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  9. Girl tech RoomBuzz 73034 User manual

Girl tech RoomBuzz 73034 User manual

Model 73034
For 1 User / Ages 6 and up
INSTRUCTION MANUAL
P/N 82381700 Rev.B
Now you can have a message center for your
room. Anyone can ring the doorbell and leave up
to three messages. Room Buzz™ is passcode
protected, only your passcode allows you to
access your messages and set product features.
Choose from three cool doorbell sounds.
FEATURES:
RECORD - Use this button to record messages
and greetings.
DOORBELL - Use this button to ring the door-
bell or select a doorbell sound.
PLAY - Use this button to play and erase mes-
sages.
SET - Use this button to set the passcode,
doorbell and greeting.
NUMBERS 1, 2, 3 - Use any combination of the
three numbers for passcode.
RESET - Use this button to reset Room Buzz™.
Insert a dull, pointed object (like the end of a
paper clip) into the reset button hole. Please
note, if you press reset, it will erase all recorded
messages, greeting and passcode.
MIC - Speak into the mic when recording mes-
sages and greeting.
LED - This red light blinks the number of mes-
sages. If Room Buzz™ is in sleep mode, press
the doorbell button to see the LED light flash the
number of messages.
SETTING UP ROOM BUZZ™
Remove the paper backing from the special tape
on the back of the Room Buzz™, exposing the
adhesive. Next, firmly press Room Buzz™ to the
door.
1. SETTING THE PASSCODE - Press the SET
or 1,2,3 buttons and you will be prompted to
record your passcode. Press any of the three
1,2, or 3 buttons to complete your three digit
passcode. Remember you can use any com-
bination of the three numbers. For example:
1,1,1 or 1,2,3 or 2,2,3. You choose. Each time
you press a number, Room Buzz™ will beep
for each number pressed, the fourth beep
completes the passcode.
2. SELECTING A DOORBELL - Toggle through
the doorbell sounds by pressing the doorbell
button. After you hear the doorbell you want,
press the SET button.
3. RECORDING A GREETING - A greeting is
what you want visitors to hear when they
press the doorbell. Room Buzz™ will ask you
to record a greeting. Press and hold the
RECORD button and record a greeting. The
red LED will be lit while recording the greet-
ing. Your greeting will play immediately, if you
like it, press the SET button, if not, press and
hold the RECORD button and re-record a new
greeting. Press the SET button when you are
done, this completes the setup.
PLEASE NOTE: You MUST press SET before
you close the side door to Room Buzz to
keep your settings. If you do not press SET,
the product will remain in set-up phase.
USING ROOM BUZZ™
After Room Buzz™ setup is complete anyone
can leave up to three messages or you can leave
yourself reminder messages.
1. RING THE DOORBELL - Press the doorbell
button to ring the doorbell. If you are in your
room and do not answer the door, press the
doorbell again and Room Buzz™ will play
your recorded greeting for them to leave a
message.
2. LEAVING MESSAGES - Press and hold the
RECORD button to record a message. Once
the message is recorded, the red LED will
flash. The red LED will flash the number of
messages you have.
3. LISTENING TO MESSAGES - The red LED
will flash the number of messages.
Remember, Room Buzz™ has sleep mode
and you will need to press the doorbell button
to see how many messages you have. To lis-
ten to your messages, open the side door and
enter your passcode. Press the PLAY button
to hear all of the messages.
4. ERASING MESSAGES - To erase the mes-
sages, press and hold the PLAY button while
the message is playing. If you want to keep
message one and three but delete message
two, press the PLAY button for message one,
press and hold the PLAY button during mes-
sage two to delete it.
5. CHANGING PASSCODE, DOORBELL AND
GREETING - To change the passcode, door-
bell or greeting enter your current passcode.
Press and hold the SET button then repeat
steps 1-3 under SETTING UP ROOM BUZZ™.
Remember to press the SET button once you
complete the new setup.
SLEEP MODE
Room Buzz™ will go into sleep mode after sixty
seconds of inactivity. To see if there are mes-
sages, press the doorbell once to see the red
LED flash the number of messages.
BATTERY INSTALLATION:
Room Buzz™ is powered by three (3) “AAA”
(LR03) batteries.
•Using a screwdriver, loosen the screw until the
battery compartment door on the back of the
power pack can be removed.
•Insert three (3) AAA (LR03) batteries (we rec-
ommend alkaline) as indicated inside the bat-
tery compartment.
RECORD
DOORBELL
LED
1,2,3
RESET
SIDE DOOR
PLAY
SET
MIC
E
•Replace the battery compartment door and
