Long range MT4300 User manual

Table of Contents
Introduction
Initial Setup
System Setup
Main Menu
System Setup
Link Mode
Voice Mode
Target TAG Counter System
Cash Cards
Service Cards
Appendix A: Preprogrammed Menus
Appendix B: MT4300 Voice Operation
Program Menu
Games
Trouble Shooting
1
2
Features of the MT4300 ..........................................................................................................................
Trap Breakdown or Viewing Targets ........................................................................................................
Menus and ser ened Sequences ......................................................................................................
Switching Between Target TA and Tournament Mode ..........................................................................
sing the MT4300 with the Target TA System ......................................................................................
5 Stand Cards ..........................................................................................................................................
Sporting Clay Cards ................................................................................................................................
5 Stand ....................................................................................................................................................
FITASC ....................................................................................................................................................
NSCA Pro Challenge ...............................................................................................................................
Flush/Flurry ..............................................................................................................................................
Compak ...................................................................................................................................................
5 Stand and Compak Program Menu ......................................................................................................
FITASC Program Menu ...........................................................................................................................
Manual Mode ...........................................................................................................................................
Firing Two Traps Simultaneously True Pair ...........................................................................................
1
1
1
2
i
Frequently Asked uestions ....................................................................................................................
Contact ....................................................................................................................................................
3
4
5
5
6
6
9
12
14
17
20
20
22
24
24
24
25
25
25
25
25
26
29
30
34
38
39
40
30
31
42
42
32
33
42
eypad ....................................................................................................................................................
Change Password ...................................................................................................................................
Change System I ..................................................................................................................................
Trap Status ..............................................................................................................................................
Change Mode ..........................................................................................................................................
Set Clock .................................................................................................................................................
Back Light ................................................................................................................................................
Target Margins .........................................................................................................................................
2018 Long Range LLC. Software version 6.71

1
Introduction
Features of the MT4300
Trap Breakdown or Viewing Targets
Menus and User Dened Seuences
The MT4300, along with the R4300 series of transmitters and receivers, are the latest in the line of
remote control systems from Long Range specically designed for shooting sports.
sing some of the very latest technology such as Spread Spectrum, we have increased the number
of elds to 255. ach eld can operate 15 trap machines independently from any other eld. This
eectively gives us the ability to operate 3,825 machines at the same time.
The MT4300 is powered by a small lithium ion battery that, on a full charge, will throw 60,000 targets.
The unit is supplied with a wall transformer or can be charged from a PC with the supplied SB
cable. A battery level indicator is shown in the System Status Window 3.
ach MT4300 can be updated via the SB cable and a PC. As updates become available, they will
be distributed via email, C, and will be available as a download from the Long Range share site:
www.longrange.keepandshare.com
The following games are available on the MT4300:
In the event of a trap breakdown and trap personnel need to throw some targets from a particular trap
without leaving the game 5 Stand, Compak, or FITASC, press NTR to go to Manual Mode. From
here, press the trap number to release a target as needed. To return to the game, press BAC.
A menu is a predened sequence of targets for a particular round. These sequences can consist of
single, true pair, report pair, rafale pair, or a combination of these. These custom sequence menus,
once programmed to a specic game type, will automatically cycle as targets are red. 5 Stand and
Compak will save up to 6 dierent user dened menus and FITASC will save up to 4. These menus
can be overwritten. Be aware that the 5 Stand and Compak game modes share the same 6 menus.
If a programed menu is overwritten in one mode, it will be overwritten in the other. There are also 6
Predened Menus that can be used in 5 Stand and is discussed in the 5 Stand section 6.
Manual Mode
5 Stand
FITASC
NSCA Pro-Challenge
Flush
Compak
User Dened

nless otherwise requested, the MT4300 will be preset to channel 1 and receivers will be set to
channel 1 and labeled with their appropriate trap number.
System Status
GamCtrl
BID 1
V6.50Si
Chn 1
EF
The default, password is set to 1234. This can be changed in the System Setup Menu 24.
Keypad
The MT4300 has a 12 button keypad that assists the user to navigate through the menus. Some of
these buttons have multiple functions and are described in this section.
2
• 1A: sed to report a No Bird in a
shooting sequence.
• 3C: sed to exit game modes and
return to the Main Menu.
• 4D: sed to skip forward in a shooting
sequence.
• 8H: sed to scroll up through menu
options.
• 0: sed to scroll down through menu
options. Also used as No Bird in NSCA
Pro Challenge Mode.
• True Pair/Enter: sed to conrm
selections and re a true pair in Manual
Mode.
• ON/BACK: sed to turn on the device
and return to previous menu.
Initial Setup

