Tiger Electronics U DANCE 48318 User manual

USER’S
GUIDE
BATTERIES
REQUIRED
x4
1.5V A A
R6 size
Alkaline batteries
recommended.
Phillips/cross
head screwdriver
(not included)
needed to insert
batteries.
NOT INCLUDED
AGES 8+
48318
AGES 8+
Includes tower (3 pieces), 2 MOTION TAGS™ and instructions.

Thank you for purchasing this U-DANCE game. Be sure to read and
follow all instructions carefully before using this product.
U-DANCE is a motion-based dance game that connects to your TV.
Using mat-free technology, U-DANCE gets your whole body moving
with real dance moves like sweeps, slides, jumps and crossovers.
REQUIREMENTS
TV, VCR or DVD player with AV input. RF adaptor required if TV has no AV input.
Or use the AV input on a VCR or DVD player that’s connected to your TV.
NOTE: If the game malfunctions or “locks up,” you can reset the unit by sliding the ON/OFF
switch to OFF, waiting a few seconds, then sliding it back to ON.

SET UP
NOTE: When the batteries start to get low, you will see a low battery symbol on your TV
screen. Be sure to replace the batteries right away, especially if you notice that the movements
of the onscreen feet seem to be lagging behind the movements of your actual feet.
CAUTION: TO AVOID BATTERY LEAKAGE
1. Be sure to insert the batteries correctly and always follow the toy and battery
manufacturers’ instructions;
2. Do not mix old and new batteries or alkaline, standard (carbon-zinc) or
rechargeable (nickel-cadmium) batteries;
3. Always remove weak or dead batteries from the product.
1. Install batteries
Use a Phillips/cross head screwdriver (not included)
to loosen screw in battery compartment cover
(screw remains attached to cover). Remove cover.
Insert 4 x 1.5V “AA” or R6 size batteries. Alkaline
batteries recommended. Replace cover and
tighten screw.
2

Connecting to a VCR or DVD player:
a. Make sure the VCR or DVD player is
properly connected to your TV.
b. Insert the white plug into the white
audio-in jack on your VCR or DVD
player.
c. Insert the yellow plug into the
yellow video-in jack on your VCR or
DVD player.
d. Turn on your TV and VCR or DVD player.
e. Set your TV and VCR or DVD player to the channel/
video input mode directed by your TV, VCR or DVD
player owner’s manuals.
Connecting to a TV:
a. Insert the white plug into the
audio-in jack (usually white) on
your TV.
b. Insert the yellow plug into the video-
in jack (usually yellow) on your TV.
NOTE: These jacks are normally found on
the front of the TV near the adjustment controls, or on the
back of the TV near the antenna and cable connections.
c. Turn on your TV.
d. Set your TV to the channel/video input mode directed
by your TV owner’s manual.
Snap together the
3 tower pieces as
shown. Assembly
is permanent
— please don’t try to
disassemble tower
after it
has been
snapped
together.
(See Troubleshooting Guide on p.12,
if necessary, for further information.)
POWER
STEREO
TIMER/
STANDBY
- CHANNEL +
- VOLUME +
TV/VIDEO
DEMO
VIDEO
VIDEO 2 INPUT
L AUDIO R
3. Connect AV cable2. Assemble tower
3

HOW TO “STEP” THROUGH MENUS
Your feet are represented onscreen by two foot outlines. (As a bonus: when you clear
several songs, other types of “feet” will be unlocked for you to choose from.) You
can select menu options by moving your foot outlines over the menu options and
“stepping” on them as directed. Please note that you can use either foot to select a
menu option. You may need to let your foot outline rest on the menu item for a few
seconds to select it.
The onscreen foot outlines are colored to let you know which foot they represent:
green
outline
= left
foot
red
outline
= right
foot
4

GETTING STARTED
1.PutMOTIONTAGSaroundshoesorfeetsothatreectorsurfaceisontopoffoot.Secure
pantcuffs,shoelacesandotherclothingifnecessarysotheydon’tcoverupreector
surface.
NOTE: You must put one MOTION TAG on each foot for the game to work correctly.
2. Slide the ON/OFF switch on the tower to ON.
3. Step into the motion-sensing zone as shown.
NOTE: For best results, player’s feet should be at least 16 inches but not more than 50
inches from base of tower.
4. When the U-DANCE startup screen appears, “step” onto the footprints as directed on
thescreen.ThiswilltakeyoutotheProlemenu.
Min. distance: 16 in.Max. distance: 50 in.
Reflective surface
5

