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  9. Bizarre Creations PROJECT GOTHAM-RACING User manual

Bizarre Creations PROJECT GOTHAM-RACING User manual

TM
Steering
(Left/Right)
Accelerate and
Brake (Up/Down)
Steering
(Left/Right)
Brake with Auto-Reverse Accelerate
Handbrake
Upshift
Downshift/Reverse
Look Back
Move Camera
View Forward
Move Camera
View Backward
Pause/ResumeCancel/Return to previous menu
pressure-sensitive control
m
0801 Part No. X08-54095
Usin the Xbox Video Game System ............................................. 2
Usin the Xbox Controller ........................................................... 3
Game Controls ............................................................................ 4
Game Screen ............................................................................... 6
Pause Menu ................................................................................. 7
Gettin Started ........................................................................... 8
Kudos Scorin ............................................................................10
The Main Menu ...........................................................................12
Kudos Challen e mode ............................................................... 14
Other Race modes ...................................................................... 18
Quick Race mode ............................................................................. 18
Arcade Race mode ........................................................................... 18
Time Attack mode ............................................................................ 19
Multiplayer Racin .......................................................................... 20
Listenin to Music ......................................................................21
Options Menu ............................................................................ 22
Game Settin s ................................................................................ 22
Controller Settin s ......................................................................... 23
Sound Settin s ............................................................................... 23
Music Mana er ................................................................................ 24
Driver Mana er ................................................................................ 24
Other Options ........................................................................... 25
Team Credits ............................................................................. 26
Warranty ................................................................................... 27
Customer Support .............................................. Inside back cover
Safety Information
About Photosensitive Seizures
A very small percentage of people may experience a seizure when exposed to certain visual images,
including flashing lights or patterns that may appear in video games. Even people who have no
history of seizures or epilepsy may have an undiagnosed condition that can cause these
“photosensitive epileptic seizures” while watching video games.
These seizures may have a variety of symptoms, including lightheadedness, altered vision, eye or
face twitching, jer ing or sha ing of arms or legs, disorientation, confusion, or momentary loss of
awareness. Seizures may also cause loss of consciousness or convulsions that can lead to injury
from falling down or stri ing nearby objects.
Immediately stop playing and consult a doctor if you experience any of these symptoms. Parents
should watch for or as their children about the above symptoms—children and teenagers are more
li ely than adults to experience these seizures.
The ris of photosensitive epileptic seizures may be reduced by sitting farther from the television
screen, using a smaller television screen, playing in a well-lit room, and not playing when you are
drowsy or fatigued.
If you or any of your relatives have a history of seizures or epilepsy, consult a doctor
before playing.
Other ImporOther Impor
Other ImporOther Impor
Other Importt
tt
tant Heant He
ant Heant He
ant Health and Salth and S
alth and Salth and S
alth and Safaf
afaf
afee
ee
ett
tt
ty Iny In
y Iny In
y Inffffformation ormation
ormation ormation
ormation The Xbox Instruction Manual contains important
health and safety information that you should read and understand before using this software.
Avoid Dama e to Your Television
Do noDo no
Do noDo no
Do not ust us
t ust us
t use with ce with c
e with ce with c
e with cerer
erer
ertt
tt
tain tain t
ain tain t
ain teleele
eleele
elevisionsvisions
visionsvisions
visions..... Some televisions, especially front- or rear-projection types, can
be damaged if any video games, including Xbox games, are played on them. Static images presented
during the normal course of game play may “burn in” to the screen, causing a permanent shadow of
the static image to appear at all times, even when video games are not being played. Similar
damage may occur from static images created when placing a video game on hold or pause. Consult
your television owner’s manual to determine if video games can be played safely on your set. If you
are unable to find this information in the owner’s manual, contact your television dealer or the
manufacturer to determine if video games can be played safely on your set.
Unauthorized copying, reverse engineering, transmission, public performance, rental, pay for play,
or circumvention of copy protection is strictly prohibited.
Expansion slot A
Ri ht tri er
Left tri er
Ri ht
thumbstick
Left
thumbstick
Directional
pad
BACK button START button
Expansion slot B
A button
X button
B button
Y button
White button
Black button
Disc tray
Controller port 1
Controller port 2
Controller port 4
Controller port 3
Eject button
Power button
1. Insert the Xbox Controller into any controller port on the front of the Xbox
console. For multiple players, insert additional controllers into available
controller ports.
2. Insert any expansion devices (for example, Xbox Memory Units) into
controller expansion slots as appropriate.
3. Follow the on-screen instructions and refer to this manual for more
information about using the Xbox Controller to play
Project Gotham Racing
.
1. Set up your Xbox™ video game system by following the instructions in the
Xbox Instruction Manual.
2. Press the power button and the status indicator light will light up.
3. Press the eject button and the disc tray will open.
4. Place the
Project Gotham Racing™
disc on the disc tray with the label facing
up and close the disc tray.
5. Follow the on-screen instructions and refer to this manual for more
information about playing
Project Gotham Racing
.
Avoidin Dama e to Discs or the Disc Drive
To avoid damage to discs or the disc drive:
· Insert only Xbox-compatible discs into the disc drive.
