GameChanger Motor Synth User manual

WELCOME TO THE WORLD
OF MOTOR SYNTHESIS
INSTEAD OF TRADITIONAL ANALOG OSCILLATORS, THE MOTOR SYNTH USES
DIGITALLY CONTROLLED ELECTROMOTORS AS ITS CORE AUDIO SIGNAL SOURCE.
THE MOTOR SYNTH IS DRIVEN BY EIGHT MODERN BRUSHLESS DC MOTORS, TYPICALLY USED
FOR DRONE-RACING. THEY ARE EXTREMELY FAST, PRECISE AND DURABLE, AND WHEN OPERATED WITH
VIRTUALLY NO PHYSICAL RESISTANCE OR FRICTION THEY CAN GENERATE ENOUGH TORQUE TO REACH
A TOP SPEED OF ~300 REVOLUTIONS PER SECOND ALMOST INSTANTANEOUSLY.
WITH SO MUCH POWER AT HAND, HAVING PRECISE CONTROL OVER THE MOTORS
IS THE MOST CRUCIAL ELEMENT TO MAKING A PLAYABLE MUSICAL INSTRUMENT.
OUR ENGINEERING TEAM HAVE DESIGNED A PROPRIETARY MOTOR DRIVER AND FEEDBACK SYSTEM WHICH
ALLOWS US TO REGULATE EACH MOTOR’S ROTATION SPEED WITH EXTREME ACCURACY -
THUS CREATING A NEW KIND OF AUDIO OSCILLATOR.
WE ARE EXTREMELY PROUD OF THE MOTOR SYNTH -NOT ONLY FOR ITS RAW AND UNIQUE SOUND, BUT ALSO
FOR THE TECHNOLOGICAL ACHIEVEMENT THAT IT REPRESENTS.


THE MOTOR SYNTH IS EQUIPPED WITH 8 MOTOR OSCILLATORS AND
2 IDENTICAL VOICE BLOCKS -VOICE 1 AND VOICE 2. THEREFORE,
THE INSTRUMENT IS A 4-NOTE POLYPHONIC SYNTHESIZER WITH 2 VOICES
PER MUSICAL KEY.
PRESS THE “POLY MODE”BUTTONTO ADJUST THE MOTOR SYNTH'S POLYPHONY
SETTINGS.
IN THE POLYPHONY MENU, USE THE LEFT ENCODER TO RESERVE A SPECIFIC
AMOUNT OF MOTORS FOR EACH VOICE, AND USE THE RIGHT ENCODER TO MAKE
MULTIPLE MOTORS PERFORM NOTES IN UNISON.
POLYPHONY AND UNISON SETTINGS CAN BE ADJUSTED INDIVIDUALLY FOR
VOICE 1 AND VOICE 2. THE MOTOR SYNTH CAN ALSO BE USED AS AN 8 VOICE
POLYPHONIC INSTRUMENT WITH 1 VOICE PER KEY WHEN VOICE 2 IS DISABLED.
1 POLYPHONY
OPTICAL WAVESHAPES ARE
CREATED BY BOUNCING
INFRARED LIGHT OFF OF
ROTATING DISCS WITH
THREE DIFFERENT
REFLECTIVE PATTERNS.
EIGHT INDIVIDUAL INDUCTORS
PICK UP ELECTROMAGNETIC
ENERGY FROM EACH MOTOR’S
ROTATING COILS.
A DECORATIVE STROBOSCOPE
PATTERN IS PRINTED ON THE TOP
SIDE OF THE DISCS.
THIS PATTERN IS FOR VISUAL
REFERENCE ONLY AND IS NOT
PART OF THE AUDIO SIGNAL.
PRESS THE “POLY MODE”BUTTON
TO EXIT ANY MENU AND RETURN
TO THE MAIN “PLAY SCREEN”.

2 VOICE BLOCK
THE MOTOR SYNTH FEATURES TWO IDENTICAL ROWS OF CONTROLS THAT LET YOU
CONFIGURE EACH VOICE’S VOLUME, WAVESHAPE TYPE, SCALE, AMP ENVELOPE,
ACCELERATION AND TONE.
WHEN ACCEL. MENU IS ACTIVE
ADJUST VARIOUS ACCELERATION/BRAKE
PARAMETERS WITH THE “CTRL” ENCODER
ANDBUTTONS.
THE “ENV SYNC”BUTTON APPLIES THE VCA ENVELOPE SETTINGS OF VOICE 1
TO BOTH VOICES.
THE “ACCEL SYNC”BUTTON APPLIES THE ACCELERATION AND BRAKE
PARAMETERS OF VOICE 1 TO BOTH VOICES.
