Interra ITR102 User manual

©2019 INTERRA PM190207005BEN
KNX Universal Interface
2, 4 or 6 Channels
Product Manual

KNX Universal Interface
Product Manual
©2019 INTERRA 2PM190207005BEN
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APPLICATION PROGRAM USAGE
Manufacturer: Interra Technology
Application Program: 2, 4 or 6-Channel Binary Input Module
Product family: Binary Input Module
Product name: 2, 4 or 6-Channel Binary Input Module
Media Type: Twisted Pair
Order number: ITR102, ITR104 or ITR106
TECHNICAL DATA
Power supply
EIB Power Supply
Power Consumption
50 mW
Number of inputs
2, 4 or 6
Mode of commissioning
S-Mode
Type of Inputs
Dry Contact Inputs
Type of protection
IP 20
Ambient temperature range
- 40°C …70 °C
Flammability
Non-flammable product
Mounting
60mm diameter flush mounting
Dimensions
40x10x40mm (HxWxD)
Certification
EIB-Certified

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TABLE OF CONTENTS
1. FUNCTIONAL DESCRIPTION................................................................................................................7
2. GENERAL PARAMETERS .....................................................................................................................8
3. FUNCTIONS ...........................................................................................................................................9
3.1. SWITCHING ...........................................................................................................................................9
3.1.1. Description..............................................................................................................................................9
3.1.2. Parameters..............................................................................................................................................9
3.1.3. Objects..................................................................................................................................................10
3.1.4. Logic .....................................................................................................................................................11
3.2. TOGGLE ...............................................................................................................................................12
3.2.1. Description............................................................................................................................................12
3.2.2. Parameters............................................................................................................................................12
3.2.3. Objects..................................................................................................................................................13
3.2.4. Logic .....................................................................................................................................................13
3.3. DIMMING..............................................................................................................................................14
3.3.1. Description............................................................................................................................................14
3.3.2. Parameters............................................................................................................................................14
3.3.3. Objects..................................................................................................................................................16
3.4. SHUTTER / BLINDS .............................................................................................................................16
3.4.1. Description............................................................................................................................................16
3.4.2. Parameters............................................................................................................................................16
3.4.3. Objects..................................................................................................................................................18
3.5. VALUE ..................................................................................................................................................19
3.5.1. Description............................................................................................................................................19
3.5.2. Parameters............................................................................................................................................19
3.5.3. Objects..................................................................................................................................................20
3.6. 2-CHANNEL MODE..............................................................................................................................21
3.6.1. Description............................................................................................................................................21
3.6.2. Parameters............................................................................................................................................21
3.6.3. Objects..................................................................................................................................................22
APPENDIX A: CONNECTION DIAGRAM.........................................................................................................23

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FIGURE INDEX
Fig1. Switching Logic without delay ..................................................................................................................11
Fig2. Switching Logic with 4 seconds delay......................................................................................................11
Fig3. Toggle Logic without delay.......................................................................................................................13
Fig4. Toggle Logic 2 seconds delay .................................................................................................................13
Fig5. Connecting Diagram ................................................................................................................................23
Fig6. ITR106 Connection (6 Inputs) ..................................................................................................................23
Fig7. ITR104 Connection (4 Inputs) ..................................................................................................................23
Fig8. ITR102 Connection (2 Inputs) ..................................................................................................................23