System Status
GamCtrl
BID 1
V6.50Si
Chn 1
EF
3
System Status
The System Status function displays the current state of the MT4300. The current software
version and channel are displayed as well as a meter which indicates battery life. The battery life is
represented by 6 triangles. An overnight charge is required to fully charge an exhausted battery. The
MT4300 may also stay plugged in without overcharging. ou can get to the System Status Menu from
the Main Menu.
1
2
Select Option 3, System Status
From the Main Menu, press button 3 to select
the System Status option.
Press BACK to Exit
Pressing the BAC button will bring you back
to the Main Menu.
Main Menu
1
2
Games
Manual Mode
3System Status

Main Menu
Before powering on the MT4300, make sure it has been charged or is plugged in.
1
2
3
Turn on the MT4300
Press the On/Back button to power up the unit.
Main Menu
The main menu will be displayed when the unit
is powered on. When an up or down arrow is
displayed, this means there are more options
available. se the up button 8 or down
button 0 to scroll the menu screen.
Choose Your Option
By using the corresponding number key, you
will navigate to the next menu. From any
screen, the On/Back button will back out to the
previous menu screen.
4
Main Menu
1
2
Games
Manual Mode
3System Status
4
5
System Setup
Voice Mode
6Blue T Mode
Note:
ou may turn o the unit by pressing and
holding the On/Back button for approx. 5
seconds.

5
Manual Mode
Manual Mode allows the user to manually re any individual trap or any combination of 2 traps
simultaneously. ou can get to Manual Mode by pressing button 2 from the Main Menu, by pressing
button 2 from the Game Menu, or by pressing NTR from 5 Stand, Compak, or FITASC game
modes.
1
1
2
Select Trap Number
ach trap will have a corresponding number
from 1 to 15. By pressing 1-9, the coordinating
trap will instantly re. To re a trap with a
double digit number, the ero button must be
pressed rst. The trap will re when the last
button is pressed. For example, to re trap 15,
you must press 0, 1, 5. The trap will re when
the 5 button is pressed.
Press the “True Pair” Button
Select First Trap
ach trap will have a corresponding number
from 1 to 15. By pressing 1-9, the number will
display next to the rst trap. To enter a trap
with a double digit number, the ero button
must be pressed rst. Press the ero button.
The square cursor begins to blink. Now enter
the corresponding double digit. The number
will display next to the rst trap.
Select Second Trap
By pressing 1-9, the two selected traps will
instantly re. To enter a trap with a double
digit number, the ero button must be pressed
rst. Press the ero button. The square cursor
begins to blink. Now enter the corresponding
double digit. The two selected traps will re
simultaneously when the last number is
pressed.
Manual Mode
1st _
2nd _
Choose Trap #
Count
0
Manual Mode
1st 5
2nd _
Choose Trap #
Count
0
Manual Mode
1st 5
2nd 1
Choose Trap #
Count
0
Firing Two Traps Simultaneously (True Pair)
3

5 Stand
Games
The MT4300 is programmed with 7 options in the ames Menu. These options include:
1Select Option 1, Games
From the Main Menu, press button 1 to select
the Games option. Main Menu
1
2
Games
Manual Mode
3System Status
Game Mode
1
2
3
5 Stand
Manual Mode
FITASC
Pro Challenge
4
5
6
7
Flush
Compak
User Defined
6
5 Stand consists of 5 stations and is played with up to 5 shooters one at each station. ach shooter
gets to shoot at 5 dierent target presentations from each station. A full round consists of 25 targets
per shooter. These sequences are based on either Predened Menus or User Menus. The User
Menus can be overwritten. Be aware that the 5 Stand and Compak game modes share the same 6
menus. If a programed menu is overwritten in one mode, it will be overwritten in the other.
The MT4300 keeps track of what station each shooter is shooting from and res the designated trap,
or traps, for that specic station. The MT4300 gives the trapper a one button operation to release
the sequence. In the case of a No Bird press the NO BIR button 1 button to step back in the
sequence. At any point during the round, users may back out into Manual Mode by pressing NTR.
Press BAC to return to the game. To begin, select 5 Stand from the Games Menu, select your level,
and enter the number of shooters.
Predened Menus
The MT4300 follows the NSCA convention of having 3 levels of diculty:
Level 1: 5 Single Targets
Level 2: 3 Singles and 1 Pair
Level 3: 1 Single and 2 Pairs
The predened menus include each of these 3 levels for use with either 6 traps or 8 traps. The
predened menus include:
*For a detailed list of each predened menu, see Appendix A 39.
Menu 1: Level 1 for 6 Traps
Menu 2: Level 1 for 8 Traps
Menu 3: Level 2 for 6 Traps
Menu 4: Level 2 for 8 Traps
Menu 5: Level 3 for 6 Traps
Menu 6: Level 3 for 8 Traps

