OCULUS Touch User manual

OCULUS TOUCH
HEALTH & SAFETY
AND WARRANTY GUIDE

Product Description
Oculus Touch is a device specially designed and engineered
for your hands to be transplanted into the virtual
environment, when using the Rift. Bring your hands into VR
with Oculus Touch. The sense of hand presence this pair of
tracked controllers provides makes it feel like your virtual
hands are actually your own.
With Oculus Touch, constellation tracking allows you
to manipulate objects in your virtual environment with
extraordinary precision and intuitive, ease of use.
For a full Product Description, Requirements, and Warranty,
please visit
www.oculus.com.
What’s in the Box?
Oculus Touch (Model #: TO-L
(Left) and TO-R (Right))
Oculus Sensor
(Model #: 3P-A)
Connector for Rock Band™
VR Guitar Controllers
NOTE: Please visit
www.oculus.com/setup
for Set-Up
Instructions, Best Practices, and Troubleshooting.

Product Care and Maintenance
Only use non-abrasive anti-bacterial wipes and wipe gently.
•Ensure the battery tray cover is in good working condition
and locks in place.
•As with any electronic devices, avoid exposure to water
or fluids.
•Store components in their storage case when
not in use to minimize unintentional damage or
environmental exposure.
•Operating Temperature: 0-40°C / 32-104°F, min. humidity
5%, max humidity 95% RH (non-condensing).
•Non-Operating (Storage): -30-65°C / -22-149°F, 85%RH.
Product Electrical Specifications
Component Rating Frequency Peak Output Power
Touch 5VDC 2.404-2.478 GHz 2.94mW EIRP
Battery
1.5VDC
(2 – AA Alkaline,
1 for each device)
Not Applicable Not Applicable

Health and Safety
* These health & safety warnings are periodically
updated for accuracy and completeness. Check
www.oculus.com/warnings
for the latest version.
HEALTH & SAFETY WARNINGS: TO
REDUCE THE RISK OF PERSONAL INJURY,
DISCOMFORT OR PROPERTY DAMAGE,
PLEASE ENSURE THAT ALL USERS READ
THE WARNINGS BELOW CAREFULLY
BEFORE USING THE TOUCH.
THESE WARNINGS SHOULD BE READ
TOGETHER WITH THE HEALTH AND
SAFETY WARNINGS FOR YOUR RIFT,
WHICH CAN BE LOCATED IN YOUR
OCULUS RIFT HEALTH & SAFETY
AND WARRANTY GUIDE, OR AT
WWW.OCULUS.COM/WARNINGS.
General Precautions
To reduce the risk of injury or discomfort you should always
follow these instructions and observe these precautions
while using the headset with Touch:
•Use Only In A Safe Environment: The headset produces
an immersive virtual reality experience that distracts

you from and completely blocks your view of your actual
surroundings, and when used with Touch, accidentally
striking, hitting, or bumping into foreign objects in the
vicinity with your arms, hands or body is possible.
fAlways be aware of your
surroundings before
beginning use and while
using the headset with
Touch. Use caution to
avoid injury.
fUse included wrist straps with the Touch to secure the
controller to your wrist during use.
fSerious injuries can occur from running into or striking
walls, furniture or other objects, so clear an area for safe
use before using the headset and Touch.
fWith Touch, you may extend your arms fully out to
the side or over your head, so make sure all of those
areas are clear.
fRemember that the objects you see in the virtual
environment do not exist in the real environment, so
don’t sit or stand on them or use them for support.
fTake special care to ensure that you are not near other
people, objects, stairs, balconies, open doorways,
windows, furniture, open flames, ceiling fans or light
fixtures or other items that you can bump into or knock
DON’TDO

