Zeemote JS1 User manual

USER GUIDE
USER GUIDE •GUIDE D'UTILISATION
GUIDA DELL'UTENTE •BEDIENUNGSANLEITUNG
GUÍA DE USUARIO •MANUAL DO UTILIZADOR

For your convenience this User Guide is provided in English,
Spanish, French, Italian, German, and Portuguese.
À toutes fins utiles, ce guide d’utilisation est fourni en
anglais, allemand, espagnol, français, italien et portugais.
Questa guida utente viene fornita in inglese, spagnolo,
francese, italiano, tedesco e portoghese.
Diese Bedienungsanleitung wurde in englischer Sprache
verfasst und für Sie ins Französische, Italienische,
Deutsche, Spanische und Portugiesische übersetzt.
Para su comodidad, este Manual del usuario ha sido
traducido a los siguientes idiomas: inglés, español,
francés, italiano, alemán y portugués.
Para sua conveniência, este manual do utilizador
é fornecido em inglês, espanhol, francês, italiano,
alemão e português.

1
About Your Zeemote™JS1 Bluetooth Controller.............................3
Installing the Batteries..................................................................4
Zeekey™Controller Software and Games Compatibility...............5
Getting Started - Zeemote™JS1 featuring Zeekey........................8
Getting Started - Zeemote Ready™Games.................................11
TABLE OF CONTENTS
À propos de la manette Bluetooth Zeemote™JS1.......................14
Installation des piles ...................................................................15
Compatibilité des jeux et du logiciel de la manette Zeekey™.....16
Introduction - Zeemote™JS1 avec Zeekey...................................19
Introduction - Jeux Zeemote Ready™...........................................22
TABLE DES MATIÈRES
Controller Bluetooth Zeemote™JS1.............................................25
Installazione delle batterie ..........................................................26
Software del Controller Zeekey™e compatibilità con i giochi.....27
Introduzione - Zeemote™JS1 con Zeekey....................................30
Introduzione - Giochi Zeemote Ready™.......................................33
SOMMARIO

2
Über den JS1 Bluetooth-Controller von Zeemote™......................36
Einsetzen der Batterien................................................................37
Software für den Zeekey™-Controller and kompatible Spiele.....38
Erste Schritte mit dem Zeemote™JS1 und Zeekey......................41
Erste Schritte mit Zeemote Ready™-Spielen...............................44
INHALTSVERZEICHNIS
Acerca del Mando Bluetooth Zeemote™JS1................................47
Instalar las pilas..........................................................................48
El software Zeekey™del Mando y compatibilidad con juegos....49
Primeros pasos: función Zeekey del Mando Zeemote™JS1........52
Primeros pasos: juegos Zeemote Ready™...................................55
ÍNDICE
Acerca do Controlador Bluetooth Zeemote™JS1.........................58
Instalar as pilhas.........................................................................59
Software de controlador Zeekey™e compatibilidade com jogos...60
Introdução - Zeemote™JS1 com Zeekey......................................63
Introdução - Jogos Zeemote Ready™...........................................66
ÍNDICE

3
1. D: Action/Power Button
(Power on/off: Hold for
3 seconds)
2. Indicator Light
• FlashingQuickly:
Ready to Connect
• FlashingSlowly:
Connected
3. Thumbstick
4. A: Action Button
5. B: Action Button
6. C: Action Button
7. Battery Door
8. Lanyard Anchor
Thank you for purchasing the Zeemote™
JS1 Bluetooth® Mobile Gaming Controller.
The Zeemote JS1 is designed to provide you with hours of
the World’s Best Mobile Gaming Experience!
ENGLISH

4
The Zeemote JS1 Controller uses two AAA batteries. Follow
directions below to insert the batteries. Once the battery door
has been removed there is a +/- diagram on the body of the
JS1 that shows you the proper way to insert the batteries.
The Zeemote JS1 Controller has a 50+ hour battery life for
hours of fun and immersive game play. In order to conserve
battery power, the Zeemote JS1 will turn off:
1. If it is not connected to the phone for 5 minutes
2. If it is connected to the phone, but has not been used for
over 20 minutes
Squeeze battery
door on both sides
Slide door up…
…then out
Insert batteries
(Note: Picture shows
proper battery
installation.)

5
Zeemote JS1 Compatibility
Using your Zeemote JS1:
1. The Zeemote JS1 Featuring Zeekey Controller Software
is compatible with all mobile games on specific mobile
devices.
2. Zeemote Ready Games are optimized for compatibility
between the mobile device, controller and specific
games.

