Rane Sixty Eight User manual

RANE SIXTY-EIGHT FOR SERATO SCRATCH LIVE •OPERATOR’S MANUAL •2.2
SIXTY-EIGHT
TWO COMPUTERS, TWO USB PORTS, FOUR DECKS AND A RANGE OF EFFECTS

RANE SIXTY-EIGHT FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.2
2

MiniMuM SySteM RequiReMentS
The Sixty-Eight Mixer contains no wear parts.
The vinyl records and CDs are wear parts as
described in ”Limited U.S.A. Warranty” on
page 52.
1. Read these instructions.
2. Keep these instructions.
3. Heed all warnings.
4. Follow all instructions.
5. Do not use this apparatus near water.
6. Clean only with a dry cloth.
7. Do not block any ventilation openings. Install in
accordance with manufacturer’s instructions.
8. Do not install near any heat sources such as
radiators, registers, stoves, or other apparatus
(including ampliers) that produce heat.
9. Do not defeat the safety purpose of the polarized
or grounding type plug. A polarized plug has two
blades with one wider than the other. A grounding-
type plug has two blades and a third grounding
prong. The wide blade or third prong is provided for
your safety. If the provided plug does not t into your
outlet, consult an electrician for replacement of the
obsolete outlet.
10. Protect the power cord and plug from being walked
on or pinched particularly at plugs, convenience
receptacles, and the point where it exits from the
apparatus.
11. Only use attachments & accessories specied by
Rane.
12. Use only with the cart, stand, tripod, bracket, or
table specied by the manufacturer, or sold with the
apparatus. When a cart is used, use caution when
moving the cart/apparatus combination to avoid
injury from tip-over.
13. Unplug this apparatus during lightning storms or
when unused for long periods of time.
14. Refer all servicing to qualied service personnel.
Servicing is required when the apparatus has been
damaged in any way, such as power supply cord or
plug is damaged, liquid has been spilled or objects
have fallen into the apparatus, the apparatus has
been exposed to rain or moisture, does not operate
normally, or has been dropped.
15. The plug on the power cord is the AC mains
disconnect device and must remain readily operable.
16. This apparatus shall be connected to a mains
socket outlet with a protective earthing connection.
17. When permanently connected, an all-pole mains
switch with a contact separation of at least 3 mm
in each pole shall be incorporated in the electrical
installation of the building.
18. If rack-mounting, provide adequate ventilation.
Equipment may be located above or below this
apparatus, but some equipment (like large power
ampliers) may cause an unacceptable amount of
hum or may generate too much heat and degrade
the performance of this apparatus.
WARNING: To reduce the risk of re or electric shock,
do not expose this apparatus to rain or moisture.
Apparatus shall not be exposed to dripping or
splashing and no objects lled with liquids, such as
vases, shall be placed on the apparatus.
Please read through these operating instructions
so you will know how to get the most from
your Sixty-Eight and the included Scratch Live
software. Keep this manual in a safe place. If you
ever lose it, a new copy may be downloaded at
rane.com/sixtyeight.html.
To keep up with the latest tips, and to check
for Scratch Live software updates, visit the
Ofcial Scratch Live Forum at serato.com.
© 2010 Rane Corporation. All rights reserved. Scratch
Live and the Scratch Live logo are trademarks of
Serato Audio Research. Trademarked in the U.S.
and other countries. Licensed exclusively to Rane
Corporation. This software is based in part on the
work of the Independent JPEG Group, and uses libpng
code, copyright © 2000-2002 Glenn Randers-Pehrson.
The Scratch Live Control Tone, the audio pressed on
Scratch Live Control vinyl and Control CDs, is copyright
©2004-2010 Serato Audio Research. The Control
Vinyl and Control CDs are licensed for personal use
only. The creation of personal backups of the Control
CD is allowed, however duplicating Control CDs for
commercial benet is strictly prohibited. For avoidance
of doubt the duplication or creation of Control vinyl
for any use is strictly prohibited. Please respect our
copyright. Windows XP, Windows Vista and Windows7
is either a registered trademark or a trademark of
Microsoft Corporation in the United States and/or
other countries. Apple, Mac, Macintosh and iTunes are
trademarks of Apple Computer, Inc., registered in the
US and/or other countries.
To reduce the risk of electrical shock, do not open the
unit. No user serviceable parts inside. Refer servicing
to qualied service personnel. The symbols shown
below are internationally accepted symbols that warn
of potential hazards with electrical products.
This symbol indicates that there are
important operating and maintenance
instructions in the literature
accompanying this unit.
This symbol indicates that a dangerous
voltage constituting a risk of electric
shock is present within this unit.
These stickers are located on the bottom of the mixer.
RISK OF ELECTRIC SHOCK
DO NOT OPEN
CAUTION
RANE SIXTY-EIGHT FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.2 3

Four Program Input Channels 7
Crossfader 7
Mics 8
Main Mix 8
Headphones 8
Layer / Shift 9
Control Point 9
Channel Control Strips 9
Back 9
Scroll Crate / Load A / B 9
Loop: Manual / Auto 9
Manual Loop Controls 9
Auto Loop Controls 9
Cue Points 10
Delete 10
Internal Audio Effects 11
Effects Parameter Table 12
Turntable Setup 13
CD Player Setup 13
Mac 14
Windows 14
Additional Windows Drivers 14
Starting the Software 14
Installing More Than One Version 14
Firmware Check 14
Using the Tool Tips 14
The Noise Threshold 15
The Scopes 15
Calibration Troubleshooting 15
Importing Your Music 16
Supported File Types 16
Playing Music 16
Track Display 16
Primary & Secondary Deck Layers 16
How to Analyze Files 17
About Corrupt Files 17
The Control Record 18
The Control CD 18
Vinyl Scroll 18
Set Auto BPM 18
The Offline Player 18
Virtual Deck 19
USB Sources & Analog Inputs 19
Visual Aids 19
Tempo Matching Display 19
Track Overview Display 19
Main Waveform Display 19
Beat Matching Display 20
Master Gain 20
33 / 45 Speeds 20
Tracking Indicator 20
Tap Tempo 20
Key Lock 20
Repeat 20
Censor 20
Eject 20
Autoplay 20
Reverse Input Control 21
Track Gain 21
USB Dropout Indicator 21
Absolute Mode 22
Relative Mode 22
Internal Mode 23
Temporary Cue 23
More Controls 23
Setting Cue Points 24
Enable Hot Cues 24
Triggering Cue Points 24
Editing Cue Points 24
Customizing Cue Points 24
Important Safety Instructions 3
Introduction 3
Copyright Notices 3
Warning 3
Minimum System Requirements 3
PC 3
Mac 3
Check List 3
PGM Inputs 1-4 6
Mic Inputs 6
Analog Outputs 6
Power Supply 6
RANE SIXTY-EIGHT FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.2
4

Auto-Looping 25
The A-Slot 25
Loop Roll 25
Loop Roll with MIDI 25
Loading the SP-6 26
Playing Samples 26
SP-6 Instant Doubles 26
SP-6 Play Modes 26
SP-6 Pitch Controls 27
SP-6 ‘Play From’ Selector 27
SP-6 Track Overviews 27
SP-6 Slot Volumes 27
SP-6 Output Selector 27
Individual Output Selectors 27
SP-6 Sample Banks 27
SP-6 Mute Buttons 27
SP-6 MIDI 27
Ultra Knob Mode 28
Super Knob Mode 28
Macro Edit Mode 28
MIDI Controller Setup 29
Assigning Controls 29
MIDI Platters 29
Assigning MIDI to Other Controls 29
Ctrl-Click Functionality 29
Presets 29
Native Controller Support 29
Technical Information 29
Grouping Tracks into Crates 30
Subcrates 30
Smart Crates 30
Sorting Your Files 30
Using the Song Browser 31
Searching 31
Prepare Window 31
History 31
Serato Playlists 32
Uploading Serato Playlists 32
Live Playlists 32
Editing ID3 tags 32
Library Zoom 32
Display Album Art 32
Adding Album Art 32
Status Icons 33
More Info on Corrupt Files 33
Rescan ID3 Tags 33
Relocate Lost Files 33
Deleting Crates and Tracks 33
Copying & Moving Files & Folders 33
Record Gain Knob 34
Copying & Moving Crates 34
Scratch Live Backup 34
Sampling From Vinyl 35
DJ Handover 36
USB Buffer Size (Latency) 38
Updating Firmware 38
Input Select Status 38
Headphone Tone 38
Flashing Deck Indicator 38
Button Backlight 38
Select Primary Decks 38
LCD Contrast 38
Recording Bit Depth 38
Track End Warning 38
Playback Keys Use Shift 38
Lock Playing Deck 38
Sort Cues Chronologically 38
Enable Hot Cues 38
Use Auto Gain 39
Hi-Fi Resampler 39
Play From Start 39
Instant Doubles 39
Play From First Cue Point 39
Braking (Internal Mode) 39
Audio Output 39
Adjust Loops with Vinyl 39
Next Song On Flip 39
Enable Vinyl Scroll 39
Reverse Vinyl Scroll 39
Vinyl Scroll Speed 39
Drop To Absolute Position 39
Drop To Cue Points 40
Vinyl Start Offset 40
Read iTunes Library 40
Protect Library 40
Customize Crate Views 40
Center On Selected Song 40
Show All File Types 40
Include Subcrate Tracks 40
AutoFill Overviews 40
Import AAC Files 41
Font Size 41
Album Art Size 41
Maximum Screen Updates 41
Audio Cache 41
Show Album Art On Deck 41
SP-6 41
DJ FX 41
Enable Sixty-Eight DJ-FX Send 41
Serato Playlists 41
Case Mounting Ears Accessory 46
Signal Processing Block Diagram 48
RANE SIXTY-EIGHT FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.2 5

