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  9. Tchibo Windmill User manual

Tchibo Windmill User manual

Tchibo GmbH D-22290 Hamburg · 110767AB3X2XI · 2020-11
IQ-Cube "Windmill“
How to solve the cube
The IQ cube is made up of
6 surfaces. Two of them show
have 9 panels of different
sizes and the other 4 surfaces
only have 6 panels.
The two opposite surfaces
with 9 panels correspond
to the white (= tall sections)
and the yellow surface (= flat
sections) of a standard magic
cube. These are used for ori-
entation and should always
be held facing upwards/down-
wards.
Corner piece
(3 sides)
Edge piece
(2 colours)
Middle piece
(1 colour)
yellow
Middle piece
(1 side)
Edge piece
(2 sides)
Edge piece
(2 sides)
Middle piece (1 side)
Edge piece (1 side)
Upper level
= tall
lower level = flat
"red"
"blue"
"white"
Middle level
Due to the peculiar
shape of the cube, the
pieces may become
slightly stuck as they move
and excessive force will cause
them to break apart. There-
fore, do not use force to turn
the sections but instead try
to feel where the joints are.
Important: To ensure that
the algorithms used at the
end work, start out with the
tallest level positioned on
the opposite side to the
flattest level, but which
also comprises 9 panels.
For orientation it helps to pay
attention to the shape and number
of the golden sides of the pieces:
•There are no pieces with 3 golden
sides.
• The edge pieces of the
upper and lower levels are
trapezoid-shaped and have
2 golden sides.
• The
corner pieces of
the upper and lower levels
are wedge-shaped and
have 2
golden
sides.
•The middle and edge pieces of the
middle level
are either trapezoid or
wedge shaped and
have 1
golden
side.
•The middle pieces of the upper
and lower levels are cube-shaped
and are the only ones to have one
single, square-shaped side.
trapezoid-shaped
edge piece
wedge-shaped
edge piece
wedge-shaped
middle piece
cube-shaped
middle piece
trapezoid-shaped
edge piece
wedge-shaped
corner piece
turn clockwise
F= front
L= left
R= right
U= up
D= down
2F = 2x front
turn anti-clockwise
F’ = front
L’ = left
R’ = right
U’ = up
D’ = down
2F’ = 2x front
F
L
R
U
D
F‘
L‘
R‘
U‘
D‘
Turning movements and algorithms
2x 2x
Solving the cube in 8 stages
Solution steps – beginning with the
tallest ("white") level at the top.
In step 2 and from step 4, the cube is held
with the "white" surface facing downwards.
4)level 2:
turn the cube over
solve edge pieces
5)level 3:
align edge pieces
(yellow cross)
8)level 3:
solve corners
cube
unsolved
1)level 1:
solve edges
(white cross)
6)level 3:
arrange edge
pieces
7)level 3:
arrange corners
3)level 1:
turn the cube over
solve corner pieces
2)level 2:
turn the cube over
align middle pieces
Always position the cube as illustrated and hold it in this position
as you carry out the algorithm!
1) Level 1 - solve edges (the "white" cross)
Find the thickest middle piece ("white") and rotate the cube
so that it at the top.
Position the "white" edge pieces above the corresponding middle
pieces:
a) from below the middle piece (a) into position at the top
D – R – F' – R'
b) from beside the middle piece (b) towards the bottom
at first (a) …
R' – D' – R
…then into position at the top
D – R – F' – R'
Once the edge piece is moved into position, turn it towards
the bottom once again (F) and repeat algorithm a).
2) Level 2 – moving the middle pieces
The middle pieces in the second level are all in position but
may be rotated. Now align these properly.
Flip the cube onto its head ("yellow" at the top)!
Ensure that the edge piece already solved (a)is on the left at the
top (b) so that it is not rotated further from its correct position:
2F' – U
Align the middle piece.
2F (repeat until correct)
Move the edge piece into position on the right at the bottom (a):
U' – 2F
3) Level 1 – solve corners
Turn the cube over onto its head again ("white" on top).
Move the corner piece you need into position (a). Repeat the
algorithm as many times as you need to move the corner
piece into the correct position:
R' – D' – R – D (repeat until completely correct)
4) Level 2 – solve edges
Flip the cube once again so that "white" is at the bottom
and "yellow" at the top.
There are three possible cases:
Case 1 + 2: The edge piece you need is in the upper level.
Move this edge piece into position via its corresponding middle
piece (a).
To see whether the edge piece comes into position the right
