PCM 80 Pres
Program Bank 2
EQEffects
StereoLoPass ADJUST: CutOff 0–127
tereo low pass filter and a stereo reverb in parallel. Add
erb by changing FX Mix. T
Low Pass HiQ ADJUST: Cutoff 0–127
e same basic effect as StereoLoPass, but with feedback
usted to produce a more resonant filter. T
Low Pass LFO ADJUST: Depth 0–127
e cutoff of thestereo low pass filter is swept with a rhythmic
Osinewave.ADJUSTcontrolsthelowfrequencylimitofthe
eep. T
StereoHiPass ADJUST: Cutoff 0–127
tereo high pass filter and a stereo reverb in parallel. Add
erb by changing FX Mix.
StereoB-Pass ADJUST: Center 0–127
tereo band pass filter and a stereo reverb in parallel. Add
erb by changing FX Mix.
Stereo Notch ADJUST: Center 0–127
ariationof StereoB-Passwhich combinesa phaseinverted
putofthebandpassfilterwithunprocessedsignaltocreate
otch filter. ADJUST sets the center frequency.
SweptNotches ADJUST: Rate 0–100
ducesvowel-likesoundsbysweepingtwopairsof notches
htwo independenttimeswitches.Veryunusualtonalvaria-
s from broad band sources (rich pads, drums, industrial
nd effects, etc.) Generates a good deal of spatial move-
nt within a stereo or Surround mix.
Env Notches ADJUST: Release 0–100
duces vocalization effects from dynamic sources. The
uts are summed to mono, and the notch filters, which are
ed to vocal formants, are swept by the resulting input
elope.
BandReject 4 ADJUST: FX Mix 0–100
ee independent modulators are used to sweep filters and
theoutputs,resultinginaneffectwithconstantlychanging
al and spatial characteristics.
WaaPedalEko ADJUST: FeedBack 0–10
h-wah with echoes. Foot Pedal ispatched to filter cutoff.T
RotorWaa ADJUST: Rate 0–10
empo-controlled wah-wah effect. ADJUST controls the
hm of the modulator. T
Spatial Effects
Movable Echo ADJUST: Position 0-127
signed for use with either stereo or Surround mixes, this
l delay can be positioned anywhere between the center,
e and rear channels. ADJUST sets the position. 0=center,
side channels, 127=rear channel.
Movable Hall ADJUST: Position 0–127
ilartoMovableEcho,thisconcerthallreverbeffectcanbe
itioned anywhere between the center,side and rearchan-
s.
Go Away ADJUST: How Far? 0–127
e a stereo source and move it anywhere fromin your face
ar, far away. Use ADJUST to move the source. 0=unproc-
ed stereo, 127=far away. Compatible with stereo and
round mixes.
Circular Pan ADJUST: Rate 0–100
ilar to Go Away, this preset sums the inputs to mono and
stheLFOtocontrolEQ,reverbandstereowidthtopanthe
ndthroughacircularorbit.Fromrightthroughcenter,toleft
ough rear, to right. As the sound approaches the center, it
ws brighter, louder and dryer. As it recedes towards the
r, it grows darker, softer and more reverberant. In a Sur-
nd mix, the center and rear positions of the orbit will feed
y the center and rear channels of the mix.
Spatial Hall ADJUST: Position 0–35
ulti-dimensional preset which changes as you increase or
rease ADJUST. Not mono compatible.
Rear of Hall ADJUST: Decay 0–60
eally huge space, and you’re in the back of it. ADJUST
nges the reverberation characteristics, making it boomier.
1.7 Backstage ADJUST: How Far? 0–127
Remember what the concert sounded like from the green
room? This effect will take you there and let you wander
around. Turn up ADJUST to travel further from thestage until,
finally, you’re out in the parking lot.
1.8 Steered Rear ADJUST: Decay 0–10
TheWidth parametersteersthisplateeffectfromfrontto back
after the AR releases based on input level. Due to the strong
spatial positioning at the end of the decay, this preset is not
mono compatible.
1.9 Too Deep! ADJUST: Decay 0–40
Left and right envelope followers controlthe post delay glides
while the AR generator controls reverb width.
2.0 Dyna-Hall ADJUST: Decay 0–30
A tamer version of Too Deep! No envelope chorusing. Good,
beautiful, straight ahead, and spacious.
2.1 RotoRox ADJUST: FX Mix 0-100
Crossfadesdeeperintotwodelayvoiceswheninputisabsent.
Great vocal effects for thickly-produced rock and roll.
2.2 RotoRoomVox ADJUST: Decay 0–100
A medium large sized room that continuously changes width
according to LFO speed. Nice roomy effect for background
vocals.
2.3 RotoRoom ADJUST: Decay 0–60
SimilartoRotoRoomVox,exceptthespeedofthespatialwidth
modulation is stable, with the speed of the LFO constant.
Room is smaller, more dense-sounding and brighter.
2.4 RotoRoom#2 ADJUST: Rt & Rate 0–60
Waycoolonastingersoundeffect!Dynamicallyspacious.Not
mono compatible.