The Sixty Eight is a four channel mixer with dual
high-speed USB ports, Serato Scratch Live
controls and built in effects.
• TwoUSBportssimultaneouslystreamaudio
on two computers
∙ Each port supports 6 stereo Record and 5
stereo playback channels
∙ 32-bit Floating point audio sampled at 48
kHz
• Fourfullfeaturedinputchannels
∙Four stereo Phono/CD inputs
∙Line, Phone or S/PIDF operation
∙Four stereo auxiliary inputs
∙Four stereo USB playback options
∙Gain Trim, 3-band EQ and Filter
∙Crossfader FlexFx Assign
• Twofullyindependentmicrophoneinputs
∙One with available phantom power
∙One with available line-level input
∙Independent Gain Trim, Pan, EQ and
FlexFx Assign
• AdvancedFlexFxLoopsupports:
∙Built in effects
∙Analog Insert
∙USB Insert
∙Cue and mix level controls
• HeadphonemonitorwithSplitCueoption
Leave the power unplugged until everything else
is connected!
The Sixty-Eight has four stereo analog inputs
for PGM 1 through PGM 4. Any of these analog
inputs may be set for Phono Input, Line Input
or S/PDIF using the P - L - S switches located on
the rear panel. Unused inputs are best set to
LINE. Attach your turntable’s ground wires to the
Phono Ground connectors.
Any of the four analog inputs may be used
for Scratch Live vinyl emulation control. Input
1 or Input 2 may be selected for Scratch Live
Virtual Deck 1 or 2 control. Input 3 or Input 4
may be selected for Scratch Live Virtual Deck 3
or 4 control. Control input sources are selected
in Scratch Live software.
The Mic Inputs will accept an XLR 3-pin plug,
a balanced ¼" TRS (tip-ring sleeve) plug or an
unbalanced TS (tip-sleeve) plug. Mic 1 has a
switchable phantom power option, and Mic 2
has a switchable line level option.
All analog outputs come from the same “Main
Mix” signal. Main, Booth and Session outputs
each have their own Level control. The Main
output is on balanced XLR jacks with pin 2 “hot”
per AES standards. The Booth output is on
balanced ¼" TRS (tip-ring-sleeve) jacks, though
unbalanced TS (tip-sleeve) plugs may be used.
The Session output is on regular unbalanced
RCA jacks. Because all signals are identical,
users may use any of these outputs as the
“main” output if a different cable type is required
for system connection.
Rane recommends balanced wiring for the
strongest signal and rejection of hum and noise.
If your cable to the amp rack is less than 10 feet
(3 meters), you can usually get away with an
unbalanced cable. See the RaneNote “Sound
System Interconnection” at www.rane.com for
details and cable wiring.
The Sixty-Eight features an internal universal
switching power supply that operates on any AC
mains 100 to 240 VAC, 50 or 60 Hz (most places
in the world). All that is required when traveling
is the appropriate IEC line cord which is usually
readily available. The universal supply is a major
plus for the traveling DJ.
MAIN OUT
SEND
PHONO
GROUNDS
MIC 1
MIC 2
INPUT SELECT: PHONO - LINE - S/PDIF
AUX INPUTS
SESSION
ANALOG INPUTS
MIC INPUTS
LEFT
2
1
100-240V 50/60 Hz 15 WATTS
LEFT
RIGHT
ACN 001
345 482
MADE IN U.S.A. RANE CORP.
RIGHT
RETURN
FLEXFX LOOP
LEFT
RIGHT
USB A
USB B
BOOTH OUT
LEFT
RIGHT
R
L
4
3
R
L
OUT
IN
R
L
2
1
R
L
4
1
2
3
4
S/PDIF
3
P - L - S
P - L - S
OFF - +48
P - L - S
P - L - S
R
L
SIXTY-EIGHT
MIC - LINE
U.S. PATENT 6,813,361
THIS DEVICE COMPLIES WITH PART 15 OF THE FCC RULES
RANE SIXTY-EIGHT FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.2
6

PGM 1PGM 2 Source
• Phono/CD1(PhonoorLineorS/PDIF)
• Phono/CD2(PhonoorLineorS/PDIF)
• USBPlayback1
• USBPlayback2
• Auxiliary1
• Auxiliary2
PGM 3PGM 4 Source
• Phono/CD3(PhonoorLineorS/PDIF)
• Phono/CD4(PhonoorLineorS/PDIF)
• USBPlayback3
• USBPlayback4
• Auxiliary3
• Auxiliary4
Note: PHoNo or LINe or S/PDIF is individually
selected for each of the four Phono/CD inputs
using the rear panel dip switches. S/PDIF
inputs support PCM audio only at sample
rates from 44.1 kHz to 96 kHz.
• LeVeL gain trim is Off to +12 dB, with unity gain
at 12 o’clock.
• HIGH / MID / LoW 3-band, full-cut EQ range is
Off to +6 dB, with unity gain at 12 o’clock.
• LoW-PaSS / HIGH-PaSS FILter
∙Flat response is in the center.
∙Low-pass filter cut-off moves from 20
kHz toward 20 Hz as the knob is turned
counter-clockwise.
∙High-pass filter cut-off moves from 20
Hz toward 20 kHz as the knob is turned
clockwise.
OL
+6
+3
0
-3
-12
-6
-18
10
0
2
4
8
6
10
0
2
4
8
6
RIGHT
LEFT
+6OFF
+6OFF
+6OFF
HIGHLOW
10
0
2
4
8
6
+6OFF
+6OFF
+6OFF
HIGHLOW
10
0
2
4
8
6
+6OFF
+6OFF
+6OFF
HIGHLOW
10
0
2
4
8
6
10
0
2
4
8
6
+6OFF
+6OFF
+6OFF
RIGHTLEFT
MAINCUEMAXMIN
HIGHLOW
+6
OFF
+6
OFF
10
0
2
4
8
6
RIGHT
LEFT
+6
OFF
+6
OFF
10
0
2
4
8
6
10
0
2
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10
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1
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7
8
10
9
BA
HEADPHONES
BOOTH
SESSION OUT
SESSION IN
BALANCE
PAN
LEVEL
LEVEL / DEPTH
SPLIT CUE
MAIN LEVEL
A B
CUE
LEVEL
MID
HIGH
LOW
LEVEL
HIGH
PAN
LOW
LEVEL
HIGH
PAN
LOW
FILTER
FLEXFX
CROSSFADER
BEAT
CUE
EXT. INSERT 5 INSERT
FILTER
FLEXFX
BEAT
TIME
TAP
MIC 2
MONO
LOOPS
SELECT
SAVE
4
3
2
1
CUE POINTS
5
ROLL
AUTO
MANUAL
IN
LOOP
OUT
LOOP
DELETE
MIC 1
PHASER
FLEXFX FLEXFX
FLANGER
ROBOTECHO REVERB
POST
SCROLL
LOAD A
LAYER / SHIFT
BACK
LOOPS
SELECT
SAVE
4
3
2
1
CUE POINTS
SIXTY-EIGHT
5
ROLL
AUTO
MANUAL
IN
LOOP
OUT
LOOP
DELETE
SCROLL
LOAD B
CONTROL POINT
BACK
FLEXFX ON
PH/CD AUX
PGM 1 SOURCE
2 1
21
1 2
A B
CUE
LEVEL
MID
HIGH
LOW
FILTER
FLEXFX
CROSSFADER
POST
PH/CD AUX
PGM 2 SOURCE
2 1
21
1 2
A B
CUE
LEVEL
MID
HIGH
LOW
FILTER
FLEXFX
CROSSFADER
POST
PH/CD AUX
PGM 3 SOURCE
4 3
43
3 4
A B
CUE
LEVEL
MID
HIGH
LOW
FILTER
FLEXFX
CROSSFADER
POST
PH/CD AUX
PGM 4 SOURCE
4 3
43
3 4
A B
PGM 4PGM 3PGM 2PGM 1
HELLOOO!
coNtour coNtroLS for PGM FaDerS on the front panel
affect all four channel faders.
• AssigneachPGMchanneltotheA-side,
B-side or Post-Crossfader with the
croSSFaDer switches.
• No-noise,no-bleedmagneticfader.
• Field-replaceable.SeeAppendix.
• AdjustthecroSSFaDer coNtour with the front
panel croSSFaDer control.
OL
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-18
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RIGHT
LEFT
+6OFF
+6OFF
+6OFF
HIGHLOW
10
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4
8
6
+6OFF
+6OFF
+6OFF
HIGHLOW
10
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+6OFF
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+6OFF
HIGHLOW
10
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2
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6
10
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8
6
+6OFF
+6OFF
+6OFF
RIGHTLEFT
MAINCUEMAXMIN
HIGHLOW
+6
OFF
+6
OFF
10
0
2
4
8
6
RIGHT
LEFT
+6
OFF
+6
OFF
10
0
2
4
8
6
10
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10
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1
2
3
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5
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8
10
9
BA
HEADPHONES
BOOTH
SESSION OUT
SESSION IN
BALANCE
PAN
LEVEL
LEVEL / DEPTH
SPLIT CUE
MAIN LEVEL
A B
CUE
LEVEL
MID
HIGH
LOW
LEVEL
HIGH
PAN
LOW
LEVEL
HIGH
PAN
LOW
FILTER
FLEXFX
CROSSFADER
BEAT
CUE
EXT. INSERT 5 INSERT
FILTER
FLEXFX
BEAT
TIME
TAP
MIC 2
MONO
LOOPS
SELECT
SAVE
4
3
2
1
CUE POINTS
5
ROLL
AUTO
MANUAL
IN
LOOP
OUT
LOOP
DELETE
MIC 1
PHASER
FLEXFX FLEXFX
FLANGER
ROBOTECHO REVERB
POST
SCROLL
LOAD A
LAYER / SHIFT
BACK
LOOPS
SELECT
SAVE
4
3
2
1
CUE POINTS
SIXTY-EIGHT
5
ROLL
AUTO
MANUAL
IN
LOOP
OUT
LOOP
DELETE
SCROLL
LOAD B
CONTROL POINT
BACK
FLEXFX ON
PH/CD AUX
PGM 1 SOURCE
2 1
21
1 2
A B
CUE
LEVEL
MID
HIGH
LOW
FILTER
FLEXFX
CROSSFADER
POST
PH/CD AUX
PGM 2 SOURCE
2 1
21
1 2
A B
CUE
LEVEL
MID
HIGH
LOW
FILTER
FLEXFX
CROSSFADER
POST
PH/CD AUX
PGM 3 SOURCE
4 3
43
3 4
A B
CUE
LEVEL
MID
HIGH
LOW
FILTER
FLEXFX
CROSSFADER
POST
PH/CD AUX
PGM 4 SOURCE
4 3
43
3 4
A B
PGM 4PGM 3PGM 2PGM 1
HELLOOO!
MAXMIN
FASTSLOW FASTSLOW
HEADPHONES
CROSSFADER
CONTOUR CONTROLS
PGM FADERS
FLEXFX MIX LEVEL
• croSSFaDer assigns the channel to a-side, PoSt
or B-side.
• FLexFx assign takes the channel out of the
Main Mix and sends it to the FlexFx Loop.
• cue select assigns the channel to the
headphone monitor.
• Eachofthefourchannelshasamonorms
signal level meter with peak-hold.
RANE SIXTY-EIGHT FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.2 7

