Coast to Coast FUN ZONE II User manual

1
P: 561.588.5200 | Fax: 561.493.2999
2201 4th Avenue N, Lake Worth Beach,FL 33461
USERUSER
MANUALMANUAL
824MAN001

Game Dimensions................................................... Pg. 1
Before Powering On Instructions............... Pg. 2-3
Programming Menu............................................. Pg. 4
Menu Options ........................................................... Pg. 5-7
Audit Menu................................................................. Pg. 8
Error Codes............................................................... Pg. 9
Connection Overview.......................................... Pg. 10-11
TABLE OFTABLE OF
CONTENTSCONTENTS

1
30 in
76.50 cm
36 in
91.50 cm
76 in
194 cm
Game Dimensions
Shipping Dimensions
Pallet QTY Packed Dimensions Packed Weight
148”L x 48”W x 83” H (125x125x211cm) 380lbs (172 kg)

2
Thank you for choosing the Fun Zone II crane machine system. Before turning on your new game be sure to read
the following.
First you should be able to find the accessories from the list below packed together with this User Manual.
Second, The gantry area may get damaged if the cable ties are not removed properly.See numbered dots below.
Picture Item Description QTY Picture Item Description QTY
Gear 2 Control Panel
Screw 4
Linking Cable 1 Belt 1
Key 2 String 1
Before Powering On
1
234
5

3
This manual contains the overview of all setting. Common settings included (Game value, prize falling time, percentages, etc.)
Defaults will be displayed in red for your convenience, these are the factory recommended settings for start up.
The settings in black can be adjusted at any time. This allows the Fun Zone II to have better percentages during high and low
traffic times.
String Replacement:
1. Enter into the “Gantry Position” option scroll until you reach “String Length.”
2. Move the claw to the middle, then press the drop button to release the claw. Once the claw has dropped as far
down as it can go, press the drop button again to hold it in position. Replace your string and restart the machine.
Note: Be mindful of how it is coiled up as it is very important for claw functionality.
Fuse Information:
Power Supply Fuse: 5A (20 mm)
Power Distributor Fuse: 5A (20 mm)
Power Outlet Fuse: 15A (30 mm)
Main Board Fuse: 3A (20 mm)
Before Powering On
Min/Max Game Amperage:Min/Max Game Amperage:
1.5A/2.5A1.5A/2.5A

4
ProgramMing Menu Options
Entering the menu, locate the small control panel inside the cabinet. You will see the volume control nob, followed by
4 buttons labeled K0K0, K1K1, K2K2, K3K3 and the power switch along the top side.
Button Options:
K0: Enter Audit Menu
K1: Enter Crane Setting Menu
K2: Test
K3: Not used
While the machine is off , press and hold K0K0 and K2K2 bottons, then,
power up game with switch to reset options back to their defaults.

5
1.1. Target %Target % - The payout ratio is as follows
Prize Cost x (100% + Percentage) / Game Cost = X game 1 prize
RateRate - 1-999%
Adjust the machines profit rate. Default set to 10%
Prize CostPrize Cost - 1-999.9
Cost for the prize.
Game CostGame Cost - 1-999.9
Price for each game.
X game 1 prizeX game 1 prize
Calculations for the above settings.
2. Pay Til Win
Close / 1 game 1 prize
Turn on play until the function and set how many games to play until win is awarded.
Keep after 90s / Clear after 90s
Claer the record after 90s or not.
Hide times / Display times
Keep the record or not after restart machine restart.
Reboot keep / Reboot Clear
Keep the record or not after restart.
Price - $0 (1-2000)
Prize value to be shown on the display for players.
3. Gantry Position
Home - left front / left back / left front / left right
Claw home position
Exit - Left front / left back / left front / left right.
Exit position
Claw start at 1.3s
Claw move to center when credit insert.
Exit drop at 1.0s
Claw goes down to drop prize at exit.
String lenth 2.0s
Floor height to avaoid claw tipping over.
To enter the crane settings window press and hold the K2 for aproximately 2 seconds. The front console display should
come up with the options below.
Navigate using the menu option with K1 and K2; to select a menu option use K0, and to go back or exit, use K3.
Menu Options

6
5.5. Claw Speed
Front-Back - 36
Adjustable forward / backward motor speed.
Left-Right - 39
Adjustable left / right motor speed.
Up-Down - 48
Ajustable claw dropping speed.
6. Coin 1 Pulse6. Coin 1 Pulse
1 Coin = 1 Credit1 Coin = 1 Credit - 1-99
Coin mech 1 value setting.
7. Coin 2 Pulse7. Coin 2 Pulse
1 Coin = 1 Credit1 Coin = 1 Credit - 1-99
Coin mech 2 value setting.
8.8. DBA Pulse
1 P = 1 Credit
Dollar Bill Accepter value setting.
9.9. Pulse per Play
1 Game = 1 Credit - 0-50
Game price, 0 = Free Play Mode
10.10. Game Time
1-99
Game time, Default set to - 20s
11.11. Ticket
1 Coin 0 Ticket
How many tickets are paid with each game play.
12.12. Grab in the air
Yes / No
Player can control the closing of the claw. Default set to yes.
13.13. Credit History
Keep / Clear
Choose if the machine keeps the credit after reboot.
4.4. Claw Strength
Max - 1-48V
Grabbing power should not be better not lower than 30V. Default set to 35V
Min - 1-24V
Retaining power, can set automatically from the section. Default set to 15V
Change time - 0.0 - 10s
Holding time in voltage will be dropping smoothly in between grabbing power and retaining power.
Auto detect - Min 6
Retaining power auto detect by following the instructions below.
1. Place prine in claw, press drop button to grab onto the prize.
2. Press drop button again, system will lower the grab power until prize drops through the sensor.
3. Retaining power level will be saved on the display.
Menu Options continued

