control: sets Pitch Modulation
depth.
Activity + Repeats: the Activity and Repeats controls work together to provide a wide variety of tonal
options for each preset. In general, Activity gives you “more” or “less” of what each preset does,
and Repeats controls how long the eect goes on for. But rather than controlling any one specic
parameter, Repeats and Activity are both sophisticated macro controls that encompass many
dierent parameters to help you control each eect.
For example, in the Tunnel bank of eects, Activity controls the depth of the sample and lter
manipulation, while Repeats adjusts the amount of time it takes for the drone to decay.
Controls either the Time Subdivision or Global Tempo.
SUBDIV: Determines the musical subdivision of the eect.
TEMPO: Time knob sets the overall global tempo. This mode oers a
manual alternative to Tap Tempo and allows for smooth acceleration/
deceleration of the tempo. In this mode, the eect subdivision is always
set to quarter notes.
*Note: Tap Tempo will still work while Tempo Mode is active.
Tapping this button will toggle the function of the Timeknob between
Subdivisions or Global Tempo. The corresponding light beneath the
button indicates the active setting.
When held, this button functions as a Shift
control, allowing access to a knob’s Secondary
Control. Secondary Controls are labeled in gray
text beneath the corresponding knob.
TIME
SELECT (tap) /SHIFT (hold)
PhraseLooper: Hold shift and turn Time
knob to change looper playback speed
(see Phrase Looper).

6
FOOTSWITCHES
TAPTEMPO: Tap the left
footswitch to set the eect
tempo. Microcosm smoothly
matches the tempo to the
timing of quarter note taps.
BYPASS: Engages or
disengages Microcosm.
HOLDSAMPLER: Press the
right footswitch to freeze a
recent piece of your playing
into a continuous playback
cycle (see Hold Sampler)
REC/PLAY/DUB:Press to
record, play, and overdub
loops. Hold to erase Overdub
Layer (see Phrase Looper)*Activate Phrase Looper to
change footswitch functionality.
STOP/ERASE:Press to stop
loop playback. Hold to erase
loop (see Phrase Looper)
Applies a contour to the volume or lter
characteristics of the eect.
SHAPE
Sets the Pitch Modulation rate.
Cuts high frequencies with the Low-pass lter.
FILTER Adjusts the lter resonance.
Adjusts the eect master volume.
Sets the balance between input
signal and eect.
MIX
Selects 1 of 4 reverb modes. These reverb
options vary in length and character.
Mixes in reverberation and delay. When fully
clockwise, mix is 100% wet.
SPACE
Sets the loop fade time (see Global
Conguration to set fade direction)
Sets the playback volume of Phrase Looper.
LOOP LEVEL
Secondary Controls
3 |NAVIGATION & CONTROLS CONT.

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4 |EFFECTS & SIGNAL PATH
MICRO LOOP
Layers of short loops, played back at
various speeds, combine to form new
rhythmic phrases and tonal colors.
GRANULES
Fragments of sound create giant
atmospheres and subtle textural eects.
GLITCH
Real-time rearrangements of your
incoming signal play back at random or
controlled intervals.
MULTIDELAY
A delay line with a selectable number of
taps creates a wide variety of rhythmic
and textural eects.
Microcosm oers 11 distinct eects organized into 4 categories:
Activity: determines the number of active loopers
Micro loops play back at normal and double speed for octave up harmonies
Loops play back at normal and half speed for an eect one octave below your input
All loops play back at double speed
Loops play back at half, normal, double, and quad speed. Sounds range
from one octave below your input to 2 octaves higher.
MOSAIC : Overlapping loops play back at multiple speeds.
A
B
C
D

