Net.Do FOX1024s User manual

FOX1024s
MOVING LIGHT CONTROLLER
User’s Manual
Net.DO FOSHAN NETDO LIGHTING CONTROL EQUIPMENT CO.,LTD

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FOX1024s Moving Light Controller. PAGE: 1
Contents
1. Summary...................................................................................................................... 4
1.1 Functions ......................................................................................................... 4
1.2 Specifications (VER: 2.5).............................................................................. 4
2. Installation ................................................................................................................... 5
2.1 Packing List ..................................................................................................... 5
2.2 Safety Caution ................................................................................................. 5
2.3 Interface and Connection of Controller ......................................................... 5
2.3.1 Backboard Plot .......................................................................................... 5
2.3.2 Audio Signal Source................................................................................... 5
2.3.3 DMX512 Signal Interface & Connection of Fixture..................................... 6
2.3.4 Power Interface.......................................................................................... 6
2.3.5 USB Interface ............................................................................................6
2.3.6 Gooseneck Lamp Interface........................................................................ 6
2.3.7 MIDI (out/in) ...............................................................................................6
3. Operation Guide .......................................................................................................... 7
3.1 Panel Plot ......................................................................................................... 7
3.2 Attribute Faders and Master Faders.............................................................. 8
3.3 PLAYBACK Area .............................................................................................. 8
3.4 Function Key (Fixture page 0~4, Group, Preset, Scene A/B, Show)......... 9
3.5 SHAPE Control Area ..................................................................................... 10
3.6 Fixture Attribute Key ..................................................................................... 10
4. Quick Start ................................................................................................................. 12
4.1 Examples........................................................................................................ 12
5. Setup Menu................................................................................................................ 13
5.1 Menu Operation ............................................................................................. 13
5.2 Library Setting............................................................................................... 13
5.3 Fixture Setting............................................................................................... 14
5.3.1 Fixture Patched........................................................................................14
5.3.2 Invert attribute value ................................................................................ 16
5.4 Data File ......................................................................................................... 16
5.4.1 Save File.................................................................................................. 16
5.4.2 Read File ................................................................................................. 16
5.4.3 Delete File................................................................................................ 16
5.5 Other Setting ................................................................................................. 17
5.5.1 Data Initialized ......................................................................................... 17
5.5.2 Channel Fader Settings ...........................................................................17
5.5.3 MIDI Synchronize Setting ........................................................................ 17
6. Manual-Run Fixture................................................................................................... 18
6.1 Manually-Run Fixture.................................................................................... 18
6.2 Clear Manual-Run Fixture ............................................................................. 19
6.3 FIND function................................................................................................. 19
6.4 LOCATE function........................................................................................... 19
6.5 GROUP function ............................................................................................ 19
6.6 Parity selecting and one by one control of fixtures ................................... 20

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FOX1024s Moving Light Controller. PAGE: 2
6.6.1 Parity selecting of fixtures ........................................................................ 20
6.6.2 One by one control of fixtures .................................................................. 20
6.7 FAN function .................................................................................................. 20
6.8 MODIFY function ........................................................................................... 20
6.9 Reference Fixture .......................................................................................... 20
6.9.1 Set “Reference Fixture”............................................................................ 21
6.10 Attribute ALIGN function ............................................................................ 21
6.11 Lamp On / Lamp Off / Reset function......................................................... 21
7. PRESET...................................................................................................................... 22
7.1 Import PRESET.............................................................................................. 22
7.2 Call PRESET .................................................................................................. 22
7.3 Customize PRESET....................................................................................... 22
7.3.1 Record PRESET ...................................................................................... 22
7.3.2 Delete PRESET ....................................................................................... 22
7.3.3 Copy PRESET ......................................................................................... 22
8. SHAPE........................................................................................................................ 23
8.1 Edit and call SHAPE ...................................................................................... 23
8.2 Stop SHAPE ................................................................................................... 24
8.3 Check shape of “Reference Fixture” ........................................................... 24
8.4 Skill in using shape....................................................................................... 24
9. Program ..................................................................................................................... 25
9.1 HTP and LTP channel.................................................................................... 25
9.2 Empty LTP channel ....................................................................................... 25
9.3 Clear LTP remaining value in Playback ....................................................... 26
9.4 Record Program ............................................................................................ 26
9.4.1 “Single-Step Program” and “Multi-Step Program” .................................... 26
9.4.2 Fast record “Program”.............................................................................. 26
9.5 Edit Program.................................................................................................. 26
9.5.1 Copy Step ................................................................................................ 27
9.6 Delete Program.............................................................................................. 27
9.7 Copy Program................................................................................................ 27
9.8 PLAYBACK of Program................................................................................. 28
9.8.1 Turn Pages of Playback ........................................................................... 28
9.8.2 Playback Key ........................................................................................... 28
9.8.3 Use “Playback Menu”............................................................................... 28
9.8.4 Connect “Multi-Step Program” ................................................................. 29
9.8.5 Control “Multi-Step Program” ................................................................... 29
9.9 Fader Time of Playback ................................................................................ 29
9.9.1 Edit Fader Time........................................................................................ 30
9.10 Fader Synchronization of Playback.............................................................. 30
10. SCENE...................................................................................................................... 31
11. Synchronous Parallel Operation............................................................................ 32
12. Light Show (Auto Playback)................................................................................... 32
12.1 External Time Code (MIDI)............................................................................. 32
12.2 Internal Time Code (One Key Light Show)................................................... 33

