AVL Show Pro V User manual

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INTRODUCTION
Congratu lations
As a multi-image professional, you have chosen a system that, by any
criteria, is the most significant advance yet made in your field.
lndeed, the SHOW PRO V represents a totally new concept in multi-image
programming. one pioneered by AVL with the predecessor to this unit, the
SHOW PRO lll . . . all dissolves and program operations built into a single
computer-control led package.
with the sHow PRo v, you now have total control of up to 15 slide
proiectors at your f ingertips. The computer generates all cuts and dissolve
blends, and additionall keeps track of all aspects of the program,
including slide projector tray positions and lamp status. ln effect, the
computer does the "bookkeeping," allowing you to spend your time
perfecting the artistic and creative elements of a show.
Until recently. a completely computerized programmer/dissolve system
was merely an idea entertained by many professionals In the AV field. The
prospects for production of such a system remained dim, however, until
the introduction of high technology micro-processor integrated circuits.
With their advent, AVL took full advantage of the new technology. As
a result, multi-image programs can now be generated, reviewed and
edited more simply and far faster than ever before.
The SHOW PRO V is designed to control a number of slide show formats,
including five screens with three projectors focused on each, a standard
upon which the descriptions in this manual are based.
Our completely new system also has ten auxiliary channels for controlling
additional equipment such as supplementary slide projectors, a 16 mm
projector, or room lighting.
Each projector in the SHOW PRO V System may be controlled
independently, allowing sophisticated split-screen and overlapping
image effects. The result: Shows with motion and rich visual effects
that an audience may well assume are produced by film . . . produced
instead with the simplicity and economy of slides!
This manual will help familiarize you with the remarkable SHOW PRO V.
From that point on, your multi-image programs can soar as high as your
own imagination.
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TABLE OF CONTENTS
Front Panel
Control Toggle Switches
ProgrammablePushbuttons . . . ..
Editing Controls
Projector and Lamp Status Lights . .
MagneticTape Status Lights . . . . .
Digital cue counter
3
... 3,4
. 5,6,7
8
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I
Rear Panel 10
18
22
29
30
30
3l
31
31
.2,
33
34
35
36
36
Hooking Up Your System
Screen Formats
Before You Program
Prosramming With Your iiOW pnO V . . .
Valid Combinations .
High Speed Programming
Program Editing
High Speed Dumping of Memory
Memory Re-Loading
Recording Cues to Soundtrack
Playing Back Synchronized, Recorded Show
Showing a "Mixed" Show .
Conclusion
't4,15,16,17
19,20,21,
23,24,25,26,27 ,28,
10,11
11, 12, 13
.....14
Appendix
SHOW PRO V, System Block Diagram . .
SHOW PRO V, System Service lnterconnection Diagram
SHOW PRO V, MARK Vll Service
I nterconnection Diagram
SHOW PRO V, Spare Parts List. -
SHOW PRO V, Specifications . . . .

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FRONT PANEL
CONTROL TOGGLE SWITCHES
POWER
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The keyboard controls of your SHOW PBO V are designed for simple
trouble-f ree editing and programming, with all phases of operation
apparent at a glance, all command functions at your f ingertips. Here
are the specific functions of each keyboard control:
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MEMORY
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Power
Activates the system in the "ON" position. This key switch can be
removed from the unit in the on position, a safety feature that prevents
accidental interruption of a program.
Memory
This is a three position switch:
(A) The far left position is "DISCONNECT".
(B) The center position is "NORMAL".
(C) The far right position is "TAPE BYPASS".
Normal Position
This position is for:
(A) Loading memory from keyboard during programming.
(B) Recording data to magnetic tape from memory after
programming.
(C) Reloading memory from magnetic tape.
Tape Bypass Position
While in this position the SHOW PBO V wilt execute all cues from
magnetic tape, but will not enter these cues into memory, nor change
the current cue counter position.
For Live portions of your show, cues can be accessed from memory
without changing the memory switch position.
The Tape Bypass mode allows the operator to easily transfer from
"Canned" show to "Live" show and back as many times as is necessary,
maintaining the use of reverse cue in all Live portions.
Disconnect Position
This position prevents keyboard commands and programmed data off
magnetic tape from entering memory.
Bemote Cue
Should be in NORMAL position during most operations, allowing cue
commands by remote control. The red light to the left of the switch
will come on whenever a remote hand control is activated, regardless of
whether the switch is in NORMAL or DISCONNECT. ln DISCONNECT,
a remote cue will not activate the programmer.
