Radio Shaek TRS-80 User manual



Music
MA
DIVISION OF TANDY CORPORATION
FORT
WORTH, TEXAS
76102

First
Edition
Mus
ic
Pr
ogram:
© ® 1980
Rob
ert Kilgus
Licensed to Tandy Corporation
All
Ri
ghts Reserv
ed.
This appli
ca
tions software for
th
e
TRS
-80 Color microco
m-
puter is retained in a read-only
memory
(R
OM)
format. All
portions
of
this software,
whether
in
the ROM format
or
ot
her source code form format, and the
ROM
circuitry, are
copyrig
ht
ed and are the proprietary and trade secret informa-
tion
of
Tandy
Corporation
and
/or
it
s
li
censor. Use, reproduc-
tion or publi
ca
tion
of
any portion
of
this material
without
the prior written authorization by Tandy Corporation is
strictly prohibited. The license
fo
r using this software is
printed in
the
back
of
this manual.
Music Program Manual:
© 19
80
Tandy Corporation
All Rights
Re
served.
Reproduction or use, w
ithout
express written pe
rm1
ss
1on
fr
om
Tandy
Corporation,
of
any portion of this manual is
prohibited. While reasonable efforts h
ave
been taken
in
th
e
preparation
of
this manual
to
assure its accuracy.
Tandy
Corporation assumes no
li
ability resulting from any errors
or omissions in t
hi
s manual, or from the use
of
the informa-
tion
obta
ined herein.
"Over
the
Rainbow" ©
19
38, 1939, renewed 1966, 1967
Metro-Goldwy
n-
Mayer Inc. All
ri
g
ht
s controlled and
administered by Leo Feist, Inc.
All
rights reserved.
Used
by
permission.

Introduction
Have
you
ever
had
a
tune
running
around
in
your
head
that
you
wanted
to
write
down,
but
you
didn't
know
anything
about
music?
Now, using
the
TRS
-
80
Color
Computer
Music program,
you
can
not
only
write
melody
lines,
but
harmony
as well.
Composing
your
own
music
will
become
easier
with
practice_
You
can
experi-
ment
with
timing,
key
signatures
and
tone
.. All
compositions
can
be
saved
on
tape
for
tutu
re
playing.
As
you
read
the
manual,
you
may
see
some
unfamiliar
terms.
Th
ere
is
a glossary
in
the
back,
defining
these
terms.
Setting Up
First,
make
sure
the
cassette
is
properly
connected
to
the
computer.
Turn
on
the
TV
and
turn
up
the
volume
slightly.
Insert
the
Music
cartridge
in
the
slot
on
the
right side
of
the
computer.
Next,
when
you
turn
on
the
computer,
the
bass
and
treble
clef
staves will
appear.
Setting theVoice
We
wil I begin
by
setting
the
voice.
The
voice
produces
different
tone
qualities
(or
timbres),
and
is
set
by
pressing
three
keys.

1.
Press[SZ].
This tells
the
computer
that
you
are setting
the
voice.
The
first
number
you
enter
will
determine
the
voice
of
the
top
note.
The
second
number
sets
the
voice
of
the
bottom
note. You
may
choose
from
the
following
numbers.
0 - No
Sound
1 -
Norma
l
smooth
sound
2 -
Loud
smooth
sound
3 - Normal harsh
sound
4 -
Loud
harsh
sound
2. Press [I]
to
set
the
voice
of
the
top
note.
3.
Press
[ID
to
set
the
voice
of
the
bottom
note
.
The
"0"
silences
the
bottom
notes so
that
you will be able
to
concentrate
on
the
melody.
Changingthe Voice
The
voice may be
changed
anywhere
within
the
compos1t1on
by
pressing~,
then
the
numbers
for
the
tones
you
want.
For
example,
by
pressing
the
[2]
or@
keys
for
both
the
top
and
bottom
notes,
you
can
make
a
part
of
your
composi-
tion
forte,
or
accent
a single
note.
An
accent
is
achieved
by
inserting a loud,
harsh voice with
in
the
score directly
before
the
note
you
want
to
accent.
After
the
accented
note, insert a normal
smooth
voice.
Now
press
the
8 key
to
advance
the
score
to
the
next
space. You
must
press
the
2