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1. FUNCTIONAL DESCRIPTION
The KNX universal interface can be configured as 2, 4 or 6 channels depending on the application: ITR102,
ITR104 or ITR106. The application program can be loaded with ETS3 or higher and supports the applications
which will be described in this manual:
-Send switching commands - 1 bit.
-Send toggle commands - 1 bit.
-Dimming –1 bit, 4 bit.
-Shutter/Blind control –1 bit.
-Send a value selected previously –1 byte, 2 byte.
-2-Channed Mode –1 bit, 1 byte, 2 byte.
Most of functions only need one input and therefore each input might be assigned a different function. However
there are also some functions which use two inputs such as “Dimming with 2 buttons” and “Shutter/Blinds with
2 buttons”.
The device also allows configuring some safety general parameters. It is possible to set a time to detect the
presence of the signal when its state changes and to activate a sending of the value “true” periodically when the
device is running.
KNX Universal Interface Family:
Device
Inputs
Outputs
Group Adresses (Max)
Assignments (Max)
ITR102
2
-
252
252
ITR104
4
-
252
252
ITR106
6
-
252
252
Note:
In this documentation, the bold values in the values column of tables are the factory settings (default values).
Type and number of the available objects depending on the settings with ETS. Visible objects might vary
according to settings you have already made. In this documentation, all objetcs are always shown.

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2. GENERAL PARAMETERS
There are some safety general parameters such as
“Debouncing” and “Module Alive Beacon”. Using
these parameters it is possible to know weather the
device is working correctly.
PARAMETER
DESCRIPTION
VALUES
Debouncing
This function set a common debouncing duration
for every channel. The duration of the selected
option will be used to detect the presence of the
signal to chance its state.
50 ms
100 ms
150 ms
200 ms
250 ms
Module Alive Beacon
This parameter allows sending the value “true”
periodically while the module is running.
Disabled
Enabled
Module Alive Beacon Interval
(sec)1
This parameter determines the Module Alive
Beacon sending period.
3600 (1…65535)
1This parameter is only visible when the parameter “Module Alive Beacon” is set to “Enabled”
The following objects can be used through the general function:
OBJ NAME
FUNCTION
TYPE
FLAG
General
Alive Beacon
1 bit
CRT
This object is only visible when the “Module Alive Beacon” function is enabled. Via the group address linked,
the value “true” is sent while the module is running.

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3. FUNCTIONS
3.1. SWITCHING
3.1.1. Description
This function is used to send switching values (ON
or OFF). Each time when the push button is pressed
and / or released a telegram is sent. The sent value
with every action will depend on the parameters
configurated.
3.1.2. Parameters
PARAMETER
DESCRIPTION
VALUES
On Press / On Release
This parameter determines the behaviour of the
switching button.
ON / - : when the contact is closed the value “on“
is sent.
OFF / - : when the contact is closed the value
“off“ is sent.
ON / OFF: when the contact is closed the value
“on“ is sent and when the contact is opened the
value “off” is sent.
OFF / ON: when the contact is closed the value
“off“ is sent and when the contact is opened the
value “on” is sent.
- / ON: when the contact is opened the value “on“
is sent.
- / OFF: when the contact is opened the value
“off“ is sent.
ON / -
OFF / -
ON / OFF
OFF / ON
- / ON
- / OFF
Sending Delay (sec)
This parameter set a delay between the action
and the sending of telegram to the bus. Value 0
means the immediate emission of the telegram.
0(0…255)
Emission at Initialization
“Used” option allows sending the current values
of the inputs to the bus when the module is
energized. Otherwise, any telegram will be sent
after first powered on.
Not Used
Used
Periodical Sending
Send Always: The current input value will be
periodically sent to the bus.
Don't Send Periodically
Send While Button
Pressing

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PARAMETER
DESCRIPTION
VALUES
Dont Send Periodically: There will not be any
periodical sending to the bus.
Send While Button Pressing: The current input
value will be periodically sent to the bus while
the contact of the input is closed.
Send While Button Not Pressing: The current
input value will be periodically sent to the bus
while the contact of the input is opened.
Send While Button Not
Pressing
Send Always
Periodical Sending Interval
(sec)1
This parameter determines the sending period
of the current input value.
60 (1…65535)
Locking
This parameter determines if the input can be
locked via an additional locking object or not.
Disabled: This option is disabled.
Lock On Value 0: When the locking
communication object takes the value 0, status
changes at the input are not transmitted.
Lock On Value 1: When the locking
communication object takes the value 1, status
changes at the input are not transmitted.
Disabled
Lock On Value 0
Lock On Value 1
1This parameter is only visible when the parameter “Periodical sending” is set to “Send Always”, “Send While
Button Pressing” or “Send While Button Not Pressing”.
3.1.3. Objects
The following objects can be used through the switching function:
OBJ NAME
FUNCTION
TYPE
FLAG
InputX
ON / OFF
1 bıt
CRT
Switching telegrams are sent via the group address linked with this object.
InputX
Locking
1 bit
CRWU
This object is only visible when the locking function is enabled. Via the group address linked, it is possible
to lock the current input through the value configured previously.