NOTE: The Remote Cue switch must be in the NORMAL position
when interconnecting SHOW PRO V's. Connect the program interconnect
plug to the Remote Cue receptacle of the second SHOW PRO V.
Simultaneous operation of both units can be achieved from one Remote
control. This Remote controller would be plugged into the Remote
control receptacle of the f irst SHOW PRO V.
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MAG TAPE
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PROGRAM TIMING
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D isso I ve
This is a three-position switch. ln DISCONNECT (left position) tlre
switch disconnects all outputs to projectors and auxiliaries. A red light to
the left of the switch remains on as a reminder to the operator. Use
DISCONNECT with care. When rhe DISSOLVE switch is in this positlon.
program memory responds to commands as if it's advancing or reversing
trays. As a result, it will lose track of projector tray status. ln NOBI\4AL
(right position) all dissolves are connected and will respond to commands.
ln STANDBY (center position) all projector lamps are turned off but
dissolves are connected and will respond to commands.
Sequence
With this switch in the TWO position the programmer will sequence
between left and right projectors, although the center projector will be
activated if the CENTER Screen Control button is punched. With the
SEOUENCE switch in the THREE position the programmer will
sequence left-center-right.
Keyboard
This switch primarily governs the editing controls on the SHOW PRO V.
When the keyboard switch is in the NORMAL position allediting
buttons activate on a one step basis. The Keyboard switch should be in
the NORMAL position for all playback situations.
The "Fast Edit" position allows the operator to "Edit" any number of
cues in a Block, or "add" any given number of cues in a Block. This
position also changes the run control from a hold down position to a
Latching situation.
Keyboard "Fast Edit" changes the Reverse "O" function also, allowing
extremely rapid reversing through memory.
For more information on each Editing control, and the "Fast Edit"
position for each control, refer to "Editing Controls".
NOTE: When the Keyboard switch is in the "Fast Edit" position the
SHOW PRO V will alert the operator by blinking the Red Mag Tape
Status Led.
Mag Tape Switch
MAG TAPE VEBIFY is the far Left position, indicated by a Red Light.
ln this position a program that has been dumped to magtape may be
completely checked without disturbing the contenrs of the SHOW PBO
V memory.
To verify a program that has been dumped to magtape:
(1) Set Mag Tape switch to Tape Verif y position.
l2l Reset the SHOW PRO V memory and rewind magtape.
(3) After connecting an Audio cable from Line Out of the recorded
track to the Play jack on the back of your SHOW PRO V, start
Tape Deck.
Each time a cue is Read back into the SHOW PRO V. it is checked and
verified against memory. lf the data is correct the cue counter will
advance one step. lf any cue is incorrect the cue counter will indicate
BAD 4.
lf all cuesare good, the cue counter will indicate the number of good
cues. lf this count is the same amount as in memory, the dump is
assured to be accurate and of high quality.
PROGRAM position is for programming your show and transferring all
programmed data to magnetic tape.
PLAY position is for presenting shows from mag tape or memory,
Program Timing
This switch will undoubtedly be used more than any other during
programming. ln the STEP position it allows step-by-step programming.
ln the PLAY position it allows playback of single cues as welI as pre-
programmed high speed sequences.
4

. sEC CUI
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8 SEC
SHIFI
DISSOLVE SPEED CONTROLS
'J25rC r6 5EC l src HAID
Cut
Commands an instantaneous switch f rom one projector to another. Any
projector going off will automatically advance.
(For further details see High Speed Programming)
2 Second (2 SEC)
4 Second (4 SEC)
8 Second (8 SEC)
These buttons are used to select the timing for blends from one projector
to another. Any projector going off will automatically advance.
The combination of buttons 2 SEC and 4 SEC produce a 3 SECOND
Dissolve Speed.
The combination of 4 SEC and 8 SEC produces a 6 SECOND Dissolve
Speed.
Alternate (ALTI
ALT used in conjunction with a screen number switches lamps between
projectors similar to a cut without a Tray advance.
The Alternate button may be combined with any Dissolve speed to
perform a dissolve alternate (no tray advance) including the 3 and 6 SEC
combination.
Shift Command Feature
Using some control buttons on the SHOW PRO V combined with "SH lFT"
adds a host of performance features:
(A) SH IFT combined with the Dissolve Speed Controls for additional
speeds.
