6.
Check,
Mate,
and
Draw
Whenthecomputerputsyourkingincheckyouwillhear
an
additionalbeepandtheCHECKlights
at
thebottom
of
theboard
will
flash.
If
a gameendsincheckmatetheMATElightswill
flash,
andincase
of
a stalematetheDRAWlightswillbeturned
on.
7.Newgame
Tostart
a
newgamewaituntil
it
isyourturn
to
moveandthen
pressNEWGAME.Youwillheara triplebeep(high-low-high)
whichindicatesthatthecomputer
is
readytoplayfromthe
initialposition.Thelevel
of
skillremainsunchanged.
8.
Taking
back
moves
Totakebacka movesimplypressTAKEBACKwhen
it
isyour
turntoplay.Thecomputerwillhelpyou
to
retractthelasttwo
moves(one
for
Blackandone
for
White)byshowingyouwhich
piecesweremovedandwheretheycame
from.
9.
Changing
sides
If
at
anytimeduring
a
gameyouwishtochangesideswiththe
computeryoumaydosobypressingPLAYinstead
of
making
yourmove.Thecomputerwillmakethenextmove
for
youand
youcangoonplaying
for
theotherside.
If
youwant
to
play
a
gamewiththeblackpieces,pressNEWGAMEandPLAY.The
computerwillmakethefirstmove
for
Whiteandyoucanplay
thegamewiththeblackpieces.
Youcanchangesidesasoftenasyoulike.Youcanevenpress
PLAYaftereverymoveand makethecomputerplaytheentire
gameagainstitself.ThePLAYkeyisalsousefulwhenyouneed
helpand wantthecomputertosuggest
a
moveforyou.
10.
Interrupt
Ifthecomputerisspendingtoolongover
a
moveyoucan
interrupt
it
bypressingPLAYwhichwillcause
it
tostop
computingand playthebestmove
it
hasfoundsofar.This
feature
is
especiallyuseful
in
level8,inwhichthecomputerwill
goonthinkinguntityouinterrupt
it
bypressingPLAYunless
thereisonlyonemove
it
canplay
orit
findsa mateinone,two
orthree.
11.
Nonautofunction
PressingtheNONAUTOkeyturns
off
theAutomaticReply
function,
soinwhich
it
willnotcomputecountermovesbutonly
keeptrack
of
themovesyouenter
for
bothsides,makingsure
thattheyare
legal.
Thisallowsyoutoenterspecialopenings
or
toforcethecomputertoplaya certaincontinuationduring
a
game.
To
return
to
normalplaypressNONAUTOa second
time.
Note:
PressingNEWGAMEalwayscancelsthenonauto
function