
OBJECTIVE
Bounce balls into the other players’ cups to eliminate
them from play -- BUT avoid the Black Cup! The last
player with cups on the board wins!
GAME SET UP (for 4 PLAYER STANDARD)
1) Set up 4 Game Trays in the grid layout shown
below - with sec ons interlocking on the bo om
of each tray:
2) Place 6 cups of one color on each grid sec on.
3)Place the Black Cup in the middle (this cup
always stays on the board).
4) Each player chooses a color and stands behind
the corner of their color cups on the board.
5)Each player gets 2 balls.
HOW TO SHOOT
• Players always shoot from their corner of the
board – or “zone.” (see picture above)
• Each shot must bounce once from their zone
before landing on the board to count.
BLACK CUP SCORING
Players with no cups remaining can get back into the
game when a Black Cup is scored.
• If an ODD number of balls are in the Black Cup,
then those players who made that shot LOSE one
of their lowest cups. The other players then ADD
one cup on the lowest available space on their
grid.
• If an EVEN number of balls lands in the Black Cup,
then the eff ect of the Black Cup is canceled.
• The black cup always remains on the board.
STRATEGY
If a shot is made in your own cup or Black Cup, you
can cancel that shot by making the second shot in
the same cup.
If any other player makes two in one cup to save
themselves, you can be the spoiler by making a 3rd ball.
WINNING THE GAME!
The last player with cups remaining on the board
wins!
GETTING STARTED
• Determine who starts the game by having all
players take a shot bouncing one ball into any of
their own color cups.
• If more than one player makes it, then those
players redo their shots un l only one player
makes it. That player starts the fi rst round.
PLAYING A ROUND
• The star ng player shoots their fi rst ball, and the
other players then follow in order.
• The star ng player then shoots their second ball,
and the other players follow in order.
• A er all 8 balls are thrown, the round is over.
• Score the round by removing or adding cups from
play. (see - SCORING)
*When players do not have any cups remaining, they
do not shoot, BUT they are s ll in the game. (see -
BLACK CUP SCORING)
• When scoring is over, the player on the le of the
star ng player begins the next round.
SCORING
Any cups with an ODD number of balls are removed
from the board.
Any cups with an EVEN number of balls remain on
the board.
Any cups with NO BALLS remain on the board.