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13. Priority Levels of Different Operations ................................................................. 33
14. Software Upgrade.................................................................................................... 34
15. Data Protection........................................................................................................ 34

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FOX1024s Moving Light Controller. PAGE: 4
1.Summary
1.1 Functions
FOX series moving light controller, with microcomputer as core, in adoption of new technology, has
more powerful and humanized functions.
1024 DMX channels, DMX512/1990 standard, Output ports with optical isolated.
Up to 100 intelligent Fixtures or 100 Dimmer/LED can be connected.
Up to 42 channels each Fixture. Fixture Library mode, “R20” Fixture Library compatible.
300 Playback programs. 40 Scenes can be overlapped and output, under flash or latch mode.
Effect generator “SHAPE” is provided to program effects like circle, wave, rainbow etc. Overlap,
deform, spread and symmetry are also supported.
Playback trigger mode selectable: Auto1, Auto2, Music synchronous.
One key “Light Show” is achievable, up to 20 light shows can be saved and used (without PC).
MIDI ports are provided to connect consoles in parallel or receive MIDI code to run “Light
Show”.
LCD display with backlight. 12V operate light (OPTIONAL).
USB port is provided for data backup and update by USB-disk.
1.2 Specifications (VER: 2.5)
FOX1024s
DMX512 Total Channels 1024
MAX Intelligent Fixtures 100
MAX Playback Programs 300
MAX Preset Focus 20
MAX Groups 20
Scene-snapshots 40
Shape-Generator YES
LCD Display Screen YES (Chinese/English)
Synchronous Trigger Mode Auto1, Auto2, Music
Parallel by MIDI, “one key light show” YES
Library Format R20 Format
USB Port YES
Music Control Signal Input Line level input / MIC input
Power Supply Switch Power Supply, AC 100~240V, 50/60Hz
Power 15W
Size 482mm × 440mm × 108 mm

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FOX1024s Moving Light Controller. PAGE: 5
2. Installation
2.1 Packing List
FOX1024s moving light controller includes the following items in the carton:
ONE FOX1024s moving light controller
TIPS: Model and software version could be checked on boot screen.
ONE power supply cable, ONE user’s manual.
Optional Parts:
USB Disk, 12V Gooseneck Work Lamp;
2.2 Safety Caution
The controller must be connected with the protective groundwire!
No liquid into the controller!
Please mind dust and moist!
2.3 Interface and Connection of Controller
2.3.1 Backboard Plot
DMX512 Output Audio Input MIDI (out/in) Power Input Lamp Fuse Power Switch
2.3.2 Audio Signal Source
Audio signal can be taken from mixer controller, line level output of other
audio equipments, or MIC input, Controller automatically extracts
low-frequency component from music as music trigger synchronous signal
for Multi-Step Program program.
One 6.35 mm audio input socket locates on the rear Panel of
controller, the accommodation of input level of audio signal covers
Audio Input -10dB ~ +10dB. When audio device is plugged in, source of sound is line
MIC head level input, when nothing is plugged in, source of sound is MIC selection.