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3.1.4. Logic
Fig 1. Switching Logic without delay
Fig 2. Switching Logic with 4 seconds delay

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3.2. TOGGLE
3.2.1. Description
Each press of the button sends to the bus 1-bit
object with the value “0” or “1”. If “0” is transmited
through the first press, the next value will be “1” and
viceversa. The device is switched on and off
alternately in every press.
The object value can be update via the bus from
others devices thus there is an status object which
prevent any incorrect behaviour. This object must
be connected with the state of the actuator via a
group address.
3.2.2. Parameters
PARAMETER
DESCRIPTION
VALUES
On Press / On Release
This parameter determines the behaviour of the
toggle button.
Toggle / - : when the contact is closed the inverted
value of the status is sent.
- / Toggle: when the contact is opened the
inverted value of the status is sent.
Toggle / -
- / Toggle
Sending Delay (sec)
This parameter set a delay between the action
and the sending of the telegram to the bus. Value
0 means the immediate emission of the telegram.
0(0…255)
Locking
This parameter determines if the input can be
locked via an additional locking object or not.
Disabled: This option is disabled.
Lock On Value 0: When the locking
communication object takes the value 0, status
changes at the input are not transmitted.
Lock On Value 1: When the locking
communication object takes the value 1, status
changes at the input are not transmitted.
Disabled
Lock On Value 0
Lock On Value 1

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3.2.3. Objects
The following objects can be used through the toggle function:
OBJ NAME
FUNCTION
TYPE
FLAG
InputX
ON / OFF
1 bit
CRT
Toggle telegrams are sent via the group address linked with this object.
InputX
Status
1 bit
CRWU
This object is only visible with Toggle function. Via the group address linked, it indicates the current status of
a related output.
InputX
Locking
1 bit
CRWU
This object is only visible when the locking function is enabled. Via the group address linked, it is possible to
lock the current input through the value configured previously.
3.2.4. Logic
Fig 3. Toggle Logic without delay
Fig 4. Toggle Logic 4 seconds delay

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3.3. DIMMING
3.3.1. Description
With this function it is possible to dim and switch a
lighting circuit using one or two pushbuttons. There
are two different objects for each function and they
are controlled depending on the duration of the
push button press. A short press is processed as
switching action and the value (1 bit) is sent via
“On/Off” object. Otherwise a longer one is
interpreted as dimming and the value (4 bit) is sent
via “Dimming” object. The minimum period for
detecting a long push button action is
parameterized previously. When the button is
released after a long press a “stop” telegram is sent.
The dimming function can be configured with 1
button or 2 buttons:
Dimming with one button: Just one input is used for
dimming function. Short presses are interpreted as
toggle action (function described above) switching
on and off alternately in every press. For longer
presses the behaviour is similar, each press of the
button sends to the bus 4-bit object with the value
“up” or “down”. If “up” is transmited through the first
long press, the next value will be “down” and
viceversa. The object value can be update via the
bus from others devices thus there is an status
object, only visible with this configuration, which
prevent any incorrect behaviour. This object must
be connected with the state of the actuator via a
group address.
Dimming with two buttons: Two inputs are
necessary for this option. Each input providing the
function of one push button defined as “Up” or
“Down” through the parameter “Direction” . One
input configured as “Up” will send ON and increase
telegrams while another configured as “Down” will
send OFF and decrease telegrams.
3.3.2. Parameters
PARAMETER
DESCRIPTION
VALUES
Selection
This parameter is used to configure whether the
dimming function works with 1 button or 2.
Dimming with 1 Button: when the contact is closed
briefly the inverted value of the status is sent via
“On/Off” object. Otherwise if the the push-button
is pressed longer a dimmer telegram is sent via
“Dimming” object. The dimming telegram can be
“up” or “down”, it depends on the status. When the
button is released after a long press a “stop”
telegram is sent.
Dimming with 2 Buttons: when the contact is
closed briefly the value “on” (corresponding to UP
direction parameter) or “off” (corresponding to
DOWN direction parameter) is sent via “On/Off”
object. Otherwise if the the push-button is pressed
Dimming with 1 Button
Dimming with 2 Buttons