El
after
entering each
command.
Let's begin
by
composing
the
melody,
"Over
the
Rainbow".
When we are
finished
with
the
melody,
we will
add
more detail
and
harmony
to
the
tune.
After this
tune,
you
may
want
to
try
another
score
at
the
end
of
the
manual,
and
soon
you
will be
composing
your
own music.
Entering a Score
This
is
how
you
write music
on
a
TRS-80
Color
Computer:
1.
To
begin, press
the
rnJ
key
to
set
a repeat
bar
at
the
beginning
of
the
score
and press B
to
advance
to
the
next
space.
2.
Press
the
slash,
[ZL
key.
At
the
bottom
center
of
the
screen,
you
will see
that
the
"tail"
of
the
arrow
has moved
to
the
right. This will give
you
control
of
the
notes
on
the
bottom
staff. Beneath
the
"tail",
the
name
of
the
current
item
is
shown.
3. Press
ITJ
or
[J]. A
quarter
note
will appear
midway
between
the
two
staves.
This
is
Middle
C.
4. Press [J)
and
a second
note
will
appear
below
the
first.
Continue
to
press
(!]until
the
note
is
at
the
bottom
of
the
bass clef. This will keep
the
bottom
note
out
of
your
way
while
you
are
composing
the
melody
on
the
treble
clef.
3

5. Press
the
0
key
again
to
return
your
control
to
the
top
note.
The
"tail"
will
move
back
to
the
left,
with
the
current
item
on
the
left.
Inserting and Linking Notes
1.
The
first
note
we
need
for
"Over
the
Rainbow",
is
a
half
note
at
Middle
C.
(We
will
designate
this
note
as
M-C
in
the
rest
of
the
manual.)
Since
the
note
is
already
at
M
-C
, simply press
[l]
to
make
it a
half
note.
At
the
bottom
of
your
screen,
you
will see
the
letter
C
which
indicates
that
the
current
item
is
the
note,
C.
Press
the
El
key
to
move
the
score
on
to
the
next
space.
2.
Press
the
[JJ
and
a secor1d
note
will
appear
at
M-C.
Press
the
[JJ
again until
the
note
moves
up
to
the
next
C
on
the
staff. Press
~
to
make
this C a
quarter
note
.
3. Link,
or
slur
this
note
to
the
note
that
follows
by
pressing
the
[(J
key. A
small
dot
will
appear
beside
the
note
to
indicate
that
the
notes
are
to
be
connected.
Press
the
El
to
move
to
the
next
space.
4.
Press
the
[I]
aga
in
to
enter
another
C.
Press[)
to
slur
this
note.
Remember
to
press
the
El
after
you
enter
each
note
.
Add
the
following
notes
to
the
score
in
the
same
manner.
Letters
in
quotes
are
command
keys
and
not
notes. Each
note
will have
the
same
value as
the
previous
note
unless
you
change
it. An
up
or
down
arrow
preceding
each
note
will tell
4

you
the
direction
to
move.
If
you
forget
to
enter
the
note
time before pressing
the
EL
you can
return
to
the
note
that
needs
correction
by
pressing
the
8 key.
tB"4",
tG"B",
tA,
tB"4",
tC,
C"L",
tM-C"L",
tA"L",
A"L",
{-G"L",
G"L",
G"L",
G"L",
"RR4"
Inserting Rests
Pressing
the
letter
[BJ
will insert a rest.
The
first time it
is
pressed a
note
appears.
Pressing
[BJ
again will
make
the
rest appear
on
the
clef
on
which
you
are
working.
The
time
of
each rest
can
be changed
in
the
same way
note
times
are
changed. Press
[ID
for a
whole
rest,
~
for a half-rest,
@]
for a quarter-rest,
!ID
for an eighth-rest, and
[ID
for
a
sixteenth
-rest.
If
you inserted
all
the
notes
correctly
the
score will
look
like this:
5

•
•
•
•
...
.
J'
I
6

Playing Through the Score
Would
you
like
to
listen
to
what
you
have
written
so
far? Press
[HJ
twice
to
return
to
the
beginning
of
the
score,
and
[e:]
twice
to
play
the
piece.
Ending Repeats and Alternate Endings
Remember
the
repeat
bar
we
placed
at
the
beginning
of
the
score? This
bar
tells
the
program
where
to
begin
repeating
a phrase. If
you
want
to
repeat
a
phrase,
press
~00
at
the
end
of
the
phrase
you
want
to
repeat,
to
enter
an
"end
repeat
bar"
(double
dots
followed
by
two
lines).
The
program
will
play
the
score
until
it
comes
to
the
end
repeat
bar
and
return
to
the
beginning
and
repeat
the
phrase
one
more
time.
Pairing
"E"
with
a single digit,
makes
it possible
to
store
up
to
nine
alternate
endings
. Endings
should
be
.entered
in
the
order
in
which
they
are
to
be
played
and
labeled as
such.
The
first
label ((fil[I])
should
be
entered
first,
followed
by
the
first
alternate
ending.
The
second
label
should
follow
with
its
ending.
When
you
play
the
score,
part
one
will be
followed
by
alternate
ending
one
then
repeated,
to
be
followed
the
second
time
by
alternate
ending
two.
Dotting Notes
The
period
dots
a
note
giving
that
note
one
and
a
half
times
its
normal
count.
Now
enter
the
rest
of
the
melody.
7