(B) SHIFT combined with ALT for high performance screen effects.
(C) SHIFT combined with screen numbers for DISSOLVE FREEZE.
(D) SHIFT combined with forward for high speed actlon at 20 CPS
(Cues Per Second).
(E) SHIFT combined with Beverse for shifting back to normal
speed 1 0 CPS.
lf a SHIFT can be combined with a control button this will be pointed
out, and the procedure and result explained as we define each control
button.
Dissolve Speeds Combined With Shift Button
SHIFT + CUT = HARDCUT. The down going projector begins advancing
before the Lamp Status has changed, causing a harder visual effect than
the Standard cut.
SHIFT + 2 SEC = a 1 SECOND Dissolve Speed.
SHIFT + 4 SEC = a 16 SECOND Dissolve Speed.
SHIFT + 8 SEC = a 32 SECOND Dissolve Speed.
ALL SHIFT Dissolve Speeds can also be combined with ALT to prevent
advance of down going projector.
Shift ALT
The lamp in a Slide Projector does not turn on or turn off instantaneously
with the application or removal of power, because the lamp requires
fractions of a second to heat up or cool down. This is called "thermal
lag" of the lamp. The thermal lag is different for turn on than turn off.
The SHOW PRO V automatically compensates for thermal lag differences
in all dissolves and alternates. For Cut or ALT, the SHOW PRO V has
what AVL calls an "Afterburner" to remove the possibllity of any
blink effect. This afterburner also has the advantage of allowing visuals
to move at 20 CPS and have each visual reach full brilliance. However,
a lamp may not be alternated on and off 20 times per second with ALT
because the afterburner will hold the lamp on. Hence, the introduction
of "SHlFT, ALT" which removes the afterburner and allows f lashing a
lamp at 20 CPS and/or flying visuals at 20 CPS at less than full
brilliance. Additionally, the SHI FT ALT is used in the INTENSITY
CONTROLLED ALTERNATE described later in High Performance
Screen Affects using SH lFT.
Dissolve Freeze
The new SHOW PRO V can "Freeze" and hold a dissolve at any lamp
intensity. You may program this effect by commanding SHIFT with
the projector (or pro.iectors) you wish to Freeze, AND NO DISSOLVE
SPEED.
ALT
5

SCREEN COMMANDS
r.-J
You may then release the dissolve in the same direction, or in the
opposite direction, at any speed. These effects are explained later in
High Performance Screen Effects using SHIFT.
1
2
3
4
5
Designate which "screen" is to receive commands. A "screen" is a
projector pair when the SEOUENCE switch is at TWO, or a group of three
projectors when the SEOUENCE switch is at THREE. The Screen
Command buttons can be operated sinoly, simutaneously, or in any
combination in conjunction with black-lettered command buttons.
Cue
This buttor-r is rhe final command to execute, and must be cued before the
computer will act on any f unction entered.
Left Center Right
Designate specific projector(s) to be commanded. These buttons can be
used lrrdependently or simultaneously with any dissolve speed or pre-set
the next projectors to react to command. System Iogic always starts with
the left projector and functions in a Ieft - center - right sequence unless
commanded to do otherwise by these individual proiector controls. lf
the SEOUENCE srn,itch is at TWO, system Iogic will start with the left
projector in a left - right rotation unless commanded to do otherwise.
Forward (FWD)
ln conjur-rction with the appropriate Screen Control numbers this button
commands all proiector trays in a bank to advance simultaneously. Used
in ccnjunction with a Screen Control number and LEFT, CENTER or
RIGHT buttons, it will advance only the proiector tray(s) selected.
Shift Forward
The command "SHlFT, FWD" shifts the programmer to 20 CPS. The
programmer indicates that the cue speed is 20 CPS by lighting the amber
Mag Tape Status LED. When 20 CPS cues are played from l\,4a9 tape
into any AVL computer, the amber LED will light. NOTE: The lVlag
Tape switch should always be in "Program" when programming.
Reverse (R EV)
ln con junction with the appropriate Screen Control numbers, this button
commands all pro.lector trays in a bank to reverse simultaneously. Used
in conjunction with a Screen Control number and LEFT, CENTER or
RIGHT, it will reverse only the proiector tray(s) selected.
Shift Reverse
The conrnrand "SH lFT, R EV" shifts the programmer back to 1 0 CPS.
The new SHOW PRO V automatically shifts back to 10 CPS at POWER
ON or following HOME or RESET.