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2.3.3 DMX512 Signal Interface & Connection of Fixture
There are 2 sockets(A & B) of DMX512 signal output, they’re both 3-pin XLR, pin 1 is for signal
ground, pin 2 is for negative, and pin 3 is for positive.
DMX512 cable is screened twist line. Each end of the cable
should be joined to XLR plug by user. Pin 1 of XLR plug is
connected to screen net. Two lines of twist line (distinguished by
different colors) are connected to pin 2 and pin 3 of the plug
respectively. Please do not confuse. The schematic diagram for
connection is shown as follows:
2.3.4 Power Interface
This controller adopts wide range switch power supply (AC100-240V/50-60Hz). Please confirm
voltage is suitable to controller before connection. Power socket must be connected with protective
groundwire to ensure safety. If to replace fuse, please disconnect power firstly and then operate to
ensure safety.
2.3.5 USB Interface
This controller provides a standard USB interface for data backup, renewal of
library files and software upgrade.
2.3.6 Gooseneck Lamp Interface
There is one gooseneck interface (3 pins XLR) at top left corner of the
controller’s panel, gooseneck lamps of voltage 12V/5W can be connected.
2.3.7 MIDI (out/in)
MIDI ports are provided to connect consoles in parallel or receive/send MIDI code to play/record
“Light Show”.
Pin number Cable conductor
1 Shield
2 Negative ( - )
3 Positive (+ )

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FOX1024s Moving Light Controller. PAGE: 7
3.OperationGuide
3.1 Panel Plot

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3.2 Attribute Faders and Master Faders
Attribute Faders
There are 20 attribute faders, which can control up to 40 attributes (in 2 pages, switch by P2 key).
These faders can also be set to dimmer faders, which can control the dimming of No.(0_01 ~ 0_20)
lights, as an output of a brightness scene. The faders can be set by entering SETUP Other…
CH Fader.
Master faders of brightness (MASTER)
There are 2 master faders in the MASTER area:
Playback -Master brightness control of Playback area
Grand -Master brightness control of all output
3.3 PLAYBACK Area
Playback Fader
There are 10 playback faders and 30 pages, which totally can record 300 programs. Push the
playback fader and the corresponding programmed contents will be output to the fixtures.
Playback Select Key (Playback key for short): There is one under each Playback Fader.
Playback Page Key (Up / down):Playback’s page up & down. LED screen shows the corresponding
pages. (TIPS: holding page key can quick flip)
Playback Page Key
Playback Select Key
Playback Fader

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GO/STOP -To run or suspend the current connected Multi-Step Program;
STEP -Change the running direction of current Multi-Step Program, or manual-run
Multi-Step Program forwad or backward step by step.
TIME/ PB -Used to Enter Playback Menu. In the menu, programs can be connected by Playback
Key, and set the external speed (Auto1), mode of running, starting and ending.
3.4 Function Key (Fixture page 0~4, Group, Preset, Scene A/B, Show)
FIXTURE 0-- 1-- 2-- 3-- 4-- Fixture Page Key:
Press Fixture Page Key, 1~20 Numeric Key will be used for fixture selection. There are 20 fixture
numbers each page, totally 5 Page Keys. The fixture numbers correspond to: Page 0 (0_01~0_20), Page
1 (1_01~1_20),Page 2 (2_01~2_20), Page 3 (3_01~3_20), Page 4 (4_01~4_20), totally 100 fixture
numbers.
(TIPS: When an indicator of Fixture Page Key is bright, it means that page is selected; when the indicator
flashes slowly, it means there are fixtures selected in that page.)
GROUP Function Key
Press GROUP key, 1~20 Numeric Key will be used for group selection.
PRESET Function Key
Press PRESET key, 1~20 Numeric Key will be used for preset selection.
SCENE A , B Scene-Snapshot Function Key
There are 2 Scene pages (A, B), totally 40 Scenes. 20 Scenes per page, selected by 1~20 Numeric
Key
SHOW “Light Show” Function Key
Press and hold SHOW key for 2sec to enter “Light Show” status (Slave), 1~20 Numeric Key will be
used for internal “Light Show” selection. Press and hold SHOW key for 2sec again to quit back to
common status (Master).
Function Key
Number Key