BOTH VOICES HAVE A “FILTER ON/OFF”BUTTON (V1 AND V2), SO YOU CAN
SELECT WHICH VOICES GO INTO THE MOTOR SYNTH'S FILTER SECTION.
ACCESS ADDITIONAL FILTER RETRIG
AND KEYTRACKSETTINGS IN MAIN MENU.
3FILTER SECTION
THE MOTOR SYNTH HAS FOUR BUILT-IN ANALOG FILTERS WITH CONTROLS FOR
FILTER CUTOFF FREQUENCY, RESONANCE,AND ALSO A “DRIVE”KNOB THAT
LETS YOU INCREASE GAIN BEFORE THE FILTER STAGE.
THE “FILTER ENV AMOUNT”KNOB GOES INTO POSITIVE AND NEGATIVE VALUES.
AT 12 O'CLOCK -THE VALUE IS ZERO AND THE FILTER IS STATIC.
“FILTER ENV”ENCODER ADJUSTS THE ENVELOPE'S ATTACK AND RELEASE CURVE.
THE “KEYTRACK”FUNCTION CAN BE ASSIGNED TO EITHER THE FILTER'S
CUTOFF FREQUENCY OR TO THE FILTER ENVELOPE TARGET FREQUENCY.

THE MOTOR SYNTH'S MOD SECTION LETS YOU DIAL IN THE MODULATION DEPTH
INDIVIDUALLY FOR VOICE 1, VOICE 2 AND THE FILTER.
THE “PITCH-TREM”SWITCHES LET YOU CHOOSE BETWEEN AMPLITUDE AND
FREQUENCY MODULATION FOR EACH VOICE.
THE “FREQ-RES”SWITCH LETS YOU CHOOSE BETWEEN FILTER CUTOFF FREQ.
MODULATION OR FILTER RESONANCE MODULATION.
THE OVERALL MODULATION ENVELOPE CAN BE SET UP WITH THE “MOD ENV”
ENCODER. PARAMETERS INCLUDE ATTACK, RELEASE AND DELAY.
MOD ENVELOPERETRIGGER PARAMETERS CAN BE SET UP FROM THEW MAIN MENU.
USE THE “SHAPE”SELECTOR TO APPLY ONE OF FIVE MODULATION SHAPES TO
THE ACTIVE COLUMN IN THE MOD MENU.
ALT + “SHAPE” KNOBWILL CHANGE MOD SHAPES FOR ALL COLUMNS AT ONCE.
USE ALT + “SHAPE CTRL” ENCODERTO MORPH THE MODULATION SHAPES.
MODULATION SPEED CAN BE FREELY ADJUSTED WITH THE “RATE”ENCODER.
USE ALT + “RATE” KNOBTO SET MOD SUBDIVISIONS FOR THE ACTIVE COLUMN.
PRESS THE “SYNC TEMPO”BUTTON TO LINK THE MOD RATE TO THE MOTOR
SYNTH'S MASTER TEMPO (CLK: BPM) OR TO THE FREQUENCY OF VOICE 2 -
(CLK: V2 F)-THIS WILL PRODUCE DYNAMIC, UNPREDICTABLE MODULATIONS.
USE THE “CROSS MOD”KNOB TO DIAL
IN THE AMOUNT OF CROSS-MODULATION
BETWEEN VOICES 1 AND 2.
THE “FM-RING”SWITCH LETS YOU
TOGGLE BETWEEN FREQUENCY AND
AMPLITUDE CROSS-MODULATION MODES.
4MODULATION
5 CROSS MOD
WHEN THE MODULATION MENU IS OPEN
USE BUTTONSTO SWITCH COLUMNS.
USE ALT + “SHAPE MOD”
TO MORPH MODULATION WAVESHAPES.

6 MUSICAL INTERFACE
7 NOTE-BANKS
USE THE “CTRL”ENCODER TO ROTATE
KEYS IN THE ACTIVE NOTE-BANK.
THE KEYPAD IS SPLIT INTO FOUR
SEPARATE NOTE-BANKS, AND YOU CAN
ALWAYS MOVE BETWEEN THEM BY:
PRESSING ALT + BUTTONS
BY DEFAULT THE NOTE-BANKSARE SET
UP AS OCTAVES, BUT YOU CAN CON-
FIGURE THEM TO FIT YOUR PLAYING
STYLE, OR FOR SPECIFIC SONGS.
EACH TIME THE MOTOR SYNTH IS
SWITCHED ON, NOTE-BANKSFROM THE
LAST SESSION WILL BE RECALLED.