. .'44
$CBEEN CONTNOL
CUE COMMAND
?O CPS
-
IOCPS
-
INDIVIDUAL PROJECTOR CONTROLS
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ADVANCE AND REVERSE PROJECTOR CONTROLS
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AUX
AUXILI,&RY FUNCTIOB{ CONTROL
Auxiliary (AUX)
There are ten auxiliary channeis orr the SHOW PRO V. These momentary
closures are identified on the rear panel as LEFT 1 2-3-4.5 anci RIGHT
1-2 3-4 5. They accommodate connections from peripheral equipment
such as additional slide projectors (forrvard only), movie projectors or
room lighting. lf AUX 1-2 3-4-5 is cued the left auxiliary channels will
respond. With shows programmed on the AVL SHOW PRO lll and
played back on the SHOW PRO V. AUX 1-2-3 will plarT back as LEFT
AUX 1-2-3.
HIGH SPEED TIMING CONTROLS
PROGRAMMABLE HOME
Sta rt
With the PROGRAM Tlt\4lNG switch in the STEP position, this cue may
be entered alone or in conjunction with a screen action to program the
start of any hioh speed run or sequence. With the PROGRAM TIMING
switch in the PLAY position the computer will begin a high speed
sequence when START is commanded, executing instructions at ten cues
per second untilWAlT or STOP is commanded.
Wait 1/10
Wait 112
Wait 1
These buttons establish waiting time between commands ciuring a high
speed run. They can be used simultaneously or consecutively in any
combination to set waiting time between screen actions. When a WAIT is
commanded the computer hesitates for the designated time, then continues
performing at ten cues per second until WAIT or STOP is commanded.
When the SHIFT button is used with the WAIT commands it changes
timing:
WAIT 1/10 becomes WAIT 3/10
WAIT 1/2 becomes WAIT 7/10
WAIT 'l becomes WAIT 2
NOTE: When programmer is in the high speed mode a 1/20 SEC WAIT
time can be achieved by programming a dummy cue, ie. any AUX channel
not in use or a SHIFT FWD.
Stop
Dictates the end of a high speed sequence. STOP may be entered alone
or in conjunction with the last screen action of the sequence.
Home
Brings memory and all proiector trays to their starting points by the
shortest route and leaves the sytem in standby. Similar to RESET except
HOME becomes a part of the program and is stored in memory.
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7

ffiPITING CONTROLSSkip-A-Cue ( Keyboard Normal)
Elimir-rates a cue at any point in the program memory and movesall
subsequent cues forward.
Block Skip-A-Cue (Keyboard Fast Edit)
The programmer will continue removing cues as long as the SKIP-A-CUE
button is held down. The programnrer willautomatically "close up" the
memory as each cue is removed, hence the Cue counter will not advance.
The operator can see each cue as it is being removed by observing the
keyboard.
Add-A-Cue (Keyboard Normal)
lnserts new instructionsat any point in the program by opening memory
and moving all subsequent cues backward.
Block Add-A-Cue (Keyboard Fast Edit)
(A) SINGLE REPEAT - lmbed a START with the f irst cue in the
sequence. Program the rest of the sequence. If the operator wants each
sequence to generate exactly the same screen effect, the Screen Status
LED's should be left identical to the Status at the START cue. (This
may require one or more s€t up cues before START). Set the Keyboard
switch to Fast Edit. Push Add-A-Cue. The enrire sequence will be
repeated one time. Each time Add-A-Cue is pushed, the sequence will be
repeated one time because the STABT is imbedded with the f irst cue in
the sequence and the programmer repeats from START. lf desired, the
starts may be removed easily later by single stepping through the
sequences and using the Push-Push operation on the START switch each
time it lights.
(B) DOUBLING REPEAT - When a sequence is to be repeated
many, many times the second method of Block Add-A-Cue may be used.
Repeat the above procedure except insert a START command immediately
before the first Cue in the sequence. When Add-A-Cue is pressed, the
sequence will be repeated without the START cue. The sequence is now
in twice, with the START in front of only the f irst sequence. Press
Add-A-Cue. Both sequences will be repeated, and the sequence will now
be in 4 times. The next Add-A-Cue will double to 8, then 16, then 32,
then 64, then 128, etc. Obviously, extremely large numbers of repeats
can be programmed very rapidly. The operator may desire to put in extra
sequences, time out as many as needed, then use Block Skip-A-Cue to
remove the surplus.