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1~20 Numeric Key Totally 20 Numeric Keys, they will have different functions under different status.
Under Fixture selection status, they are Fixture Numeric Key.
Under GROUP status, they are Group Numeric Key.
Under PRESET status, they are Preset Numeric Key.
Under SCENE status, they are Scene Numeric Key.
Under “Light Show” status, they are “Light Show” Numeric Key.
3.5 SHAPE Control Area
STOP -Suspend the current called SHAPE.
PLAY -Press once (indicator bright) to run the current called SHAPE.
Press one more time (indicator flashes) to enter SHAPE display.
3.6 Fixture Attribute Key
ATTRIBUTE area contains 10 attribute keys, P2 attribute page key, MODIFY , FAN .
Attributes---such as Dimmer, Colour, Gobo etc. Attributes can be selected by Attribute Key,
modified by Wheel A/B.
The 10 Attribute Keys correspond to the attribute names above.
Press P2 (indicator bright) to switch to Attribute Page 2, then the Attribute Keys will become
No.11~20 Attribute Keys. One Key controls 2 attributes, so the console can control totally 40 attributes.
FAN -Used to spread the attribute value of selected fixtures to gain the gradual change effect of
attribute value among fixtures.
MODIFY -Relative change function of attributes.
3.7 LCD Display, Wheel A/B, Edit Area
LCD Display Control
BACK : Used to return to previous layer menu.
F1 F2 F3 F4 Soft Keys:
The controllable contents depend on the current menu page,
different menu pages different function;
Cursor Key (shown as right)
1. Left/Right Key is used to select the items on left/right;
2. Up/Down Key is used to modify the numerical value of the selected items.
Wheel A/B: There are 2 wheels (A/B), the control contents depend on the items displayed in the menu.
If there is no corresponding display, the Wheel can modify the selected Menu Item.
Fixture Attribute Key

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Edit Area
PROGRAM -Used to enter program menu to edit the relevant parameters.
SETUP -Used to enter SETUP menu to set fixtures / libraries and manage files.
RECORD -Used to record data.
COPY -Used to copy data.
DELETE -Used to delete data.
*TIPS: While press and hold one of the three keys above, the indicators of Numeric Key
will show whether there is contents in Playback / Group / Preset / Scene. When
the indicator is bright, it means there is content in that key.
Fixture Edit
CLEAR -Used to clear the selection and value of all manual-run fixtures.
LOCATE -Used to locate and light up the selected fixtures (set value for all channels).
FIND -Used to find the selected fixtures (will not set value nor keep value after quit)
ALIGN -Used to change attributes of selected fixtures to be same as Reference Fixture.
Prev Next -Used to select single / odd / even fixtures among the selected fixtures
Wheel A/B

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4.QuickStart
4.1 Examples
A simple demo is listed below for fast learning of the console’s operation. Take creating circle with 10
Martin intelligent fixtures as example (Model: MT2000PR). Procedure is as follows:
Load Patch Manual-Run Record Program
Library Fixture Fixture Program Playback
1) Load Library: Copy library “MT2000PR.R20” to the root directory of U-disk and connect it with console
Operation: SETUP Library Import, rotate Wheel to select “MT2000PR.R20” and confirm.
2) Patch Fixture: Operation: SETUP Fixture FixPatch, then press 0-- key to enter Fixture Page 0,
select No.1 fixture by Numeric Key 1;then set FixModel to “MT2000PR” and DmxAddr to
“A1”. Copy the settings of No.1 fixture to No.2~10 fixtures. Operation as follows:
(Press and hold COPY Press Fixture Numeric Key 1 Press Fixture Numeric Key 2~10).
3) Manual-Run Fixture:
Select No.1~10 fixtures;
Press LOCATE key to light up all the selected fixtures.
Press PLAY key to enter SHAPE menu Press Edit..(Soft key) Press key to select on
Rotate Wheel A/B to set the models of shape(circle), then the fixtures will run circle.
4) Record Program:
Press and hold RECORD Press Playback Key 1
Then the record of a “one-step-program” is finished (in Playback Page 1, Key 1, Program No.1.01)
5) Press CLEAR to clear all the data of manual-run fixtures.
6) Program Playback: Push Playback Key 1 in Page 1, the recorded “one-step-program” will be output
to the fixtures immediately.
*Above is just a simple demo for beginners to start learning the console, to understand the operation of
advanced functions, reading this manual carefully would be necessary.