YOU CAN ALSO SAVE AND LOAD NOTE-
BANKSJUST LIKE WITH PRESETS.
THE MOTOR SYNTH'S BUILT-IN MUSICAL INTERFACE CONSISTS OF EIGHT KEYS AND FOUR ROTARY ENCODERS.
EACH KEY’S NOTE VALUES ARE INDICATED ON THE MAIN PLAY SCREEN, AND YOU CAN RAISE OR LOWER THE PITCH OF
THE KEYS BY TURNING THE ENCODER IN THE KEY’S RESPECTIVE COLUMN.
PRESS THE ENCODERTO RETURN THE KEY TO THE PREVIOUS NOTE PLAYED.
DOUBLE-PRESS THE ENCODERTO RETURN THE KEY TO THE LAST SAVED STATE (SCALE, NOTEBANK).
WITH THE “LATCH”ON -ALL NEW
NOTES WILL STICK. WHEN POLYPHONY
SLOTS ARE FULL, NEW NOTES WILL
STEAL LAST NOTE PLAYED.
TO REPLACE ALL LATCHED KEYS -
HOLD ALT + PLAY NEW NOTES
ON THE KEYPAD.
PRESS ALT + LATCH TO
GENERATE A RANDOM PATCH.
USE THE “SAVE”BUTTON TO SAVE
PRESETS AND NOTE-BANKS -
TYPE PRESET NAMES WITH THE
KEYPAD AND BUTTONS.
USE THE “DEL”BUTTON TO ERASE
VALUES IN VARIOUS SCREENS,
FOR EXAMPLE, THE MOD MENU.
PRESS ALT + TAPTO FLIP LINKED
KEYS. THIS ALLOWS YOU TO CHANGE
A KEY'S PITCH WITHOUT AUDIBLY
PLAYING IT.
ALT + ENCODERS 3 AND 4- SET UP
THE TYPE OF SCALE AND THE
SCALE'S ROOT.
ALT + ENCODER 2- ADJUST
PITCH-SHIFT FROM SMOOTH TO
QUANTIZED STEPS.
ALT + ENCODER 1- PITCH-SHIFT
ALL NOTES ON THE KEYPAD AT ONCE.
LINKED TO
ENCODER
CURRENTLY
PLAYING
RED KEYSWHITE KEYSDARK KEYS
CURRENTLY
INACTIVE

9MOTION RECORD
8NOTE RECORD
USE THE “CTRL”ENCODER TO PAUSE OR
PLAY SEPARATE TRACKS, TO ADJUST
THEIR PLAYBACK SPEED AND DIRECTION.
NOTES CAN BE RECORDED FROM THE
MOTOR SYNTH’S BUILT IN MUSICAL
INTERFACE, OR FROM AN EXTERNAL MIDI
INSTRUMENT OR CV SOURCE.
PRESS ALT + “REC”TO SWITCH
BETWEEN THE KEYPAD, THE NOTE
RECORDAND MOTION RECORDSCREENS.
YOU CAN ALSO USE THE MOTOR SYNTH’S RECORDING ENGINE TO RECORD UP TO
THREE LAYERS OF KNOB MOVEMENTS AND OTHER PARAMETER CHANGES.
PRESS AND HOLD THE “REC”KEY TO ARM THE MOTION RECORD ENGINE.
NOW ANY KNOB, ENCODER, BUTTON OR SWITCH YOU TOUCH WILL BE ASSIGNED TO
ONE OF THREE MOTION REC TRACKS, AND THE PARAMETER CHANGES WILL BE
RECORDED -THE RECORDING STOPS AS SOON AS THE “REC” KEY IS RELEASED.
WHEN RECORDED SEPARATELY, TRACKS WILL HAVE VARIABLE LOOP LENGTHS.
IF MULTIPLE PARAMETERS ARE RECORDED IN ONE TAKE, THEN ALL TRACKS WILL
HAVE THE SAME LOOP LENGTH.
USE “DEL”TO ERASE INDIVIDUAL TRACKS, OR ALT + “DEL”TO ERASE ALL.
THE MOTOR SYNTH CAN RECORD AND PLAY BACK NOTE SEQUENCES
PERFORMED IN REAL TIME.NOTE SEQUENCES MAY BE STACKED IN MULTIPLE
LAYERS AND PLAYED BACK AS VARIABLE-LENGTH LOOPS.
PRESS THE “REC”KEY TO ARM THE RECORDING ENGINE -YOU WILL SEE THE
“REC” KEY AND RECORD SYMBOL ON THE MAIN SCREEN START TO BLINK.