Clear
(A)
(B) Clears the Keyboard.
Clear also produces a signal for Level setting prior to recording
program to magnetic tape. For more information see High
Speed Dumping of lVlemory.
Reset
Takes computer memory and all projector trays back to start. Similar to
HOME, except RESET may be used at any point in the program without
affecting program memory. NOTE: lf BESET and CLEAR are pushed
simultaneously. memory is erased. To return trays to the start position,
push RESET only and wait for trays to home, indicated by appearance of
green ready lights. Then, to erase memory, push RESET and CLEAR
simultaneously.
Hun {Keyb<lard Normal}
Steps program forward to any selected point at a rate of ten cues per
second. Tray positions will follow computer memory. Allow time for
projectors to catch up, indicated by appearance of green ready lights.
This button is also used for a high speed memory dump onto magnetic
tape.
Bun (Keyboard Fast Edit)
With the keyboard switch in Fast Edit the run function will latch on
(the RUN switch will NOT remain lighted, however). The programmer
will run forward at 20 CPS when the RUN button is pushed. The
programmer will continue running forward until the RUN button is
pushed a second time or until the end of the program is reached. This
feature is convenient for rapidly advancing through large portions of
memory, or in dumping memory to mag tape,
8
:i. :,4 i, lr

PROJECTOR AND LAMP STATUS LIGHTS
MAGNETIC TAPE STATUS LIGHTS
Reverse Cue (Keyboard Normal)
Itrith the PBOGRAN,l Tl[ntNG sw,itch in the STEp position, rhis bLriron
reverses CUE COUNTER, tr-aysand lamps one program slep each time it
is pushed. With the PROGRAM Tll\4 ING srvitch in pLAy position, the
button rvill cause a high speecl sequence to reverse to the start oi the
sequence.
Reverse Cue (Keyboard Fast Edit)
With the Keyboard switch in Fast Edit, the programmer will back up in
256 cue blocks each time the REV O button is pushed, allowing exrremely
rapid rever-sing through memory.
Screen Status
Red lights irrdicate which of the left or right projectors are on. Yellow
lights indicate which center projectors are on. Green Iights are true
"ready" lights that indicate the previous screen action 'rs completed and
additional commands can be given to the corresponding group of
projectors.
Mag Tape Status (Playback)
lndicate the condition of magnetic tape memory during playback. These
status indicators provide a continuous grading of the quality of the
magnetic tape.
HI6 TTPT
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-- slttts
AB
e@ A (green)
AB (green & yellow)
ABC (green, yellow & red)
C {red}
Acceptable
Acceptable
Poor
Unacceptable
DIGITAL CUE COUNTERDigital Cue Counter
Records each cue as it is entered, beginning with O0Ol. At any point ln
the program the cue counter and control console preview the next cue to
be executed. Each time the SHOW PRO V is turned on or its memory is
cleared the memory section of the computer is automatically tested. lf
good, the cue counter will read 0001. lf there is a problem, the cue
counter will read b A d 1,2 or 3.
I

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REAR PANEL
HOOKING UP YOUR SYSTEM
Screen Control5 4 3 2 1
Jones plugs for each screen number (group of projectors) . The plugs
receive grey MAR K Vll Power Pack extension cables.
Left and Right Auxiliary Controls 5 4 3 2 1
Momentary closures that accept standard f ive-pin Kodak cables for
peripheral equipment such as additional slide projectors or a 16 mm
movie projector. 25 Volt AC/DC, 1 Amp max. Contact closure: Pin 2 to
Pin 5.
Remote Cue lnput
Receives Kodak remote hand control to remote CUE program each
time FORWARD button (Pin 2 to Pin 5) is pushed, or REVERSE CUE
each time REVERSE button (Pin 3 to Pin 5) is pushed.
Program lnterconnect
Used to interconnect an additional SHOW PRO V or other AVL computer
system. Remote cueing the first SHOW PBO V will simultaneously cue
the other system.
tVlag Tape Receptacles
To Becord:
Connect phone plug from Record jack of SHOW PRO V to Line Level
ln on tape deck.
To Playback:
Connect phone plug from Play jack of SHOW PRO V to Line Level Out
on tape deck.
Note:
Both Becord and Playback may be connected simultaneously during
programming.
lnternational Voltage Change Switch
(Also appears on front of Power Packs)
Changes voltage from 1 1 5 to 230.
lmportant: Always set switches before applying power.