tA"4",
tF
"L",
F,
1-E.
-}C"8",
to.
tE"4",
tF,
+o.
1-B"8",
tc.
t0"4"
,
tE,
"E1",
tD"L4",
D"L",
D"L"
,
D"L",
"E2L",
-}C"2 PERIOD
L",
"RR8L"
The
hardest
part
is
over
now. Because
the
count
of
each
bottom
note
is
the
same
as
the
note
above
it, all
you
need
to
uo
to
add
harmony
to
this
melody
is
enter
the
notes
and
rests. Press
the
0
key
so
you
will
control
the
bottom
note.
Go
back
to
the
beginning
of
the
composition
and
enter
the
following
notes
to
harmonize
"Over
the
Rainbow".
M-C,
tE"4",
-}G,
to,
tE"8",
+o.
tE"4",
E,
tM-C"L",
-}F"L",
tM-C"L",
tO#"L",
tE,
1-M-C,
1-B.
tA#,
1-A"L",
1-F.
1-A"L",
+o. t
G,
-}E"8",
tF,
tB
"4",
1-A,
1-F,
t
G"8",
G,
tF"4",
tG,
1-0"L",
tE"L",
tF"L",
tG"L",
tE"2"
Changing the Speed
Before
you
listen
to
your
composition
again,
you
have
another
option
to
choose,
speed.
To
set
the
playing speed,
press[[]
and
one
of
the
following
numbers.
0
Double
Half-Time -
medium
speed
but
with
doubled
break
between
the
notes
(staccato)
1 Half-Time -very slow,
half
as fast
as
medium
speed
2
Double-Time
-very fast,
twice
as
fast as
medium
speed
3
Medium
playing
speed
-slight
break
between
notes
Because
the
speed
is
not
entered
into
the
score
or
saved
on
tape,
it
shou
Id
be
entered
each
time
you
play
the
score.
The
score
will be
played
at
medium
speed
8

if
no
other
command
is
given.
Listen
to
your
composition
a
few
times
at
different
speeds
to
familiarize
your-
self
with
your
speed
options.
Using Reference Markers
Reference
markers
can
be
in
serted
anywhere
in
the
score. Press
00
followed
by
any
number
or
letter
. This
marker
can
be
used as
part
of
two
func
tions:
1. It
can
be used
as
part
of
the
"homing
in"
function
by
pressing
[HJ
followed
by
the
key
you
pressed
afte
r
the
00
.
Your
score
wil I
advance
to
th
is
marker
instantly
.
2.
As
an
extension
of
the
play
function,
l:e]
can
be
followed
by
the
key
you
entered
after
the
00,
to
play
from
one
part
of
the
score,
to
the
place
you
have
marked.
Playing will begin
on
the
note
following
the
marker.
Deleting and Clearing
Any
marker,
note,
or
bar
can
be
deleted
from
the
score
by
moving
the
score
until
the
item
to
be
deleted
becomes
the
"current
item".
Press
[Q]
to
delete
the
item.
Press~
again,
to
de
lete
the
space
that
is
left
.
9