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PARAMETER
DESCRIPTION
VALUES
longer a dimmer telegram is sent via “Dimming”
object. When the button is released after a long
press a “stop” telegram is sent.
Direction1
This parameter determines the behaviour of the
button when “dimming with 2 buttons”has been
selected.
Up: when the contact is closed briefly the value
“on” is sent via “On/Off” object. Otherwise if the
the push-button is pressed longer the value “Up”
is sent via “Dimming” object.
Down: when the contact is closed briefly the value
“off” is sent via “On/Off” object. Otherwise if the
the push-button is pressed longer the value
“Down” is sent via “Dimming” object.
Up
Down
Long Press Duration
This parameter determines the minimum period
for detecting a long push button action.
0.4 sec
0.5 sec
0.6 sec
0.7 sec
0.8 sec
0.9 sec
1.0 sec
Locking
This parameter determines if the input can be
locked via an additional locking object or not.
Disabled: This option is disabled.
Lock On Value 0: When the locking
communication object takes the value 0, status
changes at the input are not transmitted.
Lock On Value 1: When the locking
communication object takes the value 1, status
changes at the input are not transmitted.
Disabled
Lock On Value 0
Lock On Value 1
1This parameter is only visible when the parameter “Selection” is set to “Dimming with 2 Buttons”.

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3.3.3. Objects
The following objects can be used through the dimming function:
OBJ NAME
FUNCTION
TYPE
FLAG
InputX
ON / OFF
1 bit
CRT
Toggle telegrams are sent via the group address linked with this object.
InputX
Dimming
4 bit
CRT
Dimming telegrams are sent via the group address linked with this object.
InputX
Status
1 bit
CRWU
This object is only visible with “Dimming with 1 Button” function. Via the group address linked it indicates the
current status of a related output.
InputX
Locking
1 bit
CRWU
This object is only visible when the locking function is enabled. Via the group address linked, it is possible to
lock the current input through the value configured previously.
3.4. SHUTTER / BLINDS
3.4.1. Description
The KNX universal interface makes it possible to
control blinds and shutters with one or two buttons.
Shutter/Blinds with one button: You can both raise
and lower the blind with a single push-button. Each
short press will send a value following this
sequence “down”, “start”, “up” and “stop”. The
current direction of movement of the blind, or the
direction of the slat adjustment, always depends on
the previous action. The object value can be update
via the bus line thus there is an status object, which
prevent any incorrect behaviour. This object must
be connected with the state of the actuator via a
group address.
Shutter/Blinds with two buttons: Two inputs are
necessary for this option. With the combination of
both push buttons, the blind can be lowered or
raised with a long push button action, while a short
push button action ends the movement or adjusts
the slats by one step. The minimum period for
detecting a long push button action is
parameterized previously. Each input providing the
function of one push button defined as “Up” or
“Down” through the parameter “Direction” . One
input configured as “Up” will send Up and start
telegrams while another configured as “Down” will
send down and stop telegrams.
3.4.2. Parameters

