Korg ddd-1 User manual

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DYNAMIC DIGITAL DRUMS
OWNER'SMANUAL

‑・・・・・・ 2
Congratulations andthank νou for
purchasing the Korg DDD
・1.
Toassure optimumperformance
andlong term reliability
please read this manualcarefully.
g誠鼠.
EE圏
咽CURS
明砂
広ニコ 巳日
7叩832f 9 ‑IGH
輔闇
B窃額語
領掘調 明開
‑1 帽o+1 冊
REC/ENTER TAPlEMPO
臨口
・・
STAAT STOPI旺SET
剛口口

MAIN FEATURES OF THEIDDD・1
The DDD‑1 offers afulllineup of features which help provide realistic drum and percussion
sounds. For example,the dynamics function lets you control output volume for each instru ・
ment sound according to the strength of instrument key touch. Each sound can be Tuned
!n~!v!~ua!ly
,
as
~a~
D~cay
a~d.
O~tput
Le~e
l.
!nstrum~nt
s?unds
ca~
~e
I
fre~ly
assiQ~d
t~
individual keys via Instrument Assign,and each sound can be panned through one of 7out‑
puts via Output Assign. And aPOLY mode is featured which lets you layer" up to 12 notes
from the same instrument.
The DDD‑1 has abuilt‑in PCM sound generator,for authentic
instrumen~
sounds. Up to 4
ROMcards can be used simulataneously,for awide range of rhythm v*i副on when used
with the 18 built‑in instrument sounds. Also ,utilization of the optional Sampling Board gives
you unlimited access to any external sounds,so you can create your own original sound
sources.
Up to 100 PATTERNs,and 10 complete SONGs featuring 255 parts qan be kept in the
DDD‑1 memory,via either Real Time or Step Recording. These two recording methods can
be used together to create complex rhythms that aren't possible using one individually.
complex operations are made easy.
DDD‑1 Memory Data can be preserved via Tape Interface or on RAM Card ,for unlimited
rhythm data creation possibilities.
The DDD‑1 features aMIDI terminal ,so it can be used to control ,or be controlled by other
MIDI sequencers or drum machines. Not only that ,but MIDI keyboards
c~n
be used to con‑
trol the DDD‑1 ,and even be used to write pa社erns on the DDD‑1.DDD‑1 oata can be output
as System Exclusive Messages,and Instrument Settings can be altered via Program Change
messages for total convenience in MIDI communications.
3・・・・・・

IMPORTANT PRECAUTIONS
.LOC広TlON
Do not use this unit for extended periods of time
where it is exposed to:
・direct sunlight
• extreme of temperature or humidity
・sand or dust
• POWERSUPPLY
• Useonly with rated ACvoltage. If you will be using
this unit in an area having adifferent voltage,be
sure to use aproper voltage converter.
・To help prevent noise and degraded sound quality,
avoid using the sameoutlet asother equipment or
branching off extension cords shared by other
equipment.
.INTERFERENCE
This unit uses micr,∞ omputer circuitry. Li ke all such
devices,it is subject to interference from nearby
electrical devices like fluorescent lamps,appliances
with motors,and soon. If operation becomeserratic
or unpredictable,or if there is no response whenyou
press abutton on the unit,then interference maybe
the cause. If this occurs,try turning off the power,
then turning it back on again. This resets (initializes)
the microcomputer.
• HANDLEGENTLY!
Don't drop this unit or use more force than
necessary to operate switches and keys.
• CLEANING EXTERIORSURFACES
Wipe the exterior lightly with aclean,dry soft cloth
to remove dust and dirt. Never use strong solvents
like benzine,paint thinner,rubbing compound flam‑
mable polishing agents.
• KEEPTHIS MANUAL
Keepthis manual in asafe place for future reference.
• MEMORYBACKUPBATTERY
‑・・・・・ 4
This unit is equipped with abackup battery so that
programmed data is retained in memory even when
the unit' spower is turned off. This battery should
last over 5years,however it is suggested that you
change it after 5years of service.Contact your ser‑
vice or sales representative for information on
replacement.