You
may
clear
the
ent
ire
score
from
memory
by
pressing~.
Your Music MemoryGauge
In
the
lower
left
corner
of
your
screen,
you
will see
an
F,
and
in
the
right
corner
an
E.
These
are
connected
by
a
red
line. When
you
begin
your
score,
the
red
line
w
il
l
extend
all
the
way
across
the
bottom
of
the
screen.
Your
memory
gauge
is
full.
As
you
enter
your
score
and
use
up
memory,
the
red line will
move
toward
the
E.
Your
memory
gauge will
be
empty
(no
more
room
to
store
music)
when
the
red line
disappears.
Keep
your
eye
on
this
gauge
while
you
are
composing
so
you
will
know
how
much
memory
you
have
left
.
Note: When
the
memory
gauge
is
on
Empty,
STOP!
Do
not
enter
any
more
notes
or
the
program
will
lock
up.
Saving Your Composition on Tape
To
store
your
composition,
first
make
sure
the
cassette
tape
is
completely
re-
wound
. Push
the
"PLAY"
and
"RECORD"
buttons
down
at
the
same
time,
then
press
[Z].
It will
take
only
a
few
seconds
to
store
the
composition
on
tape.
Playing aCompositionfrom Tape
When
you
want
to
hear
any
composition
you
have
saved,
rewind
the
tape,
push
"PLAY",
then
press
!SHIFT!~.
When
the
tape
is
loaded,
the
score
will
appear
on
the
screen,
ready
to
play.
10

Changing the Key Signature
Any score can be transposed
to
a different key. To change
the
key signature use
the following commands.
Press For the Key of: Which has:
K0
c No Sharps/Flats
K1S
G 1 Sharp
K2S
D 2 Sharps
K3S
A 3 Sharps
K4S
E 4 Sharps
K5S
B 5 Sharps
K1
F F 1 Flat
K2F B Flat 2 Flats
K3F E Flat 3 Flats
K4F A Flat 4 Flats
K5F D Flat 5 Flats
K6F G Flat 6 Flats
KU
Transposes
to
Higher Octave
KD
Transposes
to
Lower Octave
Experimenting with and learning
about
Mus
ic will be a lot
of
fun. Enter
the
sample score
in
the
back of the manual. Later
yo
u can compose your own music,
record it and play it for
your
friends. Have fun.
11

Glossaryof MusicTerms
Bar - a vertical line dividing
measures
on
the
staff.
Bass
Clef
-
9:
F
clef
(with
F
on
the
fourth
line
of
the
lower
staff).
Beginning
Repeat
Bar -
two
vertical bars
followed
by
two
dots
indicating
that
the
phrase
which
follows
is
to
be
repeated.
End
Repeat
Bar -
two
dots
followed
by
two
vertical lines
which
indicates
that
the
preceding
phrase
is
to
be
repeated
.
Flat
-
the
character
b,
which
lowers
the
pitch
of
the
note
before
which
it
is
set
by
a half
tone.
Forte
-
to
be
played
loudly.
Key
Signature
-
the
sharp(s)
or
flat(s)
at
the
beginning
of
the
staff.
Legato - a
direction
to
perform
the
passage
in
a
smooth
and
connected
manner,
with
no
break
between
the
tones.
Measure -
the
notes
and
rests
contained
between
two
bars.
Octave
-an interval
formed
by
two
tones,
eight
diatonic
steps
apart,
or
a
tone
range
formed
by
such
an interval.
Piano
- a
direction
to
play
the
passage
softly.
Rest
- a pause
or
interval
of
silence
between
two
tones,
or
the
sign indicating
such a pause.
Score
- a musical
composition.
Sharp
-
the
character
#,which
raises
the
pitch
of
the
note
before
which
it
is
set
by a half
tone
.
Slur
-
in
this
program,
the
dot
placed
after
a
note
to
connect
it
to
the
following
note,
signifying
that
the
connected
notes
are
to
be
played
legato.
Staccato
-
detached,
separated;
a
style
in
which
the
notes
played
are
more
or
less
abruptly
disconnected.
12

Staff
-
the
five lines
and
four
spaces
on
which
mus
ical
notes
are
wr
i
tten.
Step
- a
tone,
as
from
a line
on
the
staff
to
a
space
or
space
to
a line.
Tempo
-
rate
of
speed
a musical passage
is
to
be
played.
Treble
Clef
-
~
the
G
clef
(with
G
on
the
second
line
of
the
upper
staff).
NoteTiming
Whole
Note
-
the
note
is
usually
sustained
for
four
beats
. Press
the
00
key
to
obtain
this
note
value.
Half
Note
-
the
note
is
usually
sustained
for
two
beats. Press
the
~
key
to
obtain
this
note
value.
Quarter
Note
-
the
note
is
usually
sustained
for
one
beat
. Press
the[!)
key
to
obtain
this
note
value.
Eighth
Note
-
the
note
is
usually
sustained
for
one
half
of
a beat. Press
the
[ID
key
to
obtain
this
note
value.
Sixteenth
Note
-
the
note
is
usually
sustained
for
one
quarter
of
a beat. Press
the
[ID
key
to
obta
~
n
this
note
value.
AClassicforthe Advanced
Now
that
you
have
played
"Over
the
Rainbow"
until
all
your
friends
want
to
strangle
you,
try
something
new.
The
notes
below
belong
to
J.S
. Bach's
Two
-
Part
Invention
No. 1.
It
is
easier
to
enter
the
Treb
le
Chef
first
then
go
back
to
the
beginning
and
enter
the
Bass Clef.
After
a rest,
the
treble
clef
begins
at
Middle
C.
After
a series
of
13