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4 |EFFECTS & SIGNAL PATH CONT.
Live samples are ltered and shued into random rhythms
Activity: introduces lter variations
Sequenced samples alternate between normal and half speed playback
Activity: determines bounce between the two playback speeds. A sustainer layer is introduced
when the knob is fully clockwise, allowing for soft pads to sit under the sequence
Overlapping layers of samples with lter sweeps
Activity: adds layers of samples
Interlocking layers of rhythmic samples and bit-crushing
Activity: adds layers of rhythmic elements. Bit-crushed sub-octave samples are introduced
when the knob is fully clockwise
SEQ : Short looping samples are rearranged into newrhythmicsequences.
A
B
C
D
GLIDE : Short overlapping loops shift in pitch over time.
Shape: determines the shape of the Glide patternActivity: controls the rate of pitch-shifting
Glides between half speed and normal speed
Glides between double speed and half speed
Glides between normal speed and double speed
Overlapping samples glide in both directions at the same time
A
B
C
D

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4 |EFFECTS & SIGNAL PATH CONT.
HAZE : Clusters of grains create a wash of sound.
Activity: controls grain density and spread
Short, diused eect created from stretching overlapping samples
Many simultaneous randomized grains create diused textural eects
A mixture of normal speed and double speed grains creates a diused texture
A mixture of normal speed and half speed grains creates a diused texture
A
B
C
D
TUNNEL : Cyclical micro-loops generate hypnotic drones with unique modiers.
Activity: determines the depth of each modier
Drone sample length compresses and lengthens
Sub-octave drone with lter sweeps
Drone samples have resonant bandpass lters
Envelope-triggered compressing and lengthening of drone sample length
A
B
C
D

10
4 |EFFECTS & SIGNAL PATH CONT.
STRUM : Rhythmic chains of recent note onsets create pointillistic textures
Activity: controls density of pattern
Repeats the most recent note continuously
Many copies of the most recent note onset overlap to create phasing eects
Cascading chains of recent note onsets
Cascading chains of recent note onsets and double speed grains
A
B
C
D
BLOCKS : Incoming audio triggers predictable glitches or random bursts of notes.
Activity: controls the amount of variation and sample manipulation
Rearranges your playing and adds bursts of sequenced runs of recent notes
Rearranges and pitch-shifts incoming signal
Filtered samples overlap and fade out resulting in a softer, less angular glitch sound
Rearranges the incoming signal using pitch-shifts and bit-crushing
A
B
C
D

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4 |EFFECTS & SIGNAL PATH CONT.
Activity: controls variation & sample manipulation
Glitches and rearranged versions of your playing interrupt live signal
Interruptions include various pitch-shifted samples
Interruptions include lter sweeps and delay
Introduces bit-crushing and more drastic sample manipulations
A
B
C
D
Note: With Mix at 100%, the eect will truly “interrupt” the input by muting the dry signal.
ARP : Sequences samples of recent note onsets into arpeggios
Activity: determines the number of steps in the arpeggio
Basic arpeggios created out of the most recent samples of your playing
Arpeggios include various playback speeds resulting in a pitch-shifted pattern
Each sample in the arpeggio is assigned a random lter value
Introduces bit-crushing to the arpeggios for a complex sound
A
B
C
D
INTERRUPT :Glitches interrupt dry signal with pitch-shifted bursts,
micro-montages, and other modiers.
Repeats: determines how often glitches are triggered

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4 |EFFECTS & SIGNAL PATH CONT.
PATTERN : Delay taps are arranged into four dierent rhythmic patterns.
Activity: controls the number of active delay taps
Rhythmic pattern 1 - classic, linear delay
Rhythmic pattern 2
Rhythmic pattern 3
Rhythmic pattern 4
A
B
C
D
WARP : Delay taps are manipulated using lters and pitch shifting
to create spacious textural eects.
Envelope-controlled lter on each delay tap
Resonant bandpass lter on each delay tap
Adds pitch shifting to delay taps
Delay taps cross-fade with double speed grains
A
B
C
D
Activity: controls the number of active delay taps