· Never use oddly shaped discs, such as star-shaped or heart-shaped discs.
· Do not leave a disc in the Xbox console for extended periods when not in use.
· Do not move the Xbox console while the power is on and a disc is inserted.
· Do not apply labels, stic ers, or other foreign objects to discs.
*pressure-sensitive control
Brake with Auto-Reverse*
Steerin
(Left/Ri ht)
Pause/Resume
Cancel/Return to
previous menu
Accelerate and
Brake (Up/Down)
Handbrake
Downshift/
Reverse
Look back
Cycle Camera
View Forward
Accelerate*
Upshift
Cycle Camera
View Backward
*pressure-sensitive control
Steerin
(Left/Ri ht)
Steer Left/Right left thumbstic
Steer Left/Right directional pad
Accelerate/Bra e right thumbstic
Bra e left trigger*
Accelerate right trigger*
Movement Actions
Shift & Camera Actions
Handbra e A button
Upshift B button
Downshift/Reverse X button
Loo Bac Y button
Move Camera View Forward White button
Move Camera View Bac ward Black button
System Controls
Pause/Resume START button
Cancel/Return to previous menu BACK button
To shift into reverse, press the Downshift button (the XX
XX
X button).
The default control configuration also features AA
AA
Autut
utut
uto-Ro-R
o-Ro-R
o-Ree
ee
evv
vv
verer
erer
erss
ss
see
ee
e—when you hold the
bra e down for one second while your car is at a complete stop, the car will
automatically shift into reverse.
To turn off Auto-Reverse, or to change your controller configuration, choose
Options on the Main Menu, and then choose Controller Settings.
The controls illustrated here are the default controls. You can choose from a
total of six different controller configurations in
Project Gotham Racing
, each
with ey steering, accelerating, and bra ing control assignments designed to
meet the demands of all types of racers.
lap times
race timer
Kudos Bank
Kudos Stash
circuit
map
boost au e
(turbo cars only)
tachometer
di ital speed display
current ear
Once you’re racing, the game screen provides constantly updated car
performance and race data to eep you up-to-speed.
The game screen displays different information depending on which game mode
you’re racing in. The Pause Menu offers quic access to some of the options you may want to
adjust once you get behind the wheel.
To access the Pause Menu, press SS
SS
STT
TT
TARAR
ARAR
ARTT
TT
T while you are racing. To resume the
current race, press SS
SS
STT
TT
TARAR
ARAR
ARTT
TT
T again.
·CC
CC
Continueontinue
ontinueontinue
ontinue..... Return to the current race at the exact location where you paused
the game.
·RR
RR
Ree
ee
ess
ss
stt
tt
tarar
arar
art Rt R
t Rt R
t Racac
acac
acee
ee
e..... End the current race, and head straight bac to the starting line
to start over with a clean slate.
·CC
CC
Cameramer
ameramer
amera.a.
a.a.
a. Choose a new driving view, or customize the current view.
·RR
RR
Radioadio
adioadio
adio//
//
/CDCD
CDCD
CD..... Adjust the volume of music and sound FX. Choose between playing
music on the radio or on a custom virtual CD you’ve created. Change radio
stations or switch to another CD music trac .
·Quit RQuit R
Quit RQuit R
Quit Racac
acac
acee
ee
e. End the current race, and return to the game’s Main Menu.
Unlockin Cars and Circuits
Initially, you can choose from among four cars when you ta e to the streets of four
photo-realistically detailed cities in
Project Gotham Racing
. As you progress, you’ll
unloc slee er, more desirable cars, more challenging circuits, and a few surprises.
Bronze, Silver,
and Gold Medals
In
Kudos Challenge,
Quic Race
, and
Arcade Race
modes, you earn Bronze, Silver,
and Gold Medals based on either your Kudos score or your race results.
You must earn at least a Bronze medal in each event in order to progress through
each of the Levels in
Kudos Challenge
,
Quic Race
, and
Arcade Race
modes, but
you’ll soon discover the benefits of pushing your performance to the limit.
Consistently earning Silver and Gold medals can translate into additional rewards.
Total Kudos, Time Played, & Total Miles Bonus Awards
In
Project Gotham Racing
, you earn Bonus Awards based on:
· The total number of Kudos you’ve cumulatively earned in
Kudos Challenge
,
Quic Race
, and
Arcade Race
modes
· The amount of time you’ve spent playing the game
· The total miles you’ve driven in all of your cars
Your Total Kudos Score is displayed in the lower right corner of most game
screens. All of this information is also trac ed and stored in your Driver. When
you hit a major milestone related to these vital statistics, you unloc a great
bonus award.
Gettin Started
Welcome to
Project Gotham Racing
, the Xbox racing game where driving fast with
s ill, style, and dexterity are the ultimate measures of your racing success.
The first time you start the game, you are as ed to create a new Driver.
Your Driver eeps trac of your progress through
Project Gotham Racing
; it stores
your helmet style, license plate, and other vehicle preferences. It also stores the
details of your on-trac performances, including Kudos scores, medals earned,
record lap times, total time played, total miles driven, and the cars, circuits, and
other items you’ve unloc ed.