down when using—or immediately after using—the
headset and Touch.
fRemove any tripping hazards from the area before
using the headset.
fRemember that while using Touch, you may be unaware
that people and pets may enter your immediate area,
which may pose an impact hazard.
•Guardian System: The headset with Touch contains a
boundary system, Guardian, designed to assist you in
staying in your play area. If you enable it and define your
play area, it will help you to be aware of the boundaries
of your space.
fBefore defining your play area, make sure you survey
it and clear it of potential hazards as defined in this
guide. The space you define with Guardian should be
an area that is clear and away from potential hazards.
fGuardian only assists if you enable it and properly
define your play area. Before using the headset each
time, confirm that Guardian is enabled and the play
area is properly defined.
fThe Guardian system is only a guide, and may not
always show you the exact boundaries of your [play
area]. You are still responsible for using the Rift in a
safe environment as described in this Guide.
fThe Guardian system will only alert you to the boundary

of your play area. It cannot prevent you from moving out
of your play area. For example, it will not prevent you
from running into or contacting a wall, or falling through
a door or window or down a stairwell.
fGuardian does not identify everything in your play area,
and will not alert you to items on furniture, like lamps,
or other people or pets in your play area. Guardian will
not identify hazards that are overhead.
fGuardian requires recalibration if the sensors are
moved, even accidentally. This is to ensure that the
correct play area is defined. Follow all on screen
notifications for redefining the boundaries of your
play area.
fMoving at high speeds may not permit you to react in
time to stay in your play area, even if Guardian alerts
you, so make sure you move slowly enough to react to
any Guardian alerts.
Discomfort
•Do not drive, operate
machinery, or engage in
other visually or physically demanding activities that
have potentially serious consequences (i.e., activities
in which experiencing any symptoms could lead to
accidents, personal injury, or damage to property), or other

activities that require unimpaired balance and hand-eye
coordination (such as playing sports or riding a bicycle,
etc.) until you have fully recovered from any symptoms
following the use of Touch.
•Do not use Touch and/or the headset until any discomfort
has completely subsided for several hours.
•See a doctor if you have serious and/or persistent
discomfort or symptoms.
Repetitive Stress Injury
Using the device can make your muscles, joints or skin hurt.
If any part of your body becomes tired or sore while using
Touch, or if you feel symptoms such as tingling, numbness,
burning or stiffness, stop and rest for several hours before
using it again. If you continue to have any of the above
symptoms or other discomfort during or after use, stop use
and see a doctor.
Interference with Medical Devices
Touch contains magnets and components that emit
radio waves, which could affect the operation of nearby
electronics, including cardiac pacemakers, hearing aids and
defibrillators. If you have a pacemaker or other implanted
medical device, do not use Touch without first consulting

your doctor or the manufacturer of your medical device.
Maintain a safe distance between the Touch and your
medical devices, and stop using if you observe a persistent
interference with your medical device.
Battery
Touch controllers use AA Alkaline batteries (1 for each device).
•DO NOT INGEST BATTERY. CHEMICAL BURN AND
CHOKING HAZARD.
•If the battery is swallowed, it can cause severe internal
burns and potential perforation of esophagus in just 2
hours and can lead to death. Keep batteries out of reach
of children.
•If you think batteries might have been swallowed or placed
inside any part of the body, seek medical attention, and
have your doctor call the battery ingestion hotline at
(202) 625-3333.
•If the battery compartment does not close securely, stop
using the product and keep it away from children.
•Risk of fire. Batteries can explode or leak if installed
backwards, disassembled, overcharged, punctured,
crushed, mixed with used or other battery types, or
directly exposed to fire or high temperature.
•Keep in original package until ready to use. Properly

dispose of used batteries promptly.
•Do not allow conductive materials to touch the battery
terminals on the controllers. Keep batteries dry and avoid
water intrusion.
•Do not disassemble, pierce, or attempt to modify batteries.
•Warning required by the State of California:
Perchlorate Material—special handling may apply, see
www.dtsc.ca.gov/hazardouswaste/perchlorate
.
•Refer to
www.oculus.com/recycle
for proper replacement,
and disposal of batteries.
Electrical Shock
To reduce risk of electric shock:
•Do not modify or open any of the components provided.
•Do not use the product if any cable is damaged or any
wires are exposed.
CA Prop 65
This product may contain chemicals known to the State
of California to cause cancer and birth defects or other
reproductive harm.
Damaged or Broken Device