Preparing your SHOW PRO V System for operation requires relatively
little time. Here's a step-by-step run-through for the standard f ive-
screen format. To be sure you have everything properly connected, refer
to the diagram in Figure 1, Page 12.
1. The SHOW PRO V System incorporates up to five MARK Vll Power
Packs, one for every three projectors. Each Power Pack has three black
cords with seven-pin plugs. lnsert left plug into rear of the left projector,
the center plug into the rear of the center projector, and the right plug
into the rear of the right projector. Then plug the projectors' AC cords
into the AC outlet of the respective Power Packs. lf you are running only
two projectors per screen and have the SEOUENCE switch at the TWO
position the center seven-pin plug can be left out.
2. Now take the grey extension cables from the Power Packs and plug
them into the proper screen control outlets on the rear panel of the
SHOW PRO V.
10

SCREEN FORMATS
3. There's a voltage control switch near the On/Off switch of each
Power Pack. Check to be sure it's set for either I 15 or 230 according
to the voltage being used. (230 is common in Europe).
4. Plug MABK Vll Power Pack AC cords into power outlet.
5. Now check the voltage control switch on the rear panel of the SHOW
PRO V to be sure it, too, is in the proper position.
6. Plug the SHOW PRO V's AC cord into a power outlet.
7. Now turn the Power switch to the right or ON position. Lights will
flash momentarily on the keyboard and then clear. The Digital Cue
Counter will indicate 0001. The Screen Status red and yellow lights will
be off, green ready lights will be on.
8. With your projectors in the fan position move the Power Pack On/Off
switches to the ON position.
9. That's it. Your SHOW PRO V System is hooked up and ready to use.
Because of the SHOW PRO V's f lexibility and independent projector
control, you have a wide choice of screen formats for your shows. The
programmer controls up to 15 projectors on dissolve, and ten auxiliary
projectors can be added. To simplify, we present layouts for two of the
most popular formats.
The standard format consists of two or three projectors focused on each
of five or less screens. ( Figure 1, Page 1 2.)
The second is an overlapplng screen format using masked slides.
(Figure !, Page 13.)
'11

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.,A GET ACQUAINTED'' PROGRAM
Perhaps the best way to beccme f amiliar with programming techniques
on your SHOW PRO V is to run through a simple, normal speed
program using all the dissolve speeds. A normal speed program will not
call for the use of the START, WAIT or STOP buttons. Here is how
you proceed, step by step. (Note: lf your System doesn't have five
MAB K Vll Power Packs you should still include the commands given
to the additional screens):
STEP
6Push
ACTION PROJECTOR STATUS
Center projectors
dissolve off as
right projectors
dissolve on
LIGHTS
Red status lights
show right projectors
on. Any dissolve may
be pushed with ALT to
get a dissolve ALT,
and note that no tray
advances on dissolve
ALT, and qreen ready
lights come on after
the dissolve. ln a
dissolve ALT the down-
going projectors do
not advance
CUE COUNTER
READS
0002
0003
0004
0005
0006
2
1
4
5
4SEC
ALT
1
2
3
4
5
CUE
SSEC
1
2
3
4
5
Push
CU E
All left projectors
dissolve on in eight
seconds
Red status lights
show left projectors
on; green ready
lights come back on,
indicating the
System is ready for
your next command
45EC
1
2
3
4
5
Push
CU E
Left projectors
dissolve off as
center projectors
dissolve on in
four seconds.
Yellow status lights
show center projectors
on. After the left
or downgoing projectors
advance, green ready
lights come on
2SEC
1
2
3
4
5
Push
CU E
Center projectors
dissolve off as
right projectors
dissolve on in
two seconds.
Red status lights show
right projectors on.
After center or down-
going projectors
advance, green ready
lights come on
1
2
3
4
5
CUE
Push CUT R ight projectors
cut off as left
projectors cut on
Red status lights
show left proiectors
on. After downgoing
projectors advance,
green ready lights
come on
AL
I
2
3
4
5
CU
Push T
E
Left projectors
cut off as center
proiectors cut on
Yellow status lights
show center projectors
on. Note that no trays
advance on ALT and
ready lights remain on
since there is no
proiector advance
15
0007
1

These were all normal dissolves, cuts, alternates and dissolve
alternates. Now we'll use the SHIFT button to change dissolve speeds.