As you play
Project Gotham Racing
, your progress is saved automatically at ey
points throughout the game.
To ma e changes to your Driver once you’ve created it, choose Driver Manager
from the Options menu.
Once you’ve created a Driver, the Main Menu is displayed, offering a range of
racing experiences. For a summary of all the Main Menu items, see page 12.
·Clean Section. Complete a section of the circuit without sustaining any
significant contact or damage.
·Two wheels. Get up on two wheels.
·Big Air. Get all four tires to leave the trac surface simultaneously.
·Combo bonus. Perform multiple moves within a short amount of time.
The Kudos scoring system rewards you not only for getting to
the finish line first, but for displaying s ill, style, and daring
while you’re doing it.
As you race high-performance cars on challenging city circuits,
the Kudos scoring system eeps trac of your every move, and rewards you when
you push your performance to the limit.
Your Total Kudos Score, which reflects all the Kudos you’ve earned in the game,
is trac ed and is the ey to unloc ing many great rewards.
Performance Kudos
Performance Kudos are awarded while you’re racing in all game modes (except
Time Attac ). The Kudos Stash meter (in the upper right corner of your game
screen) tallies up your Performance Kudos and identifies the specific move you’re
ma ing to rac up those Kudos. Once you’ve completed the move, your Kudos
Stash is transferred to your Kudos Ban .
You can lose your Kudos Stash before those Kudos are transferred into your
Kudos Ban if you fail to successfully finish off the move. For example, you’ll
lose your Kudos Stash if you hit a wall or another car within three seconds of
pulling off a powerslide.
Performance Kudos are awarded for the following moves:
·Slides. Slide cleanly through a turn using the handbra e, or pull off a
powerslide or pendulum turn. The longer you can hold the slide, the more
Kudos you’ll earn.
·3 0s. Pull off a sliding 360 while still maintaining forward momentum.
·Overtake. Pass an opponent cleanly, and collect a bonus if you can overta e
multiple opponents quic ly in succession.
·Navigating cone gates. Navigate through a path mar ed by cone gates.
Bonus Kudos
Bonus Kudos are a special category of Kudos that can only be earned in Kudos
Challenge mode.
Unli e Performance Kudos, which are awarded while you are racing in all game
modes (except Time Attac ), your Bonus Kudos points aren’t tallied and awarded
until after you’ve crossed the finish line.
Before you head to the starting line to race in one of the nine types of challenges
featured in Kudos Challenge mode, you have the option to raise the level of
difficulty for that specific challenge, which automatically increases the number of
Bonus Kudos you can potentially earn for successfully completing the challenge.
For example, when racing a Hot Lap challenge, you could raise the difficulty level
and the number of Bonus Kudos you can earn by slicing several seconds off the
pre-set target lap time.
Joker Bonus Kudos
Jo ers are special bonus awards that can only be unloc ed in each Level of Kudos
Challenge mode. Once you’ve unloc ed a Jo er, you can use it just once to
automatically double the number of Kudos you earn in an individual challenge in
that Level (which can be useful if you’re having trouble earning Bronze in a
particular challenge). NoNo
NoNo
Nott
tt
te:e:
e:e:
e: You can only play a Jo er once per Level, and you
have to play the Jo er
before
you start the challenge.
Quick Race mode
Race through chec points against five other cars for a set number of laps. The
only way to progress is to earn at least a Bronze medal in each city at each s ill
level. You’ll earn Bronze for finishing 3rd, Silver for 2nd, and Gold for 1st. Your Kudos
score is recorded and added to your Total Kudos Score, but it’ll ta e pure speed to
progress to the next level.
Arcade Race mode
Score a minimum number of Performance Kudos as you maneuver through cone
gates while eeping an eye on the cloc . The only way to progress is to earn at
least a Bronze medal in each city at each s ill level. Good luc , and don’t forget
to use your handbra e on those tight turns.
Time Attack mode
Post a personal fastest lap on one of over 200 circuits while driving any unloc ed
vehicle. A ghost car automatically appears to retrace your fastest lap. You also
have the option to save your ghost lap so that you can race it again.
Kudos Challen e mode
The Kudos Challenge is the heart of
Project Gotham Racing
. Test your limits as you
race your way through 12 levels and nine different types of racing challenges.
With no penalties for trying to improve your performance, Kudos Challenge mode
offers the ultimate pursuit of perfection.
Multiplayer mode
Ta e on human opponents in lively, split-screen, multiplayer racing. Are you ready
to put your money where your mouth is? The trash tal ends where the starting
line begins.
Options
Choose a different controller configuration, adjust the sound volumes for music,
cars, and environmental sound effects, change your driver details, or customize
your music experience.
Game Demos
View demos of Xbox games.
Kudos Challenge mode is the heart of
Project Gotham Racing
. It’s where your
racing s ills are tested to their limits (and beyond) as you race against the cloc
and powerful opponents through four cities, 12 levels, and nine different types of
racing challenges.
For any of the nine types of challenges, you can increase the potential number of
Bonus Kudos you can earn by increasing the difficulty level of the challenge before
you start the race.
