
I A P 2 0 2 3 . 0 0 1 - A F M / I R I S T E X A N I I P A G E | 6
FOR SIMULATION USE ONLY – NOT A TRAINING AID
FREQUENTLY ASKED QUESTIONS
The following are frequently asked questions during testing.
Q. Why can’t I open/close the canopy?
A. To close the canopy, make sure the CFS Handle Safety Pin has been removed and
the engine is shut down. To open it, make sure the canopy is unlocked and the
engine is shut down. If the above conditions are met, the canopy handle should
work and the canopy open.
Q. Why do my textures differ in resolution at different points in the aircraft?
A. Cockpit textures do differ in resolution throughout the product. These are in
keeping with memory usage across medium end systems, and especially looking
toward to Xbox Compatibility.
We have focused on high detail where it is needed (decals and the like) and lower
where it is deemed non-essential.
It is our opinion that while not to everyone’s liking, it does not necessarily affect the
product in a significant way.
Q. I am a Real World Texan II pilot; can I use this for flight training?
A. This is not a training aid, nor is it permitted for being used on any other platform
than Microsoft Flight Simulator. For more information, please refer to the
INTENDED USE paragraph on Page 4.
Q. After landing, why doesn’t my thrust reverser work?
A. The TEXAN II doesn’t have reverse thrust.
Q. I can see the HUD outside the scope of the HUD combiner glass, how do I fix this?
A. This is caused by the limitations of MSFS and the XML coding language which is
used for the TEXAN II HUD symbology.
Q. Some of my gauges are blurry, how do I fix this?
A. This can be addressed by setting your antialiasing settings to DLAA mode.
Q. How do I add static weapons to my aircraft?
A. The two Mexican Airforce and 33rd FTS aircraft can have weapons added via the
CONFIG page. For all other aircraft, manually adding 1068lbs of payload to the
stores entry will show static weapons.