EVS Multicam LSM User manual

USER MANUAL
Hypermotion Cameras
Version 12.05 - May 2014


Copyright
EVS Broadcast Equipment SA– Copyright © 2003-2014. All rights reserved.
Disclaimer
The information in this manual is furnished for informational use only and subject to
change without notice. While every effort has been made to ensure that the information
contained in this user manual is accurate, up-to-date and reliable, EVS Broadcast
Equipment cannot be held responsible for inaccuracies or errors that may appear in this
publication.
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You will find the full list of addresses and phone numbers of local offices either at the end
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EVS website: http://www.evs.com/contacts.
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USER MANUAL Multicam LSM 12.05 Hypermotion Cameras
I


Table of Contents
TABLE OF CONTENTS III
WHAT'S NEW? V
1. INTRODUCTION 1
1.1. General Information 1
1.2. Wiring Schema 1
2. CONFIGURATION 3
2.1. Hypermotion Management 3
2.2. Hypermotion Controller Settings 4
3. OPERATION 7
3.1. Activating and Accessing the Hypermotion Mode 7
3.2.1. Key Commands on the Remote Panel 8
3.2. Controlling the Hypermotion Camera 8
3.2.2. LCD Menu on the Remote Panel 11
3.2.3. Creating a Clip from a Hypermotion Camera 13
3.2.4. Managing Cue Points 13
3.2.5. Managing Memory Blocks 14
3.2.6. Using Speedbreak 17
3.3. Specific Camera Features 19
3.3.1. Introduction 19
3.3.2. FOR-A VFC-7000 Camera 20
3.3.3. FOR-A FT-One Camera 22
3.3.4. Hi-Motion I Camera 25
3.3.5. Hi-Motion II Camera 26
3.3.6. Photron Camera 28
3.3.7. Vision Research Camera 29
USER MANUAL Multicam LSM 12.05 Hypermotion Cameras
Table of Contents III


What's New?
In the Hypermotion Cameras manual, the icon has been added on the left
margin to highlight information on new and updated features in release 12.05.
Speedbreak Functionality on Hypermotion Cameras
• See section "LCD Menu on the Remote Panel" on page 11
• See section "Using Speedbreak" on page 17
USER MANUAL Multicam LSM 12.05 Hypermotion Cameras
What's New? V


1. Introduction
1.1. General Information
Definition
The Hypermotion mode allows the server to control a hypermotion camera. Such cameras
record images at a frame rate much higher than standard cameras.
They record a buffer of images in an internal memory. This buffer can then be ingested into
an EVS server via the standard SDI connection. In doing so, a hypermotion camera is
considered as a standard camera by the server.
When the EVS server works in hypermotion mode, it must run a Multicam LSM
configuration.
The aim of the hypermotion mode is to enable the use of a standard EVS Remote to
control the hypermotion camera. Though most commands are identical for such cameras,
the last part of this chapter lists some of the supported cameras model along with their
specific features.
Principles
The hypermotion cameras can be controlled by the LSM Remote Panel. The camera is
linked via a RS422 or LAN PC connector to the same XT3 server as the controlling
Remote Panel.
In setups including a hypermotion camera, the following principles apply:
• An XT3 server cannot control more than one hypermotion camera.
• The hypermotion camera is used with the classical channel configurations.
• Not all Multicam LSM configurations with several PGMs and several Remotes are
supported within the current RS422 and channel configuration constraints.
• If the Remote Mode setting in the Hypermotion Controller settings is set to
‘Hypermotion only’, an additional menu is made available in the main menu of the LSM
Remote Panel.
1.2. Wiring Schema
The wiring schema shows that the following connections have to be set up:
• A connection from the camera to the switcher for the LIVE camera feed.
• A connection from the camera to the recorder channels (from 1 to 4 channels) for
ingesting the AV material to the EVS server.
• A connection to the Ethernet (PC LAN) or to one of the RS 422 ports (from 3 to 6).
The type of connection depends on the camera series.
USER MANUAL Multicam LSM 12.05 Hypermotion Cameras
1. Introduction 1

The Remote Panels need to be connected as follows:
• The main LSMRemote Panel is connected to the RS422 port 1.
• The Remote Panel that controls the Hypermotion camera is connected to the RS 422
port 2.
2 1. Introduction
EVS Broadcast Equipment SA Issue 12.05.A- May 2014