Gain Effects
2.5 Tremolo Tap1 ADJUST: Depth 0–127
A basic tremolo effect with a small amount of ambience. Left
and right channels are processed separately to maintain the
image of stereo source material. The tremolo rate is tempo
controlled (2 cycles/beat). T
2.6 X-TremoloTap ADJUST: Depth 0-127
A variation of TremoloTap1with left and right modulation 90°
out-of-phase,producingastereoeffectthatdoesn’tcollapsein
a mono mix. If the input source is mono, the sound will seem
to move from side to side.If the input source isstereo (or two
different mono sources) the left and right channels will alter-
nately grow loud and soft. T
2.7 Panner BPM ADJUST: Pan Phase 0–1
A tempo-controlled auto panner with inputs independently
pannedleftandright.Iftheinputsourceismonoitwillpanfrom
sidetoside.If theinputsourceisstereo(ortwodifferentmono
sources), the two sources willchase each other between the
speakers. Set ADJUST to 0 for “normal” auto panning. T
2.8 Nice Pan! ADJUST: FX Mix 0-100
Combinesstatictime-baseddelayswhichmovebackandforth
in the stereo field with a short, bright chorus plate. Great for
acoustic guitars.
2.9 Spin & Duck ADJUST: Spin Rate 0–127
Panning combined with 6-voice chorus delays and reverb to
produce a rich spacious effect. Delays are tempo-controlled
and ducked by input level. They won’t be heard during active
passages, but will fade up in the spaces between phrases. T
3.0 MultiFxFade ADJUST: FX Mix 0–100
AR envelope is used to create a moderate fade-in of chorus,
delay and reverb effects. Try this with guitars and keys. T
3.1 Ghost ADJUST: FadeShape 0–100
Source material is accompanied by a ghostly image of itself.
Not quite reverb, not quite backwards audio. Works well with
short percussive sources as well as more sustained ones.
3.2 Ghost Flange ADJUST: FadeShape 0–100
A variation of Ghost with some flanging added. Try this with
lead guitar.
3.3 GhostVibrato ADJUST: FadeShape 0–100
Another Ghost variation. This one will produce a delayed
vibrato on sustained notes.
3.4 AutoFadeIn 1 ADJUST: FX Mix 0–10
Input level produces an automatic volume swellinto a cho
delay reverb effect. Great with guitar and keybo
chords.The fade in rate is moderate. T
3.5 AutoFadeIn 2 ADJUST: Fade Rate 0–10
A variation of AutoFadeIn with adjustable fade-in rate. T
3.6 AutoFadeIn 3 ADJUST: Rvb Lvl 0–12
A variation of AutoFadeIn 1 with shorter delay times an
lighter touch on the chorus effect. T
3.7 ChordSwells ADJUST: Rvb Lvl 0-12
Amoredramaticversionof AutoFadeIn.Thefadetimeisq
long, and the chorus and delay effects are fairly strong. T
with sustained piano or guitar chords. T
3.8 BowedChords ADJUST: FX Mix 0–10
A subtler version of AutoFadeIn. Chorusing is turned off
delays are more subdued. Essentially a volume swell
reverb. Use it to pull cello-like tones from sustained note
block chords. Very nice with grand piano. T
3.9 BowedEchoes ADJUST: FX Mix 0–10
Input level controls feedback and triggers the fade-in, prod
ing echoes with soft attacksthat appear when the inputsig
drops. T
4.0 Pedal Swell ADJUST: FX Mix 0–10
A combination of four 400 ms delays, a slight amoun
chorus, and a hint of reverb. The Foot Pedal is patched to
and right input levels for majestic volume swells.
Resonant Chord Effects
4.1 Rez Climber ADJUST: Tuning 0–6
Try this with dialog or unpitched source material. AR En
lope, triggered by mono input level, dynamically sweeps
resonators through the 2nd – 5th pitches of the harmo
series. ADJUST sets the fundamental pitch for the series
4.2 Chord Walk ADJUST: High Cut 0–5
Resonators are used to generate a rhythmic chord pat
from unpitched source material. Sw 1 and Sw 2 are use
changethechordroot-noteand mode,andtovarytherhyt
Try this with a simple kick, snare and hi-hat pattern.T
4.3 Mars Bars ADJUST: High Cut 0–5
Resonators are used to create a truly weird and spa
special effect. Use on any continuous sound effect, dialog
even instrumental track. The tuning ofthe resonators issw
slowly through a series of pitches by the LFO. T
4.4 ModalImpulse ADJUST: Tone 0–5
Resonators are tuned to arpeggiate a modal 7th chord.
rhythm of the arpeggio is tempo-controlled. Works well w
single percussion hits (such as kick or snare). Change k
scale androotnoteof thearpeggiowiththePitchparamet
T
4.5 Major Minor ADJUST: Tone 0–5
A 6-note modal chord built one note at a time. Use a sin
percussionhit as an input source (aslowly repeating snare
works well). The notes in the chord are added slowly ove
beats. The effect is tempo-controlled. Asthe chord builds,
changed rhythmically between major and minor scales.
root note of the chord is also changed in a rhythmic man
TheLFOcontrolstherateofthebuildandthemajorminors
Sw 2 controls the changing root notes. T
4.6 MIDIChords ADJUST: Sparkle 0–
Driven by MIDI Note Number.Resonators follow the note
diatonic tone cluster. If the audio source is the same as
MIDI source (a synthesizer), the effect is a little like harm
zation. Will pass audio if there is no MIDI input.
4.7 LvlSweeper ADJUST: Color 0–3
Drivenbylevel.Anyinputthatexceedstheinputthreshold
cause a little burst of resonators that quickly swirl through
stereo field. T
4.8 Sweeper ADJUST: Pitch 0–2
A resonant arpeggiator in which a tempo-driven LFOcont
the resonator pitches.T
4.9 MIDISustain ADJUST: Bright 0–
Resonators are assigned as the notes are played. (W
playing chords, it's best to spread them a little.) Footswitc
workslikeapianodamperpedal.Whentheaudiosourceis
same as the MIDI source, the effect is a little like playin
pianowhile holdingdownthepedal.Thispreset requiresM
note input or it will not pass audio.