way around, twist the front to the left just once (F').
Then move the front back into position (F).
Case 1) If yes, move the edge piece into position on the left:
U' – L' – U – L – U – F – U' – F'
Case 2) If not, rotate …
… 1x U (edge piece from (a) to (b)),
… then the entire cube so that the edge piece is back
at the front,
then move the edge piece into position on the right:
U – R – U' – R' – U' – F' – U – F
Case 3) If the edge piece is at the side on the middle level (c),
but the wrong way around or in the wrong position, first use one
of the algorithms shown above to move any other edge piece from
the upper level into the same position in order to shift the edge
piece you wish to correct is shifted out of its current position (a).
Then proceed as described in Case 1 or 2 .
b
a
a
b
a
a
a
c
a
b
b
Point
opposite
around
a corner
Corner
Line
Cross
5) Level 3 – moving edge pieces ("yellow" cross)
The cube will now fall under one of 3 possible cases:
Point = none of the 4 edge pieces is correctly positioned.
Corner = two adjacent edge pieces are correct.
Line = two opposite edge pieces are correct.
(The position of the middle pieces underneath does not
matter yet!)
Depending on the starting position, perform the algorithm
1-3 times. The cube must be held as illustrated each time it
is performed.
Point: 1x F – R – U – R' – U' – F' = Corner
Hold the cube with the corner to the left at the back.
Corner: 1x F – R – U – R' – U' – F’ = Line
Hold the cube so that the line goes from left to right.
Line: 1x F – R – U – R' – U' – F’ = Cross
6) Level 3 – arrange edges
The edges must now be replaced so that they end up positioned
above the correct middle pieces of the vertical surfaces.
To do this, first turn the upper level until there are two matches.
The cube will now fall under one of 2 possible cases:
The two correctly positioned edge pieces (a/b) are either on
opposite sides or around a corner. Depending on the starting
position, perform the algorithm 1–2 times. The cube must be
held as illustrated each time it is performed.
opposite: 1x R – U – R' – U – R – 2U – R' – U = around
a corner
around a corner: 1x R – U – R' – U – R – 2U – R' – U
All 4 edge pieces are now correctly positioned above the
middle pieces.
7) Level 3 – arrange corners
Find a corner piece that is already correctly positioned.
Important: Only the corner position of the piece is important,
it does not matter whether it is the wrong way round or not.
If no corner pieces are correctly positioned, use the algorithm
once and then look for the correct corner piece.
Hold the cube so that this correct corner is facing the front.
Perform the algorithm as many times as you need until all
corner pieces are positioned in their respective corners.
U – R – U' – L' – U – R' – U' – L
a
a
b
b
8) Level 3 – solve corners
Hold the cube so that the first corner stone you wish to solve is
facing the front. Important: in between the algorithms, do not
move the cube itself any more, only move the uppermost level!
While doing so, do not be disconcerted if the cube looks irrepara-
bly mixed up... keep carrying out the algorithm until all of the
pieces are correctly in position.
1. Repeat the algorithm as many times as you need until the
corner piece is completely correct: R' – D' – R – D (repeat
until the corner piece is completely correct)
2. Rotate the upper level anticlockwise until the next misaligned
corner piece is facing the front: U' (until the next misaligned
corner piece is facing the front)
3. Repeat the algorithm as many times as you need until the
corner piece is completely correct: R' – D' – R – D (repeat
until the corner piece is completely correct)
4. Rotate the upper level anticlockwise until the next misaligned
corner piece is facing the front: U' (until the next misaligned
corner piece is facing the front)
5. Repeat the algorithm as many times as you need until the
corner piece is completely correct: R' – D' – R – D (repeat
until the corner piece is completely correct)
… and so on until all corner pieces are correctly aligned.
You may need to rotate the upper level one more time
so that all of the panels line up with each other – All done!
WARNING. Not suitable for children
under 36 months. Small parts.
Risk of choking.
Product number: 606 180
Made exclusively for:
Tchibo GmbH, Überseering 18,
22297 Hamburg, Germany

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