•Do not use your device if any part is broken or damaged.
•Do not attempt to repair any part of your device yourself.
Repairs should only be made by an authorized servicer.
•If broken or damaged, small parts may come loose or
disassembled. Discontinue use or discard any small parts
to avoid choking hazard.
Contagious Conditions
To avoid transferring contagious conditions (like pink eye),
do not share the headset and Touch with persons with
contagious conditions, infections or diseases, particularly
of the eyes, skin or scalp. The headset and Touch should be
cleaned between each use with skin-friendly non-alcoholic
antibacterial wipes and with a dry microfiber cloth.
Skin Irritation
Touch is used with continuous contact to the skin (hands)
and wrist (for the wrist-strap). Stop using Touch if you notice
swelling, itchiness, skin irritation or other skin reactions. If
symptoms persist, contact a doctor.
Regulatory Information
This product has been tested and complies with applicable

worldwide regulations, including: IEC 60950-1:2005 (2nd Ed.)
+ A1:2009 + A2:2013; CAN/CSA-C22.2 No. 60950-1:2007 +
A1:2011-12 + A2:2014-10; UL 60950-1:2007 + R:2011-12
+ R:2014-10; EN 60950-1:2006 + A11: 2009 + A1:2010 +
A12:2011 + A2:2013; Supplemented by EN 62471:2006; FCC
Part 15; ETSI EN 300 328 V1.9.1 (2015-02); ETSI EN301 489-
17V2.2.1 (2012-09); R&TTE Directive 1999/5/EC; EN55022;
EN55024; RoHS Directive 2011/65/EU (RoHS 2); REACH Annex
CVII/CVII, SCCP POP’s Reg850/2004, WEEE, CA Proposition 65.
Oculus hereby declares that this product is in compliance with
the essential requirements and the other relevant provisions of
Directive 1999/5/EC. For the full declaration of conformity, see
www.oculus.com/compliance
.
Limited Consumer Warranty
Who Is This Warranty From? This limited consumer warranty
(the “Warranty”) is issued by Oculus VR, LLC (“Oculus”, “we”,
or “us”).
Who Is This Warranty To? Oculus issues this Warranty to you,
as a consumer who has purchased a new, covered product from
Oculus or an authorized retailer (“you”). This Warranty cannot
be assigned or transferred to any subsequent purchaser or user
and is not available to products that were purchased used or
from any source other than Oculus or an authorized retailer.
What Does This Warranty Do? This Warranty gives you specific

legal rights, and you may also have other rights, which vary
from state to state and country to country. This Warranty does
not affect any rights you have under the laws in your jurisdiction
concerning the sale of consumer goods (including, without
limitation, national laws implementing EC Directive 44/99/EC).
What Does This Warranty Cover? This Warranty covers defects
and malfunctions in the new Oculus product(s) it accompanies
(the “Product”). We warrant that the Product will, under
normal and intended use, function substantially in accordance
with our technical specifications or accompanying product
documentation (the “Warranted Functionality”) during the
Warranty Period. If and to the extent the Product needs Oculus
software or services to achieve the Warranted Functionality, we
will make and keep software and services available during the
Warranty Period.We may update, modify or limit such software
and services in our sole discretion so long as we continue to
maintain (or exceed) the Warranted Functionality.
Product registration is not required as a condition to coverage
under this Warranty, but some Oculus products require
periodic connection to an online Oculus account to ensure
full functionality.
How Long Does Coverage Last? This limited Warranty
continues for one (1) year from the date of purchase or delivery
of the Product, whichever is later (the “Warranty Period”).