CONTENTS
1. DDD‑1 Background knowledge
2. Pattern Selection &Playback
.PATTERNSELECT
3. Song Selection/Playback
・SONGSELECT
4. Manual Play
5. Tempo Se出ng/Change
.TEMPO
nu
﹃uqu
氏URunDnunυ
4EE4EB
41・
4E '4E・
4EE
内Jιn
JL
SONG CREATION ....・ H・. ... …H・H・... ・H・....・ H・.....
.・
H・‑・76
1. Song Creation/Editing 76
2.Song Creation/Editing Actual Operations 80
.CREATE 80
・REPEAT 83
・TEMPOCHANGE 84
・INSERT 85
・DELETE a
・CREAR a
3. Song Names 90
SYSTEM SETTING.....…...
.・
H・....・ H・...
.・
H・....・ H・.... …91
1. System Setting 91
2. System Se削ng Actual Operation 96
.METRONOME 96
・TRIGGER 98
・CWCK
~
・MIDI RECEIVE 100
・MIDI TRANSMIT
・SAMPLl NGSET
DATA TRANSFER...・ H・.... ... …....l. ..・ H・. ...・ H・‑……… .109
1. Data Transfer 109
2. Data Transfer Actual Operation 110
.RAMCARD 110
・TAPE
.MIDI
.ROMCARDCHECK 130
CONNECT旧NWITH OTHER DEVICES …H・H・..... .・H・.131
1. Synchronization with other Drum Machines,
Synthesizers ,etc. 131
2.About Connecting the DDD‑1 to Drum Pads ,
Synthesizers ,etc . 136
MIDIIMPLEMENTATION.…・・H・H・.......
.・
H・... .…..
.・
H・..138
1. Transmi社ed Data 138
2.Recognized Receive Data I 140
3.Using System Exclusive Messages 144
SYSTEM RESET ...
.・
H・.... ....・ H・‑…....・ H・.. .. …・… ...・ H・.148
MAIN ERROR MESSAGE .... ・H・. .J. ... ・H・‑… H・H・. .. .
.・
H・.148
SPECIFICATIONS &OPTIONS...・H・‑…H・H・‑ …H・H・‑・ 149
FEATURES &FUNCTION .….. .. ・H・....・ H・‑….. ..・ H・....… 6
1.Front Panel
2. Rear panel/Connections 8
BASIC OPERATION...... ・H・... .. ・H・‑…...・ H・.....・ H・.. ....... 10
STRUMENTSETTING ・….... ・H・.. ..・ H・....・ H・. ......・ H・.22
1. Instrument Setting 22
2. Instrument Setting Actual Operation 28
.SETTINGSELECT 28
・TOUCHSENS 29
・TOTALTUNE 30
・TOTALDECAY 31
・OUTPUTLEVEL 32
・OUTPUTASSIGN 33
・INSTASSIGN 34
HOWTO RECORD PATTERNS ..・ H・...… H・H・‑… H・H・... 36
1. Recording Patterns
2. Pattern Recording Operations
.TIMESIGNATURE
.NUMBEROFBARS
.RESOLUTION
.ROLUFLAM
3. Real Time Recording
4.Step Recording
5. Recording Sequence Parameters
.SEQPARAMETTER
6. Erase
.ERASE
7. Editing of Patterns
8. Pattern Editing Actual Operations
.SWING
.COPY
.APPEND
.AVAILABLEMEMORY
・CLEAR
9. Pattern Names
RUEd氏Jこ/口 unU4lqunuodqd
内JRdQu
auq ut︐っ
ιqJ
MA守
344445RU5PD5
戸06RunO667777
5・・・・・・

FEATURES &FUNCTIONS
1. Front Panel
.TRIG LED
.PEAKLED
.AUDIOINPUT S
Ll DERLEVEL
.VOLUMES
Ll DER
• FUNCTION SELECTKEY
園DATASLl DER
• MODESELECTKEY
.ROLLKEY
・INSTRUMENTKEYS(A.N)
.FLAMKEY
.ROMCARDSLOTS
‑・・・・・ 6

E盛E
FEATURES &FUNCTION
.CURSORKEYS
.TENKEYIPAD
• ‑1/NO KEY,+1/YES KEY
園TAPTEMPOKEY
・REC/ENTER KEY
園STOP/RESET KEY
START KEY
ロコ DSω
7・・・・・・