3
4
6
Select Option 2, Select Level
From the 5 Stand Menu, press button 2 to
select the Select Level option.
*Option 3, Main Menu, will return to the Main
Menu. Option 4, Program Menu, is where
user programs are dened and is discussed in
detail in a later section 20.
Select User Programs or Predened
If you have programed a custom sequence in
the Program Menu, press button 1 to select
it from the User Programs. Program Menu
is discussed in detail in a later section 20.
If you would like to use a predened menu,
press 2 to select Predened.
*When a level is selected, this becomes the
default level and will not need to be selected
for each squad.
Select Option 1, # of Shooters
From the 5 Stand Menu, press button 1 to
select the # of Shooters options.
5 Stand
1
2
3
# of Shooters
Select Level
Main Menu
Level Menu
1
2
User Programs
Predefined
5 Stand
1
2
3
# of Shooters
Select Level
Main Menu
Select Level
Press the number which corresponds with
the desired Level or User Program. This will
return the screen to the 5 Stand Menu.
Level1, 6Trap1
2
3
4
Level1, 8Trap
Level2, 6Trap
Level2, 8Trap
5
2Select Option 1, 5 Stand
From the Games Menu, press button 1 to
select the 5 Stand option.
Game Mode
1
2
3
5 Stand
Manual Mode
FITASC
7

7
8
Enter Number of Shooters
nter number of shooters, from 1 to 5. Press
NTR. The menu will progress to the 5
Stand game mode screen.
Play Through Round
The MT4300 becomes a one button
transmitter. Press PLL/2B to launch the
designated traps. The MT4300 will progress
to the next shooter and/or traps and wait
for the PLL/2B button to be pressed. In the
case of a No Bird press the NO BIR button
and the controller steps back in the sequence
for the target to be thrown again. ou can
also ump forward in the sequence by using
the SIP/4 button, which is best used if a
shooter drops out during a round.
# of Shooters
Press Enter
1 to 5
Menu1 Shooter 1
Stand 1
Single
NoBird-Pull-Exit
5
Menu1 Shooter 1
Stand 1
Single
NoBird-Pull-Exit
5
62
Change Stands, Press ENTER
After each shooter has shot their 5 targets for
that station, the MT4300 will display Change
Stands. Press NO BIR to re-throw the last
targets or press NTR to start the next
station.
Change Stands
NoBird or Enter
to Continue
9
8
5 Stand Screen
Chosen Menu
Targets in Target Bank.
Only in Target TA Mode
Identies which shooter
is up.
Identies which stand is
being played.
Identies what kind of
target is next.
Press button 3 to back
out to the Game Menu.
Press button 2 to launch
the next targets.
Press button 1 for a
No Bird
Trap number that will re.

Finish the Round
Once all of the targets are thrown on the fth
and nal station, the MT4300 will display
Round Finished. Press NO BIR to re-throw
the last targets or press IT to end the
round. Pressing IT will bring you back to the
Game Menu.
Menu1 Shooter 2
Stand 1
Round Finished
NoBird Exit
10
If at any point you need to exit 5 Stand Mode, press the EXIT button and it will return you to
the Game Menu.
1Select Option 1, Games
From the Main Menu, press button 1 to select
the Games option.
Main Menu
1
2
Games
Manual Mode
3System Status
FITASC
Select Option 3, FITASC
From the Games Menu, press button 1 to
select the FITASC option.
Game Mode
1
2
3
5 Stand
Manual Mode
FITASC
2
9
The MT4300 makes it easy for the referee to also be their own trapper. One button operation is used
to step through the FITASC menu, while the NO BIR button steps back. The systems default is a
3 stand layout and has 4 user dened menu options. There are no predened menus in FITASC so
they must be manually programmed through the Program Menu. This process is described in a later
section 22. Although a FITASC squad is typically comprised of 6 shooters, the system allows
up to 8 shooters per squad. At any point during the round, users may back out into Manual Mode
by pressing NTR. Press BAC to return to the game. To begin, select FITASC from the Games
Menu, select your level, and enter the number of shooters.

