Vuzix Wrap 1200AR User manual

Wrap™1200AR
Digital See-through AR Eyewear
User Guide

Table of Contents
Introduction ..................................................................................................................4!
Overview ...........................................................................................................5!
Key Components...............................................................................................7!
In The Box ........................................................................................................9!
Packaged, “In the Box” Contents...................................................................9!
“Digital Download” Contents........................................................................9!
Using This Manual..........................................................................................10!
Wrap 1200AR – Setup & Install............................................................................... 11!
Peripheral Connections....................................................................................12!
Wrap Tracker ..............................................................................................12!
Wrap Noise Isolating Earphones..................................................................12!
Computer Connection ....................................................................................14!
PC Hardware Connection ...........................................................................14!
System Preparation & Configuration...............................................................16!
Software Installation ....................................................................................16!
Display Configuration .................................................................................18!
Windows 7 Display Setup............................................................................19!
Tracker Calibration......................................................................................19!
Wrap 1200AR – Reference....................................................................................... 23!
VGA Controller...............................................................................................24!

Control Buttons...........................................................................................24!
OSD not displayed ......................................................................................24!
OSD displayed.............................................................................................25!
Display Controls & Options........................................................................25!
Audio Level & Controls...............................................................................28!
PC Audio.....................................................................................................28!
IPD Adjustment ..........................................................................................29!
Focus Adjustment ........................................................................................29!
Wrap Stereo Camera....................................................................................30!
Wrap Tracker ..............................................................................................31!
Nose Bridge .................................................................................................32!
Tether Strap.................................................................................................33!
Cable Management......................................................................................33!
VR Manager 4 .............................................................................................33!
maxReality...................................................................................................34!
Cleaning ......................................................................................................34!
Service & Support ..................................................................................................... 35!
Vuzix Developer Program................................................................................36!
Troubleshooting ..............................................................................................37!
Support Services ..............................................................................................39!
FCC Compliance ............................................................................................42!
Waste Electrical & Electronic Equipment (WEEE) .........................................43!

Section 1
Introduction
This Introduction helps to set the stage both in terms of understanding and
expectation.
It provides an overview of what AR is, how AR content is created and the roll of the
Wrap 1200AR in delivering compelling AR experiences. The Introduction also
explains how this Users Guide is setup and formatted to make its use easy and
minimal.

Overview
The Wrap 1200AR is a digital see-through AR eyewear system that enables the
wearer to see the world through a stereo camera pair and augment that view with
computer-generated content.
To better understand what this means and what the Wrap 1200AR does, let’s first
review some of the basics about AR.
Augmented Reality (AR) is a view of the real world augmented by computer-
generated content.
The above image is of a real desktop, showing a keyboard, desk surface and a number
of animation type characters.

All of these are real world objects, viewed in real time, except for the two characters
circled above. The circled characters are computer generated animation characters
that are augmented or overlaid in the real-world view of the desktop.
The Wrap 1200AR does not create this scene or the augmented characters but
instead provides a means of viewing realistic AR content from a first-person
perspective.
The above AR content was created using maxReality™ and Autodesk® 3ds Max® and
recorded from the viewers visual perspective, as seen through the Wrap 1200AR.
When viewed directly through a Wrap 1200AR, both the real-world and AR content
are displayed in stereoscopic 3D.
Tip: A copy of the above “VuzAR” content is included in the “Wrap 1200AR Software &
Documentation Package” as a 2D QuickTime movie and AR content that can be viewed using the
maxReality Viewer, a maxReality Marker paddle and your Wrap 1200AR.

Key Components
Wrap 1200AR Eyewear
The Wrap 1200 video eyewear forms the base of the Wrap 1200AR, providing a 75-
inch virtual display, as seen from 10 feet. It is worn like a pair of sunglasses and can
be used solely as a wearable 75-in display for viewing videos, or computer content or
used with AR content. Standard 2D and 3D video are both supported. Removable
earphones enhance the portable big-screen experience.
Stereo Camera Pair
The most visually striking feature of the Wrap 1200AR is its stereo camera pair
mounted on the face of the eyewear. The real-world view that can be captured and
displayed in the eyewear in 2D or 3D.
Image capture is a key component in augmented and mixed reality. The stereo
cameras capture video at up to 60 frames per second in 640 x 480 resolution and are
recognized by your computer as two independent USB webcams. No special or
proprietary APIs are required to access and process what they capture.
Wrap VGA Controller
The Wrap 1200AR interfaces with a Windows based computer through the VGA
Controller. It is possible to connect to some non-Windows based computers and
other devices, using optional accessories, however only a Windows host system
provides full compatibility and it is the only host device officially supported for this
product.
Wrap Tracker
Head tracking brings applications to life, placing you in the middle of the action.
The Wrap Tracker is the newest and most advanced tracker system available on the
consumer market and it’s included with each Wrap 1200AR. This tiny 3-DoF
(degrees of freedom) tracker plugs into a small port on back of the display module
and communicates head position and movement to the computer through the VGA
Controller and its USB connection.