Using the SHIFT button with dissolve speeds creates these changes:
SHIFT SSEC = 32 seconds
SHIFT 4SEC = 16 seconds
SHIFT2SEC = lsecond
SHIFT CUT = Hard Cut
PROJECTOR STATUS LIGHTS
STEP
10
11
ACTION
7Red status lights
show left projectors
on. After advance of
the downgoing
projectors, green
ready lights come
on
Yellow status lights
show center projectors
on. Because we used
ALT there was no
projector advance and
after the dissolve the
green ready lights
come on
CUE COUNTER
READS
0008
0009
0010
001 1
I
9
Push SHI FT
2SEC
ALT
1
2
3
4
5
CUE
Left projectors
dissolve off as
center projectors
dissolve on in one
second
001 2
Asyou went from Step 1 to Step 11, you started with all lampsoff. With
the f irst command (8SEC, 1,2,3,4, 5, CUE), the left projectors came on.
Your next two commands moved you to the center, then the right
projectors in turn. All subsequent commands continued this left-center'
right sequence. The SHOW PRO V willautomatically operate in this left-
center-right sequence unless you command it to do otherwise by using
your LE FT-CENTE R-RIGHT buttons.
SHI FT
sSEC
I
2
3
4
5
CUE
Push Right projectors
dissolve off as
left projectors
dissolve on in
32 seconds
SHI FT
4SEC
'l
2
3
4
5
CUE
Push Left projectors
dissolve off as
center projectors
dissolve on in
'16 seconds
Yellow status lights
show center projectors
on. After downgoing
proiectors advance,
green ready lights
come on
SHI FT
2SEC
1
2
3
4
5
CUE
Push Center projectors
dissolve off as
right projectors
dissolve on in one
second
Red status lights
show right projectors
on. After downgoing
projectors advance,
green ready lights
come on. Note the
very fast but smooth
effect, unlike a cut
that is fast but "harder'
Push SHIFT
CUT
1
2
3
4
5
CUE
R ight projectors
cut off as left
projectors cut on
Red status lights
show left projectors
on. After downgoing
projectors advance,
green ready lights
come on. Note that
this cut has a "harder"
look than the normal
cut, and that the ready
lights come on sooner
than the normal cut.
16

Want to see what you've programmed so far? Here's how: Push RESET.
Wait for the projeclorsto home, indicated by the green ready lights. Now
repeat your program simply by pushing the CUE button one step at a
time. When the downgoing projectors are off you can continue without
waiting for the ready lights to tell you the next projectors are ready .
you are using three projectors per screen and the extra projectors have
already advanced.
When your Cue Counter reaches 001 1 the center projectors will be on
and you're ready to proceed with f urther programming.
STEP
12
13
14 Push
ACTION PROJECTOR STATUS LIGHTS
Red and yellow
status lights show
all projector lamps
off. Green status
lights come on after
advance of
downgoing projectors
CUE COUNTER
READS
oo13
0014
LEFT
CENTER
4SEC
Left and center
projectors dissolve
off
1
2
3
4
5
CUE
The LEFT, CENTEB and RIGHT buttons can be used singly, together or
in any combination in conjunction with any of the dissolve speed buttons
to command any projector or group of projectors on or off at any rate
selected.
The LEFT, CENTER and RIGHT buttons can also be used in any
combination with screen numbers in order'to pre-set, if necessary, the
next screen action. As an example. if you end up with the left projector
on Screen 1, the center projector on Screen 2 and the right projector on
Screen 3, you could make them dissolve off together by programming
LEFT,'1, CUE; CENTER,2,CUE; RlGHT,3, CUE; 2SEC, 1,2,3. CUE.
The LEFT, CENTEB and RIGHT buttons can also be used with FWD and
REV to cause any projector or group of projectorsto move traysforward
or backward. LEFT and RIGHT buttons are also used in conjunction with
the ten auxiliary channels.
RIGHT
2SEC
1
2
3
4
5
CUE
Push R ight projectors
dissolve on while
the center
projectors remain on
Yellow and red
status lights show
center and right
projectors on.
After the dissolve,
green ready lights
come on
LEFT
RIGHT
2SEC
1
2
3
4
5
CUE
Push Bight projectors
dissolve off as
left projectors
dissolve on. Center
projectors remain on
since we have not
called on them
Red and yellow
status lights show
left and center
projectors on.
After downgoing
projectors advance,
green ready lights
come on
17
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