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PARAMETER
DESCRIPTION
VALUES
Selection
This parameter is used to configure whether the
Shutter/Blinds function works with 1 button or 2.
Shutter/Blinds with 1 Button: when the contact of the
input is closed briefly the values “down”, “stop”, “up”
and “stop” are sent sequentially.
Shutter/Blinds with 2 Buttons: when the contact of the
input is closed briefly the value “stop” is sent via
“SlatAngle/Stop” object. Otherwise if the the push-
button is pressed longer, the value “UP”
(corresponding to UP direction parameter) or “down”
(corresponding to DOWN direction parameter) is
sent via “Up/Down” object.
Shutter/Blinds with
1 Button
Shutter/Blinds with
2 Buttons
Direction1
This parameter is used to configure if the inputX will
work as up or down.
Up
Down
Long Press Duration1
This parameter determines the minimum period for
detecting a long push button action.
0.4 sec
0.5 sec
0.6 sec
0.7 sec
0.8 sec
0.9 sec
1.0 sec
Locking
This parameter determines if the input can be locked
via an additional locking object or not.
Disabled: This option is disabled.
Lock On Value 0: When the locking communication
object takes the value 0, status changes at the input
are not transmitted.
Lock On Value 1: When the locking communication
object takes the value 1, status changes at the input
are not transmitted.
Disabled
Lock On Value 0
Lock On Value 1
1This parameter is only visible when the parameter “Selection” is set to “Shutter/Blinds with 2 Buttons”.

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3.4.3. Objects
The following objects can be used through the Shutter/Blinds function:
OBJ NAME
FUNCTION
TYPE
FLAG
InputX
SlatAngle/Stop
1 bit
CRT
The commands “SlatAngle”or “Stop”are sent via the group address linked with this object.
InputX
Up/Down
1 bit
CRT
The commands “Up”or “Down”are sent via the group address linked with this object.
InputX
Status
1 bit
CRWU
These objects are only visible with “Shutter/Blinds with 1 Button”function. Via the group address linked they
indicate the current status of a related output.
InputX
Locking
1 bit
CRWU
This object is only visible when the locking function is enabled. Via the group address linked, it is possible to
lock the current input through the value configured previously.

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3.5. VALUE
3.5.1. Description
This function is used to send a value defined
previously. It is possible to choose between five
differents types of values:
-1-Byte Value: It can be used for recalling
scenes.
-2-Byte Value
-Percentage
-Temperature
-Luminosity
3.5.2. Parameters
PARAMETER
DESCRIPTION
VALUES
Selection
This parameter determines the type of value that
will be sent.
1-Byte Value: Takes integer values from 0 to
255.
2-Byte Value: Takes integer values from 0 to
65535.
Percentage: 1 byte in steps of 1.
Temperature: 2 byte in steps of 0.5.
Luminosity: 2 byte in steps of 50.0.
0…255
0…65535
0…13…100%
0…20.0…50.0°C
0…300…1000 lux
On Press / On Release
This parameter determines the behaviour of the
button.
Send / - : when the contact is closed the selected
value is sent.
- / Send: when the contact is opened the
selected value is sent.
Send / -
- / Send
Locking
This parameter determines if the input can be
locked via an additional locking object or not.
Disabled: This option is disabled.
Lock On Value 0: When the locking
communication object takes the value 0, status
changes at the input are not transmitted.
Lock On Value 1: When the locking
communication object takes the value 1, status
changes at the input are not transmitted.
Disabled
Lock On Value 0
Lock On Value 1

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3.5.3. Objects
The following objects can be used through the value function:
OBJ NAME
FUNCTION
TYPE
FLAG
InputX
Value
*
CRT
Value telegrams are sent via the group address linked with this object.
InputX
Locking
1 bit
CRWU
This object is only visible when the locking function is enabled. Via the group address linked, it is possible to
lock the current input through the value configured previously.
* The type of value depends on the selection parameter.
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