2. Configuration
2.1. Hypermotion Management
Remote Panel Assignment
In setups where several LSM Remote Panels and a hypermotion camera are defined, the
assignment of the various PGMs and hypermotion camera to the LSM Remote Panels is
automatically performed as shown in the table below depending on:
• the number of PGMs in the selected channel configuration
• the selected Remote Mode (Hypermotion only or Hypermotion + LSM)
• the number of Remote Panels available
The following table presents the possible configurations:
# of Remotes 1 2 3 4
Hypermotion
Mode
Hyperm.
Only
Hyperm.
+ LSM
Hyperm.
Only
Hyperm.
+ LSM
Hyperm.
Only
Hyperm.
+ LSM
Hyperm.
Only
Hyperm.
+ LSM
1 OUT NA R1: PGM1
+hyperm.
R1: PGM1
R2:
hyperm.
NA NA NA NA NA
2 OUT NA R1: PGM1
+PGM2
+hyperm.
R1: PGM1
+PGM2
R2:
hyperm.
R1: PGM1
R2: PGM2
+hyperm.
R1: PGM1
R2: PGM2
R3:
hyperm.
NA NA NA
3 OUT NA R1: PGM1
+PGM2
+PGM3
+hyperm.
R1: PGM1
+PGM2
+PGM3
R2:
hyperm.
R1: PGM1
+PGM2
R2: PGM3
+hyperm.
R1: PGM1
+PGM2
R2: PGM3
R3:
hyperm.
R1: PGM1
R2: PGM2
R3: PGM3
+hyperm.
R1: PGM1
R2: PGM2
R3: PGM3
R4:
hyperm.
NA
4 OUT NA R1: PGM1
+PGM2
+PGM3
+hyperm.
R1: PGM1
+PGM2
+PGM3
R2:
hyperm.
R1: PGM1
+PGM2
+PGM3
R2: PGM4
+hyperm.
OR
R1: PGM1
+PGM2
R2: PGM3
+PGM4
+hyperm.
R1: PGM1
+PGM2
R2: PGM3
+PGM4
R3:
hyperm.
R1: PGM1
+PGM2
R2: PGM3
R3: PGM4
+hyperm.
R1: PGM1
+PGM2
R2: PGM3
R3: PGM4
R4:
hyperm.
R1: PGM1
R2: PGM2
R3: PGM3
R4: PGM4
+hyperm.
‘PGM1+PGM2’ can represent the 2PGMs mode as well as the PGM/PRV mode.
Warning
The cells with ‘NA’ correspond to impossible configurations taking into account
the existing constraints. In this case, the Hypermotion option is not available in
the operational menu even if the Hypermotion setting is set to ‘Yes’.
USER MANUAL Multicam LSM 12.05 Hypermotion Cameras
2. Configuration 3

2.2. Hypermotion Controller Settings
User Interface
The Hypermotion controller settings allow specifying the settings related to the control of
a hypermotion camera from an LSM Remote Panel.
These fields are available in the following interfaces:
• in the Multicam Configuration window, Operation tab, in the basic display mode:
◦ on page 5 on the server-based application
◦ on page 1 on the web-based interface
• in the Operational setup menu of the Remote Control Panel (pages 11.X)
Warning
The hypermotion feature and settings are only available if the license code 20,
which allows controlling a hypermotion camera from the remote panel, is valid.
The following screenshot displays the Hypermotion Controller settings on the Operation
tab in the web-based interface:
Hypermotion
Description Enables or disables the hypermotion camera control feature.
When this setting is enabled, you can access and use the
hypermotion menu on the LSM Remote Panel via the
SHIFT+D key combination in the operational menu.
Values Yes / No
Default Values No
4 2. Configuration
EVS Broadcast Equipment SA Issue 12.05.A- May 2014

Recorder
Description Selects the record channel to which the A/V material from the
hypermotion camera will be sent.
Values CAM A to CAM D
Default Values The default value is the last CAM defined in the channel
configuration (for ex. CAM C in a 3 IN 3 OUT configuration).
Remote mode
Description Specifies the camera elements controlled by the server.
Values •Hypermotion only:
The server controls only the hypermotion camera. An
additional remote is made available in the main menu of the
remote panel, since the hypermotion camera is considered
as an additional external camera.
•Hypermotion + LSM:
The server controls the hypermotion camera and one PGM
in exclusive mode.
Default value Hypermotion only
Port
Description Specifies on which port (RS422 or Lan PC) the commands
must be sent to the hypermotion camera, and possibly to the
PGM if you have selected ‘Hypermotion + LSM” in the Remote
Mode parameter.
Values The following values are possible:
• RS422 #2 to RS422 #6
• Lan PC
The port value is specific to the camera. See the camera-
specific section in the operational chapter .
Default value RS422 #6
USER MANUAL Multicam LSM 12.05 Hypermotion Cameras
2. Configuration 5