Select Option 2, Select Level
From the FITASC, press button 2 to select the
Select Level option.
*Option 3, Main Menu, will return to the Main
Menu. Option 4, Program Menu, is where
user programs are dened and is discussed in
detail in a later section 22.
FITASC
1
2
3
# of Shooters
Select Level
Main Menu
FITASC
1
2
3
# of Shooters
Select Level
Main Menu
3
4Select User Programs
There are no predened menus for FITASC.
ou must have previously programed your
sequence in the Program Menu. Program
Menu is discussed in detail in a later section
22.
Select your User Program by pressing the
corresponding number 1-4. The screen will
back up to the FITASC Menu.
*When a level is selected, this becomes the
default level and will not need to be selected
for each squad.
User Prog. 11
2
3
4
User Prog. 2
User Prog. 3
User Prog. 4
Select Option 1, # of Shooters
From the FITASC Menu, press button 1 to
select the # of Shooters option.
Enter Number of Shooters
nter number of shooters, from 1 to 8. Press
NTR. The menu will progress to the
FITASC game mode screen.
# of Shooters
Press Enter
1 to 8
5
6
10

7
8
Play Through Round
The MT4300 becomes a one button
transmitter. Press PLL/2B to launch the
designated traps. The MT4300 will progress
to the next shooter and/or traps and wait for
the PLL/2B button to be pressed. In the case
of a No Bird press the NO BIR button and
the controller steps back in the sequence for
the target to be thrown again. ou can also
ump forward in the sequence by using the
SIP/4 button. This is best used if a shooter
drops out during a round.
Change Stands, Press ENTER
After each shooter has shot their designated
targets for that station singles and doubles,
the MT4300 will display Change Stands.
Press the NO BIR to re-throw the last
targets or press NTR to start the next
station.
Menu1u Shooter 1
Stand 1
Single
NoBird-Pull-Exit
C
62
Finish the Round
Once all of the targets are thrown on the
nal station, the MT4300 will display Round
Finished. Press the NO BIR to re-throw the
last targets or press IT to end the round.
Pressing IT will bring you back to the Game
Menu.
9
FITASC Screen
11
Chosen Menu
Targets in Target Bank.
Only in Target TA Mode
Identies which shooter
is up.
Identies which stand is
being played.
Identies what kind of
target is next.
Press button 3 to back
out to the Game Menu.
Press button 2 to launch
the next targets.
Press button 1 for a
No Bird
Trap letter that will re.
Menu1u Shooter 1
Stand 1
Single
NoBird-Pull-Exit
C
Change Stands
NoBird or Enter
to Continue
Menu1u Shooter 2
Stand 3
Round Finished
NoBird Exit

# of Shooters
Press Enter
1 to 2
Pro Challenge
1
2
3
# of Shooters
Select Level
Main Menu
NSCA Pro-Challenge
Pro Challenge
4
5
6
7
Flush
Compak
User Defined
Main Menu
1
2
Games
Manual Mode
3System Status
The NSCA Pro Challenge consists of 3 rounds totaling 30 target and is designed for no more than 2
shooters. The three rounds are Menu Round, Speed Round, and a Bonus Round. All targets must
be shot within the eld markers. After each round, shooters will rotate positions on the podium and
the points leader will shoot rst. The MT4300 will walk shooters through the game format and is
described below.
Round 1: Menu Round
Begin by pressing button 1 from the Main Menu to select Games, then press button 4 from the
Game Menu to select Pro Challenge.
Trap Setup:
The 4 traps that are designated as “Trap 1” will have trap addresses of 12, 13, 14, and 15.
Traps 2, 3, 4, 5, 6, and 7 will have their corresponding trap addresses.
From the Pro Challenge Menu, press button 2 to select # of Shooters. Press 1 or 2 to select the
number of shooters and press NTR. This will begin the game. The MT4300 will remember the last
entered number of shooters and you can bypass this step by pressing button 1 in the Pro Challenge
Menu to select Start Game.
1 on report 2
1 on report 3
1 on report 4
1 on report 5
1 on report 6
1 on report 7
Scoring consists of tallying the broken targets numbers for the total score. For example, a 1 and 5
dead pair will give you 6 points. The maximum amount of points allowed in the Menu Round is 30.
The Menu Round consists of 6 report pairs, totaling 12 targets per shooter. In this round, all six 1
targets will re from one of the randomly selected 1 traps. The 1 target must be broken in order
to advance to the second target. In the event of a No Bird, press the ero button to step back.
Shooters will shoot the following sequence:
12