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5 |HOLD SAMPLER
The Hold Sampler allows you to capture and sustain the most recent segment of your playing
indenitely. Held samples sustain when changing eects and parameters.
The sampled material is continuously fed back into the eects section. This allows the eects to
dynamically process the captured material. Mixing in dry signal will allow you to play on top of these
sustained textures.
*Note: Activating the Phrase Looper will clear any material
captured by the Hold Sampler. The Hold Sampler is not
accessible while Phrase Looper is active.
The Hold Sampler can be congured
for either Toggle or Momentary
operation (see Global Conguration).
PITCHMODULATION
Introduce Pitch Modulation
for an eect ranging from
subtle chorus to a dramatic
detuned wobble. Determine
the modulation depth and rate
using secondary controls MOD
DEPTH and MOD RATE.
STEREOREVERB
Choose between 4 stereo reverb
modes (A-D) by holding shift and
adjusting REVERB TIME.
FILTER
Microcosm includes a Low-pass
lter at the end of the eect
chain. At 100% clockwise, the
lter is bypassed. Turn to the
left to cut high frequencies
- killing all eect when fully
counter clockwise. Adjust the
lter resonance using the
secondary control.
*Note: These settings remain persistent through power cycles.
(A) Bright Room (B) Dark Medium
(C) Large Hall (D) Ambient
ABCD
4 |EFFECTS & SIGNAL PATH CONT.

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6 |PHRASE LOOPER
Use the Phrase Looper to record and play back up to 60 seconds of a performance. You can
innitely record to the Overdub Layer upon loop playback. Clear the Overdub Layer and return
to the initial phrase with the undo feature. Customize the looper to your preference with any
combination of conguration options. Loops can be saved and recalled within User Presets.
PHRASELOOPERON/OFF - Press to activate or
deactivate the phrase looper. The button will glow
when the looper is engaged, and the footswitch
functions will change accordingly.
*Press and hold to enter Looper Conguration mode.
REVERSE- Tap to reverse playback
of the recorded material. If reverse is
enabled while recording your initial
phrase, it will be reversed upon playback.
When engaged, a pulsing light indicates that
the looper is armed and ready to record.
A solid light indicates recorded material is
currently stored within the looper.
(ready to record) (loaded loop)
DEFAULT LOOPER FUNCTIONALITY
When PhraseLooper is active, the left and right footswitches allow you to record, play, stop, and erase
audio.
RECORDINGAPHRASE : Press the left footswitch to begin recording a phrase. The Indicator Lights
will glow red while the audio is being captured. Press the left footswitch again when you are ready to
close the loop and begin playback. The Indicator Lights will glow green and the recorded phrase will
immediately begin playback.
*Note: Maximum recording time for initial phrase is 60 seconds. As a warning, the phrase looper button will
blink during the last 5 seconds of available recording time.
OVERDUBLAYER : You can innitely record on top of your looped phrase by adding to the Overdub
Layer. While your loop is playing, press the left footswitch to begin overdubbing (Indicator Lights will glow
yellow). Press the left footswitch to return to normal playback.
UNDOOVERDUBLAYER : To erase the Overdub Layer but retain the initial phrase, press and hold the
left footswitch (Indicator Lights will ash yellow).
STOP/ERASELOOP : Press the right footswitch to stop loop playback. This action will end playback but
retain the recording for recall. Press the left footswitch to return to phrase playback.
To completely erase the recorded phrase, press and hold the right footswitch. The Indicator Lights will
ash red and green alternately when the phrase has been deleted from memory.

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ADDITIONAL PHRASE LOOPER CONFIGURATION
(1) Microcosm’s Phrase Looper has
several conguration options that change
the looper’s default behavior. To access
these options, press and hold the Phrase
Looperbutton.
(2) The amber cursor will begin to ash
within the Phrase Looper section. Rotate
the PresetSelector to scroll through the
congurations. Tap the Preset Selector to
toggle an option on or o.
Hold the Phrase Looper button again to
exit looper conguration.
These settings will be preserved when
saving a User Preset and persist after
power cycling the pedal.
STEP 1 STEP 2
*Looper congurations can be toggled at any
time without disrupting looper playback.
LOOPER PLAYBACK SPEED
When assigned to Subdiv, the knob scrolls
through predetermined playback speeds.
When assigned to Tempo, turning the knob results
in a uid speed shift anywhere from 1/4 to 4x.
Determine the looper playback speed by holding Shift and turning the Time knob.
*Note: In both assignments, the “TAP” interval (1X) returns looper playback to
normal speed. Looper playback speed maxes out at “4X”.
(Press & Hold)(Press & Hold)
6 |PHRASE LOOPER CONTINUED