FEATURES &FUNCTION
Panel/Connections
2. Rear
.AUDIOIN JACK
For trigger input andSampling
sound sαJrces.
‑ACV
my
圃SAMPLl NGBOARDSLOT
.POWERSWITCH
円HHu
nHHHu
nHHHU
門HHHu
n‑Hu
nHHu
nH
HHU
門HHH
U
門HHu
nHHHU
門川川
u
nHHU
門HHHu
nHHu
nHHU
門HHHU
門HH
HU
門HH
U
tt 白
区耳土ご司
圃FOOTSWlTCHJACKS
For ∞nnecting the optional
F
∞, tSwitch. And F,∞, tswitches
can be used to cα ,trol
STARTISTOPandTAPTEMPO.
IJ~~I
川川
1:
附
m::~
山"刊川肉州正‘
r.MID聞)1 TERMINALS
For connecting
MIOI Synthesizers,
MIOI Sequencers,
MIOI Orum Pads,
剖c. Refer to page
131 for details.
1T}I
明恒
│白│詔BEEs而│ち閉::l
S00‑2000
│凹 01 0
0100100 ICJ 10 0110 田川田 │
500‑1200
~_I_l
í
.TRIGOUTJACK
Connect to Oelay units,Sampler or Synthesizer etc.
f
伺turing Trigger In jacks to ∞ntrol units according
to 000‑1preset rhythm. USeful in setting timing in
trigger overdu出.Polarity can be char可制 by OIP
Switch setting.
固回
11
1
41‑
重量聖'yl 立
国
'i~~
l
i
~1
I
L;
~'
昌一i11‑l‑l‑l:
孟訂 1 ‑1‑‑1‑ ー,
冨百 !
ロロロロロロ
SQD・1
MIDI DRUMPAD
‑・・・・・ 8

FEATURES &FUNCTION
.TAPEJACK
.METRONOMEOUTJACK
Outputs metronome sound only.
Whenaplug is inserted into this
jack,metronome sound can not
beωtput via the OUTPUT
JACK.
Us剖for connecting MTR for
multi‑track recording synchroni‑
zation,or for connecting DATA
RECORDERto preserve data on
tape.
isplay Contrast
(eset)
i :
:
糊
口
癖需品鞠額融務事糊
~
r
ア
:
I
EQUALl ZER
KME‑56
1
1
3|
活
1
-a.
~~1
白
|EEgbs
而|ち閉
:
I
DELAY
図回国回国
橿MUむnOUTJACK
PhaseShifter,Flanger,
Noise Gate,Comp栂ssor,
Reve
巾町
other
Effect Units
Us凶for outputting various sound sourlωs prlω uc凶
by the DDD‑1individually,and prlα 活ssing via effect
units. Assignment of jacks to instrument sounds can
beset freely.
.SAMPLl NGOUTJACK
For outputting sampling sound only when using op‑
tional Sampling Board.
.OIPSWITCH
.PHONEJACK
KH・1制加
Used to connect
headphones.
Head
同胞間
S
聞
Mixer,Amp,MTRetc.
園OUTPUTJACKS
Output jacks for instrument sounds not output via
MULnOUTjacks. F,αsterlωoutput,∞ nnectto加th
Land 問MONOoutput jacks. 10 this configuration,
the fixed position of instrument sound may回distri‑
but剖throughout 3阿nts ‑R3, R2, R1,CENTER,
L1,L2, 13. The町MONOjack is used for monaural
output.
9・・・・・

BASIC OPERATION
1. DDD‑1 Background Knowledge
• FUNCTION OFEACHMODE
TheDDD.1 features six differe同t
modes,which are used for the
functions listed below;
FUNCTIONSSELECTKEY
MODESELECTKEY
EZヨf・1
E三ヨ f・2
E三ヨ f・3
E三J.f・ 4
E三ヨハ 5
E三J.f・ 6
E三ヨ f・7
E三
~.f
・
8
PATTERN
PLAY/舵ORD I印IT
PATTERN SELECT
TIME SIGNATURE I sw
刷G
NUMBER OF BARS I COpy
RESOLUTION I APPEND
ROL
L/FLAM
SEQ PARAMETEFI
TEMPO I AVA比ABLE MEMORY
ERASE I CLEAR
口11I:コ 口211 11
11τ ま忠ア 1
11
釦陥組問
i
11CREATE
~
I
11RE
町l
11 TEM
問印刷
E 1
11INSERT 1
11
山花
i
H T
問問
│
H CL臼RI
口3(Cコ
This mode is used for playback
and recording PATTERNs. It is
selected by pressing MODE
SELECTKEY1.
This mode is used in editing
PATTERNs. It is selected by
pressing MODESELECTKEY2.
This mode is used in creating,
editing and playing back songs.
It is selected by pressing MODE
SELECTKEY3.
"P.36 時P.65
‑・・・・・ 10
*The FUNCTION SELECT KEYS and MODE
SELECT KEYSare used in combination to select
the various functions displayed on the FUNCTION
MATRIX at the center of the operating panel. For
example,to set the beat via the TIMESIGNATURE
function,first press MODEKEY1" specifying the
PLAY/RECORD MODE
,and then press the f・2"
FUNCTION SELECTKEY.
合WhenaMODESELECT KEYis pressed,the LED
immediately to the left of the key lights,and the
FUNCTION SELECTKEYis set at f.1 ".
"P.7 6
(EX.) izzriE RN つ「寸「ぷ官ア1
Eコf" I
"門医剛開口
11 ""'"町c,1
亘亘瓦{咽… l…iI CA<'" I
E
コ川│叫
t山 │ 町11 "' ... , I
EコF・4I闘.. 1
時間
11 一一 ,I
Eコf・5Im島│11 町l
Eコf・. 1田骨."" I 11 ー│
Eコ 川 │ 骨│削山一 11 """" 1
Eコf.. I '. I 一11
一│
Dl
~
可
口
2
[Cコ
ロ
3
[Cョ

