PIONEER DJ DJS-1000 User manual

En
2
Contents
How to read this manual
!Thank you for purchasing this Pioneer DJ product.
Be sure to read this manual and the “Operating Instructions (Quick
Start Guide)” included with the unit. Both documents include
important information that you should understand before using this
product.
!In this manual, buttons, terminals, names of screens and menus
displayed on the product and computer screen, etc., are enclosed
in square brackets ([ ]). (e.g.: [CUE] button, [Files] panel, [MIC1]
terminal)
!Screens, external appearance, and software and hardware specifica-
tions described in this manual are based on the product that is still
under development and may differ from the final specifications.
!Depending on your operating system, the web browser settings,
etc., the procedures described in this manual may differ from actual
operations.
Before start
Features....................................................................................................... 3
Accessories................................................................................................. 3
Supported media ........................................................................................ 3
Connections and part names
Connections ................................................................................................ 4
Part names and functions ......................................................................... 6
Project structure
Basic operation
Starting the system................................................................................... 10
Loading a project ...................................................................................... 10
Playing and stopping a pattern ............................................................... 10
Adjusting the playing speed (Tempo Control) ....................................... 10
Switching the pattern............................................................................... 11
Switching the scene ................................................................................. 11
Changing the length of a pattern ............................................................ 11
Loading a sample to a track..................................................................... 11
Using the performance pads................................................................... 12
Using the step keys parameter adjustment knobs................................ 13
Using the touch strip function................................................................. 13
Saving a project ........................................................................................ 14
Turning off the system.............................................................................. 14
Advanced operation
Making overall settings, adjustments, and checks (HOME) ................ 15
Track display content................................................................................ 16
Managing project files (PROJECT).......................................................... 16
Adjusting the volume of each track (MIXER)......................................... 18
Checking sequences (SEQ.).................................................................... 18
Setting BPM (BPM).................................................................................. 19
Setting quantize (QUANTIZE)................................................................. 19
Setting synchronization with externally connected device (SYNC)..... 20
Managing scenes and patterns (SCENE MANAGER).......................... 21
Audio rendering (RENDER AUDIO)........................................................ 25
Sampling (LIVE SAMPLING)................................................................... 25
Using effects ............................................................................................. 26
Adjusting track parameters (TRACK MENU)
Setting the track attributes ...................................................................... 28
Selecting a module................................................................................... 28
Setting bypass........................................................................................... 28
Sample track ............................................................................................. 29
Through track............................................................................................ 43
MIDI tracks ................................................................................................ 43
TORAIZ AS-1 tracks .................................................................................. 46
Changing the settings (UTILITY)
Setting preferences .................................................................................. 47
Setting the USER mode of the touch strip
(TOUCH STRIP SETTING)........................................................................ 49
Auto standby function.............................................................................. 50
Adjusting the touch panel (TOUCH PANEL CALIBRATION)............... 51
MIDI implementation chart
Connections .............................................................................................. 52
Notes.......................................................................................................... 52
Control changes ....................................................................................... 53
Pitch bend ................................................................................................. 54
Mode message.......................................................................................... 54
Additional information
Troubleshooting........................................................................................ 55
Liquid crystal display ................................................................................ 55
Cleaning the touch display ...................................................................... 55
Signal flow................................................................................................. 56
Trademarks and registered trademarks ................................................. 56
Cautions on copyrights ............................................................................ 56

En 3
Before start
Before start
Features
This unit is a standalone hardware sampler and sequencer for DJs that
enables intuitive performances. It functions as a new kind of musical
instrument that can also be used for DJ performances and live perfor-
mances and is equipped with a user interface providing high operability
and numerous performance functions, so a wide range of musical
expression is possible on stage.
Step sequencer
Large multicolored step input keys that can be tapped while looking at
the sequence information on each track and the track colors are pro-
vided to allow you to easily create a new groove.
Large performance pads
The unit is equipped with large rubber pads that increase or decrease
the volume depending on the strength with which they are tapped by
employing highly accurate velocity detection. Each pad has built-in
multi-color illumination so you can instantaneously understand the
information required for your performance from the color and lighting
state of the pad.
Real-time processing engine
A time stretch engine that runs for all 16 tracks in real-time, an ampli-
fier envelope, effects, etc. are available, and samples can be assigned
to tracks to suit applications such as loop, one shot, and SFX (effect
sounds) and can be easily synchronized with the sequencer and played
with high sound quality.
7-inch touch display
The display unit is equipped with a full-color LCD touch display. It
displays the information required for performances in an easy to under-
stand manner, such as the HOME screen to view the information on the
sample sound source assigned to each track that uses instrument icons
and color representations linked to the pads and the SEQUENCE screen
to understand the sequencer performance status.
Functions to synchronize performances
with external devices
This unit is of course capable of clock synchronization with MIDI-
compliant devices, but it also has the BEAT SYNC function which can
synchronize a performance with the track being played by a PRO DJ
LINK-compatible Pioneer DJ multi player such as the CDJ-2000NXS2.
Furthermore, performances can be synchronized with any equipment
manually if you use the tempo slider, which allows you to control the
tempo just like with DJ equipment, and the NUDGE button.
!Operates with compatible DJ systems when playing tracks whose
beats have been analyzed by rekordbox TM.
LIVE SAMPLING
The LIVE SAMPLING function is provided to enable the sounds input to
the unit to be sampled with a simple operation so that they can be used
as tracks. Since the sampled sounds are automatically synchronized
with sequences to play in a loop, they can be used immediately for remix
performances.
Other features
FX
!An audio effect that enables dynamically changing any track tone
with a simple operation is available.
Touch strip
!In addition to the pitch bend and note repeat functions, the "touch
strip" function, which allows you to customize operation parameters,
is supported
Support for USB storage devices
!There is support for USB storage devices which are useful for man-
aging sound sources and projects.
Preset sound sources
!Samples (from Loopmasters) that allow you to start performing right
away out of the box are available.
Accessories
!Power cord
!USB cable
!LAN cable
!RCA pin cable
!Warranty (for some regions)1
!Operating Instructions (Quick Start Guide)
1The warranty is included for European region only.
—For the Japanese region, the corresponding information is pro-
vided on the back cover of the “Operating Instructions (Quick
Start Guide)”.
—For the North American region, the corresponding information is
provided on the last page of both the English and French versions
of the “Operating Instructions (Quick Start Guide)”.
Supported media
This unit is compatible with USB mass storage class devices such as
USB flash drives and digital audio players.
File systems FAT, FAT32 and HFS+
!Samples (wav and aiff with a sampling frequency of 44.1 kHz) on a
USB device can be used with this unit.
!Depending on the USB device you are using, you may not achieve
the expected performance.
!There is no guarantee that all USB devices will operate with this unit.