ONCE THE REC ENGINE IS ARMED, IT WILL START RECORDING AS SOON AS
YOU ENTER THE FIRST NOTE
ALTERNATIVELY, YOU CAN START RECORDING FROM SILENCE BY FIRST
ARMING THE “REC”KEY AND THEN PRESSING THE “PLAY/STOP”KEY.
PRESS THE “REC”KEY AGAIN TO STOP RECORDING AND COMPLETE THE LOOP.
USE THE “PLAY/STOP”KEY TO PAUSE OR RESTART THE REC ENGINE.
USE THE “CTRL”ENCODER TO START AND STOP INDIVIDUAL TRACKS AND
ADJUST EACH LOOP’S LENGTH AND ASSIGN VOICES.
USE “DEL”TO ERASE INDIVIDUAL TRACKS, OR ALT + “DEL”TO ERASE ALL.
DISCLAIMER!
THE NOTE RECORD FUNCTION IS NOT
YET FULLY READY FOR LAUNCH.
IT WILL BE RELEASED WITH
THE FIRST FIRMWARE UPDATE IN
THE BEGINNING OF AUGUST 2020!

10 PLAYMODES
11 ARPEGGIATOR
THE MOTOR SYNTH CURRENTLY HAS TWO PLAY MODES - “FREE MODE”AND “ARP MODE”.
TOGGLE DIFFERENT PLAY MODES BY PRESSING THE “PLAY MODE”ENCODER ON THE INSTRUMENT'S FRONT PANEL.
NEW PLAY MODES SUCH AS SEQUENCER MODE, DELAY MODE, CHORD MODE, DRONE MODE AND OTHERS WILL BE UNLOCKED IN
FUTURE VERSIONS OF THE MOTOR SYNTH FIRMWARE.
PRESS THE “PLAY MODE”ENCODER
TO ACCESS THE <ARP SETTINGS>MENU.
USE THE BUTTONS AND “CTRL”
ENCODER TO CONFIGURE
THE ARPEGGIATION ENGINE.
THE MOTOR SYNTH'S ARPEGGIATOR ENGINE CAN BE ASSIGNED TO BOTH VOICES
INDIVIDUALLY VIA THE ”PLAY MODE”ENCODER.
ADJUST ARPEGGIATION PARAMETERS THROUGH THE <ARP SETTINGS>MENU:
MODE
TIME DIV
GATE LENGTH
SWING
NOTE REPEAT
NOTE SHIFT
PATT REPEAT
PATT SHIFT
<SETS THE ARP TYPE -UP, DOWN, INCL, EXCL, ORDER,
RANDOM AND OTHER MODES>
<SETS THE ARP’S SUBDIVISION AGAINST THE MAIN BPM>
<SETS HOW MANY TIMES EACH NOTE IS REPEATED>
<REPEATED NOTES CAN BE SHIFTED BY AN INTERVAL>
<SETS HOW MANY TIMES EACH PATTERN IS REPEATED>
<REPEATED PATTERNS CAN BE SHIFTED BY AN INTERVAL>
12 INPUTS / OUTPUTS
MIDI IN AND MIDI OUT
USB-B CONNECTOR FOR TRANSFERRING DATA TO THE MOTOR SYNTH'S MEMORY CARD (FIRMWARE UPDATES, MOTOR
FIRMWARE UPDATES, PRESETS, NOTE-BANKS).
MICRO-SD MEMORY CARD SLOT IS LOCATED ON THE INSTRUMENT'S RIGHT SIDE-PANEL.
24V DC (CENTER POSITIVE) POWER SUPPLY PLUG.
3 CV INPUTS AND 3 TRIGGER INPUTS -ASSIGNABLE TO ANY PARAMETER THROUGH THE MOTOR SYNTH'S MAIN MENU.
2 STEREO SEND/RETURN OUTPUTS FOR SENDING VOICE 1 AND VOICE 2 (PRE-FILTER) THROUGH EXTERNAL
DEVICES / EFFECTS UNITS.
HEADPHONE OUT (3.5 MM, STEREO).
AUDIO OUT (1/4', MONO).
¼ JACK INPUT FOR: SIGNAL THROUGH (PRE OR POST FILTER), AND MULTIPLE UPCOMING FUNCTIONS (RELEASED IN
FUTURE FIRMWARE VERSIONS -INCLUDING VOCODER, TEMPO DETECT, SIDECHAIN INPUT, AND MORE).