tighten the screw with a screwdriver. Do not
over-tighten.
ADULT SUPERVISION IS RECOMMENDED
WHEN CHANGING BATTERIES.
CAUTION:
•As with all small batteries, the batteries
used with this product should be kept away
from small children who might still put
things in their mouths. If a battery is swal-
lowed, consult a physician immediately.
•Be sure you insert the battery correctly and
always follow the product and battery man-
ufacturer’s instructions.
•Do not dispose of batteries in fire.
•Batteries might leak if improperly installed,
or explode if recharged, disassembled or
heated.
MAINTENANCE:
•Handle this product carefully.
•Store this product away from dusty or dirty
areas.
•Keep this product away from moisture or
extreme temperature.
•Do not disassemble this product. If a problem
occurs, remove and replace the batteries to
reset the computer or try new batteries. If
problems persist, consult the Warranty infor-
mation located at the end of this Instruction
Manual.
•Use only the recommended battery type.
•Do not mix old and new batteries.
•Do not mix alkaline, standard (carbon-zinc) or
rechargeable (nickel-cadmium) batteries.
•Do not use rechargeable batteries.
•Do not attempt to recharge non-rechargeable
batteries.
•Remove any exhausted batteries from this
product.
•Do not short-circuit the supply terminals.
•Insert batteries with the correct polarity.
Please retain this for future reference.
This product complies with Part 15 of the FCC
Rules. Operation is subject to the following two
conditions: (1) this device may not cause harm-
ful interference and (2) this device must accept
any interference received, including interference
that may cause undesired operation.
WARNING: Changes or modifications to this
unit not expressly approved by the party respon-
sible for compliance could void the user’s
authority to operate the equipment.
NOTE: This equipment has been tested and
found to comply with the limits for a Class B dig-
ital device, pursuant to Part 15 of the FCC
Rules. These limits are designed to provide rea-
sonable protection against harmful interference
in a residential installation. This equipment gen-
erates, uses and can radiate radio frequency
energy and if not installed and used in accor-
dance with the instructions, may cause harmful
interference to radio communications. However,
there is no guarantee that interference will not
occur in a particular installation. If this equip-
ment does cause harmful interference to radio or
television reception, which can be determined by
turning the equipment off and on, the user is
encouraged to try to correct the interference by
one or more of the following measures:
•Reorient or relocate the receiving antenna.
•Increase the separation between the equip-
ment and receiver.
•Connect the equipment into an outlet on a cir-
cuit different from that to which the receiver is
connected.
•Consult the dealer or an experienced radio TV
technician for help.
90-DAY LIMITED WARRANTY
(This product warranty is valid in the United
States and Canada only)
Radica Games Limited warrants this product for
a period of 90 days from the original purchase
date under normal use against defective work-
manship and materials (batteries excluded). This
warranty does not cover damage resulting from
accident, unreasonable use, negligence, improp-
er service or other causes not arising out of
defects in material or workmanship. Radica
Games Limited will not be liable for any costs
incurred due to loss of use of this product or
other incidental or consequential costs, expens-
es or damages incurred by the purchaser. Some
states do not allow the exclusion or limitation of
incidental or consequential damages, so the
above limitations may not apply to you. This
warranty gives you specific legal rights and you
may also have other legal rights, which vary from
state to state.
During this 90-day warranty period, the game
will either be repaired or replaced (at our option)
without charge to the purchaser when returned
prepaid with proof of date of purchase to:
Radica USA, Ltd., 13628-A Beta Road, Dallas,
Texas 75244, USA. Please remove the batter-
ies and wrap the unit carefully before shipping.
Please include a brief description of the problem
along with your return address and mail it
postage prepaid.
IMPORTANT: Before returning the unit for
repair, test it with fresh alkaline batteries. Even
new batteries may be defective or weak and low
battery power is a frequent cause of unsatisfac-
tory operation.
RADICA:®
GIRL TECH ®
ROOM BUZZ IS A TRADEMARK OF
RADICA GAMES LTD.
© 2003 RADICA GAMES LTD.
PRODUCT SHAPETM
ALL RIGHTS RESERVED

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