En
4
Connections and part names
Connections
Turn off this unit and disconnect the power cord from the power outlet
before connecting components or changing the connections.
Connect the power cord to a power outlet after all the connections are
completed.
Be sure to use the power cord, USB cable, and LAN cable included with
this product.
Refer to the operating instructions for the components to be connected.
!When using a LAN cable to connect the components, be sure to
use either the LAN cable included with this product or an STP
(shielded twisted pair) cable.
!Do not disconnect the LAN cable when information is being
shared with PRO DJ LINK.
!A switching hub (commercially available) may be necessary
depending on the models to be combined. Use a switching hub
of 100 Mbps or greater. Correct operation may not be possible
depending on the switching hub.
!A switching hub (commercially available) is necessary when con-
necting with a mixer that has only one LAN port. In the case of a
mixer with enough LAN ports for all the DJ players and computers
in the system, connect directly to a LAN port on the mixer’s rear
panel without using a hub.
System expansion
When importing samples from a USB device
When a USB device is inserted into the unit, the [PIONEER DJ
SAMPLER] folder is created automatically. Only samples placed in the
[Samples] folder in this [PIONEER DJ SAMPLER] folder can be read by
the BROWSE function (p. 29).
USB device
s

En 5
Connections and part names
When using with external devices
Audio cable
MIDI cable
LAN cable Audio cable
PRO DJ LINK compatible DJ system
Synthesizer, etc.
Connecting to a mixer with one LAN port
When connecting to a mixer with only one LAN port using a switching hub, set the channel number of the mixer to which the audio or digital audio
cable is connected and the player number displayed at the bottom left of the main unit display to the same number.
(Ex.: When an audio cable is connected to channel 1)
CH 1
L
R
PHONO
CH 1
CD / LINE
N
AL GND
L
R
PLAYER 1
DJ player
LAN cable
LAN cable
Switching hub
LAN cable Audio cable
Audio
cable
DJ mixer Rear panel
Power cord
To power outlet
To change the player number, follow the procedure below.
1Disconnect the USB device and LAN cable.
2Press the [HOME/UTILITY/WAKE UP] button for over 1 second to display the [UTILITY] screen.
3Turn the rotary selector to select [PLAYER No.], and press the rotary selector.
4Turn the rotary selector to select a player number, and press the rotary selector.
5Press the [HOME/UTILITY/WAKE UP] button to complete the setting.

En
6
Part names and functions
Top panel
9
h
dei
j
o
n
m
l
k
pq
s
w
x
1
2
3
4
5
6
7
8
a
c
b
f
y
z
A
t
g
r
u
v
1 PLAY/PAUSE fbutton
Plays or pauses a pattern. This is lit when playing a pattern and
flashes when in the pause mode.
=Playing and stopping a pattern (p.10)
2 STOP/GATE button
Stops a pattern. Pressing the [STOP] button while a pattern is
stopped plays the pattern only while the button is pressed.
3 REC/UNDO button
Records a pad performance. Pressing the [REC/UNDO] button while
pressing the [SHIFT] button returns to the state before recording.
4 SHIFT button
Calls out another function if this button is pressed while another
button is pressed.
5 Touch strip
Adjusts the effect of each mode of the touch strip.
=Using the touch strip function (p.13)
6 HOLD button
Holds the effect of the touch strip.
=Using the touch strip function (p.13)
7 MODE selection button and MODE indicators
The MODE indicator displays the selected touch strip mode.
Each press of the MODE selection button switches the touch strip
mode.
=Using the touch strip function (p.13)
8 FX LEVEL DEPTH control
Adjusts the quantitative parameter of the effect.
9 FX ON/OFF button
Turns the effect on/off.
a USB STOP button
Press for at least 2 seconds before disconnecting the USB device.
b USB indicator
Lights up or flashes when this unit is communicating with the USB
device.
c USB device insertion slot
Connect a USB device.
d FX button
Displays the PERFORMANCE FX screen on the touch display.
e PROJECT button
Displays the PROJECT screen on the touch display.
f SAMPLING button
Displays the LIVE SAMPLING screen on the touch display.
g Touch display
Displays various information.
h BACK button
The screen returns to the layer above.