Tracker use required supporting code in an application. Software developers can
utilize tracking examples provided in the Vuzix SDK to enable Wrap Tracker
support in their applications.
Vuzix VR Manager™
VR Manager is a software application that provides tracker calibration, drivers for 3D
stereoscopic video, and VR support for a wide variety of games, simulators and other
applications.
maxReality™, optional AR plug-in for Autodesk 3ds Max
maxReality is a powerful plug-in for Autodesk 3ds Max. Together, 3ds Max and
maxReality allow users to create virtual and augmented reality worlds, saved as VWD
(Virtual World Descriptor) files. In addition to the 3ds Max capabilities maxReality
enables support for ambient and 3D audio, animation and other special effects such
as blue screening. The VWD files can be played back and viewed in 2D or 3D
stereoscopic video using a freely distributed maxReality Viewer application.
Note: Autodesk 3ds Max (32-bit version), full or trial version, is required to use maxReality.
maxReality Viewer
The maxReality Viewer is a free viewer application for playing maxReality creations,
with or without Autodesk 3ds Max installed. The maxReality Viewer supports
playback of VDW files in 2D and 3D stereoscopic video, movement between scenes,
object interactivity, keyboard control and more.
Tip: The Wrap 1200AR works with a great many AR authoring software packages – not just
maxReality. Use the Wrap 1200AR with the AR content creation tools of your choice.

In The Box
The Wrap 1200AR includes packaged product plus additional resource material
available for download from the Vuzix website.
Packaged, “In the Box” Contents
•Wrap 1200AR Eyewear with Stereo Camera
•Wrap Tracker
•VGA Controller
•Removable Noise-isolating Earphones
•DVI-VGA Adapter
•Tether Strap
•Cable Clips
•Semi-ridged Carry Case
•Cloth Carry Pouch
•maxReality, AR Authoring Software
•maxReality Marker Paddle Set
•Wrap 1200AR Quick Start Guide
•Safety & Warranty Booklet
“Digital Download” Contents
•Wrap 1200AR User Guide
•Wrap 1200AR Quick Start Guide
•VR Manager 4 User Guide
•maxReality User Guide
•maxReality Quick Start Guide
•maxReality Marker Library
•maxReality Viewer - Key Commands
•VuzAR sample set (movie & VWD file)
Note: Download from www.vuzix.com/dd.

Using This Manual
When reading a User Guide, especially for a product as diverse as the Wrap 1200AR,
you may be tempted to skip over certain portions or even entire sections. We have
tried to make the important points visible and be easy to find through special
formatting and organization.
Quick Start Guide
A Quick Start Guide is provided for experienced users requiring minimal assistance
to get up and running. For those more comfortable with detailed instructions, please
refer to the Wrap 1200AR Users Guide.
Tips & Notations
Tips and important notations are formatted for easy recognition. We suggest that
even when skimming through a section, stop and check out these notes.
Note: Tips and special notations are presented in this format.
Instruction Steps
Step-by-step instructions are preceded as bullet points and shown in a slightly bolder
typeface. If you are skimming over install and setup procedures, these are the key
points to watch for.
!Do as directed by this instruction to avoid potential problems.
!Double-click the Wrap 1200AR software package to unpack it.
System Preparation
Note: Disable any previously installed 3rd party stereoscopic display drivers prior to proceeding.
!If your system has any prior versions of VR Manager or Vuzix VR920 support
software already installed on your computer, use the Windows Programs and
Features Control Panel to uninstall it before proceeding.

