In Program Play mode the audio effect buttons control the degree to which all
zones strobe together At the lowest setting zones flash independently in a random
sequence At higher settings zones tend towards flashing together
Program diting mode
Every program recalls its own set of
home colours –
one for each zone To edit the
colours for a particular program press and hold down the corresponding
program button until
appears on the remote display
This puts the controller into
Program
diting
mode for zone 1 and all zones freeze
on their
home colours
In this mode all the buttons shown below assume different
functions to those assigned in Program Play mode
Preset Hues
The two ‘ramp’ buttons quickly step through a
selection of pure Hues (Saturation and Level both set
to maximum) providing a useful starting point for
fine-tuning with the HSL buttons below
Zone Selection
The and buttons labelled p step up and down
through each of the four zones to be edited The remote
display shows
to
to confirm which zone has
been selected and all light sources connected to that
zone briefly blink in white to identify themselves as ready
for editing To access zones in any additional ZEN(s) see
details on page 13
Hue - Saturation - Level
The three pairs of multi-function buttons on the right adjust the
individual colour components as illustrated in the examples The
remote display shows which component is being changed by
temporarily flashing
or
on the remote display
Zone options
In addition to the HSL colour definition each zone has four private options
that determine how the zone reacts to colour changing influences In
Program diting mode the audio key cycles continuously through each
of the four available options with each successive press
A series of blinks from the zone being edited keeps track of the option selected for
that particular zone To select any of the four options shown in the table below,
repeatedly press the audio button until the corresponding number of blinks is seen
Blinks
1 Free Zone is free to colour sweep and react to sound
2 UFO As above but will be overridden by UFO if present
3 Mute Zone is colour swept only (doesn’t react to sound)