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  9. Cranium Tune Twister Games User manual

Cranium Tune Twister Games User manual

Welcome to
Divide into teams of two or more.
Each team chooses a game piece
and places it on the purple Planet
Cranium®labeled START.
Give each team a
pad and pencil.
Now you’re ready to play Cranium!
Set out the four
character card
boxes: Creative Cat®
,
Word Worm®
,
Star Performer®
,
and Data Head®
.
Set out the
die, timer,
and tub of
Cranium Clay®
.
over
[
2
3
4
5
1
Cranium is the outrageously fun party
game for four or more players that
will get you and your team sculpting,
acting, puzzling, and even spelling
backwards to win!
®
OBJECT
The object of the game is to
be the first team to move
clockwise around the board
and into Cranium Central™
,
where your team will attempt
its final activity for the win!
On your first turn,
and every time you’re
on a purple Planet Cranium,
you get to choose which box
your card will be drawn from.
In Cranium you roll at the END
of your turn, after you have
successfully completed an activity.
REMEMBER
If you’re successful...
Roll the die and move to the next color
indicated on the die. You must stop on
every purple Planet Cranium even if your
roll would otherwise take you past it. If you roll
purple, zoom ahead to the next Planet Cranium.
Your turn is now over. Play passes to your left.
If you don’t succeed...
Don’t roll or move. You must
wait until your next turn and try
again. Your turn is now over.
3
On every Planet Cranium
you have a chance to get on
the fast track. If your team
is successful on the first
activity you do on the
Planet Cranium, hop on
the inner fast track.
Otherwise, take the
outer scenic path.
Getting on the fast track
scenic path
Planet Cranium
fast track
star performer®creative cat®word worm®
Your team does the activity described on the card.
2
data head®
The team to your right draws your card and reads it aloud to you. Your card is
drawn from the character card box that matches the colored space your team’s
game piece is on.
1
®
ON YOUR TURN At the start of the game, the team with the person
whose birthday is coming up next goes first.
SETUP
A Club Cranium card pauses the game for
an outrageous all-play activity, with all teams
competing to earn a bonus roll. The first team
to shout out the correct answer
before time runs
out wins an immediate
bonus roll.
After the Club Cranium is played, the winner
of the Club Cranium card takes one bonus roll
and moves. Then the team whose turn it was
when the Club Cranium card was drawn takes its
regular turn.
Just follow the instructions on the card.
If you draw a Club Cranium
card while you’re on a
Planet Cranium…
•If your team doesn’t win the
Club Cranium and it was your
first activity while on a Planet
Cranium, don’t worry——you can
still try for the fast track on your
regular turn.
•If your team wins the Club
Cranium and it was your first
activity while on a Planet Cranium,
roll and move onto the fast track.
®
hint
Everyone plays this Club Cranium
Cloodle! Choose one artist from each
team to draw clues on paper with no
talking, letters, or symbols. The first team
to guess the answer wins an immediate
bonus roll. If this card was drawn on
your turn, you get another card after
the winner’s bonus roll.
cloodle
®
thing
Warning: Not for children under 3 years old. Choking hazard. Contains small parts.
© 1998–2003 CRANIUM, INC. ALL RIGHTS RESERVED. CRANIUM IS SO OUTRAGEOUSLY FUN, IT’S PATENTED. (U.S. PATENT NO. 6,279,909 AND OTHER U.S. AND FOREIGN PATENTS PENDING.) CRANIUM CHARACTER ILLUSTRATIONS © 1998 ™. THE FOLLOWING
ARE TRADEMARKS OR REGISTERED TRADEMARKS OF CRANIUM, INC. IN THE U.S. AND/OR OTHER JURISDICTIONS: BLANKOUT, CAMEO, CLOODLE, CLUB CRANIUM, COPYCAT, CRANIUM, CRANIUM CENTRAL, CRANIUM CLAY, CREATIVE CAT, DATA HEAD, FACTOID, GNILLEPS,
HUMDINGER, LEXICON, PLANET CRANIUM, PLAY WITH YOUR BRAIN, POLYGRAPH, SCULPTORADES, SELECTAQUEST, SENSOSKETCH, SPELLBOUND, STAR PERFORMER, THE GAME FOR YOUR WHOLE BRAIN, WORD WORM, YOU WILL NOT BELIEVE WHAT YOUR FRIENDS
CAN DO, ZELPUZ, THE CRANIUM LOGO, THE BRAIN LOGO, AND THE FOUR CRANIUM CHARACTERS. ALL THIRD-PARTY MARKS OR LOGOS THAT APPEAR IN THE GAME OR ANY GAME CARD ARE THE PROPERTY OF THEIR RESPECTIVE OWNERS, AND USE THEREOF, OR OF ANY
INDIVIDUAL’S NAME OR IMAGE, DOES NOT IMPLY OR INDICATE ANY APPROVAL, ENDORSEMENT, AFFILIATION, OR SPONSORSHIP BY SUCH THIRD PARTIES. WE PACK CRANIUM GAMES WITH A VARIETY OF OUTRAGEOUS ACTIVITIES. IT’S UP TO YOU TO USE CAUTION,
PLAY IT SMART, AND HAVE FUN.
Enter the Cranium Circle on a roll at the end of a turn. Move to
the name of the character card box that matches the color on the die.
If you roll purple, you can choose your starting point on the circle.
Now wait for your next turn.
Each time you successfully complete an activity in the Cranium Circle,
keep the card, move clockwise to the next character name, and
wait until your next turn to do an activity from that box.
Club Cranium cards count, too. If you win a Club Cranium card while
you’re in the Cranium Circle, keep the card if it’s one you need. If the card
you won matches the character name you are on, move clockwise to the next
character name.
If you are not successful, stay where you are and try again on your next turn.
Once your team holds one card from each character card box, move
into Cranium Central.
On your next turn, the other teams collectively choose the character
card box for your final activity.
If you are unsuccessful, you must try again on your next turn.
If your team is the first to successfully complete an activity in Cranium Central
(Club Cranium cards count, too), congratulations! You’ve won Cranium!
1
2
3
WINNING
star performer®
creative cat®
word worm®
data head®
®
…and then successfully complete
one final activity in Cranium Central.
To win, your team must be the first to
win one activity from each character
card box in the Cranium Circle…
Read this section if you draw a Club Cranium card.
CLUB CRANIUM™

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