Two Microphone Inputs are fully independent,
each with these controls:
• LargeilluminatedOn/Offswitch.
• LeVeL control.
• PaN the signal from left to right.
• HIGH / LoW 2-band, full-cut EQ range is Off to
+6 dB with unity gain at 12 o’clock.
• FLexFx Assign takes the signal out of the Main
Mix and sends it to the FlexFx Loop.
• Mic1allowsselectionof+48 volt phantom
power with a rear panel on/off switch.
• Mic-2allowsselectionofMIc or LINe-level
input with a rear panel switch.
The Headphone Monitor provides stereo or
mono split-cue operation.
• InStereooperation,thePancontrolpans
between stereo Cue and stereo Main Mix.
• InSplitCueoperation,thePancontrolpans
between Mono Cue in the left ear and mono
Main Mix in the right ear.
• IndividualCuebuttonsareprovidedfor
PGM 1, PGM 2, PGM 3, PGM 4 and FlexFx
Loop.
• TheHeadphoneLevel
control sets the level
in the both of the front
panel 3.5 mm and ¼"
output jacks.
OL
+6
+3
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-3
-12
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-18
10
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RIGHT
LEFT
+6OFF
+6OFF
+6OFF
HIGHLOW
10
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6
+6OFF
+6OFF
+6OFF
HIGHLOW
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+6OFF
+6OFF
HIGHLOW
10
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6
+6OFF
+6OFF
+6OFF
RIGHTLEFT
MAINCUEMAXMIN
HIGHLOW
+6
OFF
+6
OFF
10
0
2
4
8
6
RIGHT
LEFT
+6
OFF
+6
OFF
10
0
2
4
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6
10
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10
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1
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3
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10
9
BA
HEADPHONES
BOOTH
SESSION OUT
SESSION IN
BALANCE
PAN
LEVEL
LEVEL / DEPTH
SPLIT CUE
MAIN LEVEL
A B
CUE
LEVEL
MID
HIGH
LOW
LEVEL
HIGH
PAN
LOW
LEVEL
HIGH
PAN
LOW
FILTER
FLEXFX
CROSSFADER
BEAT
CUE
EXT. INSERT 5 INSERT
FILTER
FLEXFX
BEAT
TIME
TAP
MIC 2
MONO
LOOPS
SELECT
SAVE
4
3
2
1
CUE POINTS
5
ROLL
AUTO
MANUAL
IN
LOOP
OUT
LOOP
DELETE
MIC 1
PHASER
FLEXFX FLEXFX
FLANGER
ROBOTECHO REVERB
POST
SCROLL
LOAD A
LAYER / SHIFT
BACK
LOOPS
SELECT
SAVE
4
3
2
1
CUE POINTS
SIXTY-EIGHT
5
ROLL
AUTO
MANUAL
IN
LOOP
OUT
LOOP
DELETE
SCROLL
LOAD B
CONTROL POINT
BACK
FLEXFX ON
PH/CD AUX
PGM 1 SOURCE
2 1
21
1 2
A B
CUE
LEVEL
MID
HIGH
LOW
FILTER
FLEXFX
CROSSFADER
POST
PH/CD AUX
PGM 2 SOURCE
2 1
21
1 2
A B
CUE
LEVEL
MID
HIGH
LOW
FILTER
FLEXFX
CROSSFADER
POST
PH/CD AUX
PGM 3 SOURCE
4 3
43
3 4
A B
CUE
LEVEL
MID
HIGH
LOW
FILTER
FLEXFX
CROSSFADER
POST
PH/CD AUX
PGM 4 SOURCE
4 3
43
3 4
A B
PGM 4PGM 3PGM 2PGM 1
HELLOOO!
OL
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10
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RIGHT
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+6OFF
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+6OFF
HIGHLOW
10
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+6OFF
+6OFF
+6OFF
HIGHLOW
10
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+6OFF
+6OFF
HIGHLOW
10
0
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10
0
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6
+6OFF
+6OFF
+6OFF
RIGHTLEFT
MAINCUEMAXMIN
HIGHLOW
+6
OFF
+6
OFF
10
0
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4
8
6
RIGHT
LEFT
+6
OFF
+6
OFF
10
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0
1
2
3
4
5
6
7
8
10
9
BA
HEADPHONES
BOOTH
SESSION OUT
SESSION IN
BALANCE
PAN
LEVEL
LEVEL / DEPTH
SPLIT CUE
MAIN LEVEL
A B
CUE
LEVEL
MID
HIGH
LOW
LEVEL
HIGH
PAN
LOW
LEVEL
HIGH
PAN
LOW
FILTER
FLEXFX
CROSSFADER
BEAT
CUE
EXT. INSERT 5 INSERT
FILTER
FLEXFX
BEAT
TIME
TAP
MIC 2
MONO
LOOPS
SELECT
SAVE
4
3
2
1
CUE POINTS
5
ROLL
AUTO
MANUAL
IN
LOOP
OUT
LOOP
DELETE
MIC 1
PHASER
FLEXFX FLEXFX
FLANGER
ROBOTECHO REVERB
POST
SCROLL
LOAD A
LAYER / SHIFT
BACK
LOOPS
SELECT
SAVE
4
3
2
1
CUE POINTS
SIXTY-EIGHT
5
ROLL
AUTO
MANUAL
IN
LOOP
OUT
LOOP
DELETE
SCROLL
LOAD B
CONTROL POINT
BACK
FLEXFX ON
PH/CD AUX
PGM 1 SOURCE
2 1
21
1 2
A B
CUE
LEVEL
MID
HIGH
LOW
FILTER
FLEXFX
CROSSFADER
POST
PH/CD AUX
PGM 2 SOURCE
2 1
21
1 2
A B
CUE
LEVEL
MID
HIGH
LOW
FILTER
FLEXFX
CROSSFADER
POST
PH/CD AUX
PGM 3 SOURCE
4 3
43
3 4
A B
CUE
LEVEL
MID
HIGH
LOW
FILTER
FLEXFX
CROSSFADER
POST
PH/CD AUX
PGM 4 SOURCE
4 3
43
3 4
A B
PGM 4PGM 3PGM 2PGM 1
HELLOOO!
The Main Mix is made from
these signals:
• PGM1,PGM2,PGM3,
PGM 4
• Mic1,Mic2
• SessionInput
• FlexFxMix
The Main Mix has these
outputs:
• MaIN
∙Balanced XLR jacks.
∙Maximum output 8
volts rms.
∙Stereo rms meter with
peak-hold.
• BootH
∙Balanced ¼" TRS
jacks.
∙Maximum output 8
volts rms.
• SeSSIoN
∙Unbalanced RCA jacks.
∙Maximum output 4 volts rms.
• IndependentcontrolscommontoallMain
Mix outputs:
∙LeVeL controls with a range of Off to 0 dB.
∙BaLaNce Left/Right control.
∙MoNo switch.
OL
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+6OFF
+6OFF
+6OFF
HIGHLOW
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6
+6OFF
+6OFF
+6OFF
HIGHLOW
10
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+6OFF
+6OFF
HIGHLOW
10
0
2
4
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6
10
0
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4
8
6
+6OFF
+6OFF
+6OFF
RIGHTLEFT
MAINCUE
MAXMIN
HIGHLOW
+6
OFF
+6
OFF
10
0
2
4
8
6
RIGHT
LEFT
+6
OFF
+6
OFF
10
0
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10
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9
0
1
2
3
4
5
6
7
8
9
10
0
1
2
3
4
5
6
7
8
10
9
BA
HEADPHONES
BOOTH
SESSION OUT
SESSION IN
BALANCE
PAN
LEVEL
LEVEL / DEPTH
SPLIT CUE
MAIN LEVEL
A B
CUE
LEVEL
MID
HIGH
LOW
LEVEL
HIGH
PAN
LOW
LEVEL
HIGH
PAN
LOW
FILTER
FLEXFX
CROSSFADER
BEAT
CUE
EXT. INSERT 5 INSERT
FILTER
FLEXFX
BEAT
TIME
TAP
MIC 2
MONO
LOOPS
SELECT
SAVE
4
3
2
1
CUE POINTS
5
ROLL
AUTO
MANUAL
IN
LOOP
OUT
LOOP
DELETE
MIC 1
PHASER
FLEXFX FLEXFX
FLANGER
ROBOTECHO REVERB
POST
SCROLL
LOAD A
LAYER / SHIFT
BACK
LOOPS
SELECT
SAVE
4
3
2
1
CUE POINTS
SIXTY-EIGHT
5
ROLL
AUTO
MANUAL
IN
LOOP
OUT
LOOP
DELETE
SCROLL
LOAD B
CONTROL POINT
BACK
FLEXFX ON
PH/CD AUX
PGM 1 SOURCE
2 1
21
1 2
A B
CUE
LEVEL
MID
HIGH
LOW
FILTER
FLEXFX
CROSSFADER
POST
PH/CD AUX
PGM 2 SOURCE
2 1
21
1 2
A B
CUE
LEVEL
MID
HIGH
LOW
FILTER
FLEXFX
CROSSFADER
POST
PH/CD AUX
PGM 3 SOURCE
4 3
43
3 4
A B
CUE
LEVEL
MID
HIGH
LOW
FILTER
FLEXFX
CROSSFADER
POST
PH/CD AUX
PGM 4 SOURCE
4 3
43
3 4
A B
PGM 4PGM 3PGM 2PGM 1
HELLOOO!
RANE SIXTY-EIGHT FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.2
8

