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Playing Instructions
Playing the Game:
Magnet Battle is a fast-paced tabletop game in which 2 players go head to head in a battle
of skill. Teams Maneuver their Battle Players on the field and fight for possession of the
ball for the chance to score in their opponent’s goal, but be cautious of the Battle Field
Gaurds. The magnetized field guards will cling to players that come too close, resulting in
penalties that can turn the tide of the game. Now settle the score with Magnet Battle!
• Decide who will start with possession of the ball (flip a coin / Rock - paper - scissors).
• The starting player begins from either corner from their side.
• Once the ball is in play, players maneuver their Battle Player anywhere on their side of
the board.
• Players use their Battle Player to shoot the ball into the opponent’s goal (see
scoring below).
Scoring:
• The first player to score 10 points wins.
• Players receive 1 point for making the ball into their opponents’ goal (balls that jump
out do not count).
• If a player’s Battle Player falls into their own goal, their opponent is awarded a point.
Field Guard Magnets:
• If a single White Battle Field Guard attaches onto a player, the game continues
as normal.
• If two White Battle Field Guards attach onto a player, their opponent is awarded a point
and the magnets are reset on the board.
• Optionally, players may substitute a White Battle Field Guard for a Black Battle Field
Guard during play. If a Black Battle Field Guard attached onto a player, their opponent
is awarded a point and the magnets are reset on the board.
If a Player loses control of their Battle
Player (Player disconnects from Handle on
the opponent’s side), their opponent gets
one unobstructed free shot at the goal.
If the shot misses the game is paused
until the player reconnects the magnet.
Battle Field Guards are always reset at
the center of the board after any point
is scored.