Section 2
Wrap 1200AR – Setup & Install
Though the Wrap 1200AR is flexible, its installation and setup is fast and easy.
The Wrap 1200AR is designed for use with a Windows based personal computer as
its host device, the source for the audio and video delivered through the eyewear.
Installation instructions are divided into three sub-sections: Peripheral Connections,
Computer Connection, and System Preparation & Configuration.

Peripheral Connections
Wrap Tracker
The Wrap Tracker is a 3-degree of freedom tracker that plugs into the Wrap 1200AR
video display module near the right temple hinge.
!Plug your Wrap Tracker into the small port on the back of the display
module, to the right of the earphone port.
Note: Although the Tracker connector looks much like a mini-B USB port, it is not. Do not attempt to
connect a mini-B USB connector into this port and do not attach the Wrap Tracker to a mini-B
cable or device.
Wrap Noise Isolating Earphones
In addition to providing great sound quality, the earphones provided with your
Wrap AR eyewear are noise isolating and removable.
The earphones come with three pairs noise isolators to allow you to choose the set
that provides the best comfort and fit. The noise isolators simply slip on/off the
audio post.

!Plug an earphone into the round audio ports on either side of the display
module.
Your Wrap eyewear can be used with or without the earphones. To use the eyewear
without the earphones:
!Unplug the earphones from your Wrap AR eyewear and control volume using
the volume control provided by your media source.

Computer Connection
For full support of your Wrap 1200AR, you’ll want to connect it to Windows based
personal computer. Windows 8, 7, Vista and XP (32-bit and 64-bit) are supported.
Virtually any hardware configuration (netbook, laptop or desktop model) can be
used as long as it support dual monitors.
Note: Though users have reported success connecting to other operating systems, some features and
components may not function as intended. Alternate operating systems are not supported at
this time and are not eligible for technical support.
PC Hardware Connection
The Wrap 1200AR eyewear has two cables, one connected to the eyewear’s display
module and the other to the camera assembly.
!Connect the cable from the display module into the VGA Controller.
!Connect the VGA cable, from the VGA Controller, to video port on your
computer.
Camera USB to
Computer
Eyewear to
VGA Controller

If your computer has a DVI video port, you can use the provided DVI-VGA
Adapter. If your computer is equipped with another format of video connector, you
will need to acquire an appropriate VGA adapter.
!Connect the remaining two USB cables (from the camera and VGA Controller) to
USB 2.0 ports on your computer.
Note: If you are using a desktop computer you may find it convenient to add VGA and USB 2.0 cable
extensions. Use only the highest quality cables to avoid performance issues.
The USB cable for the Wrap eyewear cameras provides data transfer and power for
the camera. The USB cable from the VGA Controller provides data transfer and
power for the tracker and eyewear displays.
Note: Some installations may require a powered USB 2.0 hub. Use only a powered USB hub that
connects to a wall outlet power supply. Hubs drawing power from a computer enabled power
source are inadequate and will result in poor performance or non-functional components.
USB
VGA Display

System Preparation & Configuration
Your computer system may require some preparation before you install the software.
Tip: Following these few simple precaution will minimize the risk of conflicts and the time and
frustration required to find a resolution.
!If you have any 3rd party stereoscopic display drivers installed, uninstall or
disable them before proceeding.
!If your system has a prior version of VR Manager software installed, uninstall it
before proceeding.
!If you have a Vuzix SDK installed, uninstall it before proceeding. You can
reinstall the latest version after this installation has been completed.
!If you plan to use the maxReality software, you’ll need to install Autodesk 3ds
Max (32-bit). We suggest installing 3ds Max prior to installing maxReality. The
maxReality and 3ds Max installations can be done at any time, at your
convenience.
Tip: If you wish to try maxReality but don’t have 3ds Max, you can download and use a trial version
from the Autodesk website.
Note: Your Wrap eyewear, VGA Controller and stereo camera pair must be connected to your computer
before proceeding with the software installation. Some drivers will not install if they are unable
to find the appropriate hardware connected.
Software Installation
The Wrap 1200AR software package is provided as a Digital Download, available
from the Vuzix website at:
www.vuzix.com/DD