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With Pre-FX selected, the PhraseLooper will be routed in front of the eect. This means any recorded
material will be sent through eect processing. This allows for manipulation of the phrase without
altering the recorded material. The loop will be processed just like the instrument input.
By default the looper is
routed post-FX, for recording
Microcosm’s eects.
PRE-FX
*Tip: Experiment with the two
routing options. Try recording
an eect in the default post-FX
mode, then sending that loop
back through the eects again.
Both options oer very dierent
experiences. Routing conguration
will be saved within User Presets.
QUANTIZE
Quantize synchronizes your loops with the tempo of the eects section. This mode can produce
extraordinarily complex compositions, as sequences and interlocking rhythmic elements can be
continually layered while remaining in sync.
When the Phrase Looper is set to Quantize, Microcosm will trim your loop to the nearest beat in order
to synchronize the loop to the eect tempo. The eect tempo must be set before recording starts.
Starting a Phrase Looper recording will synchronize the eect and looper start points. When you nish
recording the loop, Microcosm will “round” the loop length to the nearest quarter note and trim the loop
accordingly.
*Note: eect subdivision can be changed freely while Quantize mode is active, but if the global tempo changes,
the eect and loop will no longer be in sync. Simply switching presets will reset the global tempo to the
quantized loop’s tempo while this mode is active, re-syncing the eect and loop tempos.
6 |PHRASE LOOPER CONTINUED

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LOOPER ORDER OF OPERATION
Alternatively, this option allows you to
immediately start recording material
the moment you close the loop.
Press the left footswitch again to return
to normal playback.
Microcosm oers two common workows for recording loops.
Select the option in Global Conguration Mode.
The default order of operations is as follows:
a. Press left footswitch to begin recording.
b. Press again to close the loop and begin
playback.
c.Press again to begin recording an overdub.
RECORD>PLAY>OVERDUB(default)
RECORD>OVERDUB>PLAY
LOOPER ONLY
Looper Only mode allows you to mute the eects and use the pedal as a
traditional looper.
*Pitch Modulation, Reverb, and Filter remain active in Looper Only mode. Mix allows
you to blend back and forth.
BURST
Burst allows for the creation of fast, one-layer loops. In Burst mode, the
left footswitch will record a loop only while the left footswitch is depressed.
Playback begins immediately upon release. Depressing the footswitch again will
immediately delete the phrase and begin capturing new audio.
This setting disables overdub recording, but it provides a special immediacy
when recording and playing back loops that can be useful for creative
performance styles.
*Phrases recorded in Burst mode will not be saved within User Presets unless Burst
is deselected after recording.
6 |PHRASE LOOPER CONTINUED

18
7|SAVING PRESETS
Once you’ve found a sound you like you can save these settings for later recall.
Microcosm’s User Preset section has 16 save slots, organized into 4 color coded banks (Red, Yellow,
Green, and Blue). User Presets will retain any parameters and loops that were active at the time of
saving. Any overdubs will be “mixed down” into a single loop le so that additional overdubs can be
layered on top in future performances.
GlobalConguration settings are not saved with User Presets.
To save current settings, follow these steps:
STEP 1
(1) Hold down the Preset Selector
until the Indicator Lights ash blue. This
indicates that the settings and recorded
phrase have been copied.
STEP 2
STEP 3
(2) Cursor will blink to indicate copied
material. Turn to the desired User Preset
slot and hold down the Selector again to
save the preset.
To cancel and return to normal
operation, click the Preset Selector.
(3) Indicator Lights will ash blue as
information is stored. Once lights stop ashing
then all of the pedal’s current parameters and
any recorded phrases will be saved for future
use.
*Note: Longer recording times may take
longer to save than presets with shorter loops.