Protocol
Description Specifies the protocol type used for data transfer on the
selected port.
Values The following values are possible:
• TCP / UDP (when Port is set to Lan PC).
• ASCII / Sony 9-pin (when Port is set to one of the RS422).
The protocol value is specific to the camera. See the camera-
specific section in the operational chapter .
Default values • TCP (when Port is set to Lan PC).
• Sony 9-pin (when Port is set to one of the RS422).
IPAddress
Availability This setting is only available if the Port setting is set to Lan
PC.
Description Specifies the IP address of the PC LA N.
Values xxx.xxx.xxx.xxx
Default value 192.168.10.60
Dial Speed
Description Defines the multiplication factor applied to the jog value.
Values Range of values: 10x to 1000x (multiple of 10x)
Default value 10x
6 2. Configuration
EVS Broadcast Equipment SA Issue 12.05.A- May 2014

3. Operation
3.1. Activating and Accessing the
Hypermotion Mode
Activating the Hypermotion Mode
To access the hypermotion mode, you should ensure that:
• The license code 20 required for the hypermotion mode is activated. For more
information on this required license key, contact the Support or Sales team.
• The Hypermotion parameter is activated in the Operational Setup menu of the remote
(p.11.1 F1), or see the EVS Server Configuration manual.
• You have correctly selected the number of remotes in the main menu according to the
Remote mode parameter defined in the Operational Setup menu of the remote (p.11.1
F3), or see the EVS Server Configuration manual.
Depending on the selected Remote mode, you will control the hypermotion camera
only or the hypermotion camera and a PGM of the server.
Accessing and Leaving the Hypermotion Mode
To access the hypermotion menu, press SHIFT+D (HyperMo) in your Remote Panel
menu.
To leave the hypermotion menu or switch to the PGM control, press again SHIFT+D in the
operational menu.
Note
In hypermotion+LSM mode, the SHIFT+D key displays LSM Mode.
USER MANUAL Multicam LSM 12.05 Hypermotion Cameras
3. Operation 7

3.2. Controlling the Hypermotion Camera
3.2.1. Key Commands on the Remote Panel
Introduction
This section presents the various commands you can use on the Remote Panel to control
the hypermotion camera. When available, the corresponding key on the hypermotion
camera is mentioned.
The standard behavior, applicable to all cameras, is explained in this table. When a given
camera has a specific behavior, this is specified in the section dedicated to the camera
itself.
PLAY
This key corresponds to the 'Play' command on the hypermotion camera.
Pressing this key initiates a replay from the first available frame on the current memory
block.
The corresponding CAM key flashes green to indicate the playback status.
During the playback, the material played on the hypermotion camera is recorded into the
server via the SDI connection.
SHIFT + PLAY
There is no corresponding command on hypermotion cameras.
Pressing this key combination initiates a replay on the current memory block at the speed
defined in the PGMSpeed parameter.
Pressing again PLAY,SHIFT+PLAY, or PRVCTL returns to the normal playing speed.
The corresponding CAM key flashes green to indicate the playback status.
Mark
This key corresponds to the ‘Mark Cue Point’ command on the hypermotion camera.
Pressing this key marks a cue point on the current block. You can mark up to 255 cue
points on a memory block.
This function is not available on all cameras with multiple-block memory.
8 3. Operation
EVS Broadcast Equipment SA Issue 12.05.A- May 2014

Last Cue
This key corresponds to the ‘Search’ command on the hypermotion camera.
The Last Cue key can have several behaviors:
• If the Cues parameter is set to Off, the cue points are not managed. In this case, the
Last Cue button allows users to perform one of the following actions:
◦ launching a play command at the speed defined in the Last Cue parameter
◦ launching a play command in Ramp up mode, when this mode is defined in the
Last Cue parameter.
• If the Cues parameter is set to On, the cue points are managed. In this case, the Last
Cue button allows users to perform one of the following actions:
◦ going to the previous cue point of the current memory block when cue points have
been defined on the current block.
◦ stopping the recording and going back to the first recorded frame of the current
memory block when no cue points have been defined on the current block.
The frame is loaded, but the camera does not start playing.
See section "Managing Cue Points" on page 13
RECORD
This key corresponds to the ‘ARM’ or ‘REC’ commands on hypermotion cameras.
The different behaviors are possible, depending on various conditions:
• In single-block memory, pressing this key deletes the material recorded on the camera
and starts the recording process on the camera.
• In multiple-block memory:
◦ When you press RECORD after selecting the block number you want to work
with, all A/V material recorded on the memory block(s) of the camera is deleted,
and the camera starts recording on the first block.
◦ When you press RECORD subsequently and a memory block is selected, the
recording starts on the currently selected memory block, and its content is
deleted.
◦ When you press RECORD subsequently and no memory block is selected, all
A/V material recorded on the memory block(s) of the camera is deleted, and the
camera starts recording on the first block.
◦ When you press RECORD subsequently and the selected memory block is
recording, the behavior differs from one camera to the other. Refer to the chapter
dedicated to the camera itself.
USER MANUAL Multicam LSM 12.05 Hypermotion Cameras
3. Operation 9