OL
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RIGHT
LEFT
+6OFF
+6OFF
+6OFF
HIGHLOW
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6
+6OFF
+6OFF
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HIGHLOW
10
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HIGHLOW
10
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6
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6
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+6OFF
+6OFF
RIGHTLEFT
MAINCUEMAXMIN
HIGHLOW
+6
OFF
+6
OFF
10
0
2
4
8
6
RIGHT
LEFT
+6
OFF
+6
OFF
10
0
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6
10
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10
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5
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7
8
9
10
0
1
2
3
4
5
6
7
8
10
9
BA
HEADPHONES
BOOTH
SESSION OUT
SESSION IN
BALANCE
PAN
LEVEL
LEVEL / DEPTH
SPLIT CUE
MAIN LEVEL
A B
CUE
LEVEL
MID
HIGH
LOW
LEVEL
HIGH
PAN
LOW
LEVEL
HIGH
PAN
LOW
FILTER
FLEXFX
CROSSFADER
BEAT
CUE
EXT. INSERT 5 INSERT
FILTER
FLEXFX
BEAT
TIME
TAP
MIC 2
MONO
LOOPS
SELECT
SAVE
4
3
2
1
CUE POINTS
5
ROLL
AUTO
MANUAL
IN
LOOP
OUT
LOOP
DELETE
MIC 1
PHASER
FLEXFX FLEXFX
FLANGER
ROBOTECHO REVERB
POST
SCROLL
LOAD A
LAYER / SHIFT
BACK
LOOPS
SELECT
SAVE
4
3
2
1
CUE POINTS
SIXTY-EIGHT
5
ROLL
AUTO
MANUAL
IN
LOOP
OUT
LOOP
DELETE
SCROLL
LOAD B
CONTROL POINT
BACK
FLEXFX ON
PH/CD AUX
PGM 1 SOURCE
2 1
21
1 2
A B
CUE
LEVEL
MID
HIGH
LOW
FILTER
FLEXFX
CROSSFADER
POST
PH/CD AUX
PGM 2 SOURCE
2 1
21
1 2
A B
CUE
LEVEL
MID
HIGH
LOW
FILTER
FLEXFX
CROSSFADER
POST
PH/CD AUX
PGM 3 SOURCE
4 3
43
3 4
A B
CUE
LEVEL
MID
HIGH
LOW
FILTER
FLEXFX
CROSSFADER
POST
PH/CD AUX
PGM 4 SOURCE
4 3
43
3 4
A B
PGM 4PGM 3PGM 2PGM 1
HELLOOO!
OL
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-18
10
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0
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RIGHT
LEFT
+6OFF
+6OFF
+6OFF
HIGHLOW
10
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4
8
6
+6OFF
+6OFF
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HIGHLOW
10
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+6OFF
HIGHLOW
10
0
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4
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6
10
0
2
4
8
6
+6OFF
+6OFF
+6OFF
RIGHTLEFT
MAINCUEMAXMIN
HIGHLOW
+6
OFF
+6
OFF
10
0
2
4
8
6
RIGHT
LEFT
+6
OFF
+6
OFF
10
0
2
4
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6
10
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6
10
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9
BA
HEADPHONES
BOOTH
SESSION OUT
SESSION IN
BALANCE
PAN
LEVEL
LEVEL / DEPTH
SPLIT CUE
MAIN LEVEL
A B
CUE
LEVEL
MID
HIGH
LOW
LEVEL
HIGH
PAN
LOW
LEVEL
HIGH
PAN
LOW
FILTER
FLEXFX
CROSSFADER
BEAT
CUE
EXT. INSERT 5 INSERT
FILTER
FLEXFX
BEAT
TIME
TAP
MIC 2
MONO
LOOPS
SELECT
SAVE
4
3
2
1
CUE POINTS
5
ROLL
AUTO
MANUAL
IN
LOOP
OUT
LOOP
DELETE
MIC 1
PHASER
FLEXFX FLEXFX
FLANGER
ROBOTECHO REVERB
POST
SCROLL
LOAD A
LAYER / SHIFT
BACK
LOOPS
SELECT
SAVE
4
3
2
1
CUE POINTS
SIXTY-EIGHT
5
ROLL
AUTO
MANUAL
IN
LOOP
OUT
LOOP
DELETE
SCROLL
LOAD B
CONTROL POINT
BACK
FLEXFX ON
PH/CD AUX
PGM 1 SOURCE
2 1
21
1 2
A B
CUE
LEVEL
MID
HIGH
LOW
FILTER
FLEXFX
CROSSFADER
POST
PH/CD AUX
PGM 2 SOURCE
2 1
21
1 2
A B
CUE
LEVEL
MID
HIGH
LOW
FILTER
FLEXFX
CROSSFADER
POST
PH/CD AUX
PGM 3 SOURCE
4 3
43
3 4
A B
CUE
LEVEL
MID
HIGH
LOW
FILTER
FLEXFX
CROSSFADER
POST
PH/CD AUX
PGM 4 SOURCE
4 3
43
3 4
A B
PGM 4PGM 3PGM 2PGM 1
HELLOOO!
The Layer button allows you to select which of the
Virtual Decks the control strips are in command
of. Pressing this button toggles between the
assigned Primary and Secondary Deck Layers
as chosen in Scratch Live.
.
The SHIFt button allows you to switch between
the ve groups on the Sixty-Eight.
Group 1 is the default and allows use of the
standard preset functionality of the Sixty-Eight.
The other four groups have no preset functions,
so you can customize and congure them to
your liking.
Hold the SHIFt button and press cue buttons 1
through 5 to select a group. If you are in groups 2
to 5 you can then use the MIDI Learn function in
Scratch Live to assign the controls on the Sixty-
Eight to functions in Scratch Live.
.
Press to select which connected computer is in
control of the Sixty-Eight’s control strips. The
LED light indicates which computer is selected.
The Sixty-Eight has identical control strips for
the left and right Virtual Deck. Each performs the
same functions but for the left and right Deck
respectively.
Switches the focus between the Crate and
Library area in Scratch Live. If you have any
panels open in Scratch Live, the Back button will
also move the focus between this and the Crate
and Library areas.
Rotate the knob to scroll through the Crate /
Library Panel which currently has focus in
Scratch Live.
When the focus is in the Crate area, pressing
the knob will display the contents of the selected
crate and move the focus into the Library area.
When the focus is in the Library area, pressing
the knob will load the selected track to the
respective Virtual Deck.
The MaNuaL / auto button toggles the state of the
Loop Controls between Manual and Auto Loop
mode.
Manual Loop mode on the Sixty-Eight allows
control of the manual looping features of Scratch
Live. When MaNuaL Loop mode is selected, the
loop control buttons will be illuminated orange
to correspond with the orange manual loop
labeling on the Sixty-Eight.
SeLect - Selects a loop slot in Scratch Live.
IN - Sets a loop in point.
out - Sets a loop out point.
LooP - Turns a loop on or off.
DeLete - Allows you to delete a loop. Press DeLete
and the Loop button now glows orange. Next,
use the SeLect knob to select the loop to be
deleted, then press the ashing LooP button.
Auto loop mode on the Sixty-Eight allows
control of the auto looping features of Scratch
Live. When auto loop mode is selected, the
loop control buttons will be illuminated green to
correspond with the green auto loop labeling on
the Sixty-Eight.
SeLect - Selects the auto loop length in Scratch
Live. This can be adjusted while an auto loop is
already looping as an effect.
LooP - Performs an auto loop of the value
selected.
roLL - Performs a loop roll of the value selected.
SaVe - Saves the current loop to an available loop
slot in Scratch Live.
.
RANE SIXTY-EIGHT FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.2 9