As you progress through Kudos Challenge mode, you’ll unloc valuable rewards,
including cars, Jo ers, new trac s, and driver models as you strive to earn
Bronze, Silver, or Gold medals in each challenge type.
Kudos Challenge event types include:
Avera e Speed
Race against the cloc for a specified number of laps and earn Bonus Kudos when
you beat the target average speed. For example, you may be challenged to race
three laps while recording an average speed of 85 mph. Rac up more Bonus
Kudos when you increase the challenge and push the digital speed display to
triple digits.
Hot Lap
In Hot Lap—Single, race a set number of laps around a circuit with the goal of
laying down one sizzlingly fast hot lap. In Hot Lap—Average, race a set number of
laps around a circuit with the goal of setting a blazingly fast average lap time.
Turn up the heat and increase the number of Bonus Kudos you can earn by setting
scorchingly hot target lap times on the Hot Lap Setup screen.
Style Challen e
Slide behind the wheel and prepare to showcase your Kudos style. In the Style
Challenge, you’ve got three minutes to complete three laps while gaining as many
Performance Kudos as you can. Catching air, getting up on two wheels, pulling off
powerslides and 360s, navigating cleanly through cone gates—moves li e these
are a requirement, not a luxury, when you ta e on the Style Challenge.
Timed Run
In a Timed Run, your goal is to complete three laps before the timer tic s down,
and it’s up to you to determine how you want to play it. Will you lay down a
scorcher on the initial lap, and then breeze through the other two? Or, will you
shoot for consistency, slicing seconds off your time as you lay down each
successive lap?
Top Speed
Things quic ly get fast and furious when you ta e on the Top Speed challenge,
where your goal is to record the fastest possible top speed. You’ll have a bare
minimum to beat, but you can up the ante and increase your Bonus Kudos points
by setting a more aggressive target top speed.
Total Laps
How many laps do you thin you can complete within a specified time limit? You
won’t see success unless you complete at least three laps, and you can pile on the
pressure by increasing the target number of laps.
One-on-One
In this challenge, you display seemingly impeccable good manners by graciously
giving your opponent a sporting head start. It’s not all about being nice, however:
the bigger the head start you bestow, the more Bonus Kudos you’ll earn when you
successfully pass your opponent and maintain that front place position through to
the finish line.
Overtake Challen e
How many cars do you thin you can pass before time runs out? You won’t get
away with bringing up the rear if you want to gain Kudos in this type of challenge.
Increase the target number of cars you want to pass within the time limit to earn
more Bonus Kudos.
Street Race
Show off your pure racing s ills when you start dead last in the field and have to
battle your way into the best possible finishing position. At a bare minimum, you
need to overta e at least one opponent and maintain that position through to the
finish line. You can increase your Bonus Kudos points by sta ing a claim for a
higher finishing spot before you head to the starting line.
Time Attack mode
In Time Attac mode, focus on posting your personal fastest lap on one of over
200 circuits featured in the game. To eep you on your toes, once you’ve posted
a personal fastest lap, a ghost car will ta e to the trac to repeat that record-
setting lap, and to give you something to chase after.
Time Attac is the only game mode in
Project Gotham Racing
that does not feature
the Kudos scoring system.
Quick Race and Arcade Race modes
Quic Race and Arcade Race are complementary racing modes designed to allow
you to focus individually on the twin towers of Kudos scoring: getting to the finish
line first and showing driving s ill, daring, and dexterity.
In both Quic Race and Arcade Race modes, you’ll need to earn at least a Bronze
medal on a circuit in each city at the first level in order to move on to more
challenging levels.
As you progress through each level, you’ll soon discover that success has its own
rewards, including powerful new cars and custom racing-themed car s ins.
Quick Race mode
In Quic Race mode, focus on wheel-to-wheel racing and placing in the top three.
Similar to the Street Race challenge in Kudos Challenge mode, you start dead last
against a field of five opponents, and your only measure of success is a finish in
the top three.
While they don’t affect the outcome of the race, any Kudos you earn in Quic Race
mode are added to your Total Kudos Score and contribute to unloc ing bonuses.
Arcade Race mode
In Arcade Race mode, showcase your Performance Kudos s ills as you navigate
through cone gates and tight turns. Rac up maximum Performance Kudos while
eeping one eye on the cloc .
You can either listen to the radio or to a custom virtual CD you’ve created while
you are playing
Project Gotham Racing
.
To switch between the radio and the CD player or to change radio stations while
you’re racing, simply press SS
SS
STT
TT
TARAR
ARAR
ARTT
TT
T to display the Pause Menu.
For more information on creating a custom virtual CD, see page 24.
New York City radio stations
·
Gotham Radio
—NYC’s hottest alternative music station, with Bill Reid
and Chris Boo er.
·
Hot 97
—With blazing hip-hop and R&B, Angie Martinez eeps you in the mix.
·
E-Radio
—The latest in electronic music with Brian Bec .
San Francisco radio stations
·
Live 105
—Alternative roc to eep you racing with Jared as your host.
·
Bump FM
—Chuy Gomez & Julie Pilat eep the hip-hop and R&B poppin’.
