
MUL/352/UA352MXX0XXF_F
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5
HANDBALL
In Hand all mode, different separate control consoles are supplied : the timer can e controlled either y the main
control console or the separate timer one (see "TIMER CONTROL CONSOLE" – page 4).
Connect the control consoles together using the short liaison control ca les supplied.
Turn on the control console y pressing the ON/OFF key for several seconds.
MATCH PROGRAMMING :
If the control console was used previously for this sport, either :
Press key 27 to e a le to program it.
Press keys 16 and 15 simultaneously in order to e a le to start a new match, without modifying the program.
If the control console was not used previously for this sport, press key 27 twice to access to sport selection, then choose
Hand all y pressing the key num er indicated on the LCD readout.
Choose the timing mode of the play periods :
"Count-up timer" press key 0 or "Count-down timer" press key 9.
Choose the mode of display of the game timer :
" Period time" press key 0 or " Total time" press key 9.
Choose the time remaining efore the match starts :
Program the minutes y pressing keys 0 to 9. Enter your choice y pressing key 23.
The same way, choose the length of the play periods, the length of the time-outs and the length of the extra-time
periods.
Choose the timing mode of the main rest period :
"Count-up timer" press key 0 or "Count-down timer" press key 9.
Choose the length of the main rest period.
MATCH OPERATION :
During a match, select or cancel the automatic horn function at the end of the playing period y pressing keys 16 and
19 simultaneously. (The horn function is indicated y an " " on the console's LCD readout).
Start the pre-match timer y pressing key 18. The horn will sound automatically at the end of the programmed time (if
selected). It is also possi le to charge the 1st playing period y pressing key 28.
Then, start the timer y pressing key 18. Each time key 18 is pressed, the timer starts and stops alternatively.
At the end of the play period the horn will sound automatically (if selected). The rest period timer is activated
automatically. At the end of the main rest period the horn will also sound automatically (if selected). The next playing
period time is charged automatically. Start the timer y pressing key 18.
Note : in case of the timer has not een stopped enough quickly in the last remaining seconds of a period (rest time in
progress), return to the play period timer y pressing simultaneously keys 16 and 18.
At the end of the last play period and at the end of each extra-time, the rest timer does not start automatically : press
key 18 if you want to start a rest period (not limited to the programmed time). Recharge an extra-time period y
pressing key 28.
When a time-out is requested, first press key 18 to stop the game timer, then press key 17. The num er of time-outs
requested y each team can e increased y pressing either keys 10 or 26 depending on the side. The horn will sound
automatically at the end of the time-out (if selected).
Activate an exclusion timer y pressing keys 12, 13, 14, 22, 23 or 24, depending on the side (maximum of 3
exclusions per team) : press the appropriate key once for a 2 minute exclusion and twice for a 4 minute exclusion.
The points are counted y pressing keys 10 or 26, depending on the side.
Sound the horn manually y pressing key 19.
To carry out a correction, keep key 16 pressed and :
Reduce the points y pressing keys 10 or 26, depending on the side.
Suppress the exclusion timers y pressing keys 12, 13, 14, 22, 23 or 24, depending on the side.
Correct the period num er y pressing key 28.
Correct the timer (once stopped) y pressing key 18.
THE MATCH END :
To start a new match, press simultaneously on keys 16 and 15 (return to zero procedure).
To modify programmed times press key 27, after having pressed simultaneously keys 16 and 15.