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  9. Tiger Mini Action Game Hagrid 36287 User manual

Tiger Mini Action Game Hagrid 36287 User manual

Asst. No. 36285
Item No. 36287
200102720IWTI-01 INSTRUCTION
AGES 5 & UP
Mini Action Game
Hagrid™
1
The Story
Yo are in the Forbidden Forest. Yo are HAGRID™, the giant gatekeeper
from Hogwart's School, so yo are strong and reso rcef l. B t yo r
responsibilities are great. Yo m st protect the st dents: HARRY
POTTER™, NEVILLE, MALFOY and yo r own pet dog, FANG from
the evils of the Forbidden Forest.
Lately, there have been strange sightings in the Forbidden Forest,
incl ding the slaying of a nicorn. Yo know that nicorn blood holds
the key to eternal life, yo fear that "Yo Know Who" (VOLDEMORT™)
co ld perhaps have come back. So keeping the st dents safe is no small
feat -- especially, since the st dents will not all be traveling together
thro gh the Forbidden Forest. It is impossible to keep an eye on all of
them (and FANG) at the same time!
2
Object Of The Game
Yo play as HAGRID™. Yo m st travel thro gh the Forbidden Forest,
resc ing the st dents and FANG whenever they appear. Even yo r great
power cannot stand p to the strength of "Yo Know Who"
(VOLDEMORT™). So when he attacks HARRY (in the form of QUIRREL),
call for help from FIRENZE, the centa r, to help yo .
There are two skill levels and 5 stages of play. As yo advance from
stage to stage, the paths thro gh the Forbidden Forest become harder
to pass thro gh. In each stage, there will be more and more holes to fall
into and trees falling down to block yo r path. If yo can't complete a
stage by finding a clearing (exit) thro gh the Forbidden Forest before
time expires or before completing yo r resc es, yo LOSE the game.
Yo WIN the game if yo can find yo r way
thro gh the fifth stage and complete all yo r
resc es. When yo win the game, FIRENZE will
appear along with yo and all the st dents and
FANG!
Before play begins, yo can toggle between skill mode "1" and "2".
In skill mode 1, the paths thro gh the Forbidden Forest are easier to
get thro gh with fewer holes in the gro nd and falling trees to worry
abo t.
In skill mode 2, the paths thro gh the Forbidden Forest are m ch harder.
There are also more holes, more falling trees -- and the action is faster,
req iring greater skill!
ON/START – to t rn on the nit
– to begin the game
– to start a new game
MODE/SOUND -- to select level 1 or level 2
(before game starts).
-- to toggle so nd on/off
(after game starts).
LEFT – to move left.
RIGHT – to move right.
LEFT AND RIGHT COMBINED -- to perform a resc e.
-- to call FIRENZE.
RESET – press with a ballpoint pen to reset
the game if yo r nit malf nctions.
3
Control To THE ORBIDDEN OREST
6
How To Play
4
CHOOSE BETWEEN TWO SKILL LEVELS
5
Rescues
In addition to time limits in each stage, yo m st perform resc es in
each stage in order to advance. Yo have more resc es to perform in
skill level 2 since that's the more challenging game mode.
RESCUES IN SKILL LEVEL 1
Stage 1: MALFOY and NEVILLE
Stage 2: MALFOY, NEVILLE and FANG
Stage 3: MALFOY, FANG and HARRY
Stages 4-5: MALFOY, NEVILLE, FANG and HARRY
RESCUES IN SKILL LEVEL 2
Stage 1: MALFOY, FANG and HARRY
Stages 2-5: MALFOY, NEVILLE, FANG and HARRY
Press the ON/START b tton to t rn on the nit. The game is in the
demo mode.
Press the MODE b tton to select skill level 1 or 2. The paths thro gh
the Forbidden Forest are harder to pass thro gh, there are more holes
and falling trees, the action is faster and yo have more resc es to
perform in skill level 2.
Press the ON/START b tton to begin the game! Yo play as HAGRID™.
The opening display will show the stage n mber
and who needs to be resc ed d ring that stage.
Yo will also see a "co ntdown" timer in the pper left of the screen to
show yo how m ch time yo have left to complete the stage!