·
Damage Radio
—Hard roc with Jim Keller. Wimps need not apply.
London radio stations
·
Capital FM
—The best mix of pop music with Simon “Schoolboy” Phillips.
·
XFM
—Cran up an eclectic mix of music with Paul Anderson as your guide.
·
Digital FM
—London’s best electronic music eeps you moving.
Tokyo radio stations
·
InterFM
—To yo’s #1 music station plays hits from around the world.
·
Volcano FM
—Loud roc that’ll eep your foot glued to the floor, with
A ifumi Endo.
·
Fresh FM
—The latest hip-hop cuts brought to you by Maya Hoshino and
Ta umi Fujita.
Multiplayer Racin
Project Gotham Racing
features head-to-head, four-player, split-screen,
multiplayer racing. You can go wheel-to-wheel racing through four cities
against up to three human opponents, all without ever leaving your sofa.
When setting up a multiplayer racing event, you and your opponents choose
the trac before heading to the Car Select screen to simultaneously select
your vehicles.
In Multiplayer racing, you can choose between two racing options: Win By Time or
Win By Kudos. By choosing between these options, you decide whether the winner
of a Multiplayer event is determined by who crosses the finish line first on the
final lap or who scores the most Kudos. You can specify which way you want to
race on the Game Settings screen (Options menu).
You can also customize the number of laps and time-of-day conditions for all
Multiplayer races on the Game Settings screen.
Once all participants have confirmed their car selections, you’ll head to the
starting line. If you’re luc y, you’ll be able to hear the race start countdown
over the roar of the trash tal .
Controller Settin s
·CC
CC
Controntr
ontrontr
ontrolleroller
olleroller
oller..... Choose from six different configurations, each with ey steering,
accelerating, and bra ing control assignments designed to accommodate all
racing styles.
·VV
VV
Vibribr
ibribr
ibration.ation.
ation.ation.
ation. Choose On or Off. With this option on, you’ll feel vibration
effects through your controller in response to contact with cars
and the environment.
·AA
AA
Autut
utut
uto-Ro-R
o-Ro-R
o-Ree
ee
evv
vv
verer
erer
erss
ss
see
ee
e..... When you hold the bra e down for one second while your
car is at a complete stop, your car will automatically shift into reverse.
Sound Settin s
·Music VMusic V
Music VMusic V
Music Volumeolume
olumeolume
olume..... Specify a volume level of between 0-100 (in increments of 10)
for CD or radio music heard both while you are setting up an event and while
you are racing.
·SS
SS
Sound FX Vound FX V
ound FX Vound FX V
ound FX Volumeolume
olumeolume
olume..... Specify the volume level of both your car and your
opponents’. When the roar of the engines and the screech of the bra es get to
be too much for you, it may be time to hang up your eys. On the other hand,
a minor volume adjustment might just do the tric .
·Ambient BAmbient B
Ambient BAmbient B
Ambient Balancalanc
alancalanc
alancee
ee
e. .
. .
. Specify the volume level of the city street environmental
sound FX. This setting affects the level to which city sound effects (i.e.,
sirens and birds) are heard in relation to other sound FX (i.e., engine
noise and car s ids).
NoNo
NoNo
Nott
tt
te:e:
e:e:
e: You can adjust sound settings while you are racing via the in-game Pause
Menu. To display the Pause Menu, press SS
SS
STT
TT
TARAR
ARAR
ARTT
TT
T.
Game Settin s
·RR
RR
Ree
ee
earar
arar
arvievie
vievie
view mirrw mirr
w mirrw mirr
w mirroror
oror
or..... Choose On or Off. The rearview mirror can be displayed in
both the In-Car and all external camera views.
·MPH/KPH.MPH/KPH.
MPH/KPH.MPH/KPH.
MPH/KPH. Choose to display your speed as either miles per hour (MPH) or
ilometers per hour (KPH) on the in-game digital speed display.
·In-Game MapIn-Game Map
In-Game MapIn-Game Map
In-Game Map. .
. .
. Choose On or Off. The in-game map is displayed as an overlay in
the lower left portion of your game screen while you are racing. Both your
position and your opponents’ are depicted dynamically on the map.
·CitCit
CitCit
City Flythry Flythr
y Flythry Flythr
y Flythroughough
oughough
ough. With this option on, you see a quic preview flyover of the
current city section before starting a race. To s ip through it, press AA
AA
A.
MultiplaMultipla
MultiplaMultipla
Multiplayy
yy
yer Oper Op
er Oper Op
er Optionstions
tionstions
tions
·TT
TT
Time-oime-o
ime-oime-o
ime-offfff-da-da
-da-da
-dayy
yy
y. .
. .
. Set the default time-of-day (Day or Night) for all races in
Multiplayer mode.
·LapLap
LapLap
Lapss
ss
s..... Specify the default number of laps (1, 2, 3, 5, 10, 20, or 30) for all races
in Multiplayer mode.
·WW
WW
Win Bin B
in Bin B
in By Ty T
y Ty T
y Timeime
imeime
ime/K/K
/K/K
/Kudoudo
udoudo
udoss
ss
s..... Specify whether who wins a Multiplayer event is
determined by who crosses the finish line first on the final lap or who scores
the most Kudos.
