
Page 3
Kick Drum Parameters
Tune
Pitch control for the drum oscillator. This sets the minimum base frequency
of the kick sound without any additional pitch envelope modulation.
Drive
Distorts the waveform of the drum oscillator. Low values produce a smooth
sine waveform increasing to a distorted triangle towards the centre of the
control. Beyond that the overdrive circuit is inuenced by the punch
envelope, giving a harsher distortion at the front of the sound.
Level
The volume gain of the whole kick drum sound that is mixed back into the
output.
Click
Emits a range of different ltered clicks at the start of the sound. Low values
produce a short electronic click that increases in length towards the the
centre of the control to produce a short noise burst. Higher values produce a
range of ltered versions with decreasing cutoff and increasing resonance.
The volume of the click also alternates between high and low as the control
is tuned, so small adjustments can produce a vast range of clicks.
Punch
Punch adds energy to the very start of the sound. It has a similar effect to
Bend that modulates the pitch, but it uses a separate short envelope
independent of the Decay control. Increasing the value of Punch increases
the depth of pitch modulation to the kick drum oscillator.
Bend
This controls the amount of pitch bend depth from the main decay envelope.
Turning this control to zero will produce a constant pitched note, whilst
higher values will modulate the pitch from high to low at a rate set by the
Decay control.
Reverb
Adds various acoustic room effects to the sound. Lower values produce the
effect of a second drum skin, increasing values produce room reverb that is
gated by the main Decay envelope. Higher values beyond the centre will
produce an increasingly brighter reverb that is not gated by the main
envelope. The decay time of the envelope is also inuenced by the Decay
control so very long reverbs can be achieved at the extreme values.
Bass Cut
This switch can limit the minimum frequency produced by the kick drum. Off
has no effect and will enable Kickain to produce inaudible subsonic
frequencies. The 40Hz seting will attenuate the sound as it reaches 38Hz, a
useful limit that is similar to real life drums and the 60Hz setting is good for
lighter, pitched up kick sounds.