When yo earn points, yo r scoring will also be displayed in the pper
left (replacing the co ntdown timer for a few seconds).
Press yo r LEFT or RIGHT b tton to control
HAGRID™ as he walks thro gh the Forbidden
Forest.
When HAGRID™ walks into a dead end path
and yo are nable to t rn yo r direction q ickly
eno gh, yo stop walking, and an error tone is
heard.
RESET
ON/START
RIGHT
MODE/SOUND
LEFT
Tiger Electronics (Tiger) warrants to the original consumer purchaser of this product
that the product will be free from defects in materials or workmanship for 90 days
from the date of original purchase. This warranty does not cover damages resulting
from accident, negligence, improper service or use or other causes not arising out
of defects in materials or workmanship.
uring this 90-day warranty period, the product will either be repaired or replaced
(at Tiger’s option) without charge to the purchaser, when returned with proof of the
date of purchase to either the dealer or to Tiger.
Product returned to Tiger without proof of the date of purchase or after the 90-
day warranty period has expired, but prior to one year from the original date of
purchase, will be repaired or replaced (at Tiger’s option) for a service fee of U.S.$5.25.
Payments must be by check or money order payable to Tiger Electronics.
The foregoing states the purchaser’s sole and exclusive remedy for any breach of
warranty with respect to the product.
All product returned must be shipped prepaid and insured for loss or damage to:
Tiger Repair epartment.
1000 N. Butterfield Road, Unit 1023, Vernon Hills, IL 60061, U.S.A.
The product should be carefully packed in the original box or other packing materials
sufficient to avoid damage during shipment. Include a complete written description
of the defect, a check if product is beyond the 90-day warranty period, and your
printed name, address and telephone number.
THIS WA ANTY IS IN LIEU OF ALL OTHE WA ANTIES AND NO OTHE
EP ESENTATIONS O CLAIMS OF ANY NATU E SHALL BE BINDING ON O OBLIGATE
TIGE IN ANY WAY. ANY IMPLIED WA ANTIES APPLICABLE TO THIS P ODUCT,
INCLUDING WA ANTIES OF ME CHANTABILITY AND FITNESS FO A PA TICULA
PU POSE, A E LIMITED TO THE NINETY (90) DAY PE IOD DESC IBED ABOVE. IN
NO EVENT WILL TIGE BE LIABLE FO ANY SPECIAL, INCIDENTAL, O
CONSEQUENTIAL DAMAGES ESULTING F OM POSSESSION, USE, O MALFUNCTION
OF THIS TIGE P ODUCT.
Some states do not allow limitations as to how long an implied warranty lasts and/or
exclusions or limitations of incidental or consequential damages, so the above
limitations and/or exclusions of liability may not apply to you. This warranty gives
you specific rights, and you may also have other rights which vary from state
to state.
For more information about Tiger Electronics, our products and special promotions,
please visit our Web Site at: www.tigertoys.com
This device complies with Part 15 of the FCC Rules. Operation is subject to the
following two conditions:
(1) this device may not cause harmful interference, and
(2) this device must accept any interference received, including interference that
may cause undesired operation.
Warning: Changes or modifications to this unit not expressly approved by the party
responsible for compliance could void the user's authority to operate the equipment.
NOTE: This equipment has been tested and found to comply with the limits for a
Class B digital device, pursuant to Part 15 of the FCC Rules. These limits are designed
to provide reasonable protection against harmful interference in a residential
installation. This equipment generates, uses, and can radiate radio frequency energy
and, if not installed and used in accordance with the instructions, may cause harmful
interference to radio communications. However, there is no guarantee that interference
will not occur in a particular installation. If this equipment does cause harmful
interference to radio or television reception, which can be determined by turning
the equipment off and on, the user is encouraged to try to correct the interference
by one or more of the following measures:
– Reorient or relocate the receiving antenna.
– Increase the separation between the equipment and receiver.
– Connect the equipment into an outlet on a circuit different from that to which
the receiver is connected.
– Consult the dealer or an experienced radio TV technician for help.
To insert the battery, have an adult open the battery compartment
cover at the back of the game. (Loosen the screws
holding the battery door onto the back of the unit
and remove the door.) Insert 1 AAA/LR03 battery
(not included), making sure to align "+" and "-"
as shown.