13 UPDATING YOUR SYNTH+ UPLOADING PRESETS
THE MOTOR SYNTH WILL RECEIVE REGULAR FIRMWARE UPDATES. THE FIRMWARE FILES WILL BE FORMATTED AS .ZIP
ARCHIVES AND DOWNLOAD LINKS SENT TO ALL CUSTOMERS VIA E-MAIL. ALSO AVAILABLE FOR DOWNLOAD (ALONG WITH
OTHER FILES, SUCH AS PRESETS AND NOTE-BANKS) AT WWW.GAMECHANGERAUDIO.COM/MOTOR-SYNTH/DOWNLOADS
TAKE THE FOLLOWING STEPS TO PERFORM A FIRMWARE UPDATE:
1 DOWNLOAD THE UPDATE ARCHIVE AND EXTRACT THE “MAIN.HEX”FILE.
2 CONNECT YOUR MOTOR SYNTH TO YOUR COMPUTER WITH THE USB-B CABLE PROVIDED.
3 PUT THE MOTOR SYNTH INTO “USB MODE” BY PRESSING THE“CTRL”, “ALT” AND “DEL”KEYS TOGETHER.
4 OPEN THE MOTOR SYNTH’S STORAGE ON YOUR COMPUTER AND DELETE THE EXISTING “MAIN.HEX”FILE.
5 DRAG AND DROP THE NEW “MAIN.HEX”FIRMWARE FILE INTO THE MOTOR SYNTH'S MEMORY CARD.
NOTE: THE MOTOR SYNTH WILL NOT RECOGNIZE RENAMED FIRMWARE FILES -IT MUST BE “MAIN.HEX”.
6 EXIT USB MODE BY PRESSING “NEXT”WITH THE “PLAY MODE”ENCODER, AND RESTART THE MOTOR SYNTH.
7 COMPLETE INSTALLATION BY PRESSING “YES”WITH THE “PLAY MODE”ENCODER AGAIN.
PRESETS AND NOTEBANKS MAY ALSO BE IMPORTED INTO THE MOTOR SYNTH'S MEMORY CARD WHILE IT IS IN USB MODE.
ALL “.MSPR”PRESET FILES MUST BE DROPPED INTO A SUBDIRECTORY OF THE “PRESETS”FOLDER, AKA “<GROUPS>”.
PRESS ALT + “PRESETS/MENU” ENCODERTO ENTER THE MAIN MENU SCREEN.
USE THE “PRESETS/MENU”ENCODER TO SCROLL THROUGH THE MENU, AND THE “PLAY
MODE”ENCODER TO SELECT VARIOUS ADJUSTABLE PARAMETERS (LISTED BELOW).
ALTERNATIVELY, YOU CAN USE THE BUTTONS,AND THE“CTRL” ENCODER.
PRESS THE “POLY MODE”BUTTON TO EXIT THE MENU SCREEN.
14 MENUAND SIGNAL PATH

15 SETTINGS ADJUSTABLE FROM MENU
1 INPUT SIGNAL
INPUT GAIN
WHETHER THE INPUT IS BEFORE OR AFTER THE FILTER
2 TRIGGERS
MODULATION AND FILTER ENVELOPE RETRIGGER
MODES - FIRST, EACH, POLY
CONFIGURE KEYTRACK TO FOLLOW EITHER LOWEST,
HIGHEST OR EACH NOTE
MODULATION PHASE RESET -EACH NEW NOTE EVENT
CAN RESET MOD PHASE
3 TUNING RANGE
ADJUST THE POSITIVE AND NEGATIVE RANGE OF THE
“MASTER TUNE” AND “VOICE 2 TUNE” KNOBS
4 NOTE INPUT SETTINGS
MIDI CHANNELS FOR VOICE 1 AND VOICE 2
MIDI HOLD -ON/OFF
“LATCH” BUTTON CONFIG
KEYPAD ASSIGN TO VOICES 1 AND 2
5 MIDI PARAMETERS
VELOCITY PARAMETERS -AMP VELOCITY AMOUNT,
FILTER ENVELOPE AMOUNT + 1 EMPTY SLOT
ASSIGNABLE TO ANY GRADUAL PARAMETER/VALUE
AFTERTOUCH PARAMETERS -DETUNE AMOUNT,
MODULATION DEPTH + 1 EMPTY ASSIGNABLE SLOT
PITCHWHEEL -UPPER AND LOWER RANGE + ONE
ASSIGNABLE SLOT
MODWHEEL -FILTER CUTOFF VALUE, MODULATION
DEPTH + ONE ASSIGNABLE SLOT
6 MIDI OUT FUNCTIONALITY
ENABLE/DISABLE - SEND NOTE INFORMATION,
CONTROL CHANGE AND CV INFORMATION AS MIDI OUT