However, if you purchase the Product from within the EU, the
Warranty Period shall be two (2) years.
What Will Oculus Do If There’s a Problem With The
Product? If your Product is defective or malfunctioning, we
will either repair or replace that Product, or update software or
services, so that the Product performs substantially according
to the Warranted Functionality. The approach taken to resolve
any issues will be at our sole choice. If we determine that
a product should be replaced, the replacement may be a
new or remanufactured Product. If we determine, in our sole
discretion, that none of the listed means are reasonable to
correct for a defect or malfunction, then we may refund to
you the price you paid to purchase the Product.
How Can You Get Service? First, tell us about the issue.
If you have a problem with your Product, please visit us at
www.oculus.com/support to get helpful service and contact
information, and to submit a claim form to obtain warranty
service.
If it is necessary for you to send your Product in for service, we
will provide you with a pre-addressed shipping label, and you
will have to send the Product in with your proof of purchase
using that shipping label.
You may be required to pay the cost of shipping the Product
to us, and by sending the Product, you agree to transfer
ownership of that Product to Oculus. When we receive the

product, we will determine if there is a defect or malfunction
covered by this Warranty. If we find a defect or malfunction
covered by this Warranty, we will repair or replace the Product
to provide the Warranted Functionality, and we will send the
repaired Product or a replacement Product, if any, to you at our
cost.We may not return the original Product to you.We cannot
guarantee that we will be able to repair the Product without risk
to or loss of programs or data, and any replacement Product
will not contain any of your data that was stored on the original
Product. Any repaired or replaced Product will continue to be
covered by this Warranty for the remainder of the original
Warranty Period or ninety (90) days following your receipt of
the replacement or repaired Product, whichever is greater.
If you send us a Product without a valid proof of purchase,
then we will return the Product to you at your cost, subject
to prepayment, or, if such costs are not prepaid, we will keep
the Product for thirty (30) days for your pick-up before it is
disposed of.
What Does This Warranty Not Cover? This Warranty is
limited and not applicable to: (i) normal wear and tear; (ii)
damage caused by misuse, accident (e.g., accidental physical
impact, exposure to liquid, food or other contaminants, etc.),
neglect, abuse, alteration, improper or unauthorized repair or
modification, tampering, or use with unsuitable equipment,
devices, software, services or other unauthorized third-

party item(s); (iii) use not in accordance with the Product
documentation; (iv) commercial use; (v) use in connection with
a trade, business or profession; (vi) used or resold products;
(vii) Products purchased from sources other than Oculus or
an Oculus authorized retailer (including non-authorized online
auctions), (viii) non-Oculus Products, (ix) use of the Product in
violation of any laws, regulations or ordinances in effect where
the Product is used; or (x) features or performance parameters
pertaining to any software or services beyond the Warranted
Functionality of the Product.
This Warranty does not include any specific guarantees
that the product will be error-free, or regarding uptime or
continued availability, data security features of software or
online accounts, or that any software, firmware or online sites
will function uninterrupted or error-free. This limited warranty
is void if a Product is returned with removed, damaged or
tampered labels or any alterations (including the unauthorized
removal of any component or external cover).
This Warranty does not cover data loss; it is your responsibility
to back up your data, electronically or physically, on a regular
basis if you wish to retain your data. Any damages or costs
related to data recovery, removal, and installation are not
recoverable under this Warranty.
In this Warranty, Oculus does not extend any implied or
statutory warranties, conditions or representations regarding