The order of processing in the FlexFx Bus is:
1. FlexFx assign for each PGM and Mic.
2. Internal Effects
3. Ext. Analog Insert
4. USB Insert
5. Cue
6. FlexFx On
7. FlexFx Mix Level control.
These are shown with signal ow in the drawing
below.
. The FLexFx buttons located in the PGM and
MIC channels assign signal to the FlexFx Bus
when on (blue), and to the Main Mix when off.
This allows multiple inputs to the FlexFx Bus
and allows drumming different signals into and
out of an applied effect without interruption.
. The six eFFect buttons both turn on and sync
an internal effect. By keeping this separate
from the FLexFx oN button, it is possible to turn
on, sync and cue effects, before you hear
them in the Main Mix. Only one internal effect
is selected at a time. Having six independent
buttons, it is possible to drum in different
effects all with independent beat multipliers,
without interruption.
You can set and trigger cue points in Scratch
Live by using the cue buttons on the Sixty-
Eight. Pressing a cue button will trigger the
corresponding set cue point in Scratch Live. If a
corresponding cue does not exist, pressing a cue
button will set a new cue point.
You can delete a set cue point in Scratch Live
by pressing and holding the DeLete button, then
pressing the corresponding cue button.
.
The FlexFx Bus in the Sixty-Eight works
differently than other basic effect insert solutions.
The FlexFx Bus is more like an auxiliary bus that
can have multiple signals assigned to it. Those
combined signals can have internal effects,
external analog effects and external USB effects
applied in any combination. It is possible to
cue and control the level of this auxiliary mix in
the Main Mix. This architecture is very exible
and not at all like simply inserting an effect in a
signal path and turning it on. So, it’s important to
understand the different control functions.
FLEXFXPGM 1
1 2 3 4
6 7
5
FLEXFXPGM 2
FLEXFXPGM 3
FLEXFXPGM 4
FLEXFXMIC 1
FLEXFXMIC 2
MAXMIN
LEVEL / DEPTH
BEAT
FILTER
EFFECTS ENGINE
EXT. INSERT
SEND
BEAT
TIME
TAP
PHASERFLANGER
ROBOTECHO REVERB
BPM: 120
TIME: 125MS BEAT: 1/4
[-------|-----------]
FLEXFX ON
BYPASS
ON
RETURN
SEND
LEFT
RIGHT
RETURN
LEFT
RIGHT
SEND
RETURN
USB
Record
USB
Playback
Main
Mix
5 INSERT
Cue
Bus
CUE
FLEXFX MIX LEVEL
MAXMIN
. ext. INSert is turned on/off with a separate
button. The External Analog Insert can be
used with internal effects and USB Insert or
independently. This button will have no effect
if there is no external processor connected to
the FLexFx LooP jacks on the mixer. The FlexFx
submix may be recorded via the analog FLexFx
LooP SeND.
. The USB Insert is turned on/off with the
separate 5 INSert button. The external
USB insert can be used with internal effects
and analog insert or independently. The USB
Insert uses USB record-5 and playback-5. The
Send can serve as a USB audio output for
recording a submix on a computer, or be used
in conjunction with the USB Return to form an
external USB effects loop. This loop feature
eliminates gain structure issues associated
with using Send and Return signals that are
not co-located.
. The FlexFX cue is located after internal effects,
analog External Insert and the USB 5 Insert.
It is located before the FlexFx On and FlexFx
Mix level. This allows the processed Bus signal
(wet or dry) to be cued at any time.
RANE SIXTY-EIGHT FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.2
10

. The FLexFx oN button, when off, effectively
bypasses the FlexFx bus and passes assigned
signals straight through to the Main Mix. What
you hear in the main mix is a dry version of
any signal assigned to the FlexFx Loop. This
allows any combination of internal and external
effects to be applied and cued before being
heard in the Main Mix, without interrupting
play of assigned dry signals. When you’re
ready to listen to the effected signal, engage
the FLexFx oN button (green). Any combination
of the above controls can be left on with only
one of them determining if an effect is applied
or not. You get to choose.
. The FLexFx MIx LeVeL control (on the front of
the mixer) allows you to control the level of
the FlexFx Bus signal in the Main Mix. This
control has nothing to do with the Level/Depth
control for the internal effect or the mix of Wet/
Dry. It performs the same function whether an
effect is applied or not. This control serves
one function: it keeps the FlexFx Bus out of
the Main Mix so you can adjust effects before
bringing them into the main mix.
If the FLexFx MIx LeVeL control is turned up, and
the FLexFx oN button Is Off (bypassed), there is no
change in what is heard in the Main Mix when a
channel is assigned to the FlexFx Loop. In this
instance, it is possible to add internal or External
effects to the signal, and Cue the effected signal
in the headphones before switching the FLexFx
oN button On.
It is also possible to have the FLexFx MIx LeVeL
turned down, FLexFx oN or Off, create a submix,
add effects (or not) and Cue or rehearse the mix
before bringing it into the Main Mix.
This architecture is very exible and opens up
many new possibilities not possible with simple
effect insert designs found on other mixers.
The internal effects engine is located in the FlexFx
Loop. This allows any combination of PGM 1,
PGM 2, PGM 3 PGM 4, MIC 1 and MIC 2 to be
assigned to an effect. The FlexFx Loop supports
recording, cueing and Main Mix level control of
an effected signal. This has several advantages
over conventional effects assignment.
Note: Individual effects are turned on/off using
the effects buttons. The FlexFx Loop which
includes the two external inserts) is turned
On/Off with the FLexFx oN button (off functions
as a loop bypass.
Six built-in effects:
•FILter •FLaNGer •PHaSer
•HoLD ecHo •roBot •reVerB
• Theeffecttimeissavedforeacheffect.
• ChangingBPMforoneeffectchangesthe
BPM for all effects.
• TappingtheBPMrequiresatleasttwotaps.
• ChangingtheBeatmultiplierresultsinan
immediate change in the effect time.
• Changingtheeffecttimeadjuststhe
multiplier for other effects so that the new
multiplier is as close as possible to the saved
effect time.
The effects display shows the current BPM, beat
multiplier and time for a selected effect. A bar
graph represents the effect time relative to its
range. If no effect is selected, the information for
the last effect is displayed.
FLEXFX
BPM: 120 < 4/1
TIME: 2097MS
||||||
The effect time is normally a product of the
BPM and the Beat multiplier. If the left (<) or right
(>) arrow appears, there is an inequality between
the BPM*Beat and time. The arrow indicates
which way to adjust the Beat to correct the
inequality and get the closest possible time. If an
asterisk (*) is displayed, the BPM*Beat results in
the correct time as displayed.
For example, 120 BPM with a 4/1 beat
multiplier would result in an effect time of 2000
ms. If the time is adjusted to a different value,
such as 2097 ms, an arrow indicates that the
product of the displayed BPM and multiplier
does not result in the displayed effect time. For
this example, 2000 ms is below 2097 ms, so
hitting the < Beat button will snap to 120 * 4/1
and change the time to its product, 2000 ms.
A ashing bar graph indicates that the
requested effect time is out of range.
For example, if a BPM of 120 is used with
a beat multiplier of 4, the resulting time is 2
seconds. If the multiplier is set to 16, the resulting
time would be 8 seconds, which is out of range.
In this case, the time remains at 2 seconds and
the bar ashes.
The mixer can synchronize its internal effects
to songs tagged with BPM values in Serato
Scratch Live. With no other channels assigned
to the FlexFX, press the FlexFX button in the
channel playing a song with a tagged BPM in
Scratch Live. The Match Indicator will change
to a ashing asterisk (*) indicating that the
mixer is now tracking the Scratch Live supplied
BPM, and the internal effect BPM will change to
this value. The mixer will continue to track the
Scratch Live BPM until a new BPM is manually
tapped in using the Tap button.
RANE SIXTY-EIGHT FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.2 11