ENABLE/DISABLE MIDI THRU VIA DIN 5-PIN MIDI
OUTPUT
ENABLE/DISABLE MIDI CLOCK SEND
7 CLOCK SYNC SOURCE
INTERNAL, MIDI IN, TRIG, OR MOST RECENT
SOURCE (AUTO)
8 ASSIGN CV INPUT DESTINATIONS
1V/OCTAVE TOGGLE (CV1)
AMP MODULATION TOGGLE (CV2)
EMPTY SLOTS CAN BE MAPPED TO CUSTOM GRADUAL
PARAMETERS (KNOB AND ENCODER VALUES)
9 ASSIGN TRIGGER DESTINATIONS
CLOCK TOGGLE (TRIG1)
ENABLE NOTE GATE (TRIG2)
ENABLE CLOCK RESET (TRIG3)
EMPTY SLOTS CAN BE MAPPED TO CUSTOM DISCRETE
PARAMETERS (BUTTON AND SWITCH VALUES)
10 OTHER SETTINGS
SET UP THE MOTOR SYNTH’S STANDBY TIMER
ADJUST KEYPAD BRIGHTNESS
ADJUST STROBOSCOPE RANGE AND BRIGHTNESS
11 DIAGNOSTICS
SEE INFORMATION ABOUT THE MOTOR SYNTH’S
POWER CONSUMPTION, AS WELL AS EACH
INDIVIDUAL MOTOR’S PERFORMANCE SUMMARY
(TOTAL NR. OF REVOLUTIONS, TOTAL RUNTIME)
AND CURRENT STATUS (RPM, TEMPERATURE, LOAD
AND VOLTAGE).
THE INFORMATION IN THIS MANUAL IS RELEVANT FOR
THE FIRST VERSION OF THE MOTOR SYNTH AND FUTURE
FIRMWARE UPDATES MAY CAUSE CHANGES IN THE WORKFLOW.
GO TO GAMECHANGERAUDIO.COMTO FIND THE MOST RECENT
DETAILED MANUAL, FULL TECHNICAL SPECS, AS WELL AS
FREQUENTLY ASKED QUESTIONS AND FORUM THREADS.

16 MOTOR SYNTH MIDI IMPLEMENTATION CHART
FW VERSION: V1.03, AUG-17-2020
TRANSMIT/EXPORT RECOGNIZE/IMPORT REMARKS
1 BASIC INFORMATION
2 MIDI TIMIING AND SYNCHRONIZATION
3 EXTENSIONS COMPATIBILITY
MIDI CHANNELS
NOTE NUMBERS
PROGRAM CHANGE
BANK SELECT RESPONSE?
NOTE-ON VELOCITY
MODE 1: OMNI-ON, POLY
MODE 2: OMNI-ON, MONO
MODE 3: OMNI-OFF, POLY
MODE 4: OMNI-OFF, MONO
MULTI MODE
1 - 16
THRU ONLY NO
THRU ONLY NO
THRU ONLY NO
THRU ONLY YES
CHANNEL AFTERTOUCH (YES/NO) THRU ONLY YES
PITCH BEND (YES/NO) THRU ONLY YES
UNIVERSAL SYSTEM EXCLUSIVE:
SAMPLE DUMP STANDARD
DEVICE INQUIRY
FILE DUMP
MIDI TUNING
MASTER VOLUME
MASTER BALANCE
NOTATION INFORMATION
TURN GM1 SYSTEM ON
TURN GM2 SYSTEM ON
TURN GM SYSTEM OFF
DLS-1
FILE REFERENCE
CONTROLLER DESTINATION
KEY-BASED INSTRUMENT CTRL
MASTER FINE/COARSE TUNE
OTHER UNIVERSAL SYSTEM EXCLUSIVE
THRU ONLY
NO
NO
NO
YES
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NOTE-OFF VELOCITY THRU ONLY NO
POLY (KEY) AFTERTOUCH (YES/NO) THRU ONLY NO
ACTIVE SENSING (YES/NO) THRU ONLY NO
SYSTEM RESET (YES/NO) THRU ONLY NO
TUNE REQUEST (YES/NO) THRU ONLY NO
NRPNS (YES/NO) THRU ONLY NO
MIDI CLOCK (YES/NO) YES YES
SONG POSITION POINTER (YES/NO) THRU ONLY YES
SONG SELECT (YES/NO) THRU ONLY NO
MIDI TIME CODE (YES/NO) THRU ONLY NO
MIDI MACHINE CONTROL (YES/NO) THRU ONLY NO
DLS COMPATIBLE? NO
12
NO
XMF FILES NO NO
SP-MIDI COMPATIBLE? NO NO
STANDARD MIDI FILES NO NO
MIDI SHOW CONTROL (YES/NO)
IF YES, MSC LEVEL SUPPORTED
THRU ONLY NO
GENERAL MIDI COMPATIBLE?