En 7
Connections and part names
i HOME/UTILITY/WAKE UP button and STANDBY
indicator
HOME: Displays the HOME screen on the touch display.
UTILITY: Pressing and holding the [HOME/UTILITY/WAKE UP] but-
ton displays the UTILITY screen on the touch display.
WAKE UP: Setting AUTO STANDBY to ON in the UTILITY screen and
then pressing the [HOME/UTILITY/WAKE UP] button cancels the
auto standby state.
=Auto standby function (p.50)
j INPUT LEVEL control
Adjusts the level of sound input to the [INPUT] terminals.
k Rotary selector
Turning the rotary selector when selecting a project, track, setting
item, etc. moves the focus. Pressing the rotary selector selects the
focused item.
l Parameter adjustment knobs
Adjusts the parameters assigned to each parameter adjustment
knob.
The leftmost parameter adjustment knob is the parameter 1 adjust-
ment knob, and the knobs are arranged from the left in order of the
parameter 1 adjustment knob to parameter 6 adjustment knob.
=Using the step keys parameter adjustment knobs (p.13)
m BEAT SYNC MASTER button
Sets this unit as the master for the beat sync function.
=Setting synchronization with externally connected device (SYNC)
(p. 20)
n BEAT SYNC button
Turns the beat sync function on.
=Setting synchronization with externally connected device (SYNC)
(p. 20)
o MUTE button
Switches the pad mode to the mute function.
=Muting a track (MUTE mode) (p.12)
p HOT SLICE button
Switches the pad mode to the hot slice performance function.
=Playing a hot slice performance (HOT SLICE mode) (p. 12)
q SLICE button
Switches the pad mode to the slice performance function.
=Playing a slice performance (SLICE mode) (p.12)
r SCALE button
Switches the pad mode to the scale performance function.
=Playing a scale performance (SCALE mode) (p.12)
s TEMPO ±6/±10/±16/WIDE button
Switches the playing speed adjustment range (±6/±10/±16/WIDE).
t TEMPO slider
Adjusts the playing speed of tracks.
u TEMPO RESET/SET button and TEMPO RESET indicator
Plays the pattern using the BPM value set for the project regardless
of the position of the TEMPO slider.
!Pressing and holding the [TEMPO RESET/SET] button sets the
currently playing BPM as the BPM of the project.
v Performance pads
Use these pads to achieve various performances.
When using with the sample performance function
=Playing a sample sound (p.12)
When using with the mute function
=Muting a track (MUTE mode) (p.12)
When using with the hot slice performance function
=Playing a hot slice performance (HOT SLICE mode) (p. 12)
When using with the slice performance function
=Playing a slice performance (SLICE mode) (p.12)
When using with the scale performance function
=Playing a scale performance (SCALE mode) (p.12)
w NUDGE button
Enables the offset from a sample for which a synchronized per-
formance is being performed to be corrected manually by slightly
advancing or delaying the BPM of the playing pattern.
x SCENE/SCENE JUMP button
Turns the scene switching mode on or off.
=Switching the scene (p.11)
y PATTERN/LENGTH/CLEAR SEQ. button
Turns the pattern switching mode on or off.
!Tapping a performance pad while pressing the [PATTERN/
LENGTH/CLEAR SEQ.] button clears the corresponding track
trigger.
=Switching the pattern (p.11)
z Bar selection keys
Selects bars to display for the 16 step keys.
A 16-step keys
Used for functions such as inputting a programming trigger, scene/
pattern switching, step recording, and step modulation.
When using with the pattern switching function
=Switching the pattern (p.11)
When using with the scene switching function
=Switching the scene (p.11)
When using with the step recording function
=Programming triggers (step recording) (p.13)
When using with the step modulation function
=Changing parameters by step (step modulation) (p.13)

En
8
Rear panel
1
6 7 9
2345
8 a
1 uswitch
Turns this unit on and off.
=Starting the system (p.10)
2 INPUT terminals
Connect to the output terminals of another mixer or a line level out-
put component. If a cable is connected to the [L] terminal only, the
input to the [L] terminal is also input to the [R] channel.
3 THRU/OUTPUT2 terminals
4 OUTPUT1 terminals
5 AC IN
Connect to a power outlet.
!Connect the power cord to a power outlet after all the connec-
tions are completed.
!Be sure to use the supplied power cord.
6 LINK terminal
Connect a PRO DJ LINK compatible device with the LAN cable
(included).
7 Kensington security slot
8 MIDI OUT/THRU terminal
Connect a MIDI device to this DIN type terminal.
9 MIDI IN terminal
Connect a MIDI device to this DIN type terminal.
a USB-B terminal
Connect to a computer.
!A USB hub cannot be used.
!To maintain the performance, connect this unit and computer
directly using a USB cable that conforms to USB 2.0.
Front panel
2
1
1 PHONES terminals
Connect headphones. 1/4” stereo phone plugs are supported.
2 LEVEL control
Adjusts the level of sound output from the headphones.

En 9
Project structure
Project structure
The figure below shows the data structure of this unit.
PROJECT
SCENE
TRACK1
TRACK2
TRACK3
TRACK4
TRACK5
TRACK6
TRACK7
TRACK8
TRACK9
TRACK10
TRACK11
TRACK12
TRACK13
TRACK14
TRACK15
TRACK16
TRACK1Sequence
TRACK2Sequence
TRACK3Sequence
TRACK4Sequence
TRACK5Sequence
TRACK6Sequence
TRACK7Sequence
TRACK8Sequence
TRACK9Sequence
TRACK10Sequence
TRACK11Sequence
TRACK12Sequence
TRACK13Sequence
TRACK14Sequence
TRACK15Sequence
TRACK16Sequence
PATTERN
PROJECT
A project represents one work unit for the user. 16 scenes can be stored in one project.
SCENE
16 patterns and sample assignment information for tracks are stored in scenes.
Since the samples to assign to tracks can be changed for each scene, the tune can be greatly changed by changing the scene.
PATTERN
A pattern combines the sequences to create in the 16 tracks and is one finished section of a performance. A pattern length can be set on a step level
from a minimum of 1 step to a maximum of 64 steps (4 bars).
TRACK
Tracks consist of modules such as sample players, amplifier envelopes, insert effects, LFO, sequences, MIDI NOTE, and MIDI CC.
There are the following three track types.
!Sample track: Used when setting a sample in internal memory as the sound source.
!Through track: Used when setting an external input as the sound source.
!MIDI track: Used when performing using an external MIDI sound source.
Sound sources can be assigned as follows: a bass drum to track 1, a snare drum to track 2, and a synthesizer connected to an external input to track 3.