the Product or any connected software or online services.
OCULUS DOES NOT, UNDER THIS LIMITED WARRANTY,ASSUME
ANY LIABILITY FOR ANY SPECIAL, INDIRECT, INCIDENTAL,
PUNITIVE OR CONSEQUENTIAL DAMAGES OF ANY KIND
WHATSOEVER, INCLUDING BUT NOT LIMITED TO LOSS OF
PROFITS OR REVENUES, LOSS OF DATA, LOSS OF USE OF THE
PRODUCT OR ANY ASSOCIATED EQUIPMENT, COST OF ANY
REPLACEMENT GOODS OR SUBSTITUTE EQUIPMENT, OR LOSS
OF USE DURING THE PERIOD THAT THE PRODUCT IS BEING
REPLACED OR REPAIRED. FURTHER, IN NO EVENT SHALL
OCULUS BE LIABLE TO YOU FOR ANY SPECIAL, INDIRECT,
INCIDENTAL, PUNITIVE OR CONSEQUENTIAL DAMAGES
OF ANY KIND WHATSOEVER, EVEN IF OCULUS HAS BEEN
ADVISED AS TO THE POSSIBILITY OF SUCH DAMAGES, FOR
ANY CLAIM ARISING FROM OR RELATED TO THIS WARRANTY
STATEMENT, REGARDLESS OF THE FORM OF ACTION,
WHETHER IN CONTRACT, TORT (INCLUDING NEGLIGENCE),
STRICT PRODUCT LIABILITY OR ANY OTHER CAUSE OF ACTION
OR LEGAL OR EQUITABLE THEORY.
IN NO EVENT SHALL OCULUS’S LIABILITY FOR ANY CLAIM
ARISING OUT OF OR RELATED TO THIS WARRANTY STATEMENT
EXCEED THE PRICE PAID BY YOU FOR PURCHASE OF THE
PRODUCT, REGARDLESS OF THE FORM OF ACTION,WHETHER
IN CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT
PRODUCT LIABILITY OR ANY OTHER CAUSE OF ACTION OR

LEGAL OR EQUITABLE THEORY.
Some states and countries do not allow the exclusion
or limitation of incidental or consequential damages, so
limitations or exclusions in this Warranty may not apply to you.
What Laws Govern This Warranty? The laws of the State of
California, USA, govern this Warranty.
Questions? If you have questions, or to begin
the service process, please visit Oculus at
https://www.Oculus.com/support.
FCC INFORMATION
This device complies with part 15 of the FCC rules. Operation
is subject to the following two conditions: (1) This device
may not cause harmful interference, and (2) this device must
accept any interference received, including interference that
may cause undesired operation.
Note: This equipment has been tested and found to comply
with the limits for a Class B digital device, pursuant to part
15 of the FCC Rules. These limits are designed to provide
reasonable protection against harmful interference in a
residential installation. This equipment generates, uses and
can radiate radio frequency energy and, if not installed and
used in accordance with the instructions, may cause harmful
interference to radio communications. However, there is no
guarantee that interference will not occur in a particular
installation. If this equipment does cause harmful interference

to radio or television reception, which can be determined by
turning the equipment off and on, the user is encouraged to
try to correct the interference by one or more of the following
measures:
• Reorient or relocate the receiving antenna.
• Increase the separation between the equipment and receiver.
• Connect the equipment into an outlet on a circuit different
from that to which the receiver is connected.
• Consult the dealer or an experienced radio/TV technician
for help.
Note: Changes or modifications not expressly approved by the
party responsible for compliance could void the user’s authority
to operate the equipment.
INDUSTRY CANADA (IC) REGULATORY INFORMATION
This device complies with Industry Canada licence-exempt
RSS standard(s). Operation is subject to the following two
conditions: (1) this device may not cause interference, and
(2) this device must accept any interference, including
interference that may cause undesired operation of the device.
Le présent appareil est conforme aux CNR d’Industrie
Canada applicables aux appareils radio exempts de licence.
L’exploitation est autorisée aux deux conditions suivantes : (1)
l’appareil ne doit pas produire de brouillage, et (2) l’utilisateur
de l’appareil doit accepter tout brouillage radioélectrique subi,

même si le brouillage est susceptible d’en compromettre le
fonctionnement.
CAN ICES-3 (B)/NMB-3(B)
End-of-Life
The crossed out wheeled bin symbol means that the
product must not be discarded as household waste, and
should be delivered to an appropriate collection facility
for recycling. Proper disposal and recycling
helps protect natural resources, human health
and the environment. For more information on
disposal and recycling of this product, contact
your local municipality, disposal service, or visit
www.oculus.com/recycle
.
The crossed out wheeled bin symbol means that
the batteries that came with the product, or that
you use to operate the product, must not be put into the
garbage. Batteries contain harmful substances that can
cause harm to human health and to the environment. Please
help keep our environment healthy by recycling batteries.
For more information on disposal and recycling of batteries,
contact your local municipality, disposal service, or visit
www.oculus.com/recycle
.
For additional information about where you should drop
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