There are six stereo record channels and ve
stereo playback channels. These channels are
simultaneously available on two USB ports,
allowing two computers to share the device.
This allows two DJs to play together and
supports uninterrupted transitions from one DJ
to another. The six stereo record channels are
sent to both USB ports. The ve stereo playback
channels from each port are summed in the
mixer (playback-1 sums with playback-1 and
playback-2 two sums with playback-2 etc.) USB
audio is 32-bit oating point with a sample rate
of 48 kHz.
Record channels are assigned as follows:
USB-1 Record is assigned to one of these:
•PH / CD 1
∙ Pre-source selector
∙ Supports Serato Vinyl Control
•AUX 1
•PGM 1 post fader
USB-2 Record is assigned to one of these:
•PH / CD 2
∙ Pre-source selector
∙ Supports Serato Vinyl Control
•AUX 2
•PGM 2 post fader
USB-3 Record is assigned to one of these:
•PH / CD 3
∙ Pre-source selector
∙ Supports Serato Vinyl Control
•AUX 3
•PGM 3 post fader
USB-4 Record is assigned to one of these:
•PH / CD 4
∙ Pre-source selector
∙Supports Serato Vinyl Control
•AUX 4
•PGM 4 post fader
USB-5 Record is the SEND on the USB-5
Insert in the FlexFx Loop.
USB-6 Record is assigned to one of these:
•MIC 1
•MIC 2
•Main Mix
The playback channels are assigned as follows:
USB-1 Playback (Virtual Deck One)
•PGM 1 Source selector
•PGM 2 Source selector
USB-2 Playback (Virtual Deck Two)
•PGM 1 Source selector
•PGM 2 Source selector
USB-3 Playback (Virtual Deck Three)
•PGM 3 Source selector
•PGM 4 Source selector
USB-4 Playback (Virtual Deck Four)
•PGM 3 Source selector
•PGM 4 Source selector
USB-5 Playback is the RETURN on the
USB Insert in the FlexFx Loop.
Adjusts the strength of
the effect.
Adjusts the effect time. Holding the Tap
Button while turning the knob adjusts the
BPM. Depressing the knob restarts the effect.
Value range: 32ms – 32000ms
Used to tap in a new
BPM, which results in a
new effect time.
Adjusts the beat multipliers up or
down, which results in a new effect
time.
Value range: 1/16, 1/8, 1/4, 1/2, 3/4,
1/1, 2/1 4/1, 8/1, 16/1, 32/1, 64/1
Adjusts the decay of
the echo. Max results
in no decay, with faster
decay the more the
knob is turned CCW.
Minimum results in no
echo.
Adjusts the effect time. The effect time is
the length of the recorded sample used for
echoing. Holding the Tap Button while twisting
the knob adjusts the BPM. Depressing the
knob clears out the current sample used for
echoing.
Value range: 1ms – 4000ms
Adjusts the beat multipliers up or
down, which results in a new effect
time.
Value range: 1/8, 1/4, 1/2, 3/4, 1/1,
2/1 4/1, 8/1, 16/1
Adjusts the warble. Adjusts the pitch.
Depressing the knob resets the pitch to 0%. Does not affect Robot. Adjusts the pitch up or down by
20%.
Adjusts reverb depth. Adjusts the reverb decay time. Does not affect Reverb.
RANE SIXTY-EIGHT FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.2
12

sockets on the mixer and R (usually red) with the
red sockets. This is important to give Scratch
Live the correct direction of playback. If your
songs play backwards, you probably have the
left and right channels swapped from your deck.
Set each input to the correct input level using
the P - L - S switches. P = Phono, L = Line (for
CD players) and S = S/PDIF. Unused inputs are
best set to L.
Select Scratch Live as the audio source for a
channel by turning a PGM SOURCE knob to a
USB input. Any of the four analog inputs
may be used for Scratch Live vinyl emulation
control. Control input sources are selected in
Scratch Live software.
Using the provided USB cable, connect either
USB A or USB B to an available USB 2.0 port
on your computer. The Sixty-Eight automatically
switches its control point if only one of the USB
ports is connected.
Make sure you connect it directly to your
computer and not through a hub or splitter.
Set the tone arms to the specic
recommendations of the cartridge used, so
that the needle never leaves the record, but
not heavy enough that it heats up signicantly.
Both produce poor tracking.
Grounding is extremely important when using
Scratch Live. Make sure you have good
connections from the ground wires of your
turntables to a grounding post on the Sixty-
Eight. If you do not ground your turntables
properly, the control signal will be noisy and
the tracking of the record position will be
erratic.
Disable all built-in effects on the CD player,
including keylock/master tempo.
Check for the latest download version of Scratch
Live software at serato.com. If it is newer than
the version on your CD-ROM, we recommend
installing it instead.
Insert the Software Installation CD-ROM and
double-click the installer icon.
or
Launch the installer you just downloaded from
serato.com.
. Follow the on-screen instructions. Once the
installation is complete, Scratch Live will appear
in your applications list. You may like to drag
the Scratch Live icon to your dock for quick
launching.
Plug either USB port from your Sixty-Eight to
a computer USB port. No extra hardware or
driver installation is required.
It is important that Windows users install the
Sixty-Eight drivers as well as the Scratch Live
software. The easiest way to do this is to allow
the Scratch Live installer to do all the work.
When you rst connect
it, Windows will attempt to install the drivers
via the hardware wizard. Cancel and close the
hardware wizard.
Insert the Software Installation CD-ROM.
Make sure your Sixty-Eight is connected
rst. If a window doesn’t open automatically,
browse to the CD drive. Run setup.exe.
or
Launch the installer you just downloaded from
serato.com.
Follow the on-screen instructions. Once the
installation is complete, Scratch Live appears
in the Start Menu under All Programs > Serato
> Scratch Live.
The Scratch Live control records and CDs
are pressed with an audible tone specically
developed for controlling the Scratch Live
software application.
The Sixty-Eight converts the control signal
coming from each deck into digital audio, to be
sent via USB to the Scratch Live software, which
decodes that signal into a stream of information
based on what the DJ is doing with the control
disc. A virtual ‘deck’ replicates the movements
of the control disc. Audio les loaded onto the
Virtual Decks are then played back through the
outputs of the Sixty-Eight, with any manipulation
of the control discs reproduced on the audio,
effectively emulating vinyl control of the les
loaded in software.
Follow these steps to set up the Sixty-Eight for
Scratch Live, using up to four turntables or CD
players to control the software playback:
Connect your CD players or turntables to the
ANALOG INPUTS on the Sixty-Eight. If your CD
players have S/PDIF outputs, connect these
to the S/PDIF inputs on the Sixty-Eight. We
recommend connecting decks left of the mixer
to 1 and 2, and decks on the right to 3 and 4.
Match the L channel from each of your decks
(usually white) with the white (uppermost) RCA
RANE SIXTY-EIGHT FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.2 13