Youcansaveupto12differentproles;eachkeepstrackofyourclearedsongsand
unlockedlevels.NOTE:Prolesaresavedbythegameuntilyoudeletethem.
PROFILE MENU
Enterinitialsforanewprole:
• Use the left and right arrows
to scroll through letters,
numbers and symbols to use
asyourproleinitials.When
therstboxshowswhatyou
want, step on NEXT to choose
your second initial. Repeat for
your third initial. Step on GO
and you will be automatically
directed to the tutorial.
• Once you complete the
tutorial (or quit out of it), you
will be taken to the Main
menu.
Chooseyourprole:
• SelectPREVorNEXTtoscrollthroughtheproles.If
thisisyourrsttimeplaying,youwillseetwooptions:
“AAA”(thedefaultprole)and“NEW”.
• Togetstartedrightawaywithoutsettingupaprole,
selectthedefault“AAA”proleand“step”onGO.
Thersttimeyoudothis,youwillbesenttothetutorial.
• Tosetupaprole,choosetheNEWoptionand“step”
onGO.ThiswilltakeyoutotheNewprolescreen.
• If you have played the game before and set up a
prole,youwillbeabletochoosethatexistingprole
and “step” on GO. This will take you to the Main menu.
• Todeleteaprole,scrolltotheproleyouwouldliketo
delete and step on DEL. This will take you to the New
prolescreen.
6

DANCE FLOOR
This is the main game. Your objective is to follow the
target footprints indicated onscreen as accurately as
possible and score the most points. (See next page for
more information.)
LOUNGE
This mini game lets you practice your dance moves by
kicking the lounge lizards to keep them out of your spotlight.
WORKOUT
This mini game gets you moving as you “step” on diamonds and other prizes
while avoiding obstacles on a treadmill.
MAIN MENU
Choose a game option:
NOTE: To pause or quit one of the mini games: step outside of the motion-sensing zone (until
the outlines of your feet are off the TV screen); in a few seconds, the game will pause and
the options QUIT and CONTINUE will come up. When you want to resume the game, select
CONTINUE. If you want to quit the game, select QUIT.
7

1. In the main game menu, choose from:
• TUTORIAL — to familiarize yourself with the game. After
completing the tutorial, you will be brought back to the
main game menu.
• 1 PLAYER — just you, the song, and the judges!
• 2 PLAYERS — lets players compete arcade-style (one at
a time). First player will go through all of the steps below;
when first player finishes, second player will then go
through the steps. When both players have taken their turn,
they will be shown their total points and scores from the
judges. The player with the highest points and judges’ scores is the winner!
2. If you’ve unlocked any additional “feet,” you will be able to select your foot
outline style. The more songs you clear, the more foot outline choices you’ll
have!
3.Selectadifcultylevel.
NOTE: The HARD level is locked until you complete the
MEDIUM level for all 12 songs.
4. Select a song. Use right and left arrows to scroll through
song list. There will be a check mark next to any songs you
have completed on this level.
5. When the song you want appears on the list, step on GO
to start the game.
PLAYING THE DANCE FLOOR GAME
8

FK?<IJFE>J8I<;@>@K8CCPI<:I<8K<;8E;EFKI<:FI;<;9PK?<FI@>@E8C
8IK@JKJ#N?F?8M<EF:FEE<:K@FEKFFIJGFEJFIJ?@GF=K?@JGIF;L:K%
JFE>J9PFI@>@E8C8IK@JKJ
“Run It!” by Chris Brown
“ABC” by Jackson 5
“Don’t Stop the Music” by Rihanna
“1, 2 Step” by Ciara
“Everybody Dance Now” by MVP featuring C + C Music Factory
FK?<IJFE>JD8;<=8DFLJ9P
“U Can’t Touch This” MC Hammer
“I Like to Move It” Reel to Real
“Cotton Eye Joe” Rednex
“Temperature” Sean Paul
“Crazy in Love” Beyoncé
“Dance, Dance” Fall Out Boy
“Get the Party Started” Pink
*All songs edited for game play purposes.
8*5)*$633&/5"/%
$-"44*$%"/$&40/(4
9

6. TIPS FOR PLAYING
• Target feet show you where to place your feet for each dance move. When they first appear,
they are hollow; then they fill with color to indicate the perfect time to step on them. To get
the most points, step on each target foot the moment it completely fills with color.
• Remember: use your left foot to step on the green target feet and your right foot to step on
the red ones.
• SLIDES: If you see arrows between two footprints, this indicates a slide move; slide your foot
over the arrows to collect points.
• JUMPS: When the game says “jump,” jump up and try to land on the target feet.
7. POINTS & SCORING
• Players get points for accuracy and timing. A dance meter
keeps track of points.
• If you do really well, your onscreen foot outlines will look
like they’re glowing, then smoking, then on fire.
• At the end of the song, you’ll see a message saying,
“You’ve cleared!”, then the judges will score your overall
performance.
8. GAME OVER
• If you miss enough steps to make the dance meter go down
to zero, the song will end early and you will be encouraged to “keep practicing.”
• Whether you clear the song or get the “keep practicing” message, you will have 3 options:
PLAY AGAIN (which repeats the song you just danced to), CHOOSE ANOTHER SONG (which
takes you to the song selection menu), and MAIN MENU.
Dance Meter
10