IS GM DEFAULT POWER-UP MODE?
NO NO
START (YES/NO)
CONTINUE (YES/NO)
STOP (YES/NO)
YES
NO
YES
YES
NO
YES
RPN 00 (PITCH BEND SENSITIVITY)
RPN 01 (CHANNEL FINE TUNE)
RPN 02 (CHANNEL COARSE TUNE)
RPN 03 (TUNING PROGRAM SELECT)
RPN 04 (TUNING BANK SELECT)
RPN 05 (MODULATION DEPTH RANGE)
THRU ONLY NO
NO
NO
NO
NO
NO
MANUFACTURER OR NON-COMMERCIAL
SYSTEM EXCLUSIVE THRU ONLY NO
0-127 (96-127 FOR
MOTOR SYNTH’S KEYS)
0-127 (96-127 FOR
MOTOR SYNTH’S KEYS)
1 - 16 SEPERATE CHANNEL FOR EACH VOICE
(MAIN MENU -> MIDI/KEYS SECTION)
KEYS 96-127 ARE RESERVED FOR MOTOR
SYNTH’S KEYS - 8 KEYS X 4 KEY BANKS
POLY/MONO SETTINGS CAN BE CHANGED
FROM POLY MODE MENU.
TRANSMITS ALWAYS POLY
ASSIGNABLE TO VARIOUS PARAMETERS
INCL. USER PARAMETERS
RANGE CAN BE CHANGED VIA
MAIN MENU -> MIDI PITCHW SECTION
HUMAN AND MACHINE READABLE FILES:
*.MSPR FOR PRESETS AND
*.MSKB FOR KEY BANKS

NOTES:
ALL CC MESSAGES SHOWN IN THIS TABLE ARE BOTH TRANSMITTED AND RECEIVED. TRANSMISSION CAN BE DISABLED VIA
MIDI OUT SECTION OF THE MAIN MENU.
DISCRETE VALUE PARAMETERS (E.G. V1 SCALE – 5 POSITIONS) EXPECTS EVENLY SPREAD VALUES FROM 0 TO 127.
OMITTED CC MESSAGES ARE NOT IMPLEMENTED OR FUTURE RESERVED.
NAMEMSB CC LSB CC VALUE RANGE
3MASTER TUNE
9TUNE VOICE 2
1MODWHEEL 0 ... 16383
0 ... 16383
0 ... 16383
0 ... 16383
0 ... 16383
0 ... 16383
0 ... 16383
0 ... 16383
7
35
41
33
39
13
15
12
14
45
47
44
46
MASTER VOLUME
RESONANCE
FILTER ENV AMOUNT
CUTOFF FREQ
DRIVE
21 V1 ACCEL
23 V1 TONE
20 V1 VOLUME 0 ... 16383
0 ... 16383
0 ... 16383
0 ... 16383
0 ... 16383
0 ... 16383
0 ... 16383
0 ... 16383
22
53
55
52
54
25
27
24
26
57
59
56
58
V1 BRAKE
V2 VOLUME
V2 BRAKE
V1 MOD DEPTH
V2 ACCEL
29 V2 MOD DEPTH
31 LFO RATE
28 V2 TONE 0 ... 16383
0 ... 16383
0 ... 16383
0 ... 16383
0 ... 127
0 ... 127
0 ... 127
0 ... 127
0 ... 127
0 ... 127
0 ... 127
0 ... 127
0 ... 127
0 ... 127
0 ... 127
0 ... 127
30
61
63
60
62
103
105
102
104
-
-
-
-
FILTER MOD DEPTH
ENV SYNC
V1 FILTER
FM/RING
ACCEL SYNC
107 KEYTRACK
110 V2 MOD FREQ/AMP
106 V2 FILTER
109
-
-
-
-
112
114
111
113
-
-
-
-
V1 MOD FREQ/AMP
LFO SYNC
V1 SCALE
FILTER MOD FREQ/RES
V1 WAVE
0 ... 127
0 ... 127
0 ... 127
0 ... 127
0 ... 127
115 V2 WAVE
-
117
119
116
118
-
-
-
-
VCF TYPE
CROSS MOD
V2 SCALE
LFO SHAPE
13

DESIGNED AND MANUFACTURED IN LATVIA
BY GAMECHANGER AUDIO LTD.
1
2
3
4
5
YOU HAVE A 30 DAY RETURN PERIOD WHEN YOU MAY RETURN THE PRODUCT AND RECEIVE A FULL REFUND. YOU WILL ONLY BE
RESPONSIBLE FOR RETURN SHIPPING CHARGES.
