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  9. Fundex Games B-Active Hip Hopscotch User manual

Fundex Games B-Active Hip Hopscotch User manual

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Ages: 6+ PlAyers: 1+
Contents: 20 Numbered Hop Pads, 1 Double Hop Pad and
1 Round Hop Pad
1
set uP: Hip Hopscotch can be set up in many, many ways! It’s
up to you to decide what specific Pads to put down, and in what
order you like.e Hop Pads can be placed on concrete, carpet,
grass, hard floors…anyplace that’s got a level surface and is roomy
enough to jump freely. Here are a few example layouts, just to get
you going:
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goAl: Hop ‘til you drop!
PlAy: Take turns. On your turn, jump onto the Hop Pads in
numerical order. If there’s just one Pad of a number, you must land
on it with only one foot. If there are two Pads of the same number,
you must land with both feet at the same time, having one foot on
each Pad. If Pads are sideways or upside-down, you must land with
your foot (or feet) matching the direction of the number on the
Pad. Hop all the way from number 1 to number 10, and then spin
around and hop the course in reverse, from 10 back down to 1.
Double HoP PAD: You can assign special rules to this Hop
Pad, which you must do when you land on it. It can be placed
anywhere in your layout. Some ideas are: spin around, touch the
ground, shout something, sing something, clap, jump up and
click your heels together, kick and clap your hands under your leg,
yodel, say the alphabet, spell your name – jumping once for each
letter, do the splits… anything you can think of… or make up a
combination of moves. You must touch this Double Hop Pad with
both feet simultaneously at least once.
rounD HoP PAD: Like the Double Hop Pad, you can assign
your own special rules to this Round Hop Pad, but you may only
touch it with one foot or one hand.
3
Winning: Hip Hopscotch is not about winning – it’s about
jumping around and having hip-hoppin’ fun! Everybody wins!
gAme iDeAs:
• On-O-On-O
Choose any layout you like. As you go, hop on one Pad as usual,
then land with both feet straddling the Pad before you hop to
the next Pad, and so-on. It’s harder than you think!
• BlindScotch
Place all the Pads touching each other in a square formation.
Place the Double Hop Pad in the center. Everybody take a good
look at where the Pads are in relation to the Double Hop Pad.
Now blindfold one player, spin him or her around three times,
and stand them on the double Hop Pad. Give commands to the
blindfolded player where to hop to land on each numbered Pad,
in order.
4
• CircleScotch
Place the Hop Pads in a circular layout with about one foot
between each Pad. Players each start on a Pad, evenly spaced from
the other players. On “1-2-3-Go!,” everybody hop to the next Pad
in a clockwise direction, and keep hopping in that direction, try-
ing to catch up to the player in front of you. If you tag somebody
from behind, the tagged player is out. Keep hopping and tagging
until there’s only one player left. If that’s you, you win! You can
play this game hopping on one foot, or jumping on both feet…
play it both ways!
• Hop ‘til ya Drop
Place the Hop Pads in a circle with about two feet of space
between them. On “1-2-3-Hop!,” everybody hop (on one foot)
at the same time to the next Pad in a clockwise direction. Keep
saying, “1-2-3-Hop!” and hopping together. Anybody who misses
the next Hop Pad, or even so much as touches their other foot to
the ground, is out. If you’re the last one still hopping, you win!
5
• Leap Pads
Scatter the Hop Pads randomly around the floor with about a
foot or so of space between them. Start on Pad #1. On one foot,
hop to #2, and so-on, until you have hopped all the Pads, or until
you can’t hop far enough to make it to another Pad.
• Two-legged Hopscotch
Pick a partner. Choose any Hop Pad layout you want. Partners
stand before Pad #1, both facing forward, and hold both of each
others’ hands: right hand to right hand and left to left. Now each
player stands on the foot nearest their partner, and lifts the other
foot. Hop through the layout together, with each of you only on
one foot. Compete with other players to see which teams can go
the farthest and keep from making mistakes.
6
• Tag-team Relay Race
Divide into two teams. Set up two identical Hop Pad layouts,
side-by-side. Both teams line up behind the start of each layout.
On “1-2-3-Go!” the first player from each team hops the layout
forward and then back. When they complete the layout, they
tag the next member of their team who must then hop the layout
forward and back. e first team to have all of its members
complete the layout wins.
• Rhyme Hop
Choose any Hop Pad layout you want. Assign a word to each
numbered Pad that rhymes with its number, like one: sun; two:
glue, and so-on. Hop the layout and say the appropriate word and
NOT the number each time you land on a Pad. See how fast you
can go, and watch your friends to see if they make mistakes. Once
everybody has hopped the layout, add another rhyming word
to each number, like one: sun, fun; two: glue, who… and so-on.
See how far you can get!
7
VAriAtions:
Hip Hop Hoppy Taw: If you want, you can play Hip Hop
Hopscotch with a “Hoppy Taw.” What’s a Hoppy Taw? Well,
it’s something you find, like a coin, a stone, or a toy that won’t
bounce. A beanbag or a hacky sack works really well. On your
turn, stand behind Pad #1 and toss your Hoppy Taw onto
one of the Pads. Wherever it lands, you have to skip over that
particular Pad as you go.
Hip Hop Criss-Cross: Two players start hopping at the same
time from opposite ends of the Hip Hopscotch Pad layout, and
criss-cross each other somewhere in the middle.
Hip Hop High Five: Two players start hopping at the same
time from opposite ends of the Hop Pad layout, and high-five
each other somewhere in the middle, then both turn around
and go back the direction from which they came.
Hop Hip Hopscotch: Go through the layout, but when you get to
the end, don’t turn around… come back from 10 to 1 backwards!
Hoptime: Using a stopwatch or a clock with a second hand,
keep track and compare how long it takes each player to hop
the same pattern.
Hop to the Beat: Put on some Hip Hop or other lively music
and jump to the groove.
e combinations and variations are limitless, and so is the fun!
Hop to it!
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