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5.SetupMenu
5.1 Menu Operation
The menu is operated by Soft Keys, which is easy and fast.
There are four Soft Keys: F1 / F2 / F3 / F4, which correspond to the items in the right side of LCD
screen, press a Soft Key to enter the corresponding sub-menu, press BACK to return to previous menu.
Press Main Menu key to return to site menu.
The Menu Item can be selected and modified by Cursor Keys; The selected item is
displayed with white background, the value can be modified by Key or Wheel A/B, the modified data
will be automatically saved after the operating menu is exited.
There are 2 Main Menus (PROGRAM / SETUP), this chapter will introduce the functions of SETUP,
press SETUP (indicator bright) to enter settings menu, the menu tree of SETUP MENU is as follows:
5.2 Library Setting
Path: SETUP Library
Different fixtures have different channels and attributes,
which require libraries to be identified by the console (1 library
corresponds to 1 kind of fixture). Library: contains the
information of channels and attributes. The attributes can be
controlled by attribute keys and Wheel A/B after the correct
library is patched to the fixture.
Library: There is a DVD-ROM in the carton, it contains the libraries of over 3 thousand fixtures, which
can be imported to the console from U-disk. (Libraries can be custom by <NetDO Library Software> in
PC or Android phone)
Wheel A/B’s value Soft Key
Menu Item
Master Faders’ value
Attribute Fader’s value
SETUP
Fixture
(F1)
Library
(F2)
Other...
(F4)
DataFile
(F3)
Library
NewModel
(F1)
Modify
(F2)
Import
(F4)
Delete
(F3)

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Build library in the console: libraries can also be built in the console.
NewModel:
The name of new libraries has to be xxx user。
In the Library menu, press NewModel soft key to
enter NewModel menu (As shown on the right.)
Firstly set the total channels according to the
information provided by fixture factories; then set the
attribute of each channel; finally set the type of running
(LTP-inst / LTP-fade / HTP).
LTP-inst: the channel will run by LTP-instant.
LTP-fade: the channel will run by LTP-fade
(Including fade-in / fade-out of playback and fade effect between steps of programs)
HTP: the channel will run by HTP, which means the highest value takes precedence.
(After HTP is set, master and playback faders will control this channel proportionally)
*TIPS: For the detailed introduction of HTP / LTP, please read Chapter “HTP & LTP channel”.
Modify: libraries can be modified.
In Library menu, select the fixture model, press
Modify Soft Key for modification, finally press
BACK to exit, data will be saved automatically.
Delete: libraries can be deleted.
In Library menu, select fixture model, press Delete
Soft Key, the library will be deleted.
Import: libraries can be imported from U-disk.
(TIPS: the R20 library should be copied to the root
directory of U-disk from the PC firstly)
Operation is as follows:
1) In Library menu, insert U-disk, press Import Soft
Key, select library in U-disk by Cursor Key or Wheel A/B.
2) Press Select Soft Key to import library to the console, then it can be used to patch fixtures.
5.3 Fixture Setting
Path: SETUP Fixture
Fixture requires not only library but also being patched to be controlled
by the console. Select fixture model and assign DMX address for the
fixtures, 1 fixture No. can be patched for 1 fixture.
5.3.1 Fixture Patched
Path: SETUP Fixture FixPatch
In FixPatch menu, fixtures can be patched, set
models and assigned DMX address (As shown on the
right)
Totalchannels Attribute
Channel Type of running
No. Fixture Model total channels
No. Library name
FixtureNo. TotalChannels
Fixture Model DMX Address
Fixture
FixPatch
(F1)
FixInvert
(F2)
R-Preset
(F4)