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LOADING USER PRESETS
The User Preset section has 16 save slots in 4 color-coded banks (Red, Yellow,
Green, and Blue). Select a User Preset by scrolling to the end of the eects
section to the bank labeled User. Scroll to the desired slot to load saved
parameters and any recorded material.
PREVIEWING & OVERWRITING USER PRESETS
PREVIEWUSERPRESETS
You might want to preview a User Preset before you overwrite with new material.
While your settings are copied (see “Step 1” of Saving Presets) the pedal will still operate
and load presets. This allows you to sample saved loops or test saved eects before
overwriting the copied eect.
OVERWRITEPRESET/SAVEINPLACE
If the chosen User slot is already in use at the time of saving, the new settings will
overwrite and replace the previous material. Likewise, any changes made to a User
preset can be saved in place by copying the settings and saving to the same slot.
*Note: Knob position does not necessarily reect the actual settings when using saved
presets. The User presets retain settings from the moment they were saved. If you want
to tweak a parameter, simply turn the knob and the setting will be updated to the
actual knob position.
You might have a saved loop but want to experiment with other eect options. In this
case, you can transfer a loop from within a User Preset back to the eect section. To do
this, follow the same pattern as saving presets.
Idle the cursor over the User Preset that contains the loop you want to transfer. Press
and hold the Preset Selector until the Indicator Lights ash, indicating the loop has
been copied. Navigate out of the user bank, turn to the desired eect, and hold selector
again. Once the teal lights stop blinking, the loop will be ready for playback within the
eect section.
COPYING LOOPS
*Note: User Preset settings will not transfer to live eect section. Additionally, the transferred
loop will overwrite any loop present at the time of saving.
7|SAVING PRESETS CONTINUED

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8|MIDI
MIDI Msg.
CC #5
CC #6
CC #7
CC #8
CC #9
CC #10
CC #11
CC #12
CC #13
CC #14
CC #15
CC #16
CC #17
CC #18
CC #19
CC #20
CC #21
CC #22
CC #23
CC #24
CC #25
CC #26
CC #27
CC #28
CC #29
CC #30
CC #31
CC #32
CC #33
CC #45
CC #46
CC #47
CC #48
CC #93
CC #102
Function
Subdiv
Activity
Shape
Filter
Mix
Time
Repeats
Space
Loop Level
Mod Freq.
Filter Resonance
Eect Volume
Looper Playback Speed
Looper Playback (Stepped)
Mod Depth
Reverb Time
Looper Fade Time
Looper On / O
Looper Playback Dir.
Looper Routing
Looper Only
Looper Burst
Looper Quantized
Looper Record
Looper Play
Looper Overdub
Looper Stop
Looper Erase
Looper Undo
Copy Preset
Save Preset
Reverse Eect
Hold Sampler
TAP Tempo
Bypass
Range
(0)=1/4, (1)=1/2, (2)=TAP, (3)=2x, (4)=4x, (5)=8x
0-127
0-31 , 32-63 , 64-95 , 96-127
0-127
0-127
0-127
0-127
0-127
0-127
0-127
0-127
0-127
0-127
(0)=1/4, (1)=1/2, (2)=TAP, (3)=2x, (4)=4x, (5)=8x
0-127
0-127
0-127
O: 0-63, On: 64-127
Fwd: 0-63, Reverse: 64-127
Post-FX: 0-63, Pre-FX: 64-127
Looper & Eects: 0-63, Looper Only: 64-127
Default: 0-63, Burst: 64-127
Free: 0-63, Quantize: 64-127
0-127
0-127
0-127
0-127
0-127
0-127
0-127
0-127
0-127
O: 0-63, On: 64-127
0-127
0-63 bypass, 64-127 engage
CONTROL CHANGE
Microcosm’s controls can be accessed and manipulated via MIDI CC messages.
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