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  9. InspirationWorks Fireman Sam JUPITER'S ALPHABET RESCUE User manual

InspirationWorks Fireman Sam JUPITER'S ALPHABET RESCUE User manual

If the unit doesn’t operate… Check that the batteries are installed correctly.
or
Install new batteries.
If the volume is too low… Install new batteries.
If the voice/music begins playing at a very
high or low rate of speed… Install new batteries.
If there is a continuous buzzing sound and
the unit doesn’t operate… Install new batteries.
If the unit malfunctions… Install new batteries.
Instruction manual
Important information
• This toy is suitable for children aged 3 years & over.
• Please retain this manual for future reference.
• WARNING: All packing materials such as internal bags, plastic collars, plastic lms,
carton inserts are not part of this product and should be discarded for your child’s safety.
• IMPORTANT: for additional safety, check toys regularly for signs of damage during use.
• Unit
• Manual
S1125
InspirationWorks UK Ltd
Charlotte Court
Proctor Way
LUTON
Bedfordshire
LU2 9PE
UK
www.inspirationworks.co.uk
www.firemansamonline.com
V00
March 2011
Printed in China
Made in China
Alphabet and
number keys
Game
keys
Flashing
siren
JUPITER’S ALPHABET RESCUE
CONTENT
TROUBLE SHOOTING
IMPORTANT INFORMATION
AGE 3+
Care instructions:
• Keep the unit clean by wiping it with a slightly damp cloth.
• Keep the unit out of direct sunlight and away from any direct heat source.
• Do not expose the unit to moisture or water.
This product complies with the essential requirements of European directives 88/378/EEC,
directives 89/336/EEC, 92/31/EC, 93/68/EEC, 2004/108/EC, 2002/96/EC and 2003/108/
EC, 2002/95/EC
© 2011 CIDE Toys - www.cidetoys.com
© 2011 Prism Art & Design Limited. The Fireman Sam name and character are trademarks of Prism Art & Design
Limited.
© HIT Entertainment Limited. HIT and the HIT logo are trademarks of HIT Entertainment Limited.
Warranty:
Should you in the unlikely event experience any problems with this product all our products
have a six month guarantee. In the rst instance, return the product back to the place of
purchase where a replacement will be issued.
WASTE ELECTRICAL PRODUCTS AND BATTERIES
SHOULD NOT BE DISPOSED OF WITH HOUSEHOLD
WASTE. PLEASE RECYCLE WHERE FACILITIES
EXIST. CHECK WITH YOUR LOCAL AUTHORITY FOR
RECYCLING ADVICE
To switch on Jupiter’s Alphabet Rescue, move the switch to the ON position at the back of
the unit.
The unit will automatically start in Game 1 - Discovery.
You can change the game, at any time, just press any of the 5 game keys.
Game 1: Discovery
Press a letter key to hear its name, sound (phonics) and its corresponding
word and SFX. Press a number key to hear its name.
Game 2: Find the Letter or Number
You need to nd the letter or number given (“Can you nd the letter A that
says [a] as in Axe?”). You have three attempts to nd the correct key.
Game 3: Find the the First Letter
You need to nd the rst letter of a given word (“Can you nd the rst letter of
the word Axe?”). You have three attempts to nd the correct key.
Game 4: Before and After
You need to nd the letter or number that is before or after the given letter or
number. You have three attempts to nd the correct key.
Game 5 : Music
Have fun with Fireman Sam and all his friends! Press any keys you want to
hear fun sounds. Press letter keys and you will here your characters’ favourite
phrases, Fireman Sam songs, and sounds of the vehicles. Press number keys
and you can create your own tune!
FLASHING SIREN
When giving three correct answers in a row you will hear and see the ashing light
rewarding you!
AUTOMATIC SHUT OFF
In order to save the battery life, the unit switches OFF when the unit is left idle for about
two minutes.
To re-activate the unit, just press any key.
By pressing a letter or number key, you will go back into Game 1 Discovery.
By pressing a game key, you will enter directly into the game selected.
1. This product requires 2 x AA / LR6 batteries
2. When required, using a suitable screwdriver, undo
and remove the battery cover located under the unit.
3. Insert 2 x AA / LR6 batteries into the compartment
ensuring they are installed the correct way around.
4. The polarities are marked inside the battery
compartment.
5. Should the batteries have no polarity markings,
the at end of the battery should always be inserted
against the spring.
6. Reassemble the battery cover and tighten the screw
to secure.
7. Do not over tighten.
Please note the important points below when using batteries to power this
product:
Batteries should be inserted and removed by an adult.
Only use the type of batteries specied in this user manual, or equivalent type. We
recommend the use of alkaline batteries.
Follow the polarity diagram inside the battery compartment and the polarity markings on
the batteries.
An incorrect location may either damage the toy, or cause battery leakage, or, to an
extreme degree, lead to battery explosion.
Do not try to charge non-rechargeable batteries, as they may leak or explode.
Replace all batteries at the same time.
Do not mix new with old batteries
Do not mix different types of batteries (i. e. alkaline and zinc carbon).
Remove the batteries during long periods of non-use. Always remove exhausted
batteries from the product. Battery leakage and corrosion can damage the product.
Do not short-circuit the supply terminals. Store batteries away from metal objects.
Do not dispose of batteries in re, as they may leak or explode. Never disassemble
batteries.
Rechargeable batteries should not be used.
When rechargeable batteries are used anyway :
Rechargeable batteries shall be charged only under the supervision of an adult.
Rechargeable batteries shall be removed from the toy before being charged (if
they can be removed).
If a battery is swallowed, consult a Doctor or Medical Facility. Don’t forget to take the
product with you.
If battery leakage occurs and comes in contact with the skin or eyes, wash immediately
with lots of water.
Batteries are included for demonstration purposes only and may need replacing after
purchase.
Strong Electro Magnetic Interference may disturb the normal function of the product.
If so, simply reset the product to resume normal operation by following the instruction
manual. In case the function does not resume, please use the product in another
location.
HOW TO PLAY HOW TO CHANGE BATTERIES

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