CAUTION: Batteries should be replaced by
an adult.
Not suitable for children under 36 months, may
contain small parts.
To ensure proper function :
– Battery installation should be done by an adult.
– Non-rechargeable batteries are not to be recharged.
– Rechargeable batteries are to be removed from the toy before
being charged (if removable).
– Rechargeable batteries are only to be charged under adult
supervision (if removable).
– Only batteries of the same or equivalent type as recommended
are to be used.
– Batteries are to be inserted with the correct polarity.
– Exhausted batteries are to be removed from the toy.
– The supply terminals are not to be short-circuited.
– o not mix old and new batteries.
– o not mix alkaline, standard or rechargeable batteries.
O NOT ISPOSE OF BATTERIES IN FIRE, BATTERIES MAY EXPLO E OR
LEAK.
7
Scoring
Replace batteries at the first sign of erratic operation.
If a part of your game is damaged or something has been left out, O NOT RETURN
THE GAME TO THE STORE. The store doesn't have replacement parts. Instead,
write to us at:
Tiger Repair epartment.
1000 N. Butterfield Road, Unit 1023, Vernon Hills, IL 60061, U.S.A.
In your note, mention the name of your game, your game's model number, and tell
us briefly what the problem is. Also include sales slip, date, place of purchase and
price paid. We will do our best to help.
8
Inserting The Batteries
9
Caution / Deffect Or Demage
10
90-Day Limite Warranty
Clean only with a piece of
soft dry cloth.
o not use a pencil or pin
to press the RESET switch.
Use a ball-point pen.
High temperature will
destroy the unit.
o not leave unit in direct
sunlight.
o not press the liquid crystal
display and avoid heavy
shock or the display may fail.
When you fall into a hole
or are stopped by a falling
tree, your body will flash
for a moment. You’ll hear
an error tone and you'll lose
5 seconds of valuable time!
If you find a lost student or FANG, you need to rescue them! Turn in
the direction of the student (or FANG) and press the LEFT and RIGHT
buttons TOGETHER! If you are quick enough, your rescue will be
successful!
You earn points for each rescue as well as for each time you make a
successful turn along the paths in the Forbidden Forest.
When QUIRREL appears to attack HARRY
POTTER™ (it's actually VOL EMORT™ inside
QUIRREL's body!), you score more points by
pressing the LEFT and RIGHT buttons TOGETHER
to call for help from FIRENZE, the centaur.
If you call for FIRENZE quickly enough,
FIRENZE attacks QUIRREL and then
automatically carries HARRY POTTER™ on
his back to the safety of the group again!
Remember, that the further you travel through the Forbidden Forest,
the harder it gets to find the right path!
®, TM, & © 2001 Tiger Electronics.
All rights reserved.
980 Woodlands Parkway,
Vernon Hills, IL 60061, USA
www.tigertoys.com
A division of Hasbro, Inc.
Where Technology Comes to Play! ™
Printed in China
®, TM, & © 2001 Tiger Electronics,
a division of Hasbro, Inc. All Rights Reserved.
Belvedere House, Victoria Avenue, Harrogate,
North Yorkshire HG1 1EL, United Kingdom.
www.tigertoys.co.uk
HARRY POTTER™, characters, names
and related indicia are trademarks of
Warner Bros. © 2001.
For more information on HARRY
POTTER™ visit www.harrypotter.com.
For more information on this specific
product visit www.tigertoys.com.
-500 points -You lose 500 points each time you are unable to call
for help from FIRENZE quickly enough to get HARRY
POTTER™ away from QUIRREL.
WIN POINTS:
25 points -For every second on the timer left when you successfully
complete a stage by making all your rescues and finding
a clear path through the Forbidden Forest.
100 points -Each time you make a successful turn on the path in
the Forbidden Forest.
-Each time you rescue MALFOY.
-For completing stage 1.
200 points -Each time you rescue FANG or NEVILLE.
-For completing stage 2.
-For completing stage 3.
300 points -Each time you rescue HARRY POTTER™.
-Each time you successfully call for FIRENZE to rescue
HARRY POTTER™ from QUIRREL.
-For completing stage 4.
-For completing stage 5.

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