·SplitSplit
SplitSplit
Split--
--
-SS
SS
Scrcr
crcr
creen Ceen C
een Ceen C
een Conon
onon
onfffffig.ig.
ig.ig.
ig. Choose between horizontal and vertical.
TT
TT
Time Aime A
ime Aime A
ime Att
tt
ttt
tt
tac Opac Op
ac Opac Op
ac Optionstions
tionstions
tions
·TT
TT
Time-oime-o
ime-oime-o
ime-offfff-da-da
-da-da
-dayy
yy
y. .
. .
. Set the default time-of-day (Day or Night) for all races in Time
Attac mode.
·WW
WW
Wee
ee
eatherather
atherather
ather. .
. .
. Set the default weather conditions (Clear, Wet, Raining, or Foggy) for
all races in Time Attac mode.
Replays
·LL
LL
Load Road R
oad Road R
oad Replaepla
eplaepla
eplayy
yy
y..... Choose a replay file to view from a list of Replay files you’ve
previously saved.
·DeleDele
DeleDele
Delett
tt
te Re R
e Re R
e Replaepla
eplaepla
eplayy
yy
y. .
. .
. Choose a replay file to delete from a list of previously saved
Replay files.
Demos
Choose from a range of demo movies that showcase the cars and the cities of
Project Gotham Racing
.
View Credits
Displays a list of
Project Gotham Racing
team credits.
Music Mana er
With Music Manager, you can create your own custom, virtual CD that features the
songs
you
want to hear while you’re playing
Project Gotham Racing
.
Once you’ve selected songs from your personal CD collection and created a
custom soundtrac using the Xbox Soundtrac s feature, you can import either a
soundtrac ’s entire playlist or individual trac s for listening to while you’re
playing
Project Gotham Racing
.
For details on creating a custom soundtrac from your personal CD collection
using the Xbox Soundtrac s feature, see the Soundtrac s section in the Xbox
Instruction Manual.
With Music Manager, you can also:
· Specify whether you want to hear your songs played via the in-game CD player
or on one of the 12 radio stations featured in the game.
· Add songs from the
Project Gotham Racing
playlist to your virtual CD.
· Remove songs you don’t li e from the
Project Gotham Racing
playlist.
Driver Mana er
·SS
SS
See
ee
ett
tt
tup Drivup Driv
up Drivup Driv
up Driverer
erer
er..... Ma e changes to an existing driver profile, including changing
the helmet and license plate style and text.
You can also delete a Driver via the Select Driver screen.
LimitLimit
LimitLimit
Limited Wed W
ed Wed W
ed Warrarr
arrarr
arrantant
antant
anty Fy F
y Fy F
y For Yor Y
or Yor Y
or Your Cour C
our Cour C
our Copop
opop
opy oy o
y oy o
y of Xbof Xbo
f Xbof Xbo
f Xbox Game Sx Game S
x Game Sx Game S
x Game Soo
oo
off
ff
ftt
tt
tww
ww
warar
arar
aree
ee
e
(“Game(“Game
(“Game(“Game
(“Game”) A”) A
”) A”) A
”) Acc
cc
cquirquir
quirquir
quired in the United in the Unit
ed in the United in the Unit
ed in the United Sed S
ed Sed S
ed Stt
tt
tatat
atat
atee
ee
es or Cs or C
s or Cs or C
s or Canadaanada
anadaanada
anada
WW
WW
Warrarr
arrarr
arrantant
antant
antyy
yy
y
Microsoft Corporation (“Microsoft”) warrants to you, the original purchaser of the Game, that this Game will
perform substantially as described in the accompanying manual for a period of 90 days from the date of first
purchase. If you discover a problem with the Game covered by this warranty within the 90 day period, your
retailer will repair or replace the Game at its option, free of charge, according to the process identified below.
This limited warranty: (a) does not apply if the Game is used in a business or for a commercial purpose; and (b) is
void if any difficulties with the Game are related to accident, abuse, virus or misapplication.
RR
RR
Ree
ee
ett
tt
turns within 90 daurns within 90 da
urns within 90 daurns within 90 da
urns within 90 day periody period
y periody period
y period
Warranty claims should be made to your retailer. Return the Game to your retailer along with a copy of the
original sales receipt and an explanation of the difficulty you are experiencing with the Game. At its option, the
retailer will either repair or replace the Game. Any replacement Game will be warranted for the remainder of the
original warranty period or 30 days from receipt, whichever is longer. If for any reason the Game cannot be
repaired or replaced, you will be entitled to receive your direct (but no other) damages incurred in reasonable
reliance but only up to the amount of the price you paid for the Game. The foregoing (repair, replacement or
limited damages) is your exclusive remedy.