Because the Sixty-Eight was connected prior
to installing Scratch Live, no extra hardware
installation is required.
Vista & Windows 7 install the driver for all USB
ports at once. Windows XP treats each USB port
individually. You might like to install the Drivers
for the Sixty-Eight on all of your USB ports.
Connect your Sixty-Eight to a USB port.
Windows will again attempt to install the drivers
via the hardware wizard. Cancel and close the
hardware wizard.
With your hardware still connected, run the
Scratch Live driver updater. This is usually
located in:
C: > Program Files > Serato > driver_updater32.exe
or for Vista and 7 64-bit systems:
C: > Program Files (x86) > Serato > driver_
updater64.exe.
Repeat this process for each of your USB ports.
Close all other programs on your Mac or PC.
When you load Scratch Live for the rst time,
you will see the screen shown above.
Installing a new version will by default overwrite
any previous version you had installed, however
it is easy to have more than one version of
Scratch Live installed if you wish.
: before installing, nd the Scratch Live
application (by default it is in the Applications
folder), and rename it - for example Scratch
Live 2.0.0. When you install the new version,
the old application will not be overwritten, and
you can choose which version you want to run
by going into the folder and double clicking
on the application. You can also do this if you
have already installed the latest version - just
rename the application (eg. to Scratch Live
2.1.1), and then reinstall the earlier version.
: before installing, nd the
Scratch Live executable (by default it is in
C:\Program les\Serato\ScratchLIVE), and
rename it - for example Scratch Live 2.0.0.exe.
When you install the new version, the old
executable will not be overwritten, and you
can choose which version you want to run by
going into the folder and double-clicking the
executable. You can also do this if you have
already installed the latest version — just
rename the executable (eg. to Scratch Live
2.1.1.exe), and then reinstall the earlier version.
On occasion new rmware updates are
included within Scratch Live software updates.
After updating, run Scratch Live and click the
Hardware tab in the Setup screen to see if
new rmware is installable.
If you’re using the TTM 57SL and/or Sixty-
Eight mixers at various clubs, you may come
across one that has a newer version of rmware
installed. With the newer rmware, the mixer will
still be usable with older Scratch Live versions,
but certain features may not work as expected.
To avoid this situation, make sure you always
have the latest version of Scratch Live installed.
Click on the ?icon to enable tool tips. Tool tips
provide a handy way to learn the various features
of Scratch Live. Move the mouse over a section
of the screen to bring up a context-sensitive
tool tip. Holding the mouse over the ?button
with tool tips turned on will show you a list of
all keyboard shortcuts. Tool tips are available in
several languages. Scratch Live will display the
tool tips in the language that your computer is
set to. If your language is not available, the tool
tips will be displayed in English.
RANE SIXTY-EIGHT FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.2
14

With music playing in the background (from any
source), put your needle on the record with the
turntable . If you are using CD players,
the same rules apply. Have the CD deck paused
or stopped while calibrating. Ensure the input
level in Scratch Live is set correctly to accept
a LINE level signal.
Click and hold the estimate button until the
slider stops moving. Moving the threshold slider
to the left will make Scratch Live more sensitive
to slow record movement, but also more
sensitive to background noise.
• Yourneedlemustbeontherecord.
• Your turntable (or CD player) must be
stationary.
• The background music playing must be at a
similar level to which you will play your set at.
• CalibrateScratchLiveeverytimeyouplay.
The scopes on the Setup screen in Scratch Live
display the input signal as a phase diagram. The
key factors to look at on the scope display are
crisp clean lines, round shape, and the tracking
percentage in the lower right corner.
Since Scratch Live is controlled by an analog
signal, there is no guarantee of what state that
signal will be in by the time the software gets to
interpret it. Therefore, Scratch Live needs to be
able to handle a wide range of signals, and be
congurable to use them optimally. Calibrating
is just conguring the software to your situation.
There are two parts to the Scratch Live control
signal: The directional tone, and the noise map.
Listening to the control vinyl, the directional tone
is the 1 kHz tone. The noise map sounds like
random noise over the top of the tone.
The directional tone provides the current
speed and direction of the record, while the
noise map tells the software precisely where on
the record the needle is currently.
A threshold is a lower limit, below which a
process will not occur. In the case of Scratch
Live, the noise threshold is the limit below which
the input signal will not be interpreted as control
signal; in other words if it’s below the threshold,
it is considered noise and ignored.
This setting is necessary because a stylus is
very sensitive, and will inevitably pick up noise
from the environment as well as the signal on the
record, especially in the noisy environment of a
live show.
Start both turntables or CD players. You will
see green rings appear in the scope view as
shown.
For optimal performance the inner ring should
be as close to circular as possible. Use the
scope zoom slider () to zoom in or out
as necessary. Use the scope and
controls to adjust the shape of the
inner ring.
The number in the top left corner of the scope
view gives the current absolute position within
the control record or CD. The number in the
top right corner is the current speed in RPM. In
the bottom left is the current threshold setting,
and the number in the bottom right shows the
percentage of readable signal – this number
should be close to 85% when your system is
calibrated properly.
After calibration, the number in the upper right
corner of the scope view should say 0.0 while
the needle is on the record and the turntable is
stopped.
If that number is uctuating then manually
move the Estimate slider to the right until that
number is stable at 0.0. If you’ve moved the
slider all the way to -24 and its still uctuating
then you have a grounding or interference
problem somewhere in the chain.
If so, the rst thing to check is that the
grounding wire coming from your turntable is
connected to a Sixty-Eight grounding post.
Next, make sure that the Sixty-Eight isn’t
sitting next to a power source such as a power
strip and that the RCA cables aren’t laying
across other power conducting cables.
If you are still experiencing issues, you might
have to adjust the placement of your setup. For
example, make sure bass bins aren’t directly
under the turntables.
If you have trouble getting the rings circular,
you probably need to clean or change your
needles.
If the image appears as a line, then
you have a missing channel. Check your
RCA connections and needles. FOR MORe
See
RANE SIXTY-EIGHT FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.2 15

The easiest way to load music into your library is
by using the button:
Click on the Files button to open the les
panel. The left side of this window displays
various locations on your computer hard drive
(and external drives if you have one). Click on
these locations to navigate your computer and
nd your music. By default, your music will
usually be found in either “Music” (Mac) or “My
Music” (Windows).
Once you have located your music, drag the
folder or les you want to import onto the
purple “ ” icon. This is located to the
left of your screen at the top of the crates and
playlist window. If you wish to import all of
your music, just drag your whole music folder
onto this icon.
Scratch Live supports xed and variable bit rate
.MP3, Ogg Vorbis, .AAC, .AIFF, .ALAC, .WAV
and Whitelabel (wl.mp3) le types. M3U playlists
are also supported. For more on Whitelabel.net
audio les,
.
Click on the “ ” icon to show all the tracks
in your library. Use the keyboard shortcut Shift
- Left Arrow to load the highlighted track on to
the Left Deck, and Shift - Right Arrow to load the
highlighted track on to the Right Deck.
To start playing a track, simply put the needle on
the record and start the turntable. The track will
start playing as soon as it detects the signal from
the control vinyl (or CD).
In ABS mode, the track will play from the
position dictated by the placement of the
needle on the record. If you place the needle at
the beginning of the record, the track will start
playing from the beginning. You can skip through
the track by picking up the needle and placing
it further into the record, just as with regular
records (This is known as needle dropping). See
When a track is loaded, the track name, artist
and length are displayed in the track title bar,
and the Virtual Deck shows a solid black line.
If the track has BPM or key information written
in the tag this will also be displayed. See “Set
RANE SIXTY-EIGHT FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.2
16

When using the Sixty-Eight with more than two
Virtual Decks, layers are used to determine
which Decks respond to keyboard shortcuts
and the Control Strips on the Sixty-Eight. The
Primary Deck layer is the main Left and Right
Decks that you will use, while the Secondary
Deck layer is the other secondary Decks. You
decide which Decks are to be the Primary and
Secondary Decks, this can be congured on the
Setup screen.
.
To switch focus between the Primary and
Secondary Deck layers, use the Layer button on
the Sixty-Eight or the ~ (tilde) keyboard shortcut.
Before you play your music in Scratch Live, It is
important to rst analyze your les.
The analyze les function processes the
songs in your library to detect le corruption,
saves the waveform overview to an ID3 tag*, and
calculates auto-gain and BPM values.
To analyze les run Scratch Live with the Sixty-
Eight disconnected. On the left side of the
main screen, click the button to
automatically build overviews for all the tracks
in your library.
If Scratch Live detects a corrupt le it
will tag it with a corrupt le icon:
It is very important that you delete
ANY corrupt les from your library as they can
cause Scratch Live to crash regardless if you
play the le or not.
The Serato Whitelabel Delivery Network is a
unique system that allows record labels to
digitally deliver promotional releases directly to
DJs.
To download Whitelabel audio les and sign
up to receive updates on the latest promotional
releases, visit whitelabel.net.
Whitelabel.net audio les are a unique format
(le extension wl.mp3) developed by Serato.
They are specially prepared for use in Scratch
Live; pre-analyzed, tagged with song and artist
info, BPM and album art where possible.
Whitelabel audio les play as high quality 320
kbps stereo audio in Scratch Live when Rane
Scratch Live hardware is connected. Without
Scratch Live hardware connected, or when
playing these les through other mp3 software
and devices, they will play as low quality 32 kbps
mono audio.
Whitelabel audio les are promotional releases
from records labels available to Scratch Live DJs
for free from Whitelabel.net.
RANE SIXTY-EIGHT FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.2 17