6
Zeemote JS1 Featuring Zeekey Controller Software
About Zeekey™Controller Software
All Mobile Games are compatible with the Zeemote JS1 when
using the Zeekey™Controller Software. The Zeekey Control-
ler Software is an application for your mobile device that
enables the Zeemote JS1 to have the following features:
1. Precise and responsive control of all mobile games
2. Navigate your device and control other applications such
as the music player, web browser and more
3. Mobile Console Gaming Experience: Play mobile games
anytime, anywhere on any screen by combining a mobile
device with “TV Out” and a Zeemote JS1.
TO DOWNLOAD THE FREE ZEEKEY CONTROLLER
SOFTWARE AND TO CHECK DEVICE COMPATIBILITY
GO TO WWW.ZEEMOTE.COM/ZEEKEY

7
Zeemote Ready™Games
About Zeemote Ready™Games
Your Zeemote JS1 will also work with Zeemote Ready™
Games that have support for the JS1 Controller built into the
games. Zeemote Ready™games feature:
1. Game Play optimized for use with the controller
2. In-Game Zeemote JS1 Controller Detection and
Auto Connect
3. Controller Settings in the option menu
If your phone makes use of Zeekey Controller Software it
must be turned off when playing Zeemote Ready™Games.

8
Getting Started
Zeemote JS1 Featuring Zeekey Controller Software
1) Insert the batteries into your Zeemote JS1 Controller
2) Turn on your phone
3) Activate Bluetooth®on your phone
4) Determine if your phone requires Zeekey Controller
Software. If not, please proceed to Page 11 - “Getting
Started with Zeemote Ready™” instructions.
5) Download Zeekey to your phone
Free Download – www.zeemote.com/zeekey
•Enter www.zeemote.com/zeekey into your phone’s
browser to download and install the software
•You can also download Zeekey to your computer and
install to your phone with a cable.
•After installation you will typically find Zeekey on the
phone’s main menu screen or within the “Application”
folder, “Download” folder, or “My Own” folder.
Installation location will vary by phone.
6) Locate and launch Zeekey:
•Go to Phone Menu
•To Launch Zeekey: Search for a Zeemote JS1
Controller icon named ‘Zeekey’ on the Main Menu or
in the “Application”, “Download” or “My Own” folder.
Installation location will vary by phone. Once found,
select ‘Zeekey’ to start the controller software.
•Some phones may present the following message:
“Zeekey is requesting changes to its application control
permissions.” Please click “View”, then “Menu Key”
then “Save”.

9
7) Setting up the Zeemote JS1
•Press and hold the Power / D button for 3 seconds until
the indicator light begins to flash.
•Select “Controller” from within Zeekey Application, then
Select “Search”
•
The screen will display “Searching for devices. This may
take a few moments.”
•A list of devices will be displayed. Select “Zeemote JS1”.
The following message will appear on the screen:
“Connecting to Zeemote JS1. This may take a few moments.”
•Once connected, the message “Connected to Zeemote
JS1” will appear.
•The Zeemote JS1 indicator light will flash slowly,
indicating a connection.
•Zeekey will now be set up to automatically connect with
your JS1 in the future.
The Zeemote Controller is ready for use.
YOU ARE READY TO PLAY!
8) Reconnecting the Zeemote JS1
•Once you have used the Zeemote JS1 Controller with
Zeekey, the phone will connect automatically with your JS1.
•If you choose not to use this option, to reconnect,
choose “Reconnect” from the Zeekey Controller screen.
•The screen will then display “Connecting to Zeemote
JS1. This may take a few moments.” When successful,
the screen will display “Connected to Zeemote JS1.”
•The Zeemote JS1 indicator light will flash slowly,
indicating a connection.

10
•Once connected, the Zeemote Controller is ready for use
to control games, phone navigation, phone features
plus additional applications and services.
•While most games work well with the standard key
mapping, some games may be more fun with customized
mapping. Please visit www.zeemote.com for more details.
Note: If you are asked for a PIN or a Password during the
connection or reconnection process enter “0000”.

11
Getting Started
Zeemote Ready™ Games
Zeemote Ready Games feature optimized game play for
use with your Zeemote JS1 and your phone. Each Zeemote
Ready™Game requires the connection process below.
1) Insert the batteries into your Zeemote JS1 Controller
2) Turn on your phone
3) Activate Bluetooth®on your phone
4) If you are using a phone that is running Zeekey
Controller Software please turn it off now.
5) Select and Launch a Zeemote Ready Game
Select and launch a Zeemote Ready Game (trial or full
version) from your mobile handset.
6) Setting up the Zeemote JS1:
•Press and hold the Power/D button for 3 seconds until
the indicator light begins to flash
•The Zeemote Ready game should automatically start
to search for your Zeemote JS1 Controller. See Note 2 if
controller search does not occur.
•If asked whether you would like to allow the application
to connect, answer: “Yes” or “Yes, never ask again”.
•The screen will display “Searching for devices. This
may take a few moments”.
•A list of devices will be displayed. Select “Zeemote JS1”.
•
The following message will appear on the screen:
“Connecting to Zeemote JS1. This may take a few moments.”