En
10
Basic operation
Starting the system
1 Plug the power cord into a power outlet after all the
connections between devices are completed.
=Connections (p.4)
2 Press the [u] switch on the rear panel of the unit.
The indicators light up and this unit turns on.
Connecting a USB device
1 Press the [u] switch to turn this unit on.
2 Connect a USB device to the USB device insertion slot.
Disconnecting a USB device
1 Press and hold the [USB STOP] button until the USB
indicator turns off.
Do not disconnect the USB device or turn this unit off while the USB
indicator is flashing. Failure to do so may result in losing the manage-
ment data and the USB device becoming unreadable.
USB indicato
r
USB STOP butto
n
2 Disconnect the USB device.
Loading a project
Start each procedure in the following sections from the home screen.
Press the [HOME] button to display the home screen.
1 Press the [PROJECT] button.
The PROJECT screen appears. You can perform operations such as load-
ing and saving projects on the PROJECT screen.
2 Turn the rotary selector to select [OPEN] and then
press the rotary selector.
The media connected to the unit appears.
If you select the media containing the project you wish to use and then
press the rotary selector, the project list is displayed.
!Press the [BACK] button to return to the previous screen.
3 Turn the rotary selector to select a demo project and
then press the rotary selector.
A confirmation pop-up screen appears.
Playing and stopping a pattern
Press the [PLAY/PAUSE f] button.
The pattern currently selected for the demo project plays back. During
playback, the [PLAY/PAUSEf] button lights up in green.
!Pressing the [PLAY/PAUSEf] button during playback pauses
playback.
!Pressing the [STOP] button during playback stops playback and
returns to the beginning of the pattern.
Adjusting the playing speed (Tempo
Control)
Press the [TEMPO ±6/±10/±16/WIDE] button.
The [TEMPO] slider’s adjustment range switches each time the button is
pressed. The adjustment range setting is displayed on the screen.
Options Units of adjustment
±6 0.02 %
±10 0.05 %
±16 0.05 %
WIDE 0.5 %
The [WIDE] adjustment range is ±100 %. When set to –100 %, playback
stops.

En 11
Basic operation
Move the [TEMPO] slider forward or backward.
The tempo increases when the slider is moved to the [+] side (back-
ward), and decreases when the slider is moved to the [–] side (forward).
The rate at which the playing speed is changed is displayed on the play-
ing speed display.
To set the BPM value of the project, refer to Setting BPM (BPM)on
page 19.
Switching the pattern
1 Press the [PATTERN] button.
The unit enters the pattern switching mode and the [PATTERN] button
lights up in white. The 16 step keys are lit in the currently selected scene
colors during pattern switching mode.
!16 patterns can be assigned to each scene. One pattern is
assigned to each step key.
!Scenes with recorded sequences are dimly lit, scenes with no
sequences recorded are not lit, and currently selected sequences
are fully lit.
2 Press a 16-step key set with a sequence.
The pattern assigned to the button is played.
!The timing that the pattern is switched is in accordance with the
PATTERN QUANTIZE setting value set on the QUANTIZE screen.
!The pressed step key flashes while the pattern is switched.
!Press the [PATTERN] button to exit pattern switching mode.
Switching the scene
1 Press the [SCENE] button.
The unit enters the scene switching mode and the [SCENE] button lights
up in white. The 16-step keys light up in the color set for the current
scene in scene switching mode..
!16 scenes can be assigned to each project. One scene is
assigned to one of the 16 step keys.
!Scenes with recorded sequences are dimly lit, scenes with no
sequences recorded are not lit, and currently selected sequences
are fully lit.
2 Press a 16-step key set with a sequence.
The scene is selected, and the unit switches to the state for selecting a
pattern in that scene.
!For details on switching the pattern, refer to Switching the
pattern.
!Press the [SCENE] button to exit scene switching mode.
!The display returns to the previous scene if the mode is exited
without switching the pattern.
!Pressing and holding the [SCENE] button sets the SCENE JUMP
mode to continue the scene switching mode even if the scene
is switched. The [SCENE] button flashes in white while in the
SCENE JUMP mode.
Changing the length of a pattern
1 Press the [PATTERN] button while pressing the [SHIFT]
button.
The unit switches to pattern length setting mode, and the [PATTERN]
button blinks white. During pattern length setting mode, the 16-step key
lights white, and the measure selection key lights blue.
!A pattern length from a minimum of 1 step to a maximum of 64
steps can be set.
2 Press a bar selection key.
Set the length of the pattern using bar units. The bar selection keys from
bar selection key [1] to the pressed bar selection key light in blue.
3 Press the 16-step keys.
Set the length of the pattern on a step level. The 16-step keys pressed
from 16-step key [1] to 16-step key [16] light in white.
!Press the [PATTERN] button to exit pattern length setting mode.
Loading a sample to a track
1 Tap the track to which you wish to load the sample
on the home screen and then tap again in the selected
state.
The track menu screen appears.
!The track menu can also be displayed by turning the rotary selector
to select a track and then pressing the rotary selector.
2 Tap [BROWSE].
The browse screen appears. You can search for samples and load sam-
ples to tracks on the browse screen.
!The browse screen can also be displayed by turning the rotary selec-
tor to select [BROWSE] and then pressing the rotary selector.
3 Turn the rotary selector to select a sample and then
press the rotary selector.
The sample is loaded to the track, and loaded on the screen.
!Select a folder and press the rotary selector to open or close the
folder.
!Turn the rotary selector while pressing the [SHIFT] button to move
the focus between folders (sample files are skipped).