Once you are on the above webpage click on the “download” for the “Wrap
1200AR”. This downloads the complete software package and documentation for
your product.
!If you have not already done so, go to “www.vuzix.com/dd” and click the
“download” button for the Wrap 1200AR.
!When the download is complete, double-click the file to decompress it.
The file is compressed in a “.zip” format. A ZIP compatible compression program
comes with Windows so the file will automatically decompress, leaving a single folder
in the location you have specified.
The newly created folder contains a “Readme.txt” file that contains additional
information that may not have made it into this User Guide.
!Read the Readme.txt document now, if you have not already done so.
Software Installer
The Wrap software installer (setup.exe) combines several installation programs into a
single package. When run, it will install each of the following programs.
Vuzix VR Manager A Vuzix program that provides tracker calibration, virtual
reality 3D video and tracking support for a large number
of applications and 3D stereoscopic video drivers.
DirectX A linked DirectX installer required to ensure the correct
DirectX version is installed.
Vimicro Camera Driver Drivers for the Wrap camera pair and “AMcap”, a
Microsoft DirectShow video capture utility.
maxReality A plug-in for Autodesk 3ds Max that enables the creation
of interactive VR and AR worlds. If Autodesk 3DS Max
is not installed on your computer, this portion of the
software will not install.

maxReality Viewer An application for viewing maxReality creations without
the need for Autodesk 3ds Max. It will install, even if 3ds
Max is not detected.
!Open the decompressed software folder and run the “setup.exe” program.
During the installation process, the screens, options and buttons displayed will vary
from one version of the Windows to the next. We suggest choosing the default
options.
The maxReality installer will determine if Autodesk 3ds Max is installed on your
computer. If it is installed, both the maxReality plugin and maxReality Viewer
application will install. If neither 3ds Max program is found, only the maxReality
Viewer application will install.
maxReality will install as a trial version, usable for 15 days or 100 launches. If you
purchased a maxReality License, you will be presented with a license activation screen
when Autodesk 3ds Max load the maxReality plugin. Follow the activation
instructions to remove the trial version limitations.
Display Configuration
Your Windows display system must be configured correctly to work with the Wrap
eyewear. You need to set:
•A display resolution and refresh rate supported by both your desktop or
laptop monitor
•Mirrored or duplicate displays – desktop and eyewear display the same
image
Tip: If you are using an older version of Windows the “Duplicate these displays” option may be
referred to as Mirror or Clone modes.
The Wrap 1200AR supports display resolutions of 640x480, 800x600, 1024x768,
and 1280x720, each at a 60 Hz refresh rate.

The following are the step-by-step directions for configuring a Windows 7 system.
Windows 7 Display Setup
!Right-click on an open area of your desktop and select “Screen resolution”.
!From the “Multiple displays:” drop list, select “Duplicate these displays”
!Choose “1280 x 720” from the “Resolution:” drop list,
!Click on “Advanced Settings”.
!Select the “Monitor” tab.
!Select a “Screen refresh rate:” of “60 Hertz”.
!Apply the changes and close the Control Panel.
Tracker Calibration
The last step in the setup process is to calibrate the Wrap Tracker. If you are not
planning to use the Tracker, you can by-pass this step. The tracker is not required for
eyewear display or camera function.
Your Wrap Tracker uses multiple sensors for calculating movement and positioning,
including magnetometers. Magnetometers are influenced by magnetic fields and
certain electronic devices and therefore require an initial calibration and re-
calibration whenever its operating environment changes. The Tracker also contains
gyroscopic sensors that require zeroing before calibration.
Note: Certain metals and electronic devices create electromagnetic fields that will influence the
Tracker. Typical examples include, metal framed buildings and speakers, including a sub-woofer
sitting under your desk.
Note: For the best calibration results, the video display should be active during the calibration process
and its earphones anchored in the holder along the stems to maintain a consistent orientation
as they too contain magnets.

!Run the VR Manager application.
The first time VR Manager is run, it will sense the Tracker and advise that its Gyros
require zeroing. The gyros zeroing process can also be initiated manually from the
VR Manager’s “Misc. Tools” tab.
!When the VR Manager’s Zero Gyros screen appears, place the Wrap eyewear on
your desk facing your computer and do not move them while the gyro zeroing
process is being performed.
!Follow the on-screen instructions.
Upon completion of the gyro zeroing process, the VR Manager program will
complete loading and present you with its Calibration screen.
!Press the “Begin Calibration” button.
!Holding your eyewear, position them similar to where they would be when worn
– upright and facing your desktop computer monitor.
The following process will calibrate your tracker for the yaw, pitch and roll axis. X, Y
and Z-axis tracking is not supported by VR Manager and is accessible only through
direct tracking support applications.
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