nine rests, the bass
part
begins at C
in
the middle
of
the bass clef.
All
notes and
rests
count
a sixteenth.
We
have included some double arrows
in
these instructions. These arrows simply
mean
to
move the note
in
the direction
of
the arrow until the designated note
appears
the
second time. For example,
if
the previous note
is
middle C and the
instruction said
tt
A, you would pass
the
A
in
the
middle
of
the staff and pro-
ceed
to
the A which appears above the staff.
Press the
[Z]
key
to
control the treble clef, set the voice
at[],
00,
and enter the
following notes.
Treble Lines
RR"6",
M-C,
tD,
tE,
tF,
to,
tE,
tM-C,
tG"L",
G,
tC"L",
C,
tS,
S,
tC"L",
C,
tD, tG,
tA,
ts,
tc,
tA,
ts,
tG,
tD"L",
D,
tG"L",
G,
tF,
F,
tG"L",
G,
tE,
tA,
tG,
tF,
tE,
tG,
tF,
tA,
tG,
tF,
tE,
tD,
tC,
tE,tD,tF,tE,tD,tC,tS,
tA,
tc,
tS,
tD,
tC,
tS,
tA
, tG,
tF#,
tA, tG,
ts
,
tA"L",
A,
tD"L",
D,
tc,
C,
tD"L",
D,
tS,
tA, tG,
tF#,
tE,
tG,
tF#,
tA, tG,
ts,
tA,
tc,
tS,
tD,
t
C,
tE,
tD,
tS,
tG,
tD,
tS,
tc,
tA, tG,
G.
If
you
are using a TRS-
80
16K Color Computer, enter the rest
of
the notes
below.
If
you are using a 4K machine, return
to
the
beginning
of
the score and
enter the
bass
lines.
RR, RR,
tS,
tM-
C,
RR,
tS,
RR,
tD, tG,
tA,
ts,
tc,
tA,
ts,
tG,
tF#,
RR,
RR, RR, RR, RR, RR, RR, RR,
tA,
ts,
tc,
tD,
tS,
tc,
tA,
ts,
tG,
tF,
tE,
tD,
tF,
tE,
tG,
tF,
tD,
tC,
tS,
tA,
tc,
tS,
tD,
tC,tA,tG,tF,tE,tG,tF,
14

