
Code memorization 4 plug-in memories of 250 codes
Memory expansion 500 / 1000 / 2000
Operation Temperature -20ºC / +85º C
Dimensions 182 x 145 x 65 mm (antenna not included)
Watertight IP54 - (IP65 with cable glands)
TECHNICAL CHARACTERISTICS
Fig.1
RADIO
COMMON
Sensibility < -115 dBm
Radio Superheterodine
Encoding High security Crypto/Rolling
Antenna Internal helicoidal
Min./Max. consumption at 12/24VDC 20mA / 80mA
Power suply 230VAC (125VAC / 24V AC/DC optional)
BOX M 240 433.92 MHz
BOX M 280 868.3 MHz
BOX M 244 433.92 MHz
BOX M 284 868.3 MHz
230 VAC
230 VAC
12/24 VAC/DC
12/24 VAC/DC
WIRING
Wiring is easy using the terminal block for three circuits.
Term. Func i nt o Note
1Power Power input V AC / 24V AC/DC230
3
4
Positiv (+)e
Negativ (-)e Power output 15VDC - 200mA MAX
7-8
9-10
11-12
N.O. Contact
5-6
Power input, power output and relays.
2
Cannal 2 Relay
N.O. Contact Cannal 3 Relay
N.O. Contact Cannal 4 Relay
N.O. Contact
Cannal 1 Relay
Power
OPERATION
When a code from a SMINN emitter is recived, the receiver checks if it is already registered in any of
4 inserted memories. If it si registered and not blocked, the relay will activate.
ERASE MEMORY
The memory can only be erased using SMINN´s programming console and knowing its PIN,
avoiding accidental or malicious erasures.
BLOCKING A CODE IN THE MEMORY
A transmitter code cannot be simply erased from the memory, but it can be blocked so it won´t
work anymore. Blocking codes in the memory can only be done using a SMINN programming
console and knowing its PIN.
TRANSMITTER RECORDING
SMINN BOX M receivers can store up to 2000 transmitters in each of the inserted memories
(depending on memory capacity 500 / 1000 / 2000). Before recording any transmitter,
we must make sure that the memories are formatted and configured correctly with an SMIINN
programming console.
Knowing the PIN it is possible to program a transmitter with the SMINNSecurity Level 1 (basic) .-
programming console that will just record itself in the receiver memory.
Only a transmitter that is already recorded can grant permission forSecurity Level 2 (medium) .-
self-recording to transmitters with the same PIN.
Recording can only be done manually and with transmitters programmedSecurity Level 3 (high) .-
with the installation PIN.
The first transmitter, which must be manually recorded, sets the working channel for the entire
memory. Other transmitters may be recorded manually or via radio, usng the same channel as the
first transmitter.
MANUAL RECORDING
To manually record transmitters using the PROG button follow these instructions:
• Power on the device and wait 5 seconds
• Press and hold the PROG button for the desired memory (PROG.1/4)
• Press and hold the desired channel button of the transmitter we want to record.
• Notice the blinking led (SCAN mode).
• Wait for the validation beeps.
• Release the transmitter button.
• Release the PROG button (PROG.1/4).
Repeat these steps for each transmitter you want to record manually.
RECORDING VIA RADIO
Depending on the memory security level it is possible to record transmitters via radio
(permission grant or invite).
(Security levels 1 or 2)Recording via permission grant
• Press and hold the first and second buttons of a recorded transmitter (MASTER transmitter).
• Wait until the transmitter led powers on (5 seconds).
• Release the transmitter buttons (The led stays powered on, LEARNING MODE).
• Make sure you are close to the receiver (1 to 10m).
• Press and hold the first button of the MASTER transmitter.
• Wait for the validation beep (Memory open for 8 seconds).
• Press and hold the working channel button of the transmitter we want to record.
• Wait for the validation beep.
• Release the button of the new transmitter.
Recording via invite
A transmitter can be invited with an already recorded transmitter (security levels 1 and 2) or using
an SMINN programming console (security level 1).
To invite a transmitter follow these instructions:
• Press and hold the first and second buttons of a recorded transmitter (MASTER transmitter).
• Press and hold the first and second buttons of a new transmitter (it must have the same PIN).
• Wait until both trnasmitter leds power on (5 seconds).
• Release the transmitters buttons (leds stay powered on, LEARNING MODE).
• Place the MASTER transmitter close to the new transmitter, with its LED touching the
SYNC AREA of the new transmitter.
• Press and hold the first button of the MASTER transmitter.
• Wait until the new transmitter blinks slowly 5 times.
• Release the button of the MASTER transmitter.
• Make sure you are close to the receiver (1 to 10m).
• Press and hold the working channel button of the transmitter we want to record.
• Wait for the validation beep.
• Release the button of the new transmitter.
TRANSMITTER REPLACEMENT
With this function it is possible to replace a transmitter code from a memory with a new one.
This functon is useful in case of loss or breakage.
This function can only be performed using the SMINN programming console and knowing the PIN
of the installation and the code of the lost transmitter.
.
BACKUP COPY
Although the device is protected against power line disturbances and electrical surges, it is
important to keep a backup of the memory card in case of breakdown or damages caused by
external circumstances such as electric storms, theft, improper handling, etc.
INSTALLATION
SMINN´s receiver is designed to be easily fixed on a wall using the suplied wall plugs and screws.
Before connecting or operating the device, the power supply switch or differential shall be
disconnected. Specialized and/or skilled personnel will do the installation, using properly protected
cable of enough gauge. Take into account that devices permanently connected to the mains need
to have an accessible connection device (i.e. a magnetothermic switch). The wiring should be done
following the instructions printed in he serigraphy of the circuit board. Make sure that the memory
is inserted and properly configured. After programming and verifying the equipment, close the
case with the supplied top.
: Reinforced concrete, metallic components and/or any other receiving device reduceNote
dramatically the radiofrequency signal, so installation close to these elements should be avoided..
1.
2.
3.
4.
5.
6.
COMPONENTS
ON Led
RUN Led
Radio Module
Radio PROG button
Memory card
Relays
7.
8.
9.
10.
11.
Terminal strip
Power connector
Fuse 0.3A
Buzzer
Transformer (Depends on model)
1
4
2
5
3
6
7
8
10
11
9
Power output +15 VDC
SMINNRECEIVERSARE EQUIPPED WITH A LED TO LET KNOW
IF THE DEVICES IS POWERED
2