7
14. Attract Music
Music Select 1-7 / Yes
Demo music setting, 7 sounds for option.
15. Bonus Coin
Yes / No
Bonus credit setting.
16. Winner Show Off
Yes / No
Winner game not winning function on or off.
1 Chance
Winner game not winning extra free game.
All Show Off / Half Show Off
Winner game effects show up randomly.
17.17. KLED Color Set
1. Green
2. Red
3. Light green
4. Blue
5. Purple
6. Light blue
7. White
Button and joystick light color selection.
Hold / FlashHold / Flash
Button and joystick light fixed or flashing effect.
Menu Options continued

8
1. Total Income
Total of credits inserted into machine.
2. Current Income
Total credits insterted since last cleared.
3. Coin 1 Income
Total income on Coin 1 since last cleared.
4. Coin 2 Income
Total income on Coin 2 since last cleared.
5. DBA Income
Total income from Dollar Bill Validator since last cleared.
6. Total Prize Out
Total prizes won.
7. Total Ticket
Total tickets paid out (optional).
8. Total Play
Total games played.
Pressing K1 and K2 together will clear current option amount.
Pressing K0 and K2 together will clear all options.
Press K0 to enter Audit menu options, once in press K3 as prompted on screen to leave.
Audit Menu
SCAN CODE BELOW TO PURCHASE PARTS ONLINE

9
Error codes will show at the bottom of the display at all times.
Error Code Fixes
Coin 1 Error 1. Make sure the mechanism is not broken
2. Check the coin stuck
Coin mech set in “No” mode
Memory Error Reset machine to default setting by turning the game off then pressing K0 + K3 and
powering back on
Coin 2 Error 1. Check the mechanism if it is broken
2. Check the coin stuck
Coin mech set in “No” mode
DBA Error 1. Make sure DBA is not broken
2. Check the entrance does not have a jam
Our Prize Red Error 1. Check the sensor LED (Green/Red lights on is not normal)
2. Check the prize exit for any obstruction
No Ticket Error 1. Check for ticket jams at dispenser
2. Make sure the ticket dispenser is operational
In Count 1 Error 1. Check for loose cable
2. Replace counter
In Count 2 Error 1. Check for loose cable
2. Replace counter
Out Count Error 1. Check for loose cable
2. Replace counter(s)
Left SW Error Gantry Left Stop Switch Error
1. Check for loose cable at switch.
2. Make sure switch is wired properly (Signal line to NO)
3. Replace Switch
Right SW Error Gantry Right Stop Switch Error
1. Check for loose cable at switch.
2. Make sure switch is wired properly (Signal line to NO)
3. Replace Switch
Front SW Error Gantry Front Stop Switch Error
1. Check for loose cable at switch.
2. Make sure switch is wired properly (Signal line to NO)
3. Replace switch
Error Codes

10
Error Code Fixes
Back SW error Gantry Back Stop Switch Error
1. Check for loose cable at switch.
2. Make sure switch is wired properly (Signal line to NO)
3. Replace Switch
Upper SW error Claw Up Stop Switch Error
1. Check for loose cable at switch.
2. Make sure switch is wired properly (Signal line to NO)
3. Replace Switch
Down SW error Claw Down Stop Switch Error
1. Check for loose cable at switch.
2. Make sure switch is wired properly (Signal line to NO)
3. Replace Switch
Other Errors Fixes
Claw remains closed
after power up
1. Replace claw coil
2. check/replace button and lamp on front console
Gantry not moving
properly
1. Check the fuse on power supply
2. Check the 48V
Claw does not close
during game mode
1. Check the fuse on the PCB
2. Replace claw coil
Game is unresponsive
when powered on
1. Check fuse on power outlet
2. Game is plugged in
No credit when coin is
inserted
1. Be sure the coin mech is set properly (NO)
2. Replace coin mechanism
Replacing Claw String 1. Be sure the string direction is correct
Error Codes Continued

11
Notes:
1. Make sure the opposite wall from the sensor has the black aphotic paint sticker, or the sensor will not work properly.
If the following errors persist contact customer service.
A. Red light always on or blinking
B. Green light always on (this means the prize is stuck or something is blocking the sensor).
Connection Overview

12
Connector Usage Color Connector Usage Color
Power Supply
12V Yellow
LCD Display
GND Blue
48V Blue P10 Green
GND Black P11 Yellow
24V Green P12 Orange
5V Red P13 Red
GND Black P14 Brown
5V Black
Voltage Meter V- Brown Speakers V- White
V+ Black V+ Gray
Connector J3 off stage one
Connection Overview

USER NOTES

14
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