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Operation is as follows:
1) Enter FixPatch menu.
2) Press Fixture Page Key, then select a single fixture by 1~20 Numeric Key
3) Set the corresponding FixModel to the fixture;(Remark: “000-dimmer*” is for dimmable lights)
4) Set the corresponding DMX address to the fixture;
5) Repeat Steps 2~4 to patch other fixtures.
*TIPS1: Select menu item by Cursor Key, modify contents by Cursor Key or Wheel A/B;
*TIPS2: When the “?” appears next to the DMX addr, it means this DMX addr overlaps with other
fixture’s (The indicator of corresponding Fixture Numeric Key will flash slowly), the fixture
can’t be controlled unless a correct DMX addr is reassigned.
*TIPS3: There are 2 DMX output ports, which correspond to the DMX addr as follows:
A Port: A1~A512; B Port:B1~B512;
*TIPS4: When the indicator of Fixture Numeric Key flashes fast, it means this fixture is selected.
When the indicator flashes slowly, it means the DMX addr of this fixture is not correct.
Skills of Fixture patch:
Copy
In FixPatch menu, the settings of a fixture can be copied to other fixtures by COPY Key,
the DMX addr will be automatically assigned sequentially. For example, to copy the
settings of fixture No.1 to No.2~10, the operation is as follows:
--- Press and hold COPY Press Fixture Numeric Key 1 (source)
Sequentially press Fixture Numeric Key 2~10 (target)
Delete
In FixPatch menu, the settings of a fixture can be deleted by DEL Fix Soft Key.
Or by DELETE Key to delete settings of multiple fixtures, operation:
--- Press and hold DELETE
Sequentially press Fixture Numeric Key (to delete multiple fixtures)
Check
--- Press and hold certain Fixture Page Key, if the indicators of certain Fixture Numeric
Keys are bright, it means the fixtures in that page is already patched.
Modify DMX addr
Selected fixtures with overlapping DMX addr can be reassigned a correct DMX addr by
Corre-Err Soft Key;
Automatically assign DMX addr
Press and hold Corre-Err Soft Key for 2 seconds to run AlignFix. The console will
automatically reassign DMX addr to all the fixtures from addr 001.
Fixture Channel Test
There are 2 libraries (CH20/CH40) in the console, which correspond to the fixtures of 20
or 40 channels. The sequence of the channels corresponds to the Attribute Faders’, for
convenience to test fixture channels without custom library.

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5.3.2 Invert attribute value
Path: SETUP Fixture FixInvert
In FixInvert menu, the value sequence of Dimmer
can be inverted, Pan & Tilt can be inverted or
swapped.
CLR Soft Key --- used to clear invert of the selected fixture; Press and hold CLR soft key for 2
seconds, invert of all fixtures will be cleared.
5.4 Data File
It’s necessary to use different data according to different occasions and users; and to prevent data
modified by others, the best way is to backup data by U-disk. In DataFile menu, data can be saved and
used. Data file supports FAT16 / FAT32 format and is compatible with NetDO EXP/ET series consoles.
Path: SETUP DataFile
5.4.1 Save File
In DataFile menu, data can be saved in U-disk.
Insert U-disk, press SaveFile (F1) soft key to enter
SaveFile menu, then select file name (FOX01~99) by
Cursor Key or Wheel A/B, and press ENTER soft key to save all the data into U-disk.
Remark: The new file will cover the old one in the U-disk if their file names are the same!
5.4.2 Read File
In DataFile menu, data in the U-disk can be recovered to the console.
Insert U-disk, press ReadFile (F2) soft key to enter
ReadFile menu, then select the file and press ENTER
soft key to read the data file into the console.
Remark: The read file will cover the original one in the console.
5.4.3 Delete File
In DataFile menu, data files in the U-disk can be deleted.
Insert U-disk, press DEL File (F4) soft key to enter DEL File menu, then select the file and press
ENTER soft key to delete.
DataFile
SaveFile
(F1)
ReadFile
(F2)
DEL File
(F4)

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5.5 Other Setting
The Other… menu tree is shown on the right:
5.5.1 Data Initialized
Path: SETUP Other… Initial…
In Initial… menu, there are 4 soft keys as follows:
CLR PB soft key --- Press and hold for 2 seconds to clear all programs in the console.
CLR Scene soft key --- Press and hold for 2 seconds to clear all scenes in the console.
CLR Patch soft key --- Press and hold for 2 seconds to clear all fixture patches in the console.
Init All soft key --- Press and hold for 2 seconds to erase all data and restore factory settings.
Remark: Please notice to backup the useful data before data initialization.
5.5.2 Channel Fader Settings
Path: SETUP Other… CH Fader
There are 20 channel faders in the console, which can be set to 2 modes as follows:
attribute mode --- up to 40 attributes can be manually controlled (select fixture and modify
value).
There are totally 2 pages, 20 attributes each page, pages turned by P2 Key.
dimmer mode --- Change Fixture No.1~20 to dimming control (output as a separate dimmer
scene). Comply with “HTP”, same as the playback output.
5.5.3 MIDI Synchronize Setting
Path: SETUP Other… Midi Sync
Under Midi Sync menu, Master/Slave status can be set and MIDI channels (1~16) can be selected,
consoles can be connected in parallel or receive/send MIDI code to run/record “Light Show”.
*TIPS: Under “Slave” status, Playback Faders and Flash Keys of SCENE will be locked (except while
recording “One key light show”).
Other…
Initial…
(F1)
CH Fader
(F2)
Midi Sync
(F3)