INST SETTING SYSTEM SETTING
SETTING SELECT METRONOME
UCH SENS TRIGGER A
SSlGN
TOTAL TUNE ClOCK
TOTAL DECAY MIDI RECEIVE
OUTPUT LEVEL MIDI TRANSMIT
OUTPUT ASSIGN SAMP
lI NGSET
INST ASSIGN
口4n 口511
This mode is used in setting the
DDD‑1's INST KEY and instru‑
ment sounds. It is selected by
pressing MODESELECT KEY4.
時P.22
DATA TRANSFER
RAMCARO
TAPE
MIDI
ROM CARO CHECK
This mode is used in relation to
DDD
・1MIDI settings,Clock,
Sampling,etc. It is selected by
pressing MODESELECT KEY5.
"P.91
BASIC OPERATION
This mode relates to data
transmission and reception. It is
selected by pressing MODE
SELECTKEY6.
ゅP.109
11 ・・・・・・・

BASIC OPERATION
• ABOUTPATTERNs &SONGs
‑・・・・・ 12
Normally,drum performan関sin songs consist of combinations of basic 巾ythm pattems such as8・or 16・加 at
pattems,fill.ins and breaks. Because of this,it's not necessary to prl
句ramentire songs‑simply the basic pat.
tems,fills and breaks that they are composedof.
The000・1refers to these pattems,fill.ins and breaks as PATTERNS. PATTERNS are created via PATTERN
PLAY/RECORD MODEand PATTERN EIDT MOD
E. These pattems are tied t句ether and made into asong via
the SONGPLAY/EDIT MODE.
The maximumnumberof PATTERNSand SONGSwhich the 000・1holds are listed below;
PATTERNs:
Holds up to 1∞patterns in memory,No.oo to 99.
The length ofeach pattern can be set from 1to 99
measures.The maximum no. of notes which can be
written inapattern is 249,for atotal of 4400 notes in
the nomary.
SONGs:
Holds up to 10 SONGsin memory,No.O to 9.
Up to 255 PARTS. can be connected within each
SONG.
Pa抗日 nNo. No.of noteslBar No.of notes/2 Bars (up to 叩bars)
。。
10 15 10
01 20 18 。
02 18 。。
03 14 。 。
99 32 15 。
Total Up to 4400 notes
「一一一一一一一一一一一一一一一一一一一一一一ー ー一 一一ー一寸
i*Asshown in the diagram,various SONGsas well as!
!PATTERNs can be stored and played back within a:
:single SONG. For example,drumsolos or fills can bej
1mixed with various songs to create asingle medley.1
1Each P
灯TERN and SONG us凶to create acom.:
:plete SONGis call凶aPART
L一一一一一一一一 一一一一一 ーー一一一一一一一一一一ー一一ー ー」
(For example),PATTERNs and SONGssuch as those shown below can be put into memory:
Fl附 TERN Number
~什
03 03 03 02 03 15 14 │;口
SONGO
(Part Number) 2 3 4 5 6 7 8 9 10 ..255
ISONG51 [:口
25 26 26 25 10 25 26 26 10
SONG
1
(Part Number) 2 3 4 5 6 7 8 9 10 ー..255
│二口
トONG6ト側 JωNG71 18 18 19 20 30 I
SONG11 33
SONG2
(Part Number) 2 3 4 5 6 7 8 9 10 ...255
.....‑‑
Maximum of 255 Parts
,