En
12
Using the performance pads
Playing a sample sound
1 Set all of the [MUTE] button, [HOT SLICE] button,
[SLICE] button, and [SCALE] button to OFF.
All of the buttons are set to the off state.
2 Tap the performance pads.
The sample assigned to each performance pad plays.
Recording a performance (dynamic
recording)
1 Press the [REC] button.
The [REC] button lights up in red and the unit enters the recording state.
2 Press the [PLAY/PAUSE f] button.
The [PLAY/PAUSEf] button lights up in green and the sequence
plays while the unit is in the recording state.
3 Tap the performance pads to set triggers.
A trigger is set when the pad is tapped. The step key to which the trigger
was input lights or flashes in the track color.
Using the operation modes of the
performance pads
Four operation modes are available.
Muting a track (MUTE mode)
Tracks assigned to performance pads can be muted by pressing the
[MUTE] button.
1 Press the [MUTE] button.
The [MUTE] button lights up in white.
2 Press the performance pad to mute the assigned
track.
The performance pad whose track is muted turns off.
!You can mute multiple tracks at the same time.
!To cancel mute, press the performance pad corresponding to the
muted track again.
!If a performance pad is pressed while pressing the [SHIFT] button in
the mute mode, the sound plays only for the track corresponding to
the performance pad. (SOLO mode)
—Solo can be set for multiple tracks at the same time.
—To cancel solo, press the performance pad for which the sound is
playing again while pressing the [SHIFT] button.
—When all solo states are canceled, the previous mute state is
restored.
!Pressing the [MUTE] button while pressing the [SHIFT] button can-
cels all mute states and solo states.
3 Press the [MUTE] button again.
The [MUTE] button turns off and the MUTE mode ends.
!Mute can also be set by pressing a performance pad while pressing
the [MUTE] button. In that case, the MUTE mode ends once you
release the [MUTE] button.
Playing a hot slice performance (HOT SLICE
mode)
Sliced sample sounds assigned to performance pads can be played
from the sliced sample position to the end of the sample by pressing the
[HOT SLICE] button.
1 Select the track for which you wish to play a hot slice
performance of the sample assigned to it.
2 Press the [HOT SLICE] button.
The [HOT SLICE] button lights in white.
!The sample is sliced equally into 16 and the slices are assigned to
the performance pads in order.
!Press and hold down the [HOT SLICE] button to display the
SET SLICE screen and enter the HOT SLICE mode.
3 Tap the performance pads.
The sample assigned to each performance pad plays.
4 Press the [HOT SLICE] button again.
The [HOT SLICE] button turns off and the HOT SLICE mode ends.
Playing a slice performance (SLICE mode)
Sliced sample sounds assigned to performance pads can be played by
pressing the [SLICE] button.
1 Select a track to play a slice performance of the
sample assigned to it.
2 Press the [SLICE] button.
The [SLICE] button lights up in white.
!The sample is sliced equally into 16 and the slices are assigned to
the performance pads in order.
!Press and hold down the [SLICE] button to display the SET SLICE
screen and enter the SLICE mode.
3 Tap the performance pads.
The sample assigned to each performance pad plays.
4 Press the [SLICE] button again.
The [SLICE] button turns off and the unit exits slice performance mode..
Playing a scale performance (SCALE mode)
Samples of scales assigned to performance pads can be played by
pressing the [SCALE] button.
1 Select a track to play a scale performance of the
sample assigned to it.
2 Press the [SCALE] button.
The [SCALE] button lights up in white.
!A sample can be played using the scale set on the SET SCALE
screen, treating the bottom left performance pad as the root key.
!Press and hold down the [SCALE] button to display the SET SCALE
screen and enter the SCALE mode.
3 Tap the performance pads.
Samples are played in the scale assigned to each performance pad.
4 Press the [SCALE] button again.
The [SCALE] button turns off and the SCALE mode ends.
!Trigger step input is possible using one of the following two methods
for a HOT SLICE mode performance, SLICE mode performance, and
SCALE mode performance.
—Tap the pad you wish to play and then press the 16-step key of the
step you wish to input.
—While pressing the 16-step key of the step you wish to input, tap
the pad you wish to input for that step.

En 13
Basic operation
Using the step keys parameter
adjustment knobs
Programming triggers (step recording)
1 Tap the track for step recording on the home screen.
The sequence of the selected track is displayed on the 16-step keys.
!A track can also be selected by turning the rotary selector.
!A track can also be selected by tapping a performance pad.
2 Press the 16-step keys to input triggers.
The step keys corresponding to the programmed sequence light up in
the track color.
Changing track parameters
1 Press the [HOME] button.
The HOME screen appears.
2 Select a track to change the parameters of the
samples assigned to it.
3 Turn the parameter adjustment knobs.
The parameter corresponding to each parameter adjustment knob
changes. The parameter values are displayed at the bottom of the touch
display.
!Turn the parameter 1 adjustment knob (changes the volume).
The volume of the track changes. Turning the parameter adjustment
knob while pressing the [SHIFT] button changes the parameter one
level at a time.
!Turn the parameter 2 adjustment knob (changes the pitch of the
sound).
The sound pitch of the track changes.
!Turn the parameter 3 adjustment knob (enables or disables
[VELOCITY] of the pads).
Enable or disable the velocity for when tapping pads.
!Turn the parameter 4 adjustment knob (sets the time stretch).
The sample is stretched to synchronize with the BPM (time stretch is
set).
!Turn the parameter 5 adjustment knob (sets loop playback).
Sample loop playback is switched.
!Turn the parameter 6 adjustment knob (sets the sample playback
method).
Sample playback method for triggers is switched.
!For details on the adjustment knob operations, refer to Making overall
settings, adjustments, and checks (HOME) (p.15).
Changing parameters by step (step
modulation)
1 Tap the track for which you wish to change the sound
on the home screen and then tap again in the selected
state.
The track menu screen appears.
!The track menu can also be displayed by turning the rotary selector
to select a track and then pressing the rotary selector.
2 Tap [PLAYBACK] and tap again in the selected state.
The PLAYBACK screen appears.
!You can also go to the PLAYBACK screen by turning the rotary selec-
tor to select [PLAYBACK] and then pressing the rotary selector.
3 Turn the parameter adjustment knob while pressing a
16-step key to change the parameter for that step.
The parameter changes.
!The name of the parameter to which step modulation is applied is
displayed in red.
Using the touch strip function
Using PITCH
1 Press the [MODE] button to select [PITCH].
The [PITCH] indicator to the right of the [MODE] button lights up.
!Each press of the [MODE] button changes the [MODE] indicator in
the order of [PITCH] l[REPEAT] l[USER1] l[USER2] land so
on.
2 Press and hold the performance pad to change the
pitch of the sample assigned to it.
The sample sound assigned to the performance pad plays.
3 Touch the touch strip to change the parameter.
The pitch of the sample sound changes according to the position
touched on the touch strip. The touch strip indicator of the position
touched on the touch strip lights up.
!The range for changing the pitch using the touch strip can be set in
[TOUCH STRIP SETTING (PITCH RANGE)] of UTILITY.
!The pitch can also be changed by pressing the performance pad
while touching the touch strip.
!The effect of the touch strip only continues while a performance pad
is pressed. It cannot be used in a sequence.