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6.Manual-RunFixture
Fixtures can be manually run after fixtures patched.
6.1 Manually-Run Fixture
Attributes (such as Dimmer, Iris, Pan/Tilt) of selected fixtures can be manually modified by Attribute
Key or Wheel A/B, this operation is called Manual-Run Fixture, which can be operated under running or
programming status.
TIPS:
There are fixtures selected or given value if the indicators of Fixture Page Key flash.
Under selecting fixture status, the attribute value is modified if the indicators of fixture Numeric
Keys flash slowly.
Indicator of the Reference Fixture will flash fast.
*Explanation: Manual-Run Fixture --- means manual control fixtures.
Data of manual-run --- means the data modified by manual-run.
Important: Manual-Run Fixture is the operation of highest priority, its modified attribute value will
cover the value of the running playback and output to the fixtures. The output of
playback will not restore until the manual-run fixtures are cleared.
Operation of Manual-Run Fixture:
1) Select fixtures:
Press Fixture Page Key to enter selecting fixture status, press Numeric Key to select single or
multiple fixtures.
(Press two Numeric Keys at the same time and the fixtures between them will be also selected.
Fixtures can be also selected by “GROUP” function.)
2) Modify Attribute:
Use Attribute Key to Modify attributes such as Dimmer, Pan/Tilt, Colour and Shutter. There are
20 Attribute Keys (in 2 Pages, turned by P2 key), each Attribute Key corresponds to 2
attributes. Use Wheel A/B to modify corresponding attributes after pressing Attribute Key.
Correspondence table of attributes and Wheel A/B:
Key Wheel A Wheel B Key Wheel A Wheel B
1 Dimmer 01-B 11 11-A 11-B
2 Iris Shutter
12 12-A 12-B
3 Pan Tilt 13 13-A 13-B
4 Colour1 Colour2 14 14-A 14-B
5 Zoom Focus 15 15-A 15-B
6 Gobo1 Gobo2 16 16-A 16-B
7 Fun1 Fun2 17 17-A 17-B
8 Speed1 Speed2 18 18-A 18-B
9 Effect Yellow 19 19-A 19-B
10 Cyan Magenta
20 20-A 20-B

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FOX1024s Moving Light Controller. PAGE: 19
3) Control attributes by Attribute Fader:
Except Wheel A/B, Attribute Fader can also be used to modify attributes.
*TIPS1: Set Attribute Fader to “attribute mode” before using.
*TIPS2: Attributes can be modified by fader only when the fader value is higher than the current
value.
6.2 Clear Manual-Run Fixture
There are 2 ways of clearing manual-run fixture:
Clear All: Press CLEAR, all fixture selecting will be cancelled and value will be cleared.
Clear certain fixture: Press and hold CLEAR press corresponding Fixture Numeric Keys.
(Clear multiple fixtures by multiple selections)
*TIPS1: After the data of manual-run is cleared, shielded playbacks & scenes will restore outputting.
*TIPS2: Before manual-run fixture, it’s recommended to press CLEAR firstly to clear all data of
manual-run, in order to avoid the output of unwanted value.
6.3 FIND function
The “FIND” function is to light up and fixtures for fast checking. Operation of “FIND” will not affect the
value of manual-run (no value is given). This function requires the support of related data in library.
Press FIND key, the indicator will flash slowly which means it’s in FIND status, press it again to exit;
In FIND status, selected fixtures will be centered and lighted up (without value), Dimmer channel will
be full and unaffected by Master Faders. Only the manually modified data will be saved after exiting.
TIPS: FIND function is recommended in editing Presets or recording Scenes, in order to show
fixtures while avoid recording the data of Dimmer and Pan/Tilt.
6.4 LOCATE function
The “LOCATE” function is to light up and locate fixtures for fast checking (will give value to each
channel). Select fixtures and press LOCATE key, the fixtures will be centered and lighted up. This
function requires the support of related data in library.
Remark:”LOCATE” function will give value to all channels of the selected fixtures.
6.5 GROUP function
GROUP function is to organize the frequently used fixtures into groups for fast selecting.
Call Group: Press GROUP key to enter group status Press Numeric Key (Group No.)
Record Group: Select fixtures press and hold RECORD key Press Group Numeric Key
Delete Group: Press and hold DELETE Press Group Numeric Key.
Copy Group: Press and hold COPY key Press Group Numeric Key (source)
Press another Group Numeric Key (target).
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