13
2
1
Finish Menu Round
When the Menu Round nishes its last
sequence, the MT4300 will ask if you want to
repeat the nal sequence. If you would like to
re-throw the nal sequence, press button 1 to
select Yes. If you would like to move onto the
Speed Round, press button 1 to select No.
Begin the Speed Round
The Speed Round begins when the PLL
button is pressed. All 5 targets of the rst
sequence will re automatically with a 4
second delay between each target. After the
fth and nal target of the sequence has red,
the MT4300 will display Round Finished
and prompt the next shooter. Repeat this
process for each shooter. When both volleys
are nished, the MT4300 will call for the rst
shooter and automatically load up the Bonus
Round menu screen.
Finished
Repeat Sequence
Yes
No
1)
2)
Speed Round
Press Pull
to Start
Round 2: Speed Round
The Speed Round consists of 2 volleys of single targets which consists of 5 targets each. The Speed
Round consists of a total of 10 targets per shooter and there is a 4 second delay between each target.
There is no limit to the amount of ammo that can be shot in the Speed Round. No more than 2 rounds
can be in the gun at any given time. Shooters will shoot the following sequence:
1Begin the Menu Round
To re the rst target, press button 1. The
MT4300 will display the target to be red on
report. If the rst target is broken, press button
1 again to shoot the second target. Repeat
this process for each shooter. The MT4300 will
display Next Shooter or First Shooter when
it is time to switch shooters.
Menu Round
Press 1 then
on report
Choose Trap# 2
• Volley 1: Four 1 targets and one 2 target in random order with a 4 second delay between targets.
• Volley 2: 3, 4, 5, 6, and 7 in order with a 4 second delay between targets.
ach broken target is worth 4 points in the Speed Round. For example, 9 broken targets are worth
36 points 9 targets x 4 points each 36 points. In the event of a broken target, the shooter will be
given the option to take the points earned or start the Speed Round over with no points established.

1Begin the Bonus Round
The Bonus Round begins with the rst
shooter calling out the two traps that he wishes
to shoot 2-7. The trapper presses the lower
corresponding target number to re that trap
rst. The second target number is pressed on
report to re that trap. The MT4300 will call for
the next shooter and the process is repeated
until each shooter has shot their 4 report pairs.
When nished, the screen will display Round
Finished and return to the Pro Challenge
Menu.
Bonus Round
Press Buttons as
called.
Report Pair # 1
Round 3: Bonus Round
Scoring consists of tallying the broken targets numbers for the total score. For example, a 4 and 5
dead pair will give you 9 points.
The Bonus Round consists of 4 report pairs, totaling 8 targets per shooter. These report pairs are
chosen by the shooter and can be any combination of the 2 through 7 targets. Targets 4 and 5
may only be chosen once during the bonus round. Pairs will be launched on report with the lowest
value rst and the rst target must be broken to move onto the second target of the pair.
Flush/Flurry
The MT4300 currently has 2 ush versions available: Quick Flush and User Flush. Prog Flush is in
development and will be released for use in the near future. Both, Quick Flush and User Flush have
the same user interface where you can set number of traps in use, delay between ring, number of
shooters, and number of total targets to be launched. Both ushes start by launching as many targets
possible depending upon number of traps in use, number of shooters, and number of targets. The
MT4300 will initially launch a maximum of 2 targets per shooter if number of traps and number of
targets allow it. For example, if you are using 5 traps, but only 2 shooters, the initial launch will be 4
targets. If there are 3 shooters, all 5 traps will re.
Quick Flush
User Flush
This is a ush with a bit of a dierent theme. After the initial launch of all traps, the MT4300 will
launch single targets and progress onto doubles then triples. Although it starts fairly easy, it becomes
increasingly more dicult depending on the number of traps you have in the urry.
This is more of a traditional urry. After the initial launch of all traps, the system will re a combination
of singles, doubles, triples, and quads depending upon the number of traps you have in the urry. The
traps and amount of targets launched are chosen randomly.
The Quick Flush and User Flush user interface is described on the following page.
14