BASIC OPERATION
2.Pa社'ern おlection &Playback
Follow the directions listed below to playback various pattems one at atime.
(Demonstration Pattems 01‑50 are set in the Pattem Numbers.)
OPERATlON LCD&LEDDISPLAY
Turn DDD・1power switch ON. A ROMcard check is
performed automatically,and playback is possible after
approximately 6seconds.
ト日
i:;!??;;;; !)[) [)..... :!.
‑・圃・・・・・・・
Whenthe power swはch is 知rned ON,the ROMca附check
described on 川•
•
•
•
'
ドF:'rl'..1 渋:;;江:; │;:ド υ
山:
;; !;:
j..ご:::E !i 詰;;;! !:::!予子.子トトiトトト帥…….山…..必.
①To play back apattern,press MODESELECT KEY
1" specifying the PATTERN PLAY/RECORD MODE.
Press 口1!bコ
「At this time,the FUNCTION SELECTKEYis set to
f・1" ‑PATTERN SELECT.
Eヨ川│ PATTERNSELECT
L
五一五 s
l pu
固
M
問﹁
1
‑
TI
F
﹄﹄
TI
‑
‑
同国
nn‑
g
旺一
汀
M‑
︐︑︑
HU‑
M
同‑
'lMN‑
│認 ;Ji;i 行cj Uz:;:::i;..
ぷ汀 l
PATTERN
NAME
13・・・・・・・

BASIC OPERATION
‑・・・・・・ 14
②Specify the Pattern Numberwhich you desire to play
back by pressing the ten key pad or +1/YES and
‑1/NOkeys.
Press
Ibヨ
Eコ
E三ヨ
E三コ
Eコ
Eコ
It::コ
E三コ
9附G例
IC:コ
E
コーーー .........
ICコ
+1
E三ヨ
• Any measure can be selected as the starting point
for PATIERNs madeupof multiple measures. (When
selection is not necessary,pr∞eed to step ③.)
②‑1
②‑2
Move the CURSOR to measure display position
onthe LCDdisplay,via the CURSORKEY.
Press E三ヨ
Specify the disred measure via the ten key pad
or +1/YES and ‑1/NOkeys.
Press
E三ヨ
Eコ
tc::コ
E三ヨ
E三ヨ
~ヨ
E三コ
ICコ
9 HtGH
Ic=ヨ
E三ヨ
ICコ
E三コ
園圃圃圃圃圃圃圃
...
. .口汁口行.17.17;?. ..i:ii主::::i::: .iし"山…..ぷ
.ぺ.
Song Number and Song Name Change
i..ご..=守マiηi
r子...守治..三恐:::i口i仁行込:j:ii.J.". .f! ;i;::;! :j; . ;;:d:z行..i. 必
Cursor Moves
;:::z‑‑fi‑‑‑jj;;;;;;:::; ぷ[:.r I;; 1;::1
j::zi;::i j. ・・《!:;;:: ;; 必::‑ri..1 …1;::1 :1. :+

BASIC OPERATION
③Press the START KEY.
Pr白s
~)
戸、 ・Selected PATTERN plays back repeatedly. Other
PATTERNs may be selected during playback by
following step ②pr∞edures.Immediately after the
PATTERN is changed,the selected Pattern Number
is displayed. When the present PATTERN cycle is
completed,the newly selected Pattern Name is
displayed,and playback begins.
④Pressing the STOP/RESET KEY temporarily stops
playback.
cu
s
e
v‑‑
DE
LK
C
円uo
角田
nb
.
門川
Uy
ua
D凶E・E・...........
戸「・Playback can 回continu凶by P陪ssing the START
KEY. This is called Continue Start,and playback
begins from the point where it wasstopped with the
STOP/RESET KEY. Pressing the STOP/RESET KEY
instead of the START KEYwill RESETthe unit (stop
playback).
STOP/RESET
叶)
..
年m: 1
4
i... 印;一:ふ ::jjiki:│
」~
LED Goes Out
01
ド
;Fm::
引:
ji...:可可可叩守布》干.守t宇ずi:::i.t ...ぺ.
L一一.J I
Measure reωrns to 01
15 ・・・・圃圃園