En
14
Using REPEAT
1 Press the [MODE] button to select [REPEAT].
The [REPEAT] indicator to the right of the [MODE] button lights up.
!Each press of the [MODE] button changes the [MODE] indicator in
the order of [PITCH] l[REPEAT] l[USER1] l[USER2] land so
on.
2 Press and hold the performance pad to repeatedly
play the sample assigned to it.
The sample sound assigned to the performance pad plays.
3 Touch the touch strip to change the parameter.
The sample sound is played repeatedly according to the position
touched on the touch strip. Also, the touch strip indicator of the position
touched on the touch strip lights up.
!The range for the repeat interval using the touch strip is as follows.
1/8 beat l1/4 beat l1/2 beat l1/1 beat
!The sample sound can also be played back repeatedly by pressing
the performance pad while touching the touch strip.
!The effect of the touch strip only continues while a performance pad
is pressed. It cannot be used in a sequence.
4 Change the force applied to the performance pad.
The sample volume changes according to the increase or decrease in
force applied to the performance pad. Pressing down with a stronger
force increases the volume and pressing with a weaker force decreases
the volume.
Using with USER setting
1 Press the [MODE] button to select [USER1] or [USER2].
The [USER1] or [USER2] indicator to the right of the [MODE] button
lights up.
!Each press of the [MODE] button changes the [MODE] indicator in
the order of [PITCH] l[REPEAT] l[USER1] l[USER2] land so
on.
2 Set the parameters to be changed with [USER1] or
[USER2].
Configure the settings of the parameters on the TOUCH STRIP SETTING
(USER1) screen or TOUCH STRIP SETTING (USER2) screen.
3 Press and hold the performance pad to change the
parameters of the sample assigned to it.
The sample sound assigned to the performance pad plays.
4 Touch the touch strip to change the parameter.
The sample sound changes according to the position touched on the
touch strip. Also, the touch strip indicator of the position touched on the
touch strip lights up.
!The effect of the touch strip only continues while a performance pad
is pressed. It cannot be used in a sequence.
Using HOLD
1 Press the [HOLD] button.
The [HOLD] button lights up.
2 Touch the touch strip.
The sample sound is put on hold at the last-touched position and the
touch strip indicator lights up.
!If the mode is switched, the hold function is canceled and the
[HOLD] button turns off.
Saving a project
A project can be saved to a USB device. When saving a project, connect
a USB device to the unit.
1 Press the [PROJECT] button.
The PROJECT screen appears. You can perform operations such as load-
ing and saving projects on the PROJECT screen.
2 Turn the rotary selector to select [SAVE] and then
press the rotary selector.
If the project name has already been entered, a saving pop-up screen
appears. The progress is indicated by a progress bar in the pop-up
screen.
If the project name has not been entered, a pop-up screen and software
keyboard for setting the project name appear.
!The pop-up window disappears and the PROJECT screen appears
when the saving process is completed.
!To change the project name select [SAVE AS], enter a project name,
and then save the project.
Turning off the system
Press the [u] switch on the rear panel of the unit.
!Do not disconnect the USB device or turn off this unit while the USB
indicator is lit or flashing. Doing so could delete the management
data of this unit and damage the USB device, resulting in unreadable
data.

