Tips Inventing
Trial and Error
Make frequent trials as you build to see if the ball will do
what you expect it to do.
Easy Does It
Gentle slopes and slower speeds make it easier to control
the ball movements.
Moveable Structures
Build towers on square bases so their position can be easily
adjusted.
Like Sandcastles
Remember that Contraptions are temporary. They will
eventually fall out of alignment. The goal is to successfully
get the ball through the Contraption one or more times.
Design Your Own
Use your imagination to expand the basic
concepts illustrated in this booklet.
Table It
Build on a table to gain more height. Try making the
KEVA® ball move from the table to the oor.
The Angle Advantage
Upright planks are much more stable if they are angled
rather than parallel.
Proof
Take photos or videos to help remember your
accomplishments.
As children build Contraptions they learn the art of
inventing. Inventing is all about problem solving. Whether
inventing a new gizmo for a household chore or inventing
a lightbulb, it always starts with a problem and creative
thought to solve the problem or nd a better way.
Building Contraptions creates one problem after another
… yes, problems are good.
Problem: The ball won’t move.
Solution: Place the ball on a sloped plank.
Problem: The ball falls o the side of the plank.
Solution: Add sides to the plank (create a chute).
Contraptions invite the builder to work through the
invention process to create interesting new structures:
What do you want the ball to do? (problem)
How might you accomplish this? (creative idea)
Build a structure. (prototype)
Try it out. (experiment)
Did it work? (evaluate)
Revise your plan. (improvement)
Repeat.
Building Contraptions is just a series of small experiments.
The young inventor is learning to solve problems and think
creatively … one plank at a time.
Build A Mind!
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