LimitLimit
LimitLimit
Limitationsations
ationsations
ations
This limited warranty is in place of all other express or statutory warranties, conditions or duties and no others
of any nature are made or shall be binding on Microsoft, its retailers or suppliers. Any implied warranties
applicable to this Game or the media in which it is contained are limited to the 90 day period described above. TO
THE FULL EXTENT ALLOWED BY LAW, NEITHER MICROSOFT, ITS RETAILERS OR SUPPLIERS ARE LIABLE FOR ANY
SPECIAL, INCIDENTAL, PUNITIVE, INDIRECT OR CONSEQUENTIAL DAMAGES ARISING FROM THE POSSESSION, USE OR
MALFUNCTION OF THIS GAME. THE FOREGOING APPLIES EVEN IF ANY REMEDY FAILS OF ITS ESSENTIAL PURPOSE.
Some states/jurisdictions do not allow limitations as to how long an implied warranty lasts and/or exclusions or
limitations of incidental or consequential damages so the above limitations and/or exclusions of liability may not
apply to you. This limited warranty gives you specific rights, and you may also have other rights that vary from
state/jurisdiction to state/jurisdiction.
For questions regarding this warranty contact your retailer or Microsoft at:
Xbox Product Registration
Microsoft Corporation
One Microsoft Way
Redmond, WA 98052-9953 USA
In the U.S. or Canada, call 1-800-4MY-XBOX. TTY users: 1-866-740-XBOX.
B B
B B
Biziz
iziz
izarrarr
arrarr
arre Cre Cr
e Cre Cr
e Cree
ee
eations Crations Cr
ations Crations Cr
ations Creditedit
editedit
editss
ss
s
Production Martyn Chudley
Brian Woodhouse
Peter Wallace
Ged Talbot
Glyn Williams
Kev Reilly
Chris Pic ford
Steve Gaffney
Allan Speed
Programming Roger Per ins
Phil Snape
Edmund Clay
Keith Pic ford
Sam Hall
Nic Bygrave
Steve Ca ebread
Dave Al-Daini
City Art Jon Dugdale
Mar Sharratt
Dere Chapman
Julie McGurren
Paul Spencer
Glen Griffiths
David McDonald
Boz Briers
Matt Cavanagh
Stuart Jac son
Car Art Chad Birosh
Ben O’Sullivan
Steve Heaney
2D & Front-end Art Gren Atherton
Jonathan Reilly
Lee Carter
Audio Nic Wiswell
Biz Sarah Chudley
Chelle Langton
Walter Lynsdale
MicrMicr
MicrMicr
Microo
oo
oss
ss
soo
oo
offffft Crt Cr
t Crt Cr
t Creditedit
editedit
editss
ss
s
Program Manager Garrett Young
Test Lead Jimbo Pfeiffer
Art Lead Ki i Wolf ill
Content Lead Ki i McMillan
Audio Lead Andre Hoth
Product Manager Raja Subramoni
Lead Product Planner Norman Cheu
Licensing Christian Phillips
Kathy Kim
User Testing Michael Medloc
Localization Vanya Sandberg
Programming Andrew Kertesz
Kendric Shaw
Art Alex Hillman
Gavin Vaden
Howard Schargel
Print Design Jennie Chan
Print Production Jeannie Voirin
Doug Startzel
Radio Deejay Scripting Fred Northup, Jr.
Ki i McMillan
Design Dan Greenawalt
Content Coordination Todd Van Horne
Games Technical Support Craig Stum
Senior Testers Dan Greenawalt
Dan Tunnell
Testers Jay Adams
Steven Brandt
Chris Clay
Michael Conn
Aaron Hudson
James Sweet
Armond Williams
Mi e Yriondo
See in-game credits for a complete list of the
Project Gotham Racing
team members.
XboXbo
XboXbo
Xbox Ax A
x Ax A
x Autut
utut
utomatomat
omatomat
omated Game Ted Game T
ed Game Ted Game T
ed Game Tipip
ipip
ips:s:
s:s:
s: Available 7 days a week includin holidays,
24 hours a day.
• In the U.S., call 1-900-933-TIPS. $.95 per minute.
• In Canada, call 1-900-561-HINT. $1.50 (Canadian) per minute.
XboXbo
XboXbo
Xbox Livx Liv
x Livx Liv
x Live Game Te Game T
e Game Te Game T
e Game Tipip
ipip
ips:s:
s:s:
s: Available 7 days a week includin holidays,
6 A.M. to 10 P.M. Pacific time.
• In the U.S., call 1-900-933-TIPS. $1.40 per minute.
• In Canada, call 1-900-561-HINT. $1.50 (Canadian) per minute.
ImporImpor
ImporImpor
Importt
tt
tantant
antant
ant::::: Individuals under 18 years of age need a parent’s or guardian’s permission to call a
pay-per-call number. Local and long distance telephone toll charges may apply. It is the customer’s
responsibility to chec with their telephone company to determine if additional telephone charges
will apply. Permission required from the telephone bill payer. Prices subject to change without
notice. May not be available in all areas. Requires a touch-tone telephone. Call length is
determined by user. Messages subject to change without notice.
GameGame
GameGame
Games Ts T
s Ts T
s Technicechnic
echnicechnic
echnical Sal S
al Sal S
al Supporuppor
upporuppor
upportt
tt
t::
::
: Available 7 days a week includin holidays.