En 15
Advanced operation
Advanced operation
Making overall settings, adjustments, and checks (HOME)
This screen serves as the base of all screens. It allows you to check the assignment status of the performance pads and the status of each track.
12 3 4 5
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1 Project name
Displays the name of the loaded project.
2 Effect name
The name of the selected effect is displayed.
3 Status display
Displays the status of the connection with an external device.
4 Input sound level meter
Displays the level meter for the sound input to the [INPUT] terminals.
The level can be adjusted with the [INPUT LEVEL] control.
5 MASTER level meter
Displays the MASTER level meter.
When operating [VOLUME] of each track in the touch display, adjust
the volume so that the peak becomes close to 0 dB.
!A peak hold display function is provided, and the detected maxi-
mum level position is displayed. After that, the indication disap-
pears if an even larger signal is not detected within a certain
period of time (about 500 ms).
6 Track display
Track selection
Selected state Unselected state
One of the tracks is always selected. Track 1 is selected by default.
A track can be selected by tapping it. Tapping the selected track
again (or pressing the rotary selector) displays the track menu
screen.
If you turn the rotary selector, the track selection position moves.
Turn it clockwise to move the position in ascending order from track
1 to 16, and then from 16 back to 1. Turn it counterclockwise to move
the position in the reverse direction.
!For details on the displayed content in a track, refer to Track
display content.
7 BPM
Displays the BPM of the pattern being played. Tap this to display the
BPM screen.
=Setting BPM (BPM)(p. 19)
8 TRIGGER MODE
Switches the method in which a sample is displayed in response to
a trigger.
OneShot:
When the performance pad is tapped, the sample is played to the
end.
GATE:
The sample is played only while the performance pad is pressed.
9 Playing speed adjustment range display
Displays the range in which the playing speed can be adjusted with
respect to the original playing speed recorded for the project or
scene.
a Playing speed display
The value changes according to the position of the [TEMPO] slider.
b LOOP
Switches loop playback on/off.
c QUANTIZE
Tap this to display the QUANTIZE screen.
=Setting quantize (QUANTIZE)(p. 19)
d TIME STRETCH
Sets the method of stretching a sample to synchronize the BPM.
OFF:
Plays the sample in its current state without synchronizing it to the
BPM. This is suitable for one shot of a drum, etc.
RESMPL (RESAMPLE):
Synchronizes the sample to the BPM, but changes the pitch (variable
speed playback). This is suitable for a drum loop, etc.
M.TMP (MASTER TEMPO):
Synchronizes the sample to the BPM, but does not change the pitch
(MASTER TEMPO playback). This is suitable for a melody loop, etc.
e PHASE METER
Indicates the amount of divergence of the bars and beats from the
master player when using the beat sync function.
f VELOCITY
The [VELOCITY] of a pad can be enabled or disabled.
When this is ON, the playback volume of the sound source changes
according to the strength that the pad is tapped.
When this is OFF, the sound source plays at a fixed volume which is
dependent on the [VELOCITY] set in [AMP ENVELOPE].

En
16
g SYNC
Tap this to display the SYNC screen.
=Setting synchronization with externally connected device (SYNC)
(p. 20)
h PITCH
Sets the sound pitch for sample playback.
i SCENE/PATTERN button
Displays the current scene number and pattern number.
Tap this to display the SCENE MANAGER screen.
=Managing scenes and patterns (SCENE MANAGER)(p. 21)
j VOLUME
Sets the volume of the track.
k Player number
Displays the player number assigned to this unit.
l MIXER
Tap this to display the mixer screen.
=Adjusting the volume of each track (MIXER)(p. 18)
m TRACK SETTING
Tap this to display the TRACK SETTING screen.
=Changing the settings of the entire track (TRACK SETTING)
(p. 17)
n SEQ.
Tap this to display the sequence screen.
=Checking sequences (SEQ.)(p. 18)
Track display content
Track attributes
The display content differs for each track attribute.
The attribute can be switched in TRACK MENU of each track.
SAMPLE track
The display content differs for each track attribute.
The attribute can be switched in TRACK MENU of each track.
1
2 3
This track plays a sample.
1 Name of the assigned sample
If a sample is assigned to a track, the name of the assigned sample
is displayed.
If the sample name will not fit within the field, part of it is omitted and
the omitted part is replaced with “...”
2 TRIGGER MODE and LOOP
Indicates the state of how the assigned sound is played.
Turning LOOP on and off affects both pad performances and
sequence performances, but TRIGGER MODE only affects pad
performances.
LOOP TRIGGER MODE
OFF OneShot
OFF GATE
ON OneShot
ON GATE
!This can be switched with the parameter adjustment knobs at the bottom of the
touch display.
!In the case of GATE, the sample is played only while the pad is pressed.
!In the case of OneShot, the sample is triggered the instant the performance pad
is pressed, and is played only for the specified time.
3 Level meter display
Displays the audio level meter while a sample is playing.
THRU track
MIDI/TORAIZ AS-1 track
The number of the MIDI channel is displayed.
ACTIVE/MUTE
If [MUTE] is performed by pad operation, the indicators in the area
indicating the track number are all grayed out.
Managing project files (PROJECT)
Operations such as configuration, loading, and saving can be performed
on a project basis.
Creating a new project
1 Press the [PROJECT] button.
The PROJECT screen appears. You can perform operations such as load-
ing and saving projects on the PROJECT screen.
2 Turn the rotary selector to select [CREATE NEW] and
then press the rotary selector.
A new project is created and the main screen appears.
!A confirmation pop-up screen appears.
!If a new project is created without saving an existing project after the
project is changed, the unsaved project will be lost.
Deleting a project
Turn the rotary selector to select [DELETE] and then
press the rotary selector.
An existing project can be deleted.

En 17
Advanced operation
Saving a project as a package
A project can be saved as a package. The ability to convert a project file
and the samples used in that project to a single file enables users to
exchange projects among each other.
1 Select [SAVE AS PACKAGE] in the project screen.
A pop-up screen for entering the package name appears.
2 Enter the package name and then tap [SAVE TO USB].
The PACKAGE_NAME.tpkg file is saved to the /PIONEER DJ SAMPLER/
Projects/ folder.
!If a package file with the same name already exists, an overwrite
confirmation pop-up screen appears.
Importing a package
1 Place the package file in the folder.
Copy the package file (extension: .tpkg) to the /PIONEER DJ SAMPLER/
Projects/ folder of the USB device.
2 Tap [OPEN] in the project screen.
The project and package list appears.
3 Open the .tpkg file you placed.
A confirmation pop-up appears. Tap [OK] to import the package.
!When the loaded package is saved as a project, the samples
included in the package are copied to the /PIONEER DJ SAMPLER/
Samples/[Imported]/Project Name/ folder.
Changing the settings of the entire track
(TRACK SETTING)
The settings of each pad can be configured.
1 2 3
1 CHOKE
Tracks set to the same CHOKE No. can be set to not be played at the
same time.
!“--” (none), [1], [2], [3], [4], [5], [6], [7], or [8] can be selected.
!The default is “--” (none).
2 PAD COLOR
The track color can be set to any of 16 colors.
3 INSTRUMENT
The instrument icons can be set.
Swapping tracks
1 Turn the rotary selector to select a track you wish to
swap and then press the rotary selector.
[SWAP FROM] appears.
2 Turn the rotary selector to move [SWAP TO] to the
track of the swap destination and then press the rotary
selector.
The tracks are swapped.