THE MOTOR SYNTH IS AN ELECTROMECHANICAL INSTRUMENT THAT ROTATES SHARP METALLIC DISCS AT VERY HIGH SPEEDS.
NEVER, UNDER ANY CIRCUMSTANCES, ATTEMPT TO DISASSEMBLE THE MOTOR SYNTH, OR TO REMOVE THE MOTOR SYNTH'S
PROTECTIVE PLEXI-GLASS PANELS. NEVER ATTEMPT TO INSERT ANY FOREIGN OBJECTS INTO THE MOTOR SYNTH'S ENCLOSURE.
ALWAYS CONSULT WITH A REPRESENTATIVE OF GAMECHANGER AUDIO, IF YOU SUSPECT THAT THERE MIGHT BE A MECHANICAL OR
ELECTRICAL DEFECT WITH YOUR MOTOR SYNTH.
THE MOTOR SYNTH REQUIRES CONSISTENT VENTILATION, TO ENSURE STABLE PERFORMANCE AND LONGEVITY. DO NOT COVER THE
MOTOR SYNTH'S VENT-HOLES ON THE RIGHT-HAND SIDE AND ON THE SYNTH'S UNDERSIDE. DO NOT OPERATE OR PLACE THE
MOTOR SYNTH ON SOFT, SUPPLE SURFACES OR FABRICS.
EXPOSURE TO WATER AND OTHER LIQUIDS MAY CAUSE CRITICAL DAMAGE AND SAFETY HAZARD. DO NOT OPERATE THE MOTOR
SYNTH NEAR WATER/LIQUIDS OR IN EXTREMELY HUMID OUTDOORS CONDITIONS.
ALWAYS OPERATE WITH THE 24V DC POWER SUPPLY PROVIDED. IN CASE OF A BROKEN OR LOST POWER SUPPLY, PLEASE
CONTACT GCA TO PURCHASE A REPLACEMENT POWER SUPPLY.
GAMECHANGER AUDIO PROVIDES A FULL 2-YEAR SERVICE WARRANTY FOR THE MOTOR SYNTH. IN CASE OF TECHNICAL FAILURE,
THE DEVICE MUST BE SERVICED ONLY BY GAMECHANGER LTD AUDIO OR A THIRD PARTY TECHNICIAN CERTIFIED
BY GAMECHANGER AUDIO LTD.
THIS DEVICE COMPLIES WITH PART 15 OF THE FCC RULES. OPERATION IS SUBJECT TO THE FOLLOWING TWO CONDITIONS: (1) THIS
DEVICE MAY NOT CAUSE HARMFUL INTERFERENCE, AND (2) THIS DEVICE MUST ACCEPT ANY INTERFERENCE RECEIVED, INCLUDING IN-
TERFERENCE THAT MAY CAUSE UNDESIRED OPERATION.
FCC COMPLIANCE:
USA: THIS EQUIPMENT HAS BEEN TESTED AND FOUND TO COMPLY WITH THE LIMITS FOR A CLASS A DIGITAL DEVICE, PURSUANT TO PART
15 OF THE FCC RULES. THESE LIMITS ARE DESIGNED TO PROVIDE REASONABLE PROTECTION AGAINST HARMFUL INTERFERENCE WHEN THE
EQUIPMENT IS OPERATED IN A COMMERCIAL ENVIRONMENT. THIS EQUIPMENT GENERATES, USES, AND CAN RADIATE RADIO FREQUENCY
ENERGY AND, IF NOT INSTALLED AND USED IN ACCORDANCE WITH THE INSTRUCTION MANUAL, MAY CAUSE HARMFUL INTERFERENCE TO
RADIO COMMUNICATIONS. OPERATION OF THIS EQUIPMENT IN A RESIDENTIAL AREA IS LIKELY TO CAUSE HARMFUL INTERFERENCE IN
WHICH CASE THE USER WILL BE REQUIRED TO CORRECT THE INTERFERENCE AT HIS OWN EXPENSE.
CA: THIS CLASS A DIGITAL APPARATUS COMPLIES WITH CANADIAN ICES-003.
CET APPAREIL NUMÉRIQUE DE LA CLASSE A EST CONFORME À LA NORME NMB-003 DU CANADA.
FOR RETURNS AND WARRANTY CONTACT:
WWW.GAMECHANGERAUDIO.COM
GAMECHANGER AUDIO LTD.
TOMSONA STREET 33A / 32
RIGA, LATVIA, LV-1013
+1 202 407 9741
17 WARRANTY + SAFETY DISCLAIMER
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