tA,
tG,
tE,
tO,
tC,
tB,
to,
tC#,
tE,
tO"L",
0,
tC#"L",
C,
tO"L",
0,
tE"L",
E,
tF"L",
F,
tA"L",
A,
tB"L",
B,
tC#"L",
C#,
tO"L",
0,
tF#"L",
F#,
tG#"L",
G#,
tA"L",
A,
tB"L",
B,
tC"L",
C,
tO"L",
O"L",
O"L",
O"L",
0,
tE,
tF#,
tG#,
tA,
tF#,
tG#,
tE,
tE,
to,
tC,
tE,
to,
tC,
tB,
to,
tC,
tA,
tG#,
G#
,
tA,
tE,
tF,
tO,
tG#,
tF,
tE,
tO,
tC,
to,
tB,
tA,
A,tA,
iG,
iF,
tE,
tG,
iF,
tA,
iG,
HE,
+o.
tM-c,
tB,
to,
iM
-C#,
tE,
to"L",
ttE,
tF,
tG,
tA,
tF,
tG,
tE,
tF"L",
F"L",
F,
tM
-
C,
to,
tB,
tM
-
C,
tB"L",
ttG,
tF,
tE
,
to,
tF,
tE,
tG,
tF"L",
F"L",
F,
HB,
RR, tM-C,
tB,
to,
tM
-
C"L",
tto,
tE,
tF,
tG,
tE,
tF,
to,
tE"L",
E"L",
E,
ttA#,
tM-C, RR,
tA#,
RR,
RR,
tc,
to,
tE,
tF,
tO,
tE,
tC,
to,
tE,
tF,
tG,
tA,
tF,
tG,
tE,
tF,
tG,
tA,
tB,
tc,
tA,
tB,
tG,
tC"L",
C,
tG"L",
G,
tE,
tF,
tO,
tB,
tc,
tA#,
A,
tG,
tF,
tA,
tG,
tA#,
A,
tB,
tc,
tE,
tO,
tc,
tF,
tB,
tC"L",
C"L",
c
Bass
Lines
Press
the
0
key
to
move
control
to
the
bass
cleff,
set
the
voice
at
(ID,[]],
and
enter
the
follow
ing
notes:
RR"6",
RR, RR, RR,
RR,
RR,
RR,
RR, RR,
C,
to,
tE
,
tF,
tO,
tE,
tC,
tG,
RR,
tG"L",
G,
RR, RR, RR, RR,
RR,
tG,
tA,
tB,
tM-C,
tA,
tB,
tG,
tM-C"L",
M-C,
tB"L",
B,
tM-C"L",
M-C,
tO"L",
0,
tE,
RR,
tG"L",
G,
tA"L",
A,
tB"L",
B,
tM
-
C"L",
RR,
tE"L",
E,
tF#"L",
F#,
tG"L",
G,
tA"L'',
A,
tB"L",
B,
tM-C"L",
M-C"L", M-C"L",
M-C,
RR,
to
,
tE,
tF#,
tG,
tE,
tF#,
to,
tG"L",
G,
tB"L",
B,
tC"L'',
C,
tO"L",
0,
tE"L",
E,
tF#"L",
F#,
tG"L",
G,
tE"L",
E,
tG,
RR,
tC,
RR,
to,
RR,
tO"L",
0,
RR.
If
your
Color
Computer
has
16K
of
memory,
enter
the
rest
of
the
notes
below.
If
you
are
using a
4K
computer,
return
to
the
beginning
and
play
the
score.
15

ttG,
tA,
RR, RR, A, RR,
tG,
RR, RR,
G"L",
G,
tF#"L",
F#,
tG"L",
G,
tA,
tO,
tE,
tF,#,
tG,
tE,
tF#,
to,
tA"L"
, A,
tO"L
",
0,
tM-C"L",
M-C,
tO"L'',
0,
tG,
RR, RR, RR, RR, RR, RR, RR, RR, RR,
to,
RR,
tF,
RR,
tG,
RR,
tM-C, RR, RR, RR, RR, RR, RR, RR, RR, RR,
M-C,
RR,
tG,
RR,
tA,
RR,
to,
tA#,
A,
tG,
tF,
tA,
tG,
tA#,
A,
tG,
tF,
tE,
to,
tF,
tE,
tG,
tF,
tE,
to,
tM-C,
tB,
to,
tM
-C
,
tE,
to. tM-C,
tB,
tA,
tG#,
tB,
tA
, tM-C,
tB"L",
B,
tE"L",
E,
to,
tB, tE,
RR, tM-C,
tB,
tA,
tM-C,
tB,
tA,
tG#,
tB,
tA"L",
A,
tE"L",
E,
tA"L",
A,
to"L",
0,
tF,
RR,
tB,
RR,
tE"L",
E,
tE"L",
E,
tA"L",
A"L",
A"L",
A"L",
RR, RR, RR, RR, RR, RR, RR, RR, RR, RR, RR, RR,
RR,
tO"L",
0,
RR, RR, RR, RR, RR, RR,
tA,
tB,
RR, RR, RR, RR,
tA,
RR,
tB"L
",
B,
RR, RR, RR, RR, RR, RR,
to,
tM-C, RR,
tA,
RR, RR, RR,
RR,
tM
-C"L",
M-C, RR, RR, RR, RR, RR, RR,
tG,
tA,
RR, RR, A, RR,
tG,
tA"L",
A,
A#"L",
A#,
A"L",
A,
tG"L",
G,
tF"L",
F,
tO"L",
0,
tM
-C"L
",
M-C,
tA#"L",
A#,
A"L",
A,
tF"L",
F,
tE"L",
E,
tO"L
",
0,
tE,
tO,
tE,
tF,
tG,
tE,
tF,
to, tM-C,
M-C,
to,
tE,
tF,
tO,
tG,
tE,
tF"L",
F,
tO"L",
0,
tG"L",
G,
tG"L",
G,
tC
"L",
C"L",
C
Now
go
back
to
the
beginning
of
the
score.
Set
the
voice
at
~
for
the
treble
clef
and
[I]
for
the
bass
and
play
your
Bach
Invention.
16
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