En
18
Adjusting the volume of each track (MIXER)
The volume levels can be adjusted at the same time while looking at the volume levels and panning positions of multiple tracks.
1
2 3 4 5 6
!The selected track is indicated by the white frame.
!Turning the rotary selector moves the frame to change the selected track.
!The frame moves between tracks 1 to 16, and the selected track is linked to the selection in the HOME screen.
!The [MASTER] parameter is a setting value that is common to that in the MIXER screen.
1 Track display
!PAN position
!Level meter
!Volume fader position
!Track number and track color
2 VOLUME
Sets the volume of the track.
3 PITCH
Sets the sound pitch for sample playback.
4 VELOCITY
The [VELOCITY] of a pad can be enabled or disabled.
5 PAN
Sets the panning position of the track.
6 MASTER
Adjusts the MASTER volume.
The setting value is common to that in the MIXER screen. The value
is displayed regardless of the position of the frame.
Checking sequences (SEQ.)
Display the currently playing sequence.
%Press a 16-step key while pressing the [SHIFT] button
in the pattern switching mode.
You can check the sequence set for the selected pattern only while the
16-step key is being pressed.

En 19
Advanced operation
Setting BPM (BPM)
BPM setting and other operations related to playing sequences can be performed.
2
1
4
3
1 TAP
Tapping this multiple times to match the beat sets the BPM value to
match that interval.
2 BPM
This is the BPM value set for the project. The BPM when the playing
speed is 0% also becomes this value.
It can be changed by turning the rotary selector.
!Pressing [SHIFT] + turning the rotary selector changes the frac-
tional value.
3 SWING
The [SWING] value can be set.
4 AUDIO INPUT BPM
The BPM of the sound input to the [INPUT] terminals is automati-
cally analyzed and then displayed.
The BPM measurement range is BPM = 70 to 180.
For some tracks, correct measurement may not be possible. When
the BPM cannot be detected, the previously detected BPM value is
displayed and flashes.
Setting quantize (QUANTIZE)
The operation of the performance pads and 16-step keys can be set.
1
2 3
1 QUANTIZE
Sets the quantize values for when a performance pad is tapped dur-
ing sequencer playback.
2 PATTERN QUANTIZE
Sets the timing for switching when a pattern is switched.
3 PAD SEQUENCE START
Sets whether or not to play the sequencer when a performance pad
is tapped while the sequencer is stopped.

En
20
Setting synchronization with externally connected device (SYNC)
The settings for synchronization with a PRO DJ LINK compatible DJ player or external MIDI device can be configured.
123
4
1 SYNC SETTING
Sets the synchronization method for playback synchronized with a
PRO DJ LINK compatible DJ player.
!BEAT SYNC: Synchronizes with the DJ player that will be the
master on the beat level.
!BAR SYNC: Synchronizes with the DJ player that will be the
master on the bar level.
2 MIDI I/F SELECT
Selects the interface for exchanging MIDI messages.
!DIN MIDI: Exchanges MIDI messages with the [MIDI IN] and
[MIDI OUT/THRU] terminals.
!USB MIDI: Exchanges MIDI messages with the [USB-B] terminal.
!DIN MIDI(THRU H/W): Outputs the signal input to the [MIDI
IN] terminal through the hardware from the [MIDI OUT/THRU]
terminal.
3 SYNC SOURCE SELECT
Sets the target with which the unit will synchronize.
!PRO DJ LINK
If the unit and a PRO DJ LINK compatible DJ player are con-
nected with a LAN cable, the sequence of the unit can be played
matched to the playback tempo, beat, or bar of the DJ player.
The tracks played with the DJ player need to have been analyzed
by rekordbox in advance.
!MIDI
If the unit and an external MIDI device are connected by DIN
or USB, the sequence of the unit can be played matched to the
playback tempo of the external MIDI device.
When MIDI is selected, the [BEAT SYNC] button,
[TEMPO RESET/SET] button, [NUDGE] button, and TEMPO slider
cannot be operated.
4 Synchronization status display
Displays the status for synchronization with an external device
according to the setting states of SYNC SOURCE SELECT,
MIDI I/F SELECT, [BEAT SYNC MASTER] button, and [BEAT SYNC]
button.
Playback synchronized with a PRO DJ
LINK compatible DJ player.
1 Press the [BEAT SYNC MASTER] button of the DJ
player you wish to set as the sync master.
Select the DJ player to be set as the sync master.
2 Press the [BEAT SYNC] button.
The BPM and beat position of the currently playing track are synchro-
nized to the sync master.
!During synchronization, tempo control with the TEMPO slider is
disabled. Also, the playing speed display changes to the BPM display
of the TEMPO slider position, and is displayed in gray.
Canceling synchronization
Press the [BEAT SYNC] button.
Synchronization is canceled.
!If the synchronized playback tempo (BPM) and the TEMPO slider
position’s tempo (BPM) do not match, the synchronized playback
tempo is maintained and tempo control with the TEMPO slider
remains disabled. Normal operation is restored when the position
of the TEMPO slider is moved to the synchronized playback tempo
position.
!Operating the [NUDGE] button also cancels synchronization, and
switches to the BPM sync state. At that time, the [SYNC] button
flashes.
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