• In the U.S. or Canada, call 1-800-4MY-XBOX.
TTY users: 1-866-740-XBOX.
• In Mexico, call 001-866-745-83-12.
TTY users: 001-866-251-26-21.
NoNo
NoNo
Nott
tt
te:e:
e:e:
e: Game tips are not available from 1-800-4MY-XBOX. You must
call Xbox Automated Game Tips or Xbox Live Game Tips for tips,
hints, or codes.
For more information, visit us on the Web at www.xbox.com
Information in this document, including URL and other Internet Web site references, is subject to change without notice. Unless otherwise noted, the
example companies, organizations, products, people and events depicted herein are fictitious and no association with any real company, organization,
product, person or event is intended or should be inferred. Complying with all applicable copyright laws is the responsibility of the user. Without
limiting the rights under copyright, no part of this document may be reproduced, stored in or introduced into a retrieval system, or transmitted in any
form or by any means (electronic, mechanical, photocopying, recording, or otherwise), or for any purpose, without the express written permission of
Microsoft Corporation.
Microsoft may have patents, patent applications, trademar s, copyrights, or other intellectual property rights covering subject matter in this
document. Except as expressly provided in any written license agreement from Microsoft, the furnishing of this document does not give you any
license to these patents, trademar s, copyrights, or other intellectual property.
Manufactured under license from Dolby Laboratories.
© 2001 Microsoft Corporation. All rights reserved.
© 2001 Bizarre Creations Limited. All rights reserved.
Microsoft, Xbox, the Xbox logos, and Project Gotham Racing are either registered trademar s or trademar s of
Microsoft Corporation in the United States and/or other countries.
Some of the companies, organizations, products, domain names, e-mail addresses, logos, people, places, and
events depicted herein are fictitious. No association with any real company, organization, product, domain
name, email address, logo, person, places, or events is intended or should be inferred.
“Galaxy Bounce” performed by The Chemical Brothers, written by Rowlands and Simons. Used by ind
permission of Virgin Records Ltd. And Universal/MCA Music Ltd. P2001 Virgin Records Ltd. All Rights Reserved.
Used by Permission.
Uses Bin Video. © 1997-2001 by RAD Game Tools, Inc.
The TT trademar s are used by Microsoft with the Express written permission of AUDI AG.
The BMW and MINI Trademar s are owned by BMW AG and are used under licence.
Chevrolet, The Bowtie emblem, Corvette, ZO6, Camaro SS, Opel, Speedster emblems and vehicle body designs are
General Motors Trademar s used under license to Microsoft Corporation.
The Delfino and Feroce trademar s comprising the Delfino and Feroce names and the flying dolphin logo are the
registered property of INCIDE Corporate Consultants Ltd. Delfino Cars Ltd. is the copyright proprietor of the
Delfino Feroce car design.
Dodge is a trademar of DaimlerChrysler Corporation.
Ferrari, Ferrari F50, Ferrari F355 Spider, Ferrari 355 F1, Ferrari 360 Modena, Ferrari 360 Spider all associated
logos, and the Ferrari F50 Ferrari F355 Spider, Ferrari 355 F1, Ferrari 360 Modena, Ferrari 360 Spider distinctive
designs are trademar s of Ferrari S.p.A.
Ford, Focus, Aston Martin and Vanquish are the registered trademar s of Ford Motor Company, and licensed to
Microsoft Corporation.
Approved and Licensed Product of Group Lotus plc.
Mazda and RX-8 names, emblems and body designs are trademar and/or intellectual property rights of Mazda
Motor Corporation and used under license to Microsoft Corporation.
DaimlerChrysler, Three Pointed Star in a Ring, SLK and Mercedes-Benz are Trademar s of and licensed courtesy
of DaimlerChrysler AG and are used under license by Microsoft Corporation.
Mitsubishi and Lancer Evolution names, emblems and body designs are trademar and/or intellectual property
rights of Mitsubishi Motors Corporation and used under license to Microsoft Corporation.
Nissan and S yline R34 GTR names, emblems and body designs are trademar and/or intellectual property rights
of Nissan Motor Co., Ltd. and used under license to Microsoft Corporation.
Panoz and Esperante names, emblems and body designs are trademar and/or intellectual property rights of
Panoz Auto Development Company and used under license to Microsoft Corporation.
Licensed from Dr. Ing h.c. F. Porsche AG under certain Patents. Porsche, 911, Boxster S, Carrera GT and GT2 are
registered trademar s of Dr. Ing. h.c. F. Porsche AG.
Subaru and Impreza are the registered trademar s of Fuji Heavy Industries Ltd.
Toyota and MR2 Spyder names, emblems and body designs are trademar and/or intellectual property rights of
Toyota Motor Corporation and used under license to Microsoft Corporation.
The li eness of the TVR Tuscan is used with the permission, and is the Property of TVR Engineering LTD.
Vol swagen Trademar s, design patents and copyrights are used with the approval of the owner.
U.S. Patent Nos. 5,269,687, 5,354,202 and 5,577,913. Used under license from Midway Games West Inc.
The names of actual companies and products mentioned herein may be the trademar s of their respective owners.

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