The control record has two sides. The rst side
is 10 minutes long and contains the Vinyl Scroll
section. The second side is 15 minutes long.
Scratch Live can be congured to work with
records playing at either 33 RPM or 45 RPM,
depending on your preference. The record has
thin marks every minute, and a thicker mark
every 5 minutes (when playing at 33 RPM).
These marks are to assist you when using needle
dropping to move through the track. These
marks do not affect the playback of the track.
The mode will switch when it reaches the
end of the record so your track won’t stop. See
The control CD has
two tracks. The rst
track is 15 minutes
long and controls
playback. The second
track is 40 seconds
long and controls vinyl
scroll.
Vinyl Scroll allows you to select and load tracks
using only your turntables (or CD player) – no
contact with the computer necessary! To use
Vinyl Scroll with turntables, lift the needle off
the record and drop it into special “bonus track”
section at the end of the record’s A side. The
movement of the control disk now controls the
selected track within your library. Lift the needle
out of the Vinyl Scroll section of the record and
into the lead out (between the Vinyl Scroll area
and the end of the record) to change crates or
iTunes playlists. Go back to the Vinyl Scroll area
of the record to choose a track within the crate or
playlist. Once you have found the track you wish
to play, put the needle back at the beginning of
the record and it will load automatically.
This feature is available to CD users. Go to
track 2 on the control CD to access Vinyl Scroll.
Find the track you want to load, and go back to
track 1. The track you selected will be loaded
and ready to play. You can reverse the direction
of Vinyl Scroll and set the sensitivity in the Setup
screen.
If this option is checked while analyzing les,
Scratch Live will calculate the estimated tempos
of your les. If Scratch Live is condent that the
Auto BPM estimate for a le is accurate, it will be
written to an ID3 tag* in the le. The Auto BPM
function will not be applied if the track already
contains BPM information. To re-analyze these
les and use Auto BPM or auto gain on them,
drag them onto the button. If you
know your le’s BPM will fall within a certain
range, use the range drop down to avoid double
or half value BPMs being calculated.
*
See
The ofine player is a useful tool for preparing
crates, auditioning tracks, and setting cue and
loop points. The ofine player is available when
Scratch Live hardware is not connected, and
outputs through the current default audio device.
Load a track to the ofine player by dragging and
dropping onto the Deck, or pressing shift+left
arrow. If the end of the loaded track is reached,
the next track in the current playlist is played
automatically. Click the Ofine Player Controls
button (outlined below) to expand and hide the
ofine player controls.
For information on rescanning, moving, copying,
deleting and backing up your les,
.
RANE SIXTY-EIGHT FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.2
18

The Virtual Deck
shows everything
about the speed
and position of a
track. As the vinyl
rotates, so does the
line on the label.
The circular progress bar around the edge is
a visual representation of the position within
the song, and can be set to ash to warn you
that the track is nearing its end. The time and
remaining time are displayed in minutes and
seconds. The pitched BPM (BPM with pitch
adjustment multiplier added) is shown on the
left of the Virtual Deck, and the turntable speed
as a percentage pitch shift is shown on the right
of the Virtual Deck. If the track has no BPM
information, pitched BPM will not be shown.
If you are playing regular vinyl, notice the
Virtual Deck behaving strangely as Scratch Live
attempts to decode the incoming signal. This
will not cause any problems, but you may nd it
distracting. You can unload the currently loaded
track using the Virtual Deck eject button.
Each Virtual Deck in
Scratch Live has a
USB source, which
allows you to select
which Analog input on
the Sixty-Eight is used
to control it. You can
then congure which
Virtual Deck in Scratch
Live plays through which channel on the Sixty-
Eight. To set a USB Source in Scratch Live, click
the USB Source dropdown box above the Virtual
Deck.
Any Virtual Deck with USB Source 1 or 2
selected can output through channels 1 or 2
on the Sixty-Eight, while any Virtual Decks with
USB Source 3 or 4 selected can output through
channels 3 or 4.
Once you have set USB sources for all the
Virtual Decks, use the PGM Source knobs on
the Sixty-Eight to select a USB source for that
channel.
When the track is playing several waveforms are
displayed. Each shows a different aspect of the
track being played.
The Tempo Matching display area provides a
helpful tool for beat matching. Scratch Live
detects the beats within the track, and places
a row of orange peaks (for the track on the left
side) above a row of blue peaks (for the track
on the right side) in the Tempo Matching display
area. When the two tracks are matched to the
same tempo, the peaks will line up. The tempo
display is aligned with the beginning of the bar,
so the peaks keep their relative position as the
track plays. This display does not show the
relative timing of the beats, only the tempos of
the tracks. The peaks will still line up when the
tracks are playing at the same tempo, but are
out of sync.
This view provides a complete overview
of the track waveform, and includes
a marker to show the current position
within the track. This view is useful for
nding transitions within the track. The
waveform is colored according to the
sound spectrum – red representing
low frequency bass sounds, green
representing mid frequency sounds and
blue representing high frequency treble
sounds.
You can jump to different positions
within the track by clicking on the Track
Overview display (disabled in ABS
Mode). Grey lines behind the overview show the
length of the track – a thin grey line every minute,
and a thick grey line every 5 minutes. The
overview will be lled when you load the track
onto a Virtual Deck. On slower computers, you
should disable in the Library
tab of the Setup screen.
This view provides a close-up
of the track, including color
coding to show the frequency
of the sound; red representing
low frequency bass, green
representing mid-frequencies
and blue representing high-
frequency treble sounds.
You can also switch to a
three-band spectrum view
by holding the ctrl key and
clicking on the waveform. Click
on the waveform to ‘scrub’ or
make ne adjustments to your
position within the track. This applies to INT
Mode only, and may be useful if you wish to set
cue points in your tracks without your turntables
or CD players connected. The Main Waveform is
zoomed around the current position in the track.
RANE SIXTY-EIGHT FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.2 19

In this example, the red part of the
wave represents a kick drum, while
the purple part represents a snare
drum.
This view shows the position of beats
within the track. When beat matching,
this view helps align the downbeats
of the two tracks. The markers are
matched up when the two tracks are
beat matched.
The following is a
demonstration of using the visual aids
to help beat match. In this example,
the track that is playing is on the left
deck, and the track to be mixed in is
on the right deck.
Start the track playing on the Right Deck.
After a few seconds, blue peaks appear in the
Tempo Matching display.
Adjust the pitch of the right turntable until
the blue peaks sit under the orange peaks in
the Tempo Matching display. Once they are
aligned, the two tracks have the same tempo.
Next align the markers in the Beat Matching
display. Watch the color of the items passing
by in the Main Waveform display. Remember
that a kick or bass drum will be red in color,
and a snare drum will be green or blue. This
technique will by no means guarantee perfect
mixes, but may help to speed up the process
of beat matching.
The master output of Scratch Live can be
controlled using the master gain control.
This adjusts the volume of all tracks played.
Set this to match the speed of your
turntable for normal playback.
The tracking indicators
on the main screen show the quality of the signal
coming from the control record or CD. The length
of the bar indicates the speed of the record or
CD. The color indicates the amount of position
information Scratch Live is receiving. When
you are playing the record at normal speed, the
tracking indicator should be grey. If it is mostly
red there is a problem reading the control signal.
Make sure your needles are clean, and check the
calibration in the setup screen.
For tracks with no BPM information,
there is a tap tempo button displayed
where the BPM usually is, in the song info area.
Pressing alt-space bar activates the tempo
tapper (press alt-space bar a second time to
activate the tempo tapper on the Right Virtual
Deck). Tap the space bar along with the beat.
After you’ve tapped the rst beat, you can switch
to double time tapping, half time, start of each
bar etc. The range is set by the rst two taps,
after that you can switch to any steady rhythm
you feel comfortable with – quarter notes, half
note, whole notes. Esc resets the BPM, Enter
saves the BPM to the track. You can use the
mouse if you prefer. Your CD player or turntable’s
pitch slider doesn’t need to be at zero, we do the
math for you. You can also use the tempo tapper
when no song is loaded, for nding the BPM of
regular records, for example.
When Key Lock is on, the key or pitch of
the song stays locked at what it would
be if the track was playing at normal speed,
regardless of the platter speed of the turntable
or CD player. Key Lock has scratch detection, so
that it automatically turns off when scratching for
a natural scratching sound. Turn Key Lock on or
off by clicking the button to the top right of the
Virtual Deck.
Use the Repeat function to repeat the
song across the entire length of the
control record.
Use the censor button to ‘mask’ parts of a
song, or use as a special effect. When you
press the censor button, the track starts playing
backwards from that point. When you release
the censor button, the track plays forward from
the point you would have been, had you not
pressed the censor button. Censor is available
only in REL and INT Modes.
This ejects the track playing or loaded
from it’s Virtual Deck.
Click the button to enable
autoplay. With this setting turned on,
when one track nishes playing, the next track
starts automatically. Load from a crate to play
through the songs in that crate, or from your
library to play through your library. Autoplay
works in both REL and INT modes.
must be checked in the Playback tab of the
Setup screen for autoplay to work correctly. See
.
RANE SIXTY-EIGHT FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.2
20
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