2Select Option 5, Flush
From the Game Menu, press button 5 to
select the Flush option. This will bring you to
the Flush/Flurry Menu.
Pro Challenge
4
5
6
7
Flush
Compak
User Defined
Select Quick Flush or User Flush
From the Flush/Flurry Menu, press button 1
to select the Quick Flush option or button 2 to
select the User Flush option.
Enter Number of Traps and Delay
ou may use up to 8 traps for Flush/Flurry
Mode. Press button 1-8 to set the amount of
traps in use and press NTR. Next, enter the
amount of seconds you would like between
ring targets 1-9 and press nter.
Flush/ Flurry
Quick Flush1
2
3
User Flush
Prog Flush
# of Traps 1-8
Delay (Sec.) _
Press Enter
3
4
15
1Select Option 1, Games
From the Main Menu, press button 1 to select
the Games option. Main Menu
1
2
Games
Manual Mode
3System Status

6Press PULL
The Flush/Flurry is now ready to begin. The
screen displays the number of shooters and
total targets remaining in the Flush/Flurry.
Press PLL to re the initial launch.
Shooters = 4
Targets = 60
When Ready
Press Pull
Play Through Seuence
While the Flush/Flurry sequence is active,
press button 1 in case of a No Bird. Press
button 2 to pause the sequence, press button
2 to restart from that point. Press button 3 to
exit.
Finish Seuence
When the target count reaches ero or the
user presses button 3 to exit, the device will
ask if you would like to repeat the sequence.
Press button 1 if you would like to throw the
same sequence. Press button 2 to return to
the Game Menu.
Enter Number of Shooters and Targets
p to 9 shooters may participate in Flush/
Flurry Mode. Press button 1-9 to set the
amount of shooters and press NTR. Next,
enter the amount of targets max: 999 you
would like to re in total and press NTR.
Ta r g e t 6 0
No Bird 0
Delay 4
NoBird-Stop-Exit
Cnt 49
Finished
Repeat Sequence
Yes
No
1)
2)
# of Shooters
# of Targets _
Press Enter
7
8
5
16

Compak
Compak is very similar to 5 Stand. The main dierence being Stand 1 always begins shooting on
a squad of 5 or more and up to 6 shooters per squad. Also, Compak does not oer any predened
menus and the sequences must be manually programmed through the Program Menu. This process
is described in a later section 20.
The MT4300 keeps track of what station each shooter is shooting from and res the designated trap,
or traps, for that specic station. The MT4300 gives the trapper a one button operation to release the
sequence. In the case of a No Bird press the NO BIR button to step back in the sequence. At any
point during the round, users may back out into Manual Mode by pressing NTR. Press BAC to
return to the game. To begin, select Compak from the Games Menu, select your level, and enter the
number of shooters.
3Select Option 2, Select Level
From the Compak Menu, press button 2 to
select the Select Level option.
*Option 3, Main Menu, will return to the Main
Menu. Option 4, Program Menu, is where
user programs are dened and is discussed in
detail in a later section 20.
Compak
1
2
3
# of Shooters
Select Level
Main Menu
1Select Option 1, Games
From the Main Menu, press button 1 to select
the Games option. Main Menu
1
2
Games
Manual Mode
3System Status
2Select Option 6, Compak
From the Games Menu, press button 6 to
select the Compak option. Pro Challenge
4
5
6
7
Flush
Compak
User Defined
17

4Select User Programs
There are no predened menus for FITASC.
ou must have previously programed your
sequence in the Program Menu. Program
Menu is discussed in detail in a later section
20.
Select your User Program by pressing the
corresponding number 1-6. The screen will
back up to the Compak Menu.
*When a level is selected, this becomes the
default level and will not need to be selected
for each squad.
User Prog. 11
2
3
4
User Prog. 2
User Prog. 3
User Prog. 4
6
Select Option 1, # of Shooters
From the Compak Menu, press button 1 to
select the # of Shooters options.
# of Shooters
Press Enter
1 to 6
Compak
1
2
3
# of Shooters
Select Level
Main Menu
5
Enter Number of Shooters
nter number of shooters, from 1 to 6. Press
NTR. The menu will progress to the
Compak game mode screen.
18
Menu1u Shooter 1
Stand 1
Single
NoBird-Pull-Exit
1
34
Compak Screen
Chosen Menu
Targets in Target Bank.
Only in Target TA Mode
Identies which shooter
is up.
Identies which stand is
being played.
Identies what kind of
target is next.
Press button 3 to back
out to the Game Menu.
Press button 2 to launch
the next targets.
Press button 1 for a
No Bird
Trap letter that will re.
Other manuals for MT4300
3
Table of contents
Other Long range Remote Control manuals