BASIC OPERATION
3.Song S蜘tion/Playb似
Follow the pro伺dures listed below to play back anentire 50NG.σhe50ng Numberis preset at number1‑3.)
圃園田園
16
OPERATION
①When playing back a SONG,specify the SONG
PLAY/EDIT MODEby pressing MODESELECT KEY
3:'
,ーー
L
Press 口3U:コ
一
At this time,FUNCTION SELECT is set to f・1"
SONGSELECT.
E三ヨ f・1│田…町│
②Specify the Song Number which you desire to play.
back by pressing the ten key pad or +1IYES and
‑1/NOkeys.
r 7 1/32 8 1/321 9 HIGH
E三コ
~コ
Ic:=コ
4 1/8T 5 1/16 6 1I 16T
E三ヨ E三ヨ E三ヨ
Press →1 114 2 1I 4T 3 118
Ic::ヨ E三ヨ E三ヨ
1
"。
。+1 YES
Eこコ E二ヨ Eこヨ
• Any measure can be selected as the playback star.
ting point for SONGS. 仰hen selection is not
necessary,pr∞eed to step③.)
②・1Move the CURSORto measure display positin on
the LCDdisplay,via the CURSORKEY.
....
Press nコ
.
LCD&LED DISPLAY
ぷ己 s
l │刷 N附附町…訂m
刊叩…
S託釘町ET町「 TπT
I I I
SONG No目BAR No目PATTERN NAME
T
Song Number and Song Name Change
lijjii::::::i:;:jt::i:;{:::::i:::i│
J...: .:.… !:::i
!~:~!
!:::i].
~~
:.i.:
::::~
i:::i i守.::im‑‑.i..│
LJ
Cursor Mov官S
戸

,
②・2Specify the disred measure via the ten key pad or
+1IYES and ‑1/NO keys.
Press ‑
r::コ
Eコ
cコ
~コ
START
r::::Il
I:::l
t:::l
E工ヨ
P寸J
9 HIGH
t::J
6 1/16T
Eこヨ
~
+1 YES
c:コ
圃圃圃圃圃圃園田園
....
』
*It is impossible to start SONGswherein Song datas
have not been written.
• Other Song Numbers may be selected during
playback by following step ②pr∞edures. Im‑
mediately after the measure being played back is
completed,playback of the newly selected SONG
begins. If no PATTERNs have been written in the
se恰cted SONG,unit operation returns to step ②.
• When SONG playback is completed,unit operation
returns to step ②.
BASIC OPERATION
1( 抑制;附加
三正つ:工r::rγ Li同 i旧g
1
占訂
:Eo Goes Out
17 ・・・・・・・

BASIC OPERATION
④Pressing the STOP/RESET KEY temporarily stops
playback.
STOP/RESET
hsS
11dudng‑
11 11 playback
• Playback can be continued by pressing the START
KEY. This is called Continue Start,and playback
begins from the point where it wasstopped with the
STO円RESET KEY. Pressing the STOP/RESET KEY
instead of the START KEYwill RESETthe unit (stop
playbac同.
s
s
e
︐
••
D'
島
1111ls'it
﹃
22t'
ゆtoGト﹁
副山川直
ω
品川船
P
直Mud
枕n
.︐
m
回何回
間以
n‑m
du
︽unH
αum
ド
mw
日泊二川
h川町凶﹁如山抽出
tiI'alli‑‑
hm
︑4HHHJ
nH=凶=
nD=‑‑‑
D肝一一一一一
um
一一一一一
‑qu
一一回国
一
/‑
¥
一﹃﹂
N
ril‑‑‑u
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三占二 smRTLEDGoesω
l
‑・・・・・ 18

BASIC OPERATION
vy
内d
nr
qd
Hu
nH
qα
M
41
~~n_
any of the 14 INST. KEYSonthe front panel are tapped,sound sources are output accc;> rding to INST. SET.
TINGS,(as described on page 22.) MANUALPLAYmaybe performed at anytime ‑whether the unit is stopped or
angaged in playback,except when in the DATATRANSFERMODE.
日1日己口己己己日
口三日日己己日
FLAM
ROLL A TOM1 B TOM2 C TOM3 oRl DE E CRASH F CLAPS
$剛EVER!FY LOAD
(Sound…
when INST KEYS ar陪etapped. J
If an INST KEY is pressed while holding down the ¥
ROLL KEY during playback or recording ,aroll e行ect ¥
is obtained for as long as the keys are held down,I
according to the timing set via ROLL RESOLUTION.I
(│fan …Yis P
附胸
h州…)
FLAM KEY,aflam e行ect is obtained ,according to I
timing set via FLAM TIME. /
19 ・・・・・・・
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