TAKE
This key corresponds to the ‘Trig/Stop Rec’ command on hypermotion cameras.
With a single-block memory or when the last block is reached, press TAKE to stop the
recording.
With a multiple-block memory, pressing TAKE induces the following actions:
• The recording stops on the current block.
• The material on the current block is loaded on the camera in play mode.
• The recording starts on the next empty block, if available. If no empty block is left, the
recording stops.
Lever
There is no corresponding command on hypermotion cameras.
Press the Lever key to shift to the secondary lever range (defined in the 2nd Lever
parameter in the hypermotion secondary menu) for material played out using the
hypermotion feature.
CAM Keys
When you press a CAM key corresponding to a recorded block, this loads the last
recorded frame of the selected block in play mode.
When you press a CAM key corresponding to a block in REC, this loads the last recorded
frame of the selected block in play mode, and the recording starts on the next empty
block, if available.
When you press a CAM key corresponding to an empty block, the remote beeps.
CLEAR
Press the CLEAR key to clear the recorded material on a block. It can be used in the
following ways:
• To clear the record on a given block that is not in PLAY mode, press CLEAR and the
CAM key corresponding to the requested block.
• To clear the record on a block when the block is in PLAY mode, press CLEAR. The
PLAY is stopped, the recorded material is deleted from the block, and the camera
automatically starts recording again in this block if it is not recording on any other
block yet.
Note
The CLEAR button is only active on some cameras.
10 3. Operation
EVS Broadcast Equipment SA Issue 12.05.A- May 2014

3.2.2. LCD Menu on the Remote Panel
Hypermotion Main Menu
The hypermotion main menu displays the memory blocks that have been selected in the
#Blocks parameter of the hypermotion secondary menu. The memory blocks use is
described later in this chapter.
Only the activated blocks will be displayed and the highlighted block is the one the
operator is currently working on.
Off Ramp UP SpeedBrk LSM Mode
Block 1 Block 2
Cues Parameter
This parameter allows you to activate the cue management in hypermotion mode.
The default value of the Cues parameter is On.
Off Ramp UP SpeedBrk LSM Mode
Block 1 Block 2
Last Cue Parameter
The Last Cue parameter defines the Last Cue button function when the Cuesparameter is
Off.
Off Ramp UP SpeedBrk LSM Mode
Block 1 Block 2
• The Last cue parameter can be set to Ramp Up (the default value):
◦ The first time the Last Cue button is pressed, the speed is increased starting from
the PGMSpeed until the maximum speed is reached. This maximum speed
depends on the camera model.
◦ Whenever the Last Cue button is pressed again, the speed is increased starting
from the last speed used until the maximum speed is reached.
• The Last Cue parameter can be set to an individual speed (the available values
depends on the camera model).
Note
• When Cues is set to Off, the cam key is displayed in black and the Mark
button is inactive.
• When Cues is set to Off and Last Cue is set to Ramp Up, press
Clear+Last Cue to reset the speed to PGMSpeed.
USER MANUAL Multicam LSM 12.05 Hypermotion Cameras
3. Operation 11

Speedbreak Parameter
When the Speedbreak functionality is available, it will be displayed as illustrated.
Press the corresponding key to activate (highlighted) or deactivate it (normal display).
Off Ramp UP SpeedBrk LSM Mode
Block 1 Block 2
See section "Using Speedbreak" on page 17
Note
Currently, the Speedbreak functionality is available only for Vision Research
and NAC Hi-MotionII cameras.
Hypermotion Secondary Menu
From the hypermotion main menu, press the MENU key to open the hypermotion
secondary menu illustrated hereunder.
# Blocks Pre-Roll PGMSpeed 2ndLever
2 00s10fr 50% +- 1000
This secondary menu includes the hypermotion settings described in the table below. To
modify a setting, press the corresponding softkey and jog to select the requested value.
The default setting value is specified in the table. As the value range often vary from one
to the other camera, the available values are listed in the camera-specific chapter. See
section "Specific Camera Features" on page 19.
Setting Description
#Blocks Number of memory blocks of the hypermotion camera to be used, if the
connected camera supports this feature.
The number of blocks displayed in the main menu depends on the
number of blocks specified in this parameter. 1 to 4 memory blocks can
be used (default: 1).
Pre-Roll Length of the preroll for the cue points defined on the material recorded
from the hypermotion camera.
The Last Cue command will go to the desired TC - preroll if the material
is available. If not, the preroll is not applied.
PGMSpeed PGM speed that is to be applied for playing back material recorded on
the hypermotion camera using the SHIFT+PLAY keys.
2ndLever Secondary lever range to be applied for playing back material recorded
on the hypermotion camera.
12 3. Operation
EVS Broadcast Equipment SA Issue 12.05.A- May 2014
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