12
•Once connected, the message “Connected to Zeemote
JS1” will appear.
•The Zeemote JS1 indicator light will flash slowly,
indicating a connection.
The Zeemote Controller is ready for use.
YOU ARE READY TO PLAY!
Note 1: If you are using a Zeemote Ready™ Game on a
handset with Zeekey, please make sure Zeekey is turned off
to play the game.
Note 2: If the game fully loads and does not present a
“Controller” Screen, please proceed to the Game Menu and
look for “Settings”, “Options”, or “Preferences” and select
“Controller”. Follow the same directions.
Note 3: If you are asked for a PIN or a Passcode during the
connection or reconnection process, enter “0000”.

13
Replaying a Zeemote Ready™Game
•When replaying a Zeemote Ready Game, the game and
the phone will recognize the Zeemote JS1 Controller.
•If asked whether you would like to allow the application
to connect, answer: “Yes” or “Yes, never ask again”.
•The following message will appear on the screen: “Con-
necting to Zeemote JS1. This may take a few moments.”
•Once connected, the message ”Connected to Zeemote
JS1” will appear.
•The Zeemote JS1 indicator light will flash slowly,
indicating a connection.
•Auto Connect Feature: If you would like to automatically
connect to the Zeemote JS1 Controller every time the
game launches, set “Auto Connect” to “ON”.
FOR MORE INFORMATION, TROUBLESHOOTING,
AND TO REGISTER YOUR JS1
PLEASE VISIT WWW.ZEEMOTE.COM/SUPPORT
TO CONTACT CUSTOMER SUPPORT

14
FRANÇAIS
1. D : Bouton Action/d'alimentation
(mise sous/hors tension :
maintenir enfoncé pendant
3 secondes)
2. Voyant lumineux
• Clignotementrapide:
prêt pour la connexion
• Clignotementlent:
connecté
3. Thumbstick
4. A : Bouton Action
5. B : Bouton Action
6. C : Bouton Action
7. Accès au
compartiment
des piles
8. Fixation du cordon
Merci d'avoir acheté la manette de jeux
pour mobiles Bluetooth® Zeemote™ JS1.
La manette Zeemote JS1 vous permettra de profiter
pleinement pendant de nombreuses heures de vos jeux
pour mobiles.

15
La manette Zeemote JS1 utilise deux piles AAA. Suivez les
instructions pour mettre les piles en place. Après avoir
ouvert le compartiment des piles, reportez-vous au schéma
+/- sur la manette JS1 pour savoir comment insérer
correctement les piles.
Avec une autonomie de fonctionnement sur piles de plus de
50 heures, la manette Zeemote JS1 vous offre de longues
heures d'immersion dans vos jeux favoris. Pour prolonger la
durée de vie des piles, la manette Zeemote JS1 se met hors
tension :
1. Si elle est déconnectée du téléphone pendant plus de
5 minutes ;
2. Si elle est connectée au téléphone mais qu'elle n'a pas
été utilisée pendant plus de 20 minutes.
Appuyez des
deux côtés de la
trappe d'accès au
compartiment des
piles
Faites glisser la
trappe vers le haut…
…et retirez-la
Insérez les piles
(Remarque : l'image
illustre l'installation
correcte des piles.)

16
Compatibilité de Zeemote JS1
Utilisation de la manette Zeemote JS1 :
1. La manette Zeemote JS1 dotée du logiciel Zeekey est
compatible avec tous les jeux pour mobiles installés sur
des téléphones mobiles.
2. Les jeux Zeemote Ready assurent la compatibilité entre
le téléphone mobile, le contrôleur et les jeux.

17
POUR TÉLÉCHARGER LE LOGICIEL GRATUIT ZEEKEY ET
VÉRIFIER LA LISTE DES TÉLÉPHONES COMPATIBLES,
VISITEZ LE SITE WWW.ZEEMOTE.COM/ZEEKEY
Manette Zeemote JS1 dotée du logiciel Zeekey
À propos du logiciel Zeekey™
Tous les jeux pour mobiles sont compatibles avec la manette
Zeemote JS1 lorsque le logiciel Zeekey™est utilisé. Le
logiciel Zeekey est une application pour mobiles qui confère
à la manette Zeemote JS1 les caractéristiques suivantes :
1. Contrôle précis et réactif de tous les jeux pour mobiles
2. Navigation sur l'appareil et contrôle d'autres
applications telles que le lecteur de musique, le
navigateur Web, etc.
3. Mobilité : possibilité de jouer à tout moment, quels
que soient le lieu et l'appareil, en utilisant la manette
Zeemote JS1 avec un mobile doté d'une sortie TV.

18
Jeux Zeemote Ready™
À propos des jeux Zeemote Ready™
La manette Zeemote JS1 fonctionne également avec les jeux
Zeemote Ready™, qui intègrent sa prise en charge. Les jeux
Zeemote Ready™offrent les avantages suivants :
1. Optimisation du jeu grâce au programme de contrôle
2. Détection de la manette Zeemote JS1 par le jeu et
fonction de connexion automatique
3. Paramétrage de la manette dans le menu d'options
Si le programme Zeekey est installé sur votre téléphone,
vous devez le désactiver lorsque vous jouez à des jeux
Zeemote Ready™.
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