The game will shut off automatically after 10 minutes of non-use. Your game
will not be saved automatically during auto shutdown. The unit will need to
beturnedOFFandbackONagaintocontinueplay;youmaystartanew
game or load a previously saved game.
• Thegamesensormayregisterotherreectivesurfaces(suchassafetyreectors
onsomeshoes).Youmayneedtochangetonon-reectiveshoesifyounotice
any problems.
• Extremely bright lights or spotlights may also cause the game sensor to pick up
reectionsotherthantheMOTIONTAGS.Ifyounoticethis,trydimmingtheroom
lights or turning off the spotlights for best results.
• Make sure your pants cuffs, shoelaces, and other clothing items don’t cover up
any part of the MOTION TAGS.
• Makesurethetowerisontheoorwhenplayingthegames;itwillnotwork
correctly if placed on a table or anything that changes its height.
• Becarefulwhenliftingandcarryingthetower;don’tliftitbythetopsensorpiece.
Instead, lift at the middle and support it from the bottom of the base.
• Take care when doing dance steps that you don’t kick over the tower.
• As with all electronic products, keep the game away from liquids and do not
operate on a wet or damp surface.
AUTOMATIC SHUT-OFF
IMPORTANT TIPS
11

TROUBLESHOOTING GUIDE
If you do not see the legal screen and then the main title screen after turning your TV
and the unit ON:
• Check plugs and jacks: Make sure that the video and audio plugs are inserted into the
correct jacks on your TV, VCR or DVD player. Make sure that the TV, VCR or DVD player is
plugged in and turned on.
• Check batteries: Make sure the batteries in the tower are fresh and properly installed.
• Check TV channel: Your TV channel should be set to its auxiliary “gaming” channel. This
is usually indicated as “AUX,” “AV” or “VIDEO.” You may need to refer to your TV owner’s
manual to determine this.
To locate your auxiliary channel (usually one of the following channels: 2, 1, 0, 00, or 99),
click down from channel 3 until “LINE 1” or “LINE 2,” “VIDEO 1” or “VIDEO 2,” “FRONT,”
“AUX, “AV,” etc. appears on the screen. Then slide the ON/OFF switch on the tower to
ON. If you are on the right channel, the game should come on.
If that didn’t work, look at your TV remote. There may be a button that takes you to the
correct channel. Look for a button labeled “Input,” “AUX,” “AV,” “Line,” “TV/VIDEO,” or
“VIDEO.” If your remote has one of these buttons, turn your TV to channel 3 and then
hit that button. Then slide the ON/OFF switch on the tower to ON. The game should
come on.
• Check VCR or DVD player connection: Your VCR or DVD player should be set to
“AUX,” “AV” or “VIDEO.” You may need to refer to your player’s owner’s manual to
determine this.
12

• No picture: Try putting a videotape into your VCR, let it start to play, and then hit STOP.
This may give you a blue screen background. Then click down to the auxiliary channel
on your TV.
If you do not get a blue screen, see if your TV and/or VCR has a main menu with an
option for a blue screen background. If you go into the main menu, you can usually
change from “cable” to “video” and get a blue screen.
IfyouhaveanolderTV,youmaynda“hiddendoor”ontheTVthathascolor,
picture, horizontal, vertical, and antenna/cable buttons. If your TV does have these,
press the antenna/cable button to get a blue screen.
Built-in
cord wrap
13

FCC STATEMENT
This device complies with part 15 of the FCC Rules. Operation is subject to the following two
conditions: (1) This device may not cause harmful interference, and (2) this device must accept
any interference received, including interference that may cause undesired operation.
This equipment has been tested and found to comply with the limits for a Class B digital device,
pursuant to part 15 of the FCC Rules. These limits are designed to provide reasonable protection
against harmful interference in a residential installation. This equipment generates, uses and can
radiate radio frequency energy, and, if not installed and used in accordance with the instructions,
may cause harmful interference to radio communications. However, there is no guarantee that
interference will not occur in a particular installation. If this equipment does cause harmful
interference to radio or television reception, which can be determined by turning the equipment
off and on, the user is encouraged to try to correct the interference by one or more of the
following measures:
• Reorient or relocate the receiving antenna.
• Increase the separation between the equipment and receiver.
• Consult the dealer or an experienced radio/TV technician for help.
CAUTION: Changes or modifications not expressly approved by the party responsible for
compliance could void the user’s authority to operate the equipment.
14

© 2008 Hasbro. All Rights Reserved.
TM & ® denote U.S. Trademarks.
U.S. Pat. Nos. 5521616 and 5288078.
48318 PN 6840200000
Product and colors may vary.